Latest Pc Game News & Updates
☁ Pc News
5320 articles
🖥 PCComputex 2026 has really highlighted the fact that PC gaming tech isn't all about gaming anymore
Companies seem to be looking to de-niche.
🖥 PCMarathon's new PvE experiment is Bungie's most genius decision yet, so make it a full mode already
Explore the swamp in relative peace.
🖥 PCWhat's better than one high tier gaming rig? A double-decker gaming rig, according to Thermaltake
Yo dawg.
🖥 PCThis new microATX PC case comes with a Venom-like black liquid that reacts to sound and magnets, and I find it weirdly alluring
A case with a different kind of screen.
🖥 PCNAND flash makers earned a record $46 billion in revenues over the first quarter of 2026, a shocking 3.5 times more than last year
Gosh, I wonder how? Was it AI, by any chance?
🖥 PCWe got eyes on Ducky's sleek Year of the Horse gaming keyboard, and I can say I like it more than its last horse one
Though the lack of lettering looks like a bit of a mare.
🖥 PCThe action-RPG our editor was excited enough to fly to China for just got a 50-day delay
Phantom Blade, uh, 50. Days. Sorry, I should've thought of a joke before I started writing.
🖥 PCBungie's traditional launch woes made for a terrible first impression of Marathon's exciting second season and undermined its free-play week
How do all those anteaters, monkeys, or weasels even fit in Bungie HQ?
Tomb Raider: Legacy Of Atlantis Used AI At One Point, But Devs Say All AI Assets Have Been 'Replaced Or Refined By Humans'
!Tomb Raider Legacy of Atlantis Trailer Release Date PlayStation State of Play(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/02/6aeadcac/tr3.jpg.webp) We got another look at Tomb Raider: Legacy of Atlantis(https://www.gameinformer.com/product/tomb-raider-legacy-of-atlantis), which remakes Lara Croft's original 1996 adventure in Unreal Engine 5(https://www.gameinformer.com/the-game-awards-2025/2025/12/11/tomb-raider-legacy-of-atlantis-is-a-remake-of-the-first-game-in-the), during yesterday's PlayStation State of Play(https://www.gameinformer.com/round-up/2026/06/02/heres-everything-shown-during-the-june-2026-playstation-state-of-play), where we also learned it's been delayed from 2026 to February 12, 2027(https://www.gameinformer.com/state-of-play/2026/06/02/tomb-raider-legacy-of-atlantis-gets-february-2027-release-date-in-new). Those who have visited the game's Steam page(https://store.steampowered.com/app/3558670/TombRaiderLegacyofAtlantis/) since have discovered, however, that an "AI Generated Content Disclosure" is attached, stating that AI assets have since been replaced or refined by humans. AI has become a problem for the games industry in more ways than one. Not only is it leading to countless layoffs at studios and publishers around the world – with companies shortsightedly believing AI generation can replace the work done by real human hands – but it's also led to a RAM shortage in computing parts, leading to PlayStation(https://www.gameinformer.com/2026/03/27/sony-announces-playstation-5-and-portal-price-increases-coming-next-week), Xbox(https://www.gameinformer.com/2025/05/01/xbox-console-and-accessory-price-increases-begin-today-80-first-party-games-starting), Nintendo(https://www.gameinformer.com/2026/05/08/the-switch-2-is-getting-a-price-increase), and even Steam(https://www.gameinformer.com/2026/05/27/valve-just-raised-the-price-of-the-steam-deck-by-hundreds-of-dollars) to raise prices for their respective hardware. Whether you're someone affected by layoffs or struggling to enjoy the hobby because of rising prices, it can be a disappointment to see a game you're excited about utilize generative AI technology. Case in point, Tomb Raider: Legacy of Atlantis. Here's what the disclosure says: "AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team." It's nice to see that AI assets have at least been replaced or refined by humans, but it's still a shame to see that generative AI technology was used at all, especially when you consider that the various generative AI models out there are largely reliant on scraping existing human-made work on the internet. For now, we'll have to take the word of developers Crystal Dynamics and Flying Wild Hog on the AI content in the game. Tomb Raider: Legacy of Atlantis launches on PlayStation 5, Xbox Series X/S, and PC on February 12, 2027. How do you feel about this AI content disclosure? Let us know in the comments below!
🖥 PCCherry attempts to change my mind about wireless gaming keyboards with world's first Ultra-Wideband button basher
A clacking good time?
🖥 PCSticking two fingers up at the economy, Biwin's new Origin Code memory sticks are as extreme as you could imagine, with up to 256 GB of DDR5-8000 CL42
Plus an EXPO ULL kit of DDR5-6000 CL26, though none of it is what you'd call affordable.
🖥 PC, Multi-platformTomb Raider: Legacy Of Atlantis Features “AI-Assisted Assets” That Were “Refined By Humans”
Crystal Dynamics and Flying Wild Hog have confirmed that Tomb Raider: Legacy of Atlantis, the upcoming remake of the 1996 game, was made in part with AI tools. The game's product page on Steam(https://store.steampowered.com/app/3558670/TombRaiderLegacyofAtlantis/) contains a disclosure about the use of AI, and it says the developers used "AI-assisted tools" to support "some early exploration and temporary development content." "Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team," the disclosure states. One of the newly released images for Legacy of Atlantis shows Lara dual-wielding pistols, while two more pistols remain holstered. People online said this was odd and possibly related to AI. That remains to be seen, however. !(https://www.gamespot.com/wp-content/uploads/2026/06/lara.jpg?w=1024) In another newly released image, we can see Lara wielding two pistols and the holsters are empty. !(https://www.gamespot.com/wp-content/uploads/2026/06/LaraCroft.jpg?w=1024) The use of artificial intelligence tools in game development has increased, as developers look to find ways to make games more efficiently to help combat rising development costs. The use of AI has not been without controversy, of course, as people continue to fear that the use of the technology will negatively affect the business of games and the people who make them, and further enrich executives. Crystal Dynamics, Flying Wild Hog, and the Tomb Raider franchise are owned by Embracer, a behemoth holding company whose CEO is a big believer in AI for helping to increase profits(https://www.gamedeveloper.com/business/embracer-ceo-acknowledges-ai-concerns-but-says-the-tech-can-become-a-creative-catalyst-). Following a delay(https://www.gamespot.com/articles/tomb-raider-legacy-of-atlantis-gets-out-of-the-way-of-gta-6-with-apparent-delay-to-2027/), Legacy of Atlantis is now releasing in February 2027. It will be followed later in the year by a brand-new Tomb Raider game, Tomb Raider: Catalyst.