Latest Multi-platform Game News & Updates
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🟩 Xbox, Multi-platformXbox exploring ‘radically different’ console business models
The RAMageddon crisis has got Microsoft rethinking its Xbox console hardware business. Xbox CEO Asha Sharma and Xbox strategy chief Matthew Ball have both revealed this week that Microsoft is reevaluating plans for its next-generation Project Helix console and exploring "radically different" console business models in the meantime. "We are working very hard to rethink &8230;
🎮 Multi-platformThe Goonies is officially free to stream on Pluto TV, and it still holds up
The Goonies remains the gold standard for kid adventure films
🎮 PlayStation, Multi-platformDengeki Daisy anime officially confirmed by Aniplex and Studio Deen with 2027 release
Dengeki Daisy returns to the spotlight with a brand-new anime adaptation scheduled for 2027
🎮 Multi-platformAliens: Fireteam Elite 2 preview: A flashy and entertaining co-op shooter
Knowing Alien: Isolation 2 is on the way makes it easier to enjoy the vastly improved action of Aliens: Fireteam Elite 2 from Cold Iron Studios
🍄 Nintendo Switch, Multi-platformKingdom Hearts fans cry foul over AI-generated artwork claims
Many are accusing Square Enix of using ugly generative AI to create the box art for the new Kingdom Hearts Collection.
🍄 Nintendo Switch, Multi-platformKingdom Hearts, Final Fantasy, and Persona stole the show at Summer Game Fest 2026
The Summer Game Fest 2026 events have been dominated by JRPGs from the release date of Persona 4 Revival to a better look at Kingdom Hearts 4
🎮 PlayStation, Xbox, Multi-platformA PS5 reveal game no-shows Summer Game Fest again, 11 years after its Kickstarter reveal
Sony's "Future of Gaming" 2020 event revealed the PlayStation 5 and plenty of games that would come to it. Only one hasn't been released yet.
🎮 Multi-platformMTG's Fantastic Four Commander decklist includes an expensive Doctor Who reprint
Decklists for the Marvel Super Heroes Commander precons have been revealed, and the Fantastic Four deck includes a perfect reprint from Doctor Who.
🎮 Multi-platformNintendo's plans for the Ocarina of Time remake could shape the future of Zelda
The Ocarina of Time remake raises questions about Nintendo's plans for Zelda's future, with no message about how traditional the game will be
🍄 Nintendo Switch, Multi-platformIf You’re Not Ready For A Showcase, Nintendo, Don’t Force It
Nintendo's decision to host a Nintendo Direct(https://www.gamespot.com/articles/nintendo-direct-june-2026-all-the-biggest-announcements-and-games/) this June befuddles me. The virtual showcase wasn't terrible, but it certainly didn't wow me either. Deltarune is very cool, so it was nice to see a release date for Chapter 5(https://www.gamespot.com/articles/deltarune-chapter-5-revealed-and-its-out-very-soon/), and I'm sure plenty of folks are thrilled to jump back into Pokemon Pokopia with its new expansion pass(https://www.gamespot.com/articles/pokemon-pokopia-getting-free-underwater-expansion-and-paid-dlc-and-its-all-a-little-confusing/). But the games that would have been this Direct's big hitters, Kingdom Hearts IV(https://www.gamespot.com/articles/kingdom-hearts-4-gets-a-surprise-look-at-nintendo-direct-2026/) and a remake for The Legend of Zelda: Ocarina of Time(https://www.gamespot.com/articles/zelda-ocarina-remakes-lack-of-gameplay-did-it-a-disservice/), got extremely short teasers that didn't drum up much hype (for me, anyway). The entire Direct felt somewhat lackluster, and I wonder why Nintendo didn't just hold off on having a showcase until later this year. The current landscape of virtual game showcases owes a lot to Nintendo. While major virtual presentations being livestreamed were a major part of E3 when that was still a thing, Nintendo established the framework for how showcases should work with its Directs, starting back in 2011. Nintendo basically separated itself from E3 entirely in 2013, ditching its annual stage presentation to just host Directs. And because of that, Nintendo no longer needed to be restrained to summer for big announcements. The community understood that Directs were their own thing, and they could be hosted at any time. !(https://www.gamespot.com/wp-content/uploads/2026/06/nin3.png?w=1024) This has been incredible for Nintendo as it's been able to have showcases whenever there has been something to showcase. While some Directs have been far more impressive than others, most of them--especially in recent years--have done a great job of getting the audience excited and talking about at least one game. Each one felt carefully curated and well-prepared. The lack of substantial gameplay or news for Kingdom Hearts IV and The Legend of Zelda: Ocarina of Time leaves me wondering why Nintendo revealed anything about them at all. These announcements felt undercooked, like they both could have spent a bit more time in secrecy before their public unveiling to the world. !(https://www.gamespot.com/wp-content/uploads/2026/06/nin2.png?w=1024) Comparing this Direct to more recent June Directs paints a stark contrast. In 2025, we got a substantial gameplay reveal for Donkey Kong Bananza; in 2024, we got the announcement and gameplay reveal for The Legend of Zelda: Echoes of Wisdom and both a gameplay reveal and plenty of new info for Metroid Prime 4: Beyond; and in 2023, we got the announcement and gameplay reveal for Pokemon Scarlet/Violet's two DLC expansions, the announcement and gameplay reveal for the remake of Super Mario RPG, the gameplay reveal for Pikmin 4, and the announcement and a pretty big gameplay reveal for Super Mario Bros. Wonder. When I compare those showcases to this year's Direct, it feels like night and day. Maybe something was happening behind the scenes that prevented Nintendo from being able to show what it planned to, or perhaps Nintendo thinks the mere mention of Ocarina of Time getting a remake for Switch 2 is an announcement on par with an entire gameplay reveal for Mario, Pokemon, Donkey Kong, Metroid, or any of its other first-party franchises. If anything, however, this showcase felt more like an act of obligation than anything else, as if Nintendo felt a need to showcase something, anything, to warrant being in the Summer Game Fest conversation. !(https://www.gamespot.com/wp-content/uploads/2026/06/nin1.png?w=1024) And, frankly, Nintendo doesn't need to be a part of the SGF conversation. It continues to draw viewership for its Directs and hype for its games, largely because its showcases for upcoming games almost always celebrate them with detailed looks at gameplay and fun insights from game directors or producers. If Nintendo somehow feels like it needs to host a Direct within the vicinity of SGF, I hope it ditches that philosophy soon. I'd much rather only have Directs when Nintendo has something it wants to show off, not when it feels pressured it has to show anything off.
🍄 Nintendo Switch, Multi-platformThe Zelda: Ocarina of Time remake reveal during Nintendo Direct was a mistake
Nintendo chose to run a short teaser for a game that had already leaked, leaving too many questions hanging
🍄 Nintendo Switch, Multi-platformKingdom Hearts Cloud Versions Shut Down Today, And You’ll Have To Buy New Versions To Keep Playing
Prior to this week, the only options that Switch owners had to play the Kingdom Hearts franchise was via the cloud versions offered by Square Enix. However, with the new Switch and Switch 2 versions on the horizon, Square Enix has announced that Kingdom Hearts' Switch cloud versions are being delisted. The following titles will be affected by the decision and no longer playable after today, June 9. ・Kingdom Hearts - HD 1.5+2.5 ReMIX - Cloud Version ・Kingdom Hearts HD 2.8 Final Chapter Prologue Cloud Version ・Kingdom Hearts III + Re Mind (DLC) Cloud Version ・Kingdom Hearts Integrum Masterpiece Cloud Version Separately, those game collections ranged from $40 to $50, while Kingdom Hearts Integrum Masterpiece brought them all together for $90. The newly announced digital versions of Kingdom Hearts - HD 1.5+2.5 ReMIX for Switch and Kingdom Hearts Collection I~III for Switch 2 are available for preorder now. Players who owned Switch cloud copies of previous Kingdom Hearts games are eligible to get a 50% discount on the following digital versions: ・Kingdom Hearts - HD 1.5+2.5 ReMIX - (Nintendo Switch and Nintendo Switch 2 version) ・Kingdom Hearts HD 2.8 Final Chapter Prologue (Nintendo Switch 2 version) ・Kingdom Hearts III + Re Mind (DLC) (Nintendo Switch 2 version) ・Kingdom Hearts Collection I~III (Nintendo Switch 2 version) https://www.youtube.com/watch?v=ldMqRmTwy80 There will be a physical version of Kingdom Hearts Collection I~III for Switch 2, but the discount will not be offered for that compilation. There is one bright spot for players who owned cloud versions of these games. Square Enix has confirmed that the save data from those editions will be transferable to the Switch 2 digital versions. As for the future of the Kingdom Hearts franchise, Kingdom Hearts 4 received a surprise teaser(https://www.gamespot.com/articles/kingdom-hearts-4-gets-a-surprise-look-at-nintendo-direct-2026/) during today's Nintendo Direct(https://www.gamespot.com/articles/nintendo-direct-june-2026-all-the-biggest-announcements-and-games/). That came with the news that the Switch 2 port of Kingdom Hearts 4 will arrive alongside its counterparts on Xbox Series X|S, PlayStation 5, and PC. For now, the sequel doesn't have a release date.