Latest Multi-platform Game News & Updates

☁ Multi-platform News

7251 articles
Resident Evil 9 Leon Must Die Forever DLC, explained🎮 Multi-platform

Resident Evil 9 Leon Must Die Forever DLC, explained

Resident Evil Requiem's DLC Leon Must Die Forever adds a roguelike mode to the game for free that lets you shoot more zombies with agent Kennedy.

🎮 Resident Evil🎮 Resident Evil 9 Leon Must Die Forever
PolygonNews4 months ago
Best Xbox Game Pass games to play this weekend (May 8-10 2026)🟩 Xbox, Multi-platform

Best Xbox Game Pass games to play this weekend (May 8-10 2026)

We have a variety of Xbox Game Pass recommendations to save you from endlessly searching for something new to play.

🎮 Call of Duty
PolygonIndie, News4 months ago
Marathon's struggles lead Sony to take $560 million loss on Bungie🎮 PlayStation, Multi-platform

Marathon's struggles lead Sony to take $560 million loss on Bungie

Sony's acquisition of Bungie isn't paying off. As Marathon struggles and Destiny 2 flails, the PlayStation company reveals big losses on Bungie.

PolygonNews4 months ago
Sekiro: No Defeat anime gets new preview and confirmed theatrical run🎮 PlayStation, Xbox, Multi-platform

Sekiro: No Defeat anime gets new preview and confirmed theatrical run

The anime adaptation of FromSoftware's Sekiro: Shadows Die Twice will be released in movie theaters before streaming on Crunchyroll.

🎮 Sekiro: No Defeat anime
PolygonNews4 months ago
How to get cosmetics in REPO🎮 Multi-platform

How to get cosmetics in REPO

Cosmetics have been added to REPO in its v0.4.0 update. Here's how to get cosmetics and change your character's appearance.

PolygonNews4 months ago
GTA 6 Company "Exploring" AI To Help Make Games "Smarter" And Possibly Bring Down Costs🎮 Multi-platform

GTA 6 Company "Exploring" AI To Help Make Games "Smarter" And Possibly Bring Down Costs

Grand Theft Auto 6(https://www.gamespot.com/articles/grand-theft-auto-6-everything-we-know/1100-6503729/) could be one of the most expensive games ever(https://www.gamespot.com/articles/how-much-did-gta-6-cost-to-make-heres-what-take-twos-ceo-had-to-say/1100-6539797/) in terms of its budget, and this kind of investment may only be sustainable for a small group of games, Take-Two CEO Strauss Zelnick said in an interview. Speaking to Bloomberg(https://www.bloomberg.com/news/newsletters/2026-05-08/-grand-theft-auto-vi-publisher-looks-to-be-smarter-at-making-games?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3ODI1OTc0MCwiZXhwIjoxNzc4ODY0NTQwLCJhcnRpY2xlSWQiOiJURVE5VzFLR0lGUjgwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.-i6a9VDiPxCDUCjILgX6yp6xc5w53MGrqOrSLlyjKg), Zelnick giant investments only make sense for "massive blockbusters," and "that's super hard to do." Of course, GTA 6 is expected to be one of those games, but the industry overall is in for even tougher times ahead if production costs keep ramping up. "We certainly can't deal with exponential growth--we probably can't even deal with linear growth--in production costs," he said. "So everyone puts pressure on everyone, ourselves included. But on balance, we want to make bigger hits, and we're prepared to take appropriate risks to do so." Continue Reading at GameSpot(https://www.gamespot.com/articles/gta-6-company-exploring-ai-to-help-make-games-smarter-and-possibly-bring-down-costs/1100-6539870/?ftag=CAD-01-10abi2f/)

🎮 GTA🎮 Grand Theft Auto
GameSpotNews4 months ago
Why isn't Goro in Mortal Kombat 2?🎮 Multi-platform

Why isn't Goro in Mortal Kombat 2?

Mortal Kombat 2 brings back plent of living (and dead) characters from the 2021 reboot, but not Goro. What gives?

🎮 Mortal Kombat
PolygonNews4 months ago
Saros Doesn’t Like Being a Roguelike, So Why Is It One?🎮 PlayStation, Multi-platform

Saros Doesn’t Like Being a Roguelike, So Why Is It One?

“ARCADE IS DEAD,” developer Housemarque abruptly decreed in all caps(https://www.gamespot.com/articles/ps4-developer-moves-away-from-arcade-shooters-citi/1100-6454579/) on its blog shortly after Matterfall(https://www.gamespot.com/games/matterfall/)’s release in 2017. This candid manifesto explained how the team saw no future developing the arcadey games it had specialized in for over two decades and was moving onto different genres. Returnal(https://www.gamespot.com/games/returnal/) was the result of this shift in focus, taking the aesthetics and chaos inherent to Housemarque’s house style and throwing it all into a roguelike third-person shooter. It was a cult hit that saw critical acclaim(https://www.gamespot.com/reviews/returnal-review-pc-update-live-die-repeat/1900-6417669/), but Saros(https://www.gamespot.com/games/saros/), Returnal’s spiritual sequel, seems to rebuke that glorious foundation by shunning the very genre with which Housemarque had just found great success. By paring back its roguelike elements in an effort to broaden its appeal, Saros becomes a discordant game that seems ambivalent towards what came before it. Given its suite of levels that cycle in various threats, randomized weapons, resources, and perks, Saros is technically a roguelike, even if Housemarque talks around genre specifics. When speaking to Game Informer(https://gameinformer.com/interview/2026/04/28/saros-creators-say-the-returnal-successor-is-about-obsession-greed-power-and), art director Simone Silvestri said labels were "ephemeral" and it was “hard for him to categorize Saros” because Housemarque “didn't set out to be in a genre or defy a genre.” Creative director Gregory Louden was similarly elusive in that same interview, while admitting it had “rogue elements.” Continue Reading at GameSpot(https://www.gamespot.com/articles/saros-doesnt-like-being-a-roguelike-so-why-is-it-one/1100-6539868/?ftag=CAD-01-10abi2f/)

🎮 So Why
GameSpotNews4 months ago
The Steam Controller’s reservation queue is open🖥 PC, Multi-platform

The Steam Controller’s reservation queue is open

After quickly selling out of the Steam Controller on May 4th, Valve has launched a reservation system to ensure that you can get one without too much hassle. You may not get one as quickly as you'd like to, but at least you can now easily reserve the $99 controller. If your Steam account is &8230;

🎮 s reservation queue
TheNews4 months ago
PlayStation sees AI as a ‘powerful tool’ to help make games🎮 PlayStation, Multi-platform

PlayStation sees AI as a ‘powerful tool’ to help make games

As part of an earnings presentation on Friday, Sony shared how it's thinking about AI at the company, including many details about how it's evaluating AI as part of making PlayStation games. Generative AI has recently been showing up in bigger games - though many indie developers still reject it - and while Sony calls &8230;

TheIndie, News4 months ago
Battlefield 6 Season 3 Patch Notes Detail Improvements For Vehicles, Netcode, Gadgets, And More🎮 Multi-platform

Battlefield 6 Season 3 Patch Notes Detail Improvements For Vehicles, Netcode, Gadgets, And More

Season 3 of Battlefield 6(https://www.gamespot.com/games/battlefield-6/) and Redsec(https://www.gamespot.com/games/battlefield-redsec/) arrives on May 12, and Battlefield Studios has released the patch notes ahead of the big update. In addition to the new content, this season's update includes a variety of improvements to the game's netcode, vehicles, gadgets, gameplay, and more. Content-wise, players can expect a brand-new battle pass, three new guns, and a reimagining of Battlefield 4's popular Golmud Railway(https://www.gamespot.com/articles/battlefield-6-overhauls-a-classic-maps-biggest-feature-for-season-3/1100-6539676/) map, which will serve as the Battlefield 6's largest map to date. Redsec also receives a competitive Ranked mode for battle royale, allowing players to compete for rank, leaderboard status, and unique cosmetic rewards. The Season 3 patch notes reveal several improvements designed to give Battlefield 6 a more polished feel. One notable change is a broad balance and handling pass for all vehicles. This includes better tracked-vehicle mobility, improved repair behavior, and updated damage and regeneration system for tanks. It also corrects an issue where a rider would previously be kicked off the dirt bike when doing a flip, so players can now go back to doing tricks mid-battle. Continue Reading at GameSpot(https://www.gamespot.com/articles/battlefield-6-season-3-patch-notes-detail-improvements-for-vehicles-netcode-gadgets-and-more/1100-6539867/?ftag=CAD-01-10abi2f/)

🎮 Battlefield 6 Season 3
GameSpotNews4 months ago
007 First Light: Here Are The Full PC Specs And Requirements🎮 Multi-platform

007 First Light: Here Are The Full PC Specs And Requirements

!007 First Light(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/01/26/1a171319/375bond13.jpg.webp) Developer IO Interactive has released the PC specs and requirements for its upcoming James Bond game, 007 First Light,(https://gameinformer.com/product/007-first-light) which launches on May 27. As you might expect, in order to play the game at the highest resolution and frame rate, you're going to need a beefy PC, but the minimum required specs don't ask for too much power. Alongside the PC specs, which will be detailed below, IO Interactive has highlighted exclusive PC features like uncapped framerate, Nvidia DLSS 4.5 dynamic multi-frame generation and super resolution, path tracing, and DLSS Ray Reconstruction (though this isn't coming until sometime this Summer), and additional in-depth customization options. Plus, the studio has detailed the global accessibility options for 007 First Light, and the options will include different audio profiles, subtitled with customization options, input remapping, input adjustments (sensitivity, deadone, invert), audio output options, menu narration, input activation options, and autocomplete for certain actions and quick-time events. Below, we'll list the various PC specs and requirements needed to play 007 First Light: 007 First Light PC Specs and Requirements !Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/01/26/ee649497/375bondgall03.jpg.webp) Minimum - Performance: 1080p at 30 FPS - Settings Preset: Low - CPU: Intel Core i5-9500/AMD Ryzen 5 3500 - RAM: 16GB - GPU: Nvidia GeForce GTX 1660/AMD Radeon RX 5700 - VRAM (Minimum): 6GB - Storage: 80 GB minimum/SSD required - OS: Windows 10/11 64-bit Recommended - Performance: 1080p at 60 FPS - Settings Preset: Medium - CPU: Intel Core i5-13500/AMD Ryzen 5 7600 - RAM: 16GB - GPU: Nvidia GeForce RTX 3060Ti/AMD Radeon RX 6700 XT - VRAM (Minimum): 8GB - Storage: 80 GB minimum/SSD required - OS: Windows 10/11 64-bit Enthusiast 1 - Performance: 1440p at 60 FPS - Settings Preset: High - CPU: Intel Core i5-13500/AMD Ryzen 5 7600 - RAM: 16GB - GPU: Nvidia GeForce RTX 4070/AMD Radeon RX 7800 XT - VRAM (Minimum): 12GB - Storage: 80 GB minimum/SSD required - OS: Windows 10/11 64-bit Enthusiast 2 - Performance: 4K at 60 FPS - Settings Preset: High - CPU: Intel Core i5-13500/AMD Ryzen 5 7600 - RAM: 16GB - GPU: Nvidia GeForce RTX 4080/AMD Radeon RX 7900 XTX - VRAM (Minimum): 16GB - Storage: 80 GB minimum/SSD required - OS: Windows 10/11 64-bit Ultra - Performance: 4K at 200+ FPS (DLSS 4.5) - Settings Preset: Ultra - CPU: Intel Core i5-13600K/AMD Ryzen 7 7700X - RAM: 32GB - GPU: Nvidia GeForce RTX 5080 - VRAM (Minimum): 16GB - Storage: 80 GB minimum/SSD required - OS: Windows 10/11 64-bit IO Interactive says DLSS is not enabled for Minimum, Recommended, or Enthusiast. !Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/05/08/6cbc96ac/First%20Light%20PC%20Specs.jpg.webp)(https://gameinformer.com/href) 007 First Light hits PlayStation 5, Xbox Series X/S, and PC on May 27. It will launch on Nintendo Switch 2 sometime this Summer. In the meantime, check out this exclusive video interview(https://gameinformer.com/exclusive-video/2026/02/20/exclusive-interview-007-first-light-vs-hitman-whats-different) with IO Interactive about the differences between the studio's Hitman games and 007 First Light, and then read about how the team crafted its young version of James Bond(https://gameinformer.com/2026/01/28/how-io-interactive-crafted-its-young-version-of-james-bond). After that, head to Game Informer's 007 First Light hub(https://gameinformer.com/007firstlight) to read our cover story about the game and all kinds of other exclusive articles and more. Are you picking up 007 First Light on launch day? Let us know in the comments below!

GameNews4 months ago