Bungie's traditional launch woes made for a terrible first impression of Marathon's exciting second season and undermined its free-play week
🖥 PCNews
#FPS#Games

Bungie's traditional launch woes made for a terrible first impression of Marathon's exciting second season and undermined its free-play week

PC Gamer RSS FeedRory Norris3 min read(3 months ago)

Overview & Key Takeaways

How do all those anteaters, monkeys, or weasels even fit in Bungie HQ?

After the unfortunate end to Destiny 2's live service support, all of Bungie's eggs are in a Marathon-shaped basket. The studio's immediate future hinges on the extraction shooter, so this makes Marathon's second season, Nightfall, all the more crucial. It launched yesterday and coincides with a free-play week for those on the fence.

Season 2 is all a Marathon fan like me could ask for, really:

  • The Night Dire Marsh variant, which comes with new equipment like torches and sonar pulses, as well as terrifying Anomaly creatures, and UESC Certification activities.
  • Sponsored Survival, a PvP-lite mode that pits a single group of players against the UESC forces and, later in the match, some Rooks.
  • A new Runner shell, Sentinel, which is great for defending areas with tripmines and an anti-explosive barrier.
  • Two guns, the KKV-9SD SMG and the D54 burst pistol, make the loot pool (especially at the lower ends) much more interesting. There are also major changes and additions to weapon and Runner mods.
  • The Cradle system, which lets you fine-tune your build with stat upgrades and perks without relying so much on loot.
  • A seasonal wipe and a barrage of overhauls to the contracts, UI and other.

Many of these additions are a direct response to the feedback so far, and some are things we didn't know we wanted. And so far, I've found it to be a really wonderful update.

Latest Videos From

Night Dire Marsh is effectively a horror game, plunging the swamp into darkness and forcing you to use torches and other gadgets to see. And Bungie's knack for environmental design shines once again, with toxic plants now whispering in your ears, ghosts that can stalk you, and the Anomaly shimmering in the centre of the map. It's beautiful, it's terrifying, and it's very fun. Despite it being effectively a night mode of an existing map, the new mechanics, activities, and overall playstyle you need to adopt make it almost unrecognisable.

Likewise, Sponsored Survival is basically an experimental PvE mode. You'll spend most of the match looting and shooting the UESC, but as the game progresses, rogue Rook players will spawn. In the rounds that I've played, it's predominantly been a solely PvE affair but with the near-constant fear that you could be ambushed.

Season 2 Gameplay Trailer | Marathon - YouTube Season 2 Gameplay Trailer | Marathon - YouTube

Watch On

The elephant in the room is that you basically couldn't play any of this for the first 24 hours, which is a big deal when Bungie's hosting a free-play week to get much-needed fresh eyes on Marathon. And it did, with the game reaching 30,000 concurrent players on Steam alone before the servers had to be switched off entirely. In what can only be described as a miracle, it actually climbed to a 40,000 player peak right after the servers came back online hours later.

Nevertheless, rampant Anteater, Monkey, or Weasel errors made for a terrible first impression—though as a Destiny player the instability did feel a bit nostalgic. Those issues have largely been fixed by now, at least.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Here's hoping that if and when Bungie decide to run another free-play session, it's prepared to have more players diving in, or it risks souring the waters further against it. After the loss of its main live service game, Bungie really doesn't need to hand out any more hits on a golden plate.

Share:

More in PC

'Claude Strife': DLSS 5 has escaped into the wild, and things are immediately weird🖥 PC

'Claude Strife': DLSS 5 has escaped into the wild, and things are immediately weird

The controversial generative AI tech can look alright when used subtly, but the 'AI look' seems to be inescapable.

🎮 Claude Strife': DLSS 5
PCNewsabout 10 hours ago
Wordle hint and answer today #1897 (August 29 2026)🖥 Mobile, PC

Wordle hint and answer today #1897 (August 29 2026)

!(https://assetsio.gnwcdn.com/wordle-cat.jpg?width=690&quality=85&format=jpg&auto=webp) Need a hint for today's Wordle answer? It is a deceptively hard puzzle, after all. You only have to guess one five-letter word, but there are a lot of five-letter words out there! Luckily, we can help you narrow it down. Every day, Wordle presents its legions of players with a deviously simple quandary: can you guess the right five-letter word within just six guesses? All you have to help you in finding the Wordle answer are the contextual clues you gain from each guess - but often, that's not enough. Wordle can be tricky, you see, and it's not unusual to look for a little bit of help if you want to preserve your year-long winstreak. In this guide we'll offer up a selection of Wordle hints to help you figure out today's solution for Saturday August 29. Scroll down a bit further and we'll also reveal today's Wordle answer for 29/8, and a definition of the word if you need it. Read more(https://www.rockpapershotgun.com/wordle-hint-and-answer-today-29-08-26)

RockGuides / Walkthroughsabout 11 hours ago
Mortal Shell 2: Ruins Of Nochte walkthrough (Part 11)🖥 PlayStation, Xbox, PC

Mortal Shell 2: Ruins Of Nochte walkthrough (Part 11)

!(https://assetsio.gnwcdn.com/mortal-shell-2-hunched-collectors-in-ruins-of-nochte.jpg?width=690&quality=85&format=jpg&auto=webp) Where last we left off in our Mortal Shell 2(https://www.rockpapershotgun.com/games/mortal-shell-2) walkthrough, you had reached the end credits! Sort of. It was in fact the joke ending received at the end of Baghead's questline in Desolate Peak(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-10-desolate-peak). But now that's done, it's time to get serious again as we venture towards the Ruins Of Nochte. In a similar manner to Mushroom Village(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-3-mushroom-village), the Ruins Of Nochte have to be traversed in order to reach the next major legacy dungeon (and major boss) of the game. But it's also home to a great many hidden secrets, collectibles, dungeons, and bosses - as well as a brand new Shell! Follow along with our guide below for a step-by-step 100% walkthrough of the entire region of the Ruins Of Nochte. Read more(https://www.rockpapershotgun.com/mortal-shell-2-walkthrough-part-11-ruins-of-nochte)

RockGuides / Walkthroughsabout 12 hours ago