Latest Multi-platform Game News & Updates
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🎮 Multi-platformChainsaw Man creator's devastating 2024 film gets new 4K release
So are cult classics from Final Fantasy's most iconic artist and the creator of Neon Genesis Evangelion
🎮 Multi-platformArcane's Jinx returns with a high-end collectible that should stun fans
Fractured Jinx from Arcane: League of Legends season 2 will get a deluxe release from high-end toymaker Hot Toys.
🟩 Xbox, Multi-platformXbox CEO Reflects On Massive Cuts: “We Simply Spread Ourselves Too Thin”
Xbox CEO Asha Sharma has shared new details on the significant changes at Xbox(https://www.gamespot.com/articles/xbox-layoffs-studio-closures-and-spin-offs-everything-announced-today/), including mass layoffs, studio spinoffs, and more. In an interview with Fortune(https://fortune.com/2026/07/06/exclusive-xbox-ceo-asha-sharma-job-cuts-studios-axed-layoffs), Sharma said Microsoft undertook "a bunch of bets" years ago to help grow the business, including Game Pass, going multiplatform, and beefing up its studio base. These bets did not pay off(https://www.gamespot.com/articles/new-xbox-ceo-admits-game-pass-bet-has-not-worked-out/), and in the process of pursuing these new ventures, "We inherently didn't focus on the core business," Sharma said. "The number one measure of your strategy is what you put your resources behind, and we simply spread ourselves too thin," she said. !(https://www.gamespot.com/wp-content/uploads/2026/07/sharma-1.png?w=1024) Asha Sharma is making major cuts to Xbox. In a memo to staff, Sharma said the Xbox business, as it stands today, is not in a healthy place. If it were, Sharma said the company would be able to "weather the shock of the hardware crisis" that Xbox is facing now due to the AI-fueled run on components and memory. "With an unhealthy Xbox, it becomes really challenging, and it accelerates a lot of the changes we need to make,” Sharma said. The restructuring of Xbox is part of a "reset," and a big part of that is downsizing. About 1,600 people at Xbox are losing their jobs today, with another 1,600 cuts to come throughout the next year. Additionally, Microsoft is spinning out Double Fine and Compulsion, and selling off Ninja Theory and Undead Labs, though the buyers for those companies have not been confirmed as of yet. Another studio, Arkane Lyon, is in the "consultation" process(https://www.gamespot.com/articles/heres-whats-going-on-with-marvels-blade-and-its-developer-amid-xbox-reset/) and that will seemingly determine the fate of the studio and its in-development project, Marvel's Blade. The layoffs didn't just hit Xbox, as Microsoft is laying off staff across the entire company, with some 4,800 positions (about 2% of the company's workforce) affected in the latest round of cuts.
🖥 Xbox, PC, Multi-platformThe Steam Machine’s Red Line Of Death Is Less Scary, And More Useful, Than You Might Think
With the Steam Machine starting to land in some lucky buyers hands, a few of the gremlins in Valve's compact living-room PC have started to surface. But while some might remind you of infamous hardware failures of old, many of them are smartly designed errors that you can, for the most part, resolve yourself. Last week, the Steam Machine subreddit was rocked with what the community described as the "Red Line of Death,"(https://www.reddit.com/r/steammachine/comments/1ulzo6a/wellthesteammachinewasprettycoolforthe20/) a reference to the catastrophic Red Ring of Death that plagued early Xbox 360 units. The users in question seemed to think the Steam Machine in question was bricked and beyond repair, but a few resets and some BIOS updates later, the PC was restored. Perhaps most interesting was how it surfaced the smart way in which Valve is relaying vital hardware information when something does fail. The error this unfortunate Reddit user encounterd was probably the worst of the lot, with the half width, breathing red LED bar indicating a GPU failure. Different bar widths with different animations point to entirely different issues, however. Our own Steam Machine usage has run into another error, where the Steam Machine displayed a full, solid red bar, indicating an overheating issue. Steam support(https://help.steampowered.com/en/faqs/view/6945-03B8-1EC9-0237) has a full page breaking down the meanings of different light bar colors and animations, and what they're telling you about the state of your Steam Machine. While some less crucial ones will be overwritten by your custom light bar settings, ones paired with critical errors will always be displayed. They give you an easy way to communicate what might be wrong with your Steam Machine should you need to contact support, which many of the worst issues suggest you do. Valve's Steam Machine went on sale last month, with a starting price of $1050(https://www.gamespot.com/articles/portable-steam-machine-gets-price-and-release-wind/1100-6429623/). It's a price that Valve itself wasn't happy with, but explained that its increase was similar to the recent Steam Deck price hike(https://www.gamespot.com/articles/steam-deck-gets-massive-price-hike/) that was similarly drive by the ongoing memory crisis.
🎮 Multi-platformMinecraft, Monster Hunter, and 8 more games that actually reward patience and precision
Games often feature unfocused spectacle, but here are ten titles that demand precision and patience in exchange for satisfying gameplay rewards.
🖥 PC, Multi-platformWhy Paddle Paddle Paddle has 'very positive' reviews and 55,000 refunds
Paddle Paddle Paddle is a friendslop game with largely positive reviews, but that hasn't protected it from one of Valve's worst indie game policies
🎮 Multi-platformYour Name is getting a 4K rerelease in theaters to celebrate its 10th anniversary
GKIDS will bring Your Name, the animation masterpiece from Makoto Shinkai, back to the big screen this August.
🟩 Xbox, Multi-platformAll Xbox studios remaining following mass layoffs and restructure
Here's what we know about every studio remaining at Xbox following the company's mass layoff announcement.
🎮 Multi-platformWorld Of Warcraft Just Got A Sequel To Its Most Literally Viral Moment
A deadly plague spread through World of Warcraft's Moonguard server over the weekend, making it the second time in WoW history a horrific virus has run uncontrolled through the game's populace. As broken down by Wowhead(https://www.wowhead.com/news/super-spreader-debuff-from-brackenhide-hollow-now-hotfixed-382082), the origin of the plague in question comes from a Dragonflight dungeon, Brackenhide Hollow. Within the dungeon, some enemies cast a spell called Withering Contagion, a disease that inflicts heavy nature- damage-over-time and spreads to all players within five yards. Whether by accident or intentionally, a player was able to bring Withering Contagion out of the dungeon and into the heart of Alliance territory and Silvermoon City. Lower-level players were quickly killed by the contagion's damage-over-time effect, while those who survived only helped spread it even further. Before long, areas like Stormwind and the Goldshire inn in Elwynn Forest were awash in green slime, as players started to document the pandemic on social media(https://bsky.app/profile/meggoart.bsky.social/post/3mpr56hijuc2m). The virus was brought to an end thanks to a July 3 hotfix from developer Blizzard, but not before the virus had rampaged unchecked for several hours. https://www.reddit.com/r/wow/comments/1umpgxh/corruptedblood20/ Players have quickly started referring to this most recent super-spreader event as "Corrupted Blood 2.0," a reference to the previous time WoW servers were hit by an uncontrollable plague. Way back in 2005, a similar scenario played out with the release of the game's 1.7.0 patch and its introduction of the Zul'Gurub raid. The raid's final boss, Hakkar the Soulflayer, used a unique Corrupted Blood mechanic that would spread to players within the encounter. Though Corrupted Blood was intended to stay within the raid instance, it snuck its way out via a bug that allowed it to remain on a Hunter's pet. When that pet was summoned in a populated area, Corrupted Blood quickly spread among Azeroth's citizens, killing players and even spreading to invincible NPCs, who then passively continued to spread it to others. The in-game "event" went on to be studied by real life contagious disease experts and even has its own Wikipedia page(https://en.wikipedia.org/wiki/CorruptedBloodincident). https://bsky.app/profile/meggoart.bsky.social/post/3mpr5jf64bc2m Thankfully, this new plague wasn't nearly as deadly or disrupting as Corrupted Blood, which took Blizzard weeks to handle. Instead, Blizzard was able to quickly hotfix Withering Contagion within hours, sparing players from having to quarantine in Azeroth over the July 4th weekend. In other WoW news, Blizzard continues to take aim at private servers(https://www.gamespot.com/articles/blizzard-sues-wow-private-server-it-alleges-raked-in-millions/) it alleges are making millions illegally, while an alleged leak(https://www.gamespot.com/articles/a-once-dismissed-warcraft-leak-may-have-just-revealed-blizzards-huge-plans-for-the-franchise/) may have revealed Blizzard's big plans for the future of Warcraft.
🖥 PlayStation, PC, Multi-platformMarvel Tokon unplayable in 132 countries, including Evo host Morocco
Sony is instituting a stubborn ban that will keep millions of players without PSN from playing Marvel Tokon: Fighting Souls
🎮 Multi-platformAI 'actor' Tilly Norwood to star in a feature film after SAG-AFTRA backlash
The AI-generated "actor" Tilly Norwood will debut in the feature film Misaligned about an AI's existensial crisis.
🟩 Xbox, Multi-platformHere’s What’s Going On With Marvel’s Blade And Its Developer Amid Xbox “Reset”
Microsoft is undergoing a major shakeup that involves mass layoffs, studio sell-offs, and other significant changes(https://www.gamespot.com/articles/xbox-layoffs-studio-closures-and-spin-offs-everything-announced-today/) as part of a "reset" of the business. While we have learned that Ninja Theory and Undead Labs are being sold off(https://www.gamespot.com/articles/state-of-decay-and-hellblade-devs-are-being-sold-but-buyers-remain-mysterious-for-now/) and Double Fine and Compulsion are going independent, we don't yet know what the future holds for Arkane Lyon and its long-in-development Blade game. The French studio is undergoing "consultation," but its fate has yet to be determined. There is a lot we still don't know, but for now, here's everything you need to know about Arkane Lyon and Marvel's Blade leading up to the news today. Entering consultation Arkane Lyon is based in France, and due to local labor laws, the studio is entering "required consultation" with its local Works Council. This process will include a "review of potential strategic options." But there is a lot we don't know. Could Arkane Lyon be sold off like Ninja Theory and Undead Labs? Go independent like Double Fine and Compulsion? Shut down like its sister studio Arkane Austin before it? Also unknown is what will happen with the Blade game itself. Microsoft said in its announcement that no publicly announced first-party games are being canceled in the "reset" process(https://www.gamespot.com/articles/no-announced-xbox-games-are-getting-axed-in-microsoft-layoffs-company-says/), but if Arkane Lyon is sold, it's anyone's guess as to what may happen to the project. Disney, which owns Marvel, would presumably be involved in these negotiations as well. Arkane founder jokes about buying the studio Arkane co-founder Raphael Colantonio, who no longer works there, responded to Sharma's post to ask about how much Arkane might cost to buy. "Regarding Arkane... how much? I'm asking for a friend," he said, with a laughing emoji. https://twitter.com/rafcolantonio/status/2074142859666551185 Delayed and over-budget, apparently A report from The Verge(https://www.theverge.com/report/959467/microsoft-xbox-cancel-blade-game-arkane-studios-closure?viewtoken=eyJhbGciOiJIUzI1NiJ9.eyJpZCI6Inp0bjNNQk1pVm0iLCJwIjoiL3JlcG9ydC85NTk0NjcvbWljcm9zb2Z0LXhib3gtY2FuY2VsLWJsYWRlLWdhbWUtYXJrYW5lLXN0dWRpb3MtY2xvc3VyZSIsImV4cCI6MTc4MzI3MDkyMSwiaWF0IjoxNzgyODM4OTIxfQ.pOFMRE5pUQgOYGX0scwb6LrEhrfZuecr50Fysx3fd8&utmmedium=gift-link) said Marvel's Blade was over-budget and had been delayed internally. The game was said to be eyeing a 2026 release but was delayed internally to late 2027. That's all the info the report had to share, but it came after Blade was a no-show at the Xbox Games Showcase in June. https://www.youtube.com/watch?v=wB9ye56mSfk Announced in 2023 and not much to show Blade was announced in December 2023 at The Game Awards that year(https://www.gamespot.com/articles/blade-game-announced-by-deathloop-dev-arkane-lyon/1100-6519805/), but the reveal trailer was CG and many believed it was more of a mood piece meant to hype fans up and help developer Arkane Lyon recruit staff to work on it. Game director Dinga Bakaba mentioned on stage that it’s a third-person action-adventure game that takes place in Paris. No gameplay footage has been released. Prior to developing Deathloop, Arkane Lyon worked on both Dishonored(https://www.gamespot.com/games/dishonored/) and Dishonored 2(https://www.gamespot.com/games/dishonored-2/). The studio certainly has a knack for world-building and level design, and it will be interesting to see how that is applied to a well-established universe. A Blade film starring Mahershala Ali has been in the works for a long, long time, suffering multiple setbacks throughout its troubled development.