Latest Playstation, multi-platform Game News & Updates
☁ Playstation, multi-platform News
261 articles
🎮 PlayStation, Multi-platformSony shutting down PlayStation Store on PS3, Vita by 2027
PlayStation Store support on PlayStation 3 and PS Vita will end completely by July 2027, but some countries will be cut off much sooner, Sony confirms
PlayStation Will Cease Production Of Physical Discs For New Games In January 2028
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/07/01/57cdca07/playstation%20logo%20black.jpg.webp) Sony has announced plans to end production of physical discs for new games starting in January 2028. Following that date, new PlayStation games will only be available to purchase digitally on the PlayStation Store and at retailers. In a short PlayStation Blog post(https://blog.playstation.com/2026/07/01/physical-disc-production-ending-in-january-2028-for-new-games-releasing-on-playstation-consoles/), Sony states that it is making this move in response to “shifting trends in consumer preference” favoring digital media, which the company says “significantly outpaces physical discs.” The transition will have no impact on physical games already released or scheduled for release before January 2028. Here is Sony’s full message: As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital, physical game disc production for all new games releasing on PlayStation consoles will be discontinued starting January 2028. Following this date, new games will be available on PlayStation Store and at retailers in digital formats only. This transition has no impact on games that already released, or will be releasing, prior to January 2028 in disc format. This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs. This transition will enable us to align more closely with how most of our community prefers to access and play games today. We’ll continue to prioritize our resources to drive innovation in how players can access games and provide choices as to where players prefer to purchase new games, whether that’s at retailers or PlayStation Store. We remain committed to delivering a world-class gaming experience to our fans and we thank you for your continued support. In a separate post(https://blog.playstation.com/2026/07/01/an-update-on-playstation-store-for-ps3-and-ps-vita/), Sony also announced that it will shut down the PlayStation Store for PlayStation 3 and PlayStation Vita. The announcement comes days after PlayStation sparked concerns from physical media advocates by notifying certain users that it was removing hundreds of purchased movies and TV shows(https://gameinformer.com/2026/06/29/playstation-will-remove-hundreds-of-purchased-movies-and-tv-shows-from-user-libraries-in) by Studio Canal from their digital libraries due to expiring content licensing agreements. It also comes after the recent news that Grand Theft Auto VI will be a digital-only title(https://gameinformer.com/2026/06/24/grand-theft-auto-vi-price-and-ultimate-edition-revealed-physical-version-will-not), which has caused an uproar amongst some players. Though entertainment media has trended in this direction for years, it's still surreal to see one of the three major console manufacturers and publishers finally make the full transition to digital games. What do you think of this seismic announcement? Let us know in the comments.
🎮 PlayStation, Multi-platformSony Is Killing Disc-Based PlayStation Games And That Means PS6 Likely Won’t Have A Disc Drive And Could Launch In 2028
Sony's announcement that it will stop releasing games on discs beginning in 2028(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/) will have implications for the PlayStation 6(https://www.gamespot.com/articles/playstation-6-everything-we-know-about-sonys-next-generation-console/1100-6533561/), according to one industry expert. Piers Harding-Rolls of Ampere Analysis said the decision to stop having PlayStation's first-party games, along with titles from third-parties, printed on discs, "pretty much guarantees that PS6 won't arrive until 2028 at the soonest." He said this in an interview with Game File(https://www.gamefile.news/p/sony-drops-playstation-discs-2028-ps3-vita-stores-closing), in which he also predicted that "the base version of a PS6 will not include a physical media drive." "Ampere’s current expectation is that the console will launch at the end of 2028," he said of the PS6 (via VGC(https://www.videogameschronicle.com/news/playstation-6-2028-release/)). “Sony will be looking for all the ways it can reduce the cost of its next-gen console, and this is an easy win,” he added. “It’s possible that an add-on disc drive could be made available to play older PS4 and PS5 games on disc.” !(https://www.gamespot.com/wp-content/uploads/2026/07/PS6081810.jpg?w=1024) No more discs for PlayStation games, starting in 2028. Sony's official announcement today about abandoning discs included no official details about the implications for the PS6. To be sure, Sony has not even officially announced the PS6 yet, and the system's timeline could be impacted by the AI-fueled RAMageddon situation(https://www.gamespot.com/articles/ps6-plans-reportedly-thrown-into-uncertainty-by-ai-hardware-demand/1100-6538201/). But why is Sony abandoning discs? Game sales at Sony and other major game companies have been trending toward digital for years already. Sony's latest sales data showed a record-breaking high figure for digital game sales(https://www.gamespot.com/articles/sony-just-reported-a-new-record-breaking-high-figure-but-its-unsurprising/1100-6539856/). According to Harding-Rolls, Sony going all-digital--for both first- and third-party games--will help "streamline the business of games retail" and help mitigate margin pressures to help improve the overall health and stability of PlayStation. Printing discs and sharing revenue with physical retailers are costs that Sony and other companies bear. Going all digital "will help offset pressures on margins from other directions--development and staffing costs, for example," Harding-Rolls said. When the PS4 launched in 2013, the digital share of PlayStation games sold was estimated to be about 13%(https://x.com/PiersHR/status/2072289632138469875). In 2025, it was 80%, and that number is growing. Industry analyst Daniel Ahmad said(https://x.com/ZhugeEX/status/2072312852195549525) the announcement was "entirely a platform led decision that is designed to cut costs for Sony, eliminate resale / used markets, and drive 100% of revenue through the PlayStation Store." The writing had been on the wall for this announcement. Both Sony and Microsoft released versions of their flagship consoles in 2020 that did not include a disc drive, and Sony’s PS5 Pro doesn’t ship with one by default--it can still be added via a modular attachment. Nintendo, meanwhile, launched a new Game-Key Card system with the Switch 2 in 2025 that put a download code in a box. Some Switch 2 cartridges include the full game, but not Game-Key Card titles like Hogwarts Legacy and Resident Evil Village, among numerous others. Sony's explanation Sony's official word is that it's going all digital starting in 2028 in response to "shifting trends in consumer preference." "This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs," it said. "This transition will enable us to align more closely with how most of our community prefers to access and play games today. " GTA 6 also won't be on a disc Sony's announcement came not long after Rockstar Games and Take-Two announced that GTA 6 will not be available on a disc. People can buy the game physically, but they will get a code in the box, not a disc. Neither Rockstar nor Take-Two have offered an explanation or defense for this decision, but it's likely to do with the biggest reason of all: cutting costs to make more money(https://www.gamespot.com/articles/gta-6-is-not-releasing-with-a-disc-and-that-just-makes-sense-in-2026/). Will Microsoft follow suit? Microsoft has its own fair share of problems with Xbox at the moment(https://www.gamespot.com/articles/microsoft-could-cancel-marvels-blade-and-close-its-developer/), and many are wondering if Xbox will follow PlayStation and ditch disc-based games in the future. That remains to be seen, but it wouldn't be surprising. People still want and support disc-based games Many people still buy disc-based games and prefer physical media. The news about GTA 6 going all-digital and now Sony's decision to kill disc-based games is sure to be controversial, especially through the lens of game preservation. Sony is not killing off discs because players stopped buying them--they still do. Almost 70 million PlayStation discs were sold last year(https://x.com/ZhugeEX/status/2072310853051777502), but that number has dropped off dramatically. Sony's statement said the decision was about cutting costs and improving profit margins. Gaming is a business, after all, but that doesn't make the news any less difficult to stomach for those who prefer physical media. https://twitter.com/ZhugeEX/status/2072310853051777502 "Inevitably there will be concerns from PlayStation gamers around various aspects of this announcement including choice, accessing older physical games on new consoles, the ability to collect physical games, and game preservation, however the purchasing trends of gamers are clear," Harding-Rolls added(https://x.com/PiersHR/status/2072289632138469875). "This is a watershed moment for the industry." Sony coupled the disc news with another painful announcement: it will close the PlayStation Stores for PS3 and PS Vita.
🎮 PlayStation, Multi-platformSony is closing the PS3 and Vita digital stores
It's the end of an era for the PlayStation store on PS3 and PS Vita, with Sony now planning to shut down its digital distribution service on both consoles. The PlayStation store on PS3 will close in select markets later this year, including Mexico, Honduras, and Nicaragua starting in August, with "additional Latin American and &8230;
🎮 PlayStation, Multi-platformSony announces end of PlayStation physical disc production
PlayStation will stop making physical discs for PS5 and PS4 starting in 2028, implying that PlayStation 6 will be a digital-only console.
🎮 PlayStation, Multi-platformSony is killing all physical PlayStation game discs
Sony has announced that from January 2028 it will entirely stop the production of physical discs for new PlayStation games. From that point onwards, new releases will only be available in digital versions from the PlayStation Store and other retailers. Games released before January 2028 will still be available on disc. "This is a natural &8230;
🎮 PlayStation, Multi-platformSony Confirms PlayStation Disc Production Will End In 2028
Sony has officially confirmed that it will end the production of physical discs for PlayStation consoles, starting January 2028. In a new blog update, the company says that it made the decision based on how physical game disc sales have begun to decline, and in the future, all new games--both first- and third-party--will be available through the PlayStation Store and at retailers in digital formats only. Sony added that this new transition "has no impact" on games that have already been released or will be released. "This transition will enable us to align more closely with how most of our community prefers to access and play games today," the company added, while emphasizing that it will "continue to prioritize" resources on where consumers can access its games. The writing has been on the wall for years now, as recent reports from Sony have indicated a massive shift from physical to digital(https://www.gamespot.com/articles/sony-just-reported-a-new-record-breaking-high-figure-but-its-unsurprising/1100-6539856/). PlayStation owners overwhelmingly purchase games digitally when compared to physical editions, and one of the biggest games of the year, GTA 6(https://www.gamespot.com/games/grand-theft-auto-vi/), will also be available purely as a digital product. While a "physical" edition will be sold at retailers, this is essentially a code-in-a-box copy(https://www.gamespot.com/articles/gta-6-physical-copies-wont-include-discs-just-download-codes/). It's also worth noting that both Sony and Microsoft released versions of their flagship consoles in 2020 that did not include a disc drive, and Sony's PS5 Pro doesn't ship with one by default (but it can still be added via a modular attachment). The other knock-on effect is that the next PlayStation console will not include a physical media drive for its base model, as Sony aims to keep costs down. "This pretty much guarantees that PS6 won't arrive until 2028 at the earliest," Ampere Analysis senior games research analyst Piers Harding-Rolls said to Game File(https://www.gamefile.news/p/sony-drops-playstation-discs-2028-ps3-vita-stores-closing). Even physical copies of games don't contain the full experience on the disc, with many acting as an authentication key while all game data is copied to the console--a process that usually requires a hefty download as well. On top of all this, Sony has also announced that it will be closing the PlayStation Store on PS3, as well as on PS Vita.
PlayStation Will Remove Hundreds Of Purchased Movies And TV Shows From User Libraries In September
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/29/51065222/terminator-2-poster-image.jpg.webp) Sony has announced it is removing hundreds of purchased movies and TV Shows by Studio Canal from players' digital libraries. This will begin September 1, with Sony citing seemingly expiring content licensing agreements as the reason. You can view the full, lengthy list of content being removed from players’ PlayStation digital libraries by checking out Sony’s announcement post(https://www.playstation.com/en-gb/legal/psvideocontent/) published on Friday, June 26, which succintly reads "From September 1, 2026, due to our content licensing agreements, you will no longer be able to access your previously purchased content from Studio Canal, and it will be removed from your video library." The news first attracted attention thanks to a social media post by user somatyk(https://x.com/somatyk/status/2069938884973117549), who shared a message sent by the PlayStation Store to users notifying them that their purchased content would soon become unavailable. > PREVIOUSLY PURCHASED > $7.535B 2025 profit, but Sony are quite happy to shaft their customers, given half the chance. pic.twitter.com/2QVpSJ7e9D(https://t.co/2QVpSJ7e9D) > > — somatyk (@somatyk) June 25, 2026(https://x.com/somatyk/status/2069938884973117549?refsrc=twsrc%5Etfw) Notable films listed include Apocalypse Now: The Final Cut, The Evil Dead, Evil Dead 2, From Dusk Till Dawn, Hot Fuzz, Inside Llewyn Davis, Moonrise Kingdom, Paddington 2, Pan’s Labyrinth, the first three First Blood/Rambo films, Sharknado, Silver Linings Playbook, Terminator 2: Judgment Day, This Is Spinal Tap, and Train to Busan. TV shows include American Gods, The Young Pope, and Trust Me. The post makes no mention of refunds, so players will not be compensated for losing access to films/shows they paid for. PlayStation ceased the sale and rental of movies/TV shows(https://gameinformer.com/2021/03/02/playstation-store-will-no-longer-offer-movie-and-tv-sales-or-rentals) in 2021, so while players have been unable to buy or rent such media for years now, they could still access previously purchased content. However, as noted by Video Games Chronicle(https://www.videogameschronicle.com/news/sony-is-deleting-over-550-purchased-movies-from-ps5-users-digital-libraries/), PlayStation’s End User Agreement, as with most digital storefronts, states that users purchase licenses to view content, which can be removed upon the expiry of licensing agreements.
🎮 PlayStation, Multi-platformSony Sets Expectations Ahead Of PS6: No More “Significant” Hardware Losses
The current generation of gaming has only gotten more expensive lately, and it looks like the next generation of PlayStation consoles will also be a pricy purchase. With concern growing about the yet-to-be-revealed PS6(https://www.gamespot.com/articles/playstation-6-everything-we-know-about-sonys-next-generation-console/1100-6533561/) possibly selling for $1,000 or more when it launches, Sony confirmed that it's not prepared to take a "significant" hit on absorbing some of the costs for its next-gen hardware. When quizzed about hardware pricing and profitability for the "next-generation platform" during a Q&A session(https://www.sony.com/en/SonyInfo/IR/library/presen/businesssegmentmeeting/pdf/2026/GNSQAE.pdf) at Sony's Game & Network Services division, Sony executives said that they recognize that hardware is ultimately the most important part of a gaming experience, and they want consumers to recognize this. https://www.youtube.com/watch?v=PrvZEiWD7ZM "As for pricing, it is not realistic for us to absorb all component cost increases, and we have already implemented some price increases outside Japan," Sony Interactive Entertainment president and CEO Hideaki Nishino said. "At present, however, sales are proceeding as planned, and we do not believe this has led to a decline in customer demand. "As a principle, we do not intend to sell hardware at significant losses. At the same time, we are carefully monitoring the market and continuing to evaluate our approach. We believe it is important for us to make every effort to ensure that customers fully understand the value we provide in relation to pricing." One thing worth noting from Nishino's comments is that sales are still within Sony's projections, even though PS5 consoles have only gotten more expensive with time. Despite that, May was a dismal month(https://www.gamespot.com/articles/ps5-and-xbox-series-x-both-didnt-sell-very-well-in-may/) for PlayStation in the United States. Spending on PS5 consoles dropped 43% year-on-year, and overall unit sales fell dramatically by 58%, making May the lowest month for PlayStation sales in 26 years. It was also a bad month for Microsoft, as it suffered the worst May performance since the Xbox console first debuted in November 2001. The ongoing shortage of memory chips and rising costs have also reportedly thrown Sony's PS6 plans(https://www.gamespot.com/articles/ps6-plans-reportedly-thrown-into-uncertainty-by-ai-hardware-demand/1100-6538201/) into disarray, with some experts believing that it will only launch toward the end of the decade. Earlier this year, Sony increased the price of the PS5(https://www.gamespot.com/articles/ps5-price-increase-confirmed-by-sony-amid-market-pressures/1100-6539060/), and the company also said that it has yet to determine pricing(https://www.gamespot.com/articles/ps6-release-date-and-price-are-still-up-in-the-air-sony-says/1100-6539857/) or a launch date for its next-gen console. Meanwhile, things aren't looking too good at Microsoft either. The Xbox Series X|S consoles are also more expensive than ever(https://www.gamespot.com/articles/microsoft-is-increasing-the-cost-of-xbox-consoles-again-starting-in-august/), and Microsoft hasn't ruled out the possibility of another price hike in 2027(https://www.gamespot.com/articles/xbox-may-have-another-price-hike-up-its-sleeve-in-2027/). The Best PS5 Games In 2026 !4571906-ps5games2025.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4571906-ps5games2025.jpg?w=1024) !007-First-Light-main(https://www.gamespot.com/wp-content/uploads/2026/05/007-First-Light-main.jpg?w=1024) !4214708-4211015-awiilaunch16-10-23038.png(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4214708-4211015-awiilaunch16-10-23038.png?w=1024) !4364052-4363135-astro-bot.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4364052-4363135-astro-bot.jpg?w=1024) !4214737-4173649-zqcemslhqzdusytfbssa2u.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4214737-4173649-zqcemslhqzdusytfbssa2u.jpg?w=1024) !4475825-blueprince2.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4475825-blueprince2.jpg?w=1024) !4646945-cairn.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4646945-cairn.jpg?w=1024) View Images(https://www.gamespot.com/gallery/best-ps5-games/2900-3832/)
🎮 PlayStation, Multi-platformPlayStation CEO makes hopeful comments about live service games amid Bungie layoffs
Even after laying off hundreds of Bungie developers after Destiny 2 support ended, PlayStation's CEO still says he wants more live service games
🎮 PlayStation, Multi-platformSony’s “Stricter Guidelines” On Shovelware PlayStation Games Are Reportedly Targeting More Developers
It's no secret that Sony has been cleaning up the PlayStation Store, with the company removing thousands of so-called "shovelware" games(https://www.gamespot.com/articles/sony-cracks-down-on-over-1000-digital-playstation-games-from-the-same-publisher/1100-6537423/) from one developer. Now, though, we're learning that this removal is coming with "stricter guidelines" that are impacting some developers. According to reports from GamesIndustry.biz(https://www.gamesindustry.biz/sony-is-reportedly-enforcing-stricter-guidelines-against-so-called-shovelware-playstation-games) and Push Square(https://www.pushsquare.com/news/2026/06/ps5-shovelware-dev-confirms-stricter-publishing-guidelines-from-sony), the Brazil-based studio Afil Games' partnership with Sony has been terminated in the wake of these supposed "stricter guidelines." It's unclear just what these rules are, but in a June 23 X post(https://x.com/AfilGames/status/2069431282660958413), the Brazilian developer clarified that all of its games will be removed from the PlayStation Store. https://twitter.com/AfilGames/status/2069431282660958413 "As a result of these new guidelines and their incompatibility with our business model, PlayStation has decided not to continue with Afil Games for future releases on the platform," the studio wrote. "We would like to sincerely thank all PlayStation players who supported us throughout this journey. Your enthusiasm and trust have played a significant role in our growth. We remain committed to bringing new experiences to our players through Xbox One, Xbox Series, Microsoft Store, and Nintendo Switch." Afil Games has released several games on the PlayStation Store, including Chico's Delivery, Collie Call, and Damways--all of which are casual puzzle experiences. At the time of this writing, these games are still available to buy on the PlayStation Store. Sony has really cracked down on shovelware in the past year. In February 2025, the company removed over 30 supposed "slop" games from the PlayStation Store(https://kotaku.com/playstation-removes-shovelware-slop-psn-store-ps5-ps4-1851759704), and in January 2026, it Thanos-snapped over 1,000 from German publisher ThiGames out of existence(https://www.gamespot.com/articles/sony-cracks-down-on-over-1000-digital-playstation-games-from-the-same-publisher/1100-6537423/).
Bungie Is Laying Off 'Most Of' The Destiny 2 Development Team
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/25/46b792e9/destiny%202%20collection.jpg.webp) It's been a rough few months to be a Destiny 2 fan, but it's even worse if you're one of the developers who worked on the shooter over the past decade. Five weeks ago, Bungie announced that Destiny 2's next update would be its last(https://gameinformer.com/2026/05/21/destiny-2-is-getting-its-final-content-update-next-month-as-bungie-ends-active), bringing the live-service game to an end a little less than nine years after its launch. At the time, it wasn't quite clear what this meant for the studio – some theorized the Destiny 2 team would all get to work on Destiny 3 – but today confirmed one of the worse outcomes. Bungie has announced significant layoffs, which will include "most of the Destiny team," some Marathon developers, and employees at Sony Interactive Entertainment that helped support Bungie, according to a statement from Hermen Hulst(https://sonyinteractive.com/en/news/blog/an-update-from-playstation-studios-2/), CEO of Sony's Studio Business Group. "We explored multiple alternatives before concluding that a reduction was necessary to align the studio’s resources with its current priorities and long-term goals," Hulst writes. As for Bungie's more recent game, Hulst adds, "Marathon remains an important part of our portfolio, and we will continue to support the team as they build on the strong foundation established in Season 1 and 2, and as they work on incubation efforts for future projects. While it’s too early to discuss, we are encouraged by the creativity and opportunities that lie ahead." In other words, it seems like Marathon is safe for now, but it's hardly a guarantee the game will stick around as long as Destiny 2 has. Bungie issued its own statement as well(https://bsky.app/profile/bungie.net/post/3mp4mq5cnq224), justifying the cuts by saying, "Following our final content update to Destiny 2, and with our future projects still in early incubation, we unfortunately could not continue operating at our previous size." Still, the scale of the layoffs implies that Bungie will be left a shadow of its former self, and that's after several other waves of layoffs at the developer in the past three years. Destiny 2 received its final update, Monument of Triumph, on June 9(https://www.bungie.net/7/en/News/Article/monumentoftriumphislive). Alongside the announcement of the game's effective conclusion, Bungie also released Destiny 2: The Collection(https://www.youtube.com/watch?v=qI-fxJM8rSM), which bundles all of the game's available expansions and content packs into one product. Game Informer sends its sympathies to the many developers faced with losing their jobs. Bungie's most recent game, Marathon, is one of our highest-rated titles of the year so far.(https://gameinformer.com/review/marathon/actions-have-consequences)