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007 First Light: The Past Never Dies walkthrough🖥 PlayStation, Nintendo Switch, Xbox, PC

007 First Light: The Past Never Dies walkthrough

!(https://assetsio.gnwcdn.com/007-first-light-the-past-never-dies-header-2.jpg?width=690&quality=85&format=jpg&auto=webp) Left reeling by the catastrophic events of 007 First Light(https://www.rockpapershotgun.com/games/007-first-light)'s previous chapter(https://www.rockpapershotgun.com/007-first-light-all-the-time-in-the-world-walkthrough), The Past Never Dies sees Bond and Greenway regroup and make tracks to Mauritania in search of 009's trail. The following chapter is arguably the most freeform in the entire game, as Bond drums up leads in the pirate city of Aleph. Our walkthrough will guide you on finding all of the various paths through Aleph, including listing every single Opportunity in the Black Market and how to find all the collectibles along the way. Read more(https://www.rockpapershotgun.com/007-first-light-the-past-never-dies-walkthrough)

RockGuides / Walkthroughs3 months ago
33-Player Co-Op Raider, 33 Immortals, Will Finally Release In Full Soon🖥 Xbox, PC, Multi-platform

33-Player Co-Op Raider, 33 Immortals, Will Finally Release In Full Soon

33 Immortals has been available via early access for some time, but if you've been itching to experience the full game, you needn't wait much longer. Announced as part of Summer Game Fest and Day of the Devs, 33 Immortals' 1.0 release arrives on June 10. That date applies to both the PC versions--across both Steam and Epic Games Store--as well as the Xbox Series X|S version. It existed on Xbox previous as part of the Xbox Game Preview program, with functions similarly to Steam Early Access. https://www.youtube.com/watch?v=iOH4jKB4SQg "After over a year of community feedback and optimization during early access, 33 Immortals 1.0 introduces the complete 33 Immortals experience, including all three fully playable worlds, the long-awaited final-boss encounter, and a variety of new content and improvements throughout the game," Thunder Lotus said in the official announcement. 33 Immortals is a very different game from Thunder Lotus' previous release, Spiritfarer, which was decidedly less violent. In 33 Immortals, you and 32 others battle dangerous bosses, essentially distilling the MMO-raid experience down to just the best moments.

GameSpotNews3 months ago
What The Hell Do You Name The Follow-Up To N++?🖥 PC, Multi-platform

What The Hell Do You Name The Follow-Up To N++?

N++ is an absolutely stellar game. I even like the unconventional name and appreciate developer Metanet Software's continued embrace of the N name first used for its original Flash creation more than two decades ago. But it's also a name that comes with some issues, perhaps best demonstrated by the game's name on Steam(https://store.steampowered.com/app/230270/NNPLUSPLUS/) being followed by "(NPLUSPLUS)." So what do you do when you're making a multiplayer follow-up(https://www.gamespot.com/articles/how-do-you-follow-the-perfect-platformer-n-devs-think-they-have-the-answer/) and need to come up with a name? "It's always been hard for us to name these things," Metanet's Raigan Burns said when asked about the name of the newly announced N+ Infinity Times Two. "We think N was absolutely the perfect name for the original game, but unfortunately, we had a serious search-engine problem, to the point where if you go into Steam or Xbox or PlayStation and type N++, it's really hard to find our game." It's a problem that a developer like Remedy has also no doubt dealt with; using a single, common word like "Control" is going to make your game a nightmare to search for. (I can also personally attest, as someone involved with providing feedback on the search functionality on the recently relaunched GameSpot website: Search is hard!) Metanet was aware of the potential issues with the name for N+ going into its release, yet it was only once the game became publicly available that the extent of the problem became clear. "It was upsetting because it was a thing we were aware of," Burns said. "When you're making a PlayStation game, there's a parallel, private version of the store. And so in that version of the store, we were the first search result when you search N++. So everything was fine until launch day. And then, on launch day, we discovered, oh, the public version of the store, for some reason, search works differently, and we're like on the fifth page of results. Anyways, you know, live and learn. It's just, I mean, this entire series is a process of learning from our mistakes. It's like the development of the game parallels the way the game actually plays." https://www.youtube.com/watch?v=-Jhy9HNs-u0 Having had that experience, Metanet had a lot to consider with the name for what would ultimately become N+ Infinity Times Two. "Part of it was just like, what do we want to call this one? We went through N to the power of N, and like every symbol over the years, we've tried it. We've tried thinking of it." Setting aside the complexity of trying to search for NN, other ideas were considered, including a hilarious alternative for a game focused on multiplayer. "At one point, this game was called M for multiplayer," Burns said. "We even toyed with the idea of abandoning N as a moniker and just calling it something like The Ninjas. Because as much as we have this awesome fan base, statistically, 99% of people haven't played an N game in their lives, and we definitely designed this one to be the Super Mario World, where it caters to the fans of the series, but it also serves as a great jumping-off point for anyone who's never played one of these games before. So we were thinking if we call it N Something, we're going to have a Godfather 3-type problem where we don't want to give people the impression that you need to have previous experience with the series. ... N++ was for our hardcore fans. It was absolutely, 100% a love letter to the people who have been playing for a decade." !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-13-Large.jpeg?w=1024) A race to the finish in N+ Infinity Times Two !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-8-Large-1.jpeg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-9-Large-1.jpeg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-10-Large-1.jpeg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-11-Large.jpeg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-12-Large.jpeg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/Image-Large.jpeg?w=1024) One of Metanet's desires for the name was thus to convey Infinity Times Two can appeal to a wider audience. "It's not like I'm stuck for six hours on the same level trying to beat it. It's multiplayer. So it's like every couple minutes, the level's over, there's a winner, and then you're on to the next level. So it's a totally different kind of vibe. We exhausted every possibility. We didn't have a name we liked." In came producer Nick Suttner, who suggested something like N Infinity. That was initially deemed to be "kind of boring," although it served as the springboard to the eventual name. "I think Mare Sheppard, N co-creator had the idea of, okay, N++ was serious. We're silly people, and it had some silliness, but it was a bit serious. This one, we're really trying to embrace the fun in this and our silly personalities. So why not lean into the absurdity of--the whole series at this point is a bit surreally comical. So, N+ Infinity Times Two, we think, has just the right amount of playful, tongue-in-cheek, kind of self-deprecating humor that we like, while also communicating it's a different proposition than other sets of things. It's a bit unique, it's quirky, it's weird." But just what does that "Infinity Times Two" refer to, aside from presenting players with another question of what to search for exactly (N+ Infinity x2? N Plus Infinity Times Two?)? I wondered if Metanet considered it due to the way the game emphasizes replayability and the infinite nature of a multiplayer experience. "Not until just now," Burns says. "But that is a wonderful angle that we're certainly going to integrate into our understanding of it."

GameSpotNews3 months ago
Final Fantasy 7 Revelation is the end of the remake trilogy and will launch on PC next year🖥 PC

Final Fantasy 7 Revelation is the end of the remake trilogy and will launch on PC next year

Revelation drops on all platforms simultaneously. Thank god.

🎮 Final Fantasy🎮 Final Fantasy 7 Revelation
PCNews3 months ago
Palworld 1.0 Is Launching Sooner Than You Expect🖥 PC, Multi-platform

Palworld 1.0 Is Launching Sooner Than You Expect

After multiple years in early access, the legally distinct Pokemon-like game Palworld is getting its 1.0 version very soon. Palworld 1.0 will launch on July 10, developer Pocketpair announced during Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/) today. "We would like to express our deepest gratitude to our passionate community who has stayed with us through this journey. We are fully committed to delivering a deeper, more evolved, and definitive Palworld experience worthy of a full launch," the developer said. https://www.youtube.com/watch?v=gKum7LqFi1s Coinciding with the 1.0 announcement, Pocketpair announced that Palworld is currently 25% off on Steam(https://store.steampowered.com/app/1623730/Palworld/), bringing it down to $22.50. Palworld originally launched on PC and Xbox in January 2024, becoming a gigantic success and breaking records.(https://www.gamespot.com/articles/xbox-set-a-new-record-in-january-thanks-to-palworld/1100-6522027/) It came to PS5 in September 2024. Palworld is not available on Nintendo Switch. Nintendo sued Pocketpair in 2024 on patent infringement accusations(https://www.gamespot.com/articles/nintendo-is-suing-palworld-devs/1100-6526569/). The game was updated in 2025 with "compromises"(https://www.gamespot.com/articles/palworld-update-adds-big-change-to-avoid-disruptions-amid-nintendo-patent-lawsuit/1100-6531394/) due to the legal matter.

🎮 Palworld🎮 Pokemon
GameSpotNews3 months ago
Monster Hunter Wilds: Ascendance caps off Capcom's redemption arc with a 'massive' expansion in 2027🖥 PC

Monster Hunter Wilds: Ascendance caps off Capcom's redemption arc with a 'massive' expansion in 2027

So many promising new lizard faces to hit with hammers.

🎮 Monster Hunter
PCNews3 months ago
1666: Amsterdam is still happening, and I'm downloading the demo as we speak🖥 PC

1666: Amsterdam is still happening, and I'm downloading the demo as we speak

The Assassin's Creed spiritual successor has a free prologue available now.

🎮 Amsterdam
PCNews3 months ago
Star Wars Zero Company, the tactics game from veteran XCOM devs, confirms August launch and Anakin Skywalker cameo🖥 PC

Star Wars Zero Company, the tactics game from veteran XCOM devs, confirms August launch and Anakin Skywalker cameo

Star Wars' new strategy game is looking like a winner.

PCNews3 months ago
Saw: Genesis Is An Asymmetrical Multiplayer Horror Game Published By Bloober Team🖥 PC, Multi-platform

Saw: Genesis Is An Asymmetrical Multiplayer Horror Game Published By Bloober Team

!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/05/cec25a5e/saw%20genesis.jpg.webp) The Saw franchise is ideal inspiration for a horror game – disturbing visuals made even more horrifying when you're the one experiencing them. But while I would have expected a single player experience, Saw: Genesis, announced today at Summer Game Fest, takes the franchise in an asymmetrical multiplayer direction. Check out the reveal trailer below: Set in the aftermath of World War 1, Saw: Genesis centers around a character called the Judge, a precursor to Jigsaw. "Customize your approach with perks and traps, then seek to control the match from the shadows," the game's Steam page reads. "Unlike other asymmetrical multiplayer games, the Judge is physically vulnerable and cannot overpower the Accused through sheer force alone." They'll be up against three Accused, who will try to "work together to escape a deadly maze of traps, pressure, and impossible choices." The game's publisher, Bloober Team, recently impressed the gaming world with the Silent Hill 2 remake, so we're interested to see its work publishing this adaptation of this ancestor of Jigsaw. As mentioned above, the game already has a page on Steam(https://store.steampowered.com/app/2865960/SAWGenesis/), where you can wishlist it or sign up for the Closed Alpha.

🎮 Saw: Genesis
GameNews3 months ago
Sebulba and a whole bunch of other Glup Shittos appear in the first story trailer for Star Wars: Galactic Racer🖥 PC

Sebulba and a whole bunch of other Glup Shittos appear in the first story trailer for Star Wars: Galactic Racer

Oh, there's a story? I was hoping it would just be racing.

PCNews3 months ago
Bandai Namco is pitting Gundams against kaiju in 2027🖥 PC

Bandai Namco is pitting Gundams against kaiju in 2027

Gundam Rogue Orbit's enemies are definitely no Zaku, boy.

🎮 Bandai Namco
PCNews3 months ago
ArenaNet announces Guild Wars 3, promising 'an entirely new type of MMO experience'🖥 PC

ArenaNet announces Guild Wars 3, promising 'an entirely new type of MMO experience'

The MMO takes place 1,000 years before Guild Wars, and boasts a "one-of-a-kind movement system."

PCNews3 months ago