Latest Xbox, multi-platform Game News & Updates
☁ Xbox, multi-platform News
639 articlesA New Update For The Adventures Of Elliot: The Millennium Tales Fixes The Game's Most Annoying Feature
!The Adventures of Elliot The Millennium Tales HD-2D Team Asano Square Enix PS5 Xbox Series X/S PC Steam Nintendo Switch 2(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/07/10/ecb13f14/adventuresofelliotheader.jpg.webp) Octopath Traveler(https://www.gameinformer.com/review/octopath-traveler/an-arduous-but-rewarding-journey) series developer Team Asano launched(https://www.gameinformer.com/nintendo-direct/2026/02/05/the-adventures-of-elliot-the-millennium-tales-arrives-in-june) its HD-2D action RPG, The Adventures of Elliot: The Millennium Tales(https://www.gameinformer.com/product/the-adventures-of-elliot-the-millennium-tales), last month on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC. Though many are enjoying the game, there is near-universal agreement that Faie, the companion fairy that accompanies Elliot on his adventure, talks way too much. A new update released today across all platforms lets you turn off Faie's voice completely, providing a fix for the game's most annoying feature. The Adventures of Elliot is, no doubt, aiming to be a Zelda-like adventure, and Faie can be seen as a stand-in for Navi. Despite general grievances with Link's fairy in The Legend of Zelda: Ocarina of Time, you'd be hard-pressed to find someone who finds Navi to be more talkative than Faie. Team Asano was seemingly aware of Faie's communication style, giving players the option to tone down how often she speaks in the game's options – which was available from the jump. However, listening to player feedback since the game's launch, today's 1.1.0 update allows you to completely turn off Faie's voice. The update's patch notes(https://store.steampowered.com/news/app/3483510/view/680754149992695962?l=english) are short and sweet. In addition to adding an option to turn off Faie's voice, this update also "adjusts tutorial behavior," fixes FPS drops on some PCs when Faie is present, and fixes some minor bugs. The update is available to download right now on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC. In the meantime, read Game Informer's review of The Adventures of Elliot: The Millennium Tales(https://www.gameinformer.com/review/the-adventures-of-elliot-the-millennium-tales/history-repeats-itself) to learn why we enjoyed the game, despite Faie's insistence on preventing any and all silence. After that, check out our reviews for Team Asano's other games, like Octopath Traveler 0(https://www.gameinformer.com/review/octopath-traveler-0/going-from-zero-to-hero), Octopath Traveler II(https://www.gameinformer.com/review/octopath-traveler-ii/two-is-better-than-one), and Triangle Strategy(https://www.gameinformer.com/review/triangle-strategy/powerful-conviction-shines-over-dark-times). What are your thoughts on Faie? Let us know in the comments below!
🟩 Xbox, Multi-platformXbox CEO Joins Federal Reserve’s Productivity And Jobs Task Force Amid Tumultuous Time
The United States central bank, the Federal Reserve, has announced(https://www.federalreserve.gov/newsevents/pressreleases/monetary20260709a.htm) new task forces to "advance the conduct of monetary policy," and its board has chosen Xbox CEO Asha Sharma to help guide one task force pertaining to AI, as part of a wider effort to help create jobs and keep prices stable. The new Productivity and Jobs task force will look into the "economic impact of new general-purpose technologies," including AI, to help the Fed make better policy decisions. Sharma is joined on this task force by billionaire businessman and venture capitalist Marc Andreessen, along with Stanford University economics professor Charles I. Jones--he is currently on leave from the university to become a scholar-in-residence at the AI company Anthropic. Fed chairman Kevin Warsh said the new task forces are part of the group's "commitment to price stability and maximum employment." !(https://www.gamespot.com/wp-content/uploads/2026/07/AshaSharma-1.png) Asha Sharma is the new Xbox CEO. Sharma, for her part, recently oversaw huge Xbox price hikes(https://www.gamespot.com/articles/microsoft-is-increasing-the-cost-of-xbox-consoles-again-starting-in-august/) and mass layoffs at Xbox(https://www.gamespot.com/articles/xbox-layoffs-studio-closures-and-spin-offs-everything-announced-today/) that people reacted negatively to. These dramatic changes came against the backdrop of the entire consume electronics industry managing the ongoing memory and component shortages that have eaten into margins. "We are in a hardware component crisis. When I joined as CEO in February, the price we paid for console storage components was over 2x as high as we paid last fall," Sharma said. "These costs have since doubled again. And as we plan for the 2027 holiday season, we expect another significant increase, taking us over 5x the prices we paid only two years earlier. Memory costs have followed a broadly similar trajectory. While the entire industry is facing a components crisis, we believe we have been impacted more greatly than many of our peers due to the choices we made over the last half decade. We are currently unable to make as many consoles as players want to buy, and we need a new business model and partnerships for hardware as we remain committed to Helix." On the AI part, Sharma, 37, comes from an AI background at Microsoft. She has promised no "soulless AI slop" at Xbox(https://www.gamespot.com/articles/new-xbox-boss-says-she-has-no-tolerance-for-bad-ai/1100-6538342/) under her leadership, and she has canceled some AI plans for Xbox already(https://www.gamespot.com/articles/copilot-is-kaput-on-xbox-consoles/1100-6539795/). The Fed's new task forces will "operate independently," the Fed said. They will attempt to "follow the evidence, provide candid feedback, and produce rigorous findings." The other task forces include ones dedicated to improving the Fed's communications, examining costs and benefits generally, bettering the quality and timeliness of key economic data points, and revisiting how the Fed tracks and reacts to inflation. The Xbox "reset" that was announced this week included 1,600 Xbox layoffs, with 1,600 more to come. Microsoft also got rid of five studios and canceled games, including Avowed 2(https://www.gamespot.com/articles/xbox-kills-obsidians-avowed-sequel-in-the-wake-of-layoffs-report/). This was all done because Sharma said the Xbox business was not healthy and was in need of major changes.
🟩 Xbox, Multi-platformXbox's Halo and Fallout strategy shows signs of following Marvel
Xbox's strategy of investing heavily into its biggest franchises seems like a plan destined to backfire
🟩 Xbox, Multi-platformDoom’s new expansion shows just what makes id Software special
This week should have been a celebration for Doom developer id Software. The studio just launched Revelations, a meaty expansion for Doom: The Dark Ages that adds a powerful new weapon and more demonic levels to blast through. Even though I hadn't picked up The Dark Ages for more than a year, it only took &8230;
🎮 PlayStation, Xbox, Multi-platform5 best stealth games like Assassin's Creed's older games
There are two types of Assassin's Creed games: the old stealthy games, and the new open-world RPGs. Here are 5 games like the old era of AC games.
Xbox CEO Asha Sharma Named Advisor To U.S. Federal Reserve Task Force For Productivity And Jobs
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/02/20/8ec5d713/sharma.jpg.webp) The US Federal Reserve has announced new task forces for advancing monetary policy. Led by chairman Kevin Warsh, the list of advisors for each task force includes Xbox CEO Asha Sharma. "The Federal Reserve's commitment to price stability and maximum employment is unwavering. As is our resolve to pursue our mandate with rigor," writes Chairman Kevin Warsh in a press release(https://www.federalreserve.gov/newsevents/pressreleases/monetary20260709a.htm). "The U.S. economy has changed significantly over the last generation, and never more so than right now. Each task force will carefully consider whether policymakers' means and methods, analytical tools and policy approaches can be improved upon. I am honored that the best minds from a range of disciplines have agreed to work with us to sharpen our performance as an institution. The goal is straightforward: to ensure the Fed is best positioned to achieve our objectives in this consequential time." The five task forces are Communications, Balance Sheet Policy, Data, Productivity and Jobs, and Inflation Frameworks. Each will be co-led by external advisors "with deep expertise in their fields." Xbox CEO Asha Sharma has been named as one of three advisors for the Productivity and Jobs task force, which aims to “assess the economic impact of new general-purpose technologies, including artificial intelligence, to inform the Federal Reserve's policy judgments.” Sharma was president of Microsoft's CoreAI before becoming CEO of Xbox, which undoubtedly led to the role of providing expertise on the economic impact of AI. Notably, Sharma is also the only active CEO among the entire list of advisors, which largely includes professors and former business leaders/politicians. Sharma was appointed Xbox CEO in February(https://gameinformer.com/2026/02/20/phil-spencer-is-retiring-xbox-president-sarah-bond-is-leaving-and-microsofts-coreai-head) following the departures of former heads Phil Spencer and Sarah Bond. Among other moves, such as revealing new details of the next Xbox console, codename Project Helix(https://gameinformer.com/2026/03/05/new-xbox-ceo-asha-sharma-discusses-next-gen-console-codenamed-project-helix), Sharma's biggest initiative to date is a massive restructuring of Xbox(https://gameinformer.com/2026/07/06/xbox-parts-ways-with-five-studios-over-3000-layoffs-announced) that began this week, which will result in over 3,000 layoffs across each game division. The company has also divested from five development studios: Compulsion Games, Double Fine Productions, Ninja Theory, Undead Labs, and Arkane Studios.
🟩 Xbox, Multi-platformXbox could've had the next Baldur's Gate 3, but just killed its best shot
Obsidian Entertainment had all the tools to make its own answer to Baldur's Gate 3, but Xbox doesn't seem eager to capitalize.
Report: Obsidian Cancels Avowed Sequel To Begin Work On A New Fallout Game
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/07/09/c8b19bd7/fallout-new-vegas-wallpaper.jpg.webp) Obsidian Entertainment is developing a new Fallout game, according to a report by Bloomberg(https://www.bloomberg.com/news/articles/2026-07-08/microsoft-s-xbox-to-shift-obsidian-studio-to-new-fallout-video-game?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4MzUzMzE2NSwiZXhwIjoxNzg0MTM3OTY1LCJhcnRpY2xlSWQiOiJUSFZBWklWVFRDWk0wMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.9UWhy-Whti5Meu89-fQ5LQdZHqAtJVbXoWOcVtFkkU). The report also states that the studio has canceled several in-development projects, including a planned sequel to its 2025 RPG, Avowed. The ongoing layoffs across Xbox’s gaming division(https://gameinformer.com/2026/07/06/xbox-parts-ways-with-five-studios-over-3000-layoffs-announced) have reportedly impacted roughly 25% of Obsidian’s staff, including long-time art director Daniel Alpert. Bloomberg reports that, as part of Xbox’s new initiative to largely focus on its biggest existing franchises, Obsidian’s development pipeline has shifted toward developing a new Fallout game, with studio design director Josh Sawyer at the helm. Obsidian has worked in this universe before, having previously made 2010’s well-received Fallout: New Vegas(https://gameinformer.com/games/falloutnewvegas/b/xbox360/archive/2010/10/18/war-war-never-changes-and-neither-does-fallout.aspx). Obsidian had been working on Avowed 2, which was said to be going well and on track to be announced within the next year. However, the sequel did not fit into Xbox CEO Asha Sharma’s new company strategy. Although that project is effectively shelved, Bloomberg states that some employees will continue working on it as the new Fallout comes together in hopes of a potential revival. Avowed was one of three games Obsidian released in 2025, alongside Grounded 2 (which launched in Early Access) and The Outer Worlds 2. Unfortunately, although Avowed and The Outer Worlds 2 garnered generally positive reviews, both underperformed in sales. Despite pivoting to a new Fallout, Obsidian will also continue working on Grounded 2 and DLC for The Outer Worlds 2. For more on Xbox's massive ongoing restructuring, read about how Doom developer id Software lost roughly half of its staff(https://gameinformer.com/2026/07/07/doom-developer-id-software-reportedly-loses-roughly-half-its-staff-to-layoffs). You can also read how Hitman developer IO Interactive regained ownership of its online RPG Project Fantasy(https://gameinformer.com/2026/07/07/io-interactive-regains-ownership-of-project-fantasy-following-xbox-split) following its split from Xbox. For more on Obsidian, check out our reviews for Avowed(https://gameinformer.com/review/avowed/high-fun-per-square-foot) and The Outer Worlds 2(https://gameinformer.com/review/the-outer-worlds-2/exemplary-choice). Source: Bloomberg(https://www.bloomberg.com/news/articles/2026-07-08/microsoft-s-xbox-to-shift-obsidian-studio-to-new-fallout-video-game?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4MzUzMzE2NSwiZXhwIjoxNzg0MTM3OTY1LCJhcnRpY2xlSWQiOiJUSFZBWklWVFRDWk0wMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.9UWhy-Whti5Meu89-fQ5LQdZHqAtJVbXoWOcVtFkkU)
🟩 Xbox, Multi-platformXbox has put The Elder Scrolls 6 in jeopardy, devs working on RPG say
Though Xbox is shifting its focus to bigger franchises like Elder Scrolls 6 and Fallout, layoffs are threatening the future of Bethesda's hyped sequel
🟩 Xbox, Multi-platformThe Elder Scrolls 6 Devs Fear “More Delays” After Layoffs Have “Crushing Effect On Morale”
The Elder Scrolls 6(https://www.gamespot.com/articles/the-elder-scrolls-6-release-date-trailer-news/1100-6492383/) is one of the biggest upcoming games in the works at the Xbox-owned Bethesda Game Studios. But after Microsoft's sweeping layoffs(https://www.gamespot.com/articles/xbox-layoffs-studio-closures-and-spin-offs-everything-announced-today/), which also impacted BGS, developers there have expressed concerns about the impact on The Elder Scrolls 6 and the possibility of a delay. A source at BGS told IGN(https://www.ign.com/articles/the-elder-scrolls-6-will-suffer-because-of-xbox-layoffs-bethesda-staff-say-fearing-delays-crunch-and-generational-talent-being-replaced-by-contractors) that the developers have been "very excited and hyped" for The Elder Scrolls 6, and that the big Xbox "reset" has "had a crushing effect on morale" at the studio. "We were already running a tight ship and are worried about this delaying the game (though a final release date was not yet chosen as far as we know)," the developer said. The Elder Scrolls 6 was announced in 2018, so it's been in the works for a long time. A recent report from Bloomberg(https://www.bloomberg.com/news/articles/2026-07-07/behind-xbox-s-big-layoffs-a-streaming-strategy-that-failed) said The Elder Scrolls 6 was still a couple years away from releasing, but it remains to be seen if the cuts may impact timelines. Bethesda boss Todd Howard previously said the game may have been announced too soon(https://www.gamespot.com/articles/elder-scrolls-6-was-announced-8-years-ago-today-heres-why-it-didnt-show-up-at-xbox-showcase/). The report cited another Bethesda developer who said "there is a fear" at the studio that the developers will be "replaced by cheaper, contracted labor" or that Bethesda will hire new developers to replace the laid-off ones who will then need to get up to speed with Bethesda's proprietary tools. This, in turn, could lead to "more delays," the developer said, with workers then needing to "crunch to make up on time." Bethesda cutting staff will lead to a "substantial and cascading effect" on The Elder Scrolls 6 and general morale, a developer said. "It's been a mix of every discipline: programmers, artists, and designers," said another source. "One person who's been at the company since Morrowind was cut." In addition to The Elder Scrolls 6, Howard has discussed how the team is planning to make Fallout 5(https://www.gamespot.com/articles/fallout-5-release-date-trailer-news/1100-6522412/) later. At the same time, it was recently reported that Xbox's Obsidian studio is making a new Fallout game(https://www.gamespot.com/articles/new-fallout-game-is-new-focus-for-new-vegas-developer-obsidian-entertainment-report/), with Fallout: New Vegas director Josh Sawyer leading the team. Bethesda higher-up Jill Braff told staff in an email that the company needs to "change course" and focus on projects with the highest likelihood of making money.(https://www.gamespot.com/articles/bethesda-tells-workers-the-company-needs-to-change-course-and-focus-on-games-with-greatest-potential/) Before that, another report said Microsoft was making structural changes to help speed up the development of The Elder Scrolls (and Fallout) games(https://www.gamespot.com/articles/microsoft-considering-spinning-off-xbox-speeding-up-elder-scrolls-and-fallout-game-releases-report/). The Xbox layoffs impacted 1,600 people this week, with another 1,600 people set to lose their jobs in the next year. Beyond the cuts at Xbox, Microsoft is slashing jobs throughout the entire company, with 4,800 roles impacted (about 2.1% of the company's total workforce). In addition to layoffs, Microsoft is divesting of five studios(https://www.gamespot.com/articles/state-of-decay-and-hellblade-devs-are-being-sold-but-buyers-remain-mysterious-for-now/) and cancelling projects, like Avowed 2(https://www.gamespot.com/articles/xbox-kills-obsidians-avowed-sequel-in-the-wake-of-layoffs-report/).
🎮 PlayStation, Xbox, Multi-platformYour Loyalty To Sony Or Xbox Means Nothing, Analyst Says
In response to Sony announcing that it will stop producing physical game discs for PlayStation starting in 2028(https://www.gamespot.com/articles/sony-tries-to-change-the-subject-after-killing-playstation-discs/), a lot of people have had a lot of things to say. One of those voices is Circana analyst Mat Piscatella, who offered a refreshing, if not brutal, reminder that your loyalty and love of PlayStation--or any other game console or franchise--means nothing to the corporate overlords controlling them. It's all about money, and it always has been. "You can love your preferred video game ecosystem, franchise, or whatever all you want. You can think your years of customer loyalty should/will be reciprocated. But these businesses don't love you back. Same with your job, fwiw. You're a number on a spreadsheet," he said(https://bsky.app/profile/matpiscatella.bsky.social/post/3mq5emsdzqs2c). Piscatella also pointed out(https://bsky.app/profile/matpiscatella.bsky.social/post/3mq5dcs7lcs2d) that, with forecasts for the PS6 and Project Helix to cost $1,000 or more (if they are ever released), console manufacturers like Sony and Xbox will "prioritize profitability" where they can. The thinking is that, if Sony can't convince as many people to buy a very expensive console, it can make up some of the difference by cutting out discs to improve margins. As reporter Jason Schreier breaks down in a great video(https://www.youtube.com/watch?v=sESfDf0My84), a company like Sony would take home about $45.50 from the sale of $70 game sold at retail on a disc. With digital games, Sony keeps the full $70. It's not hard to see why Sony is shifting to an all-digital future. Third-party games will go all-digital on PlayStation in 2028 as well, and this will help those publishers make more money (by way of improved margins), and Sony will make lots more money as well through collecting its platform fees. "Digital is just too lucrative" Dr. Serkan Toto of Kantan Games said Sony is not going to reverse its decision on killing off physical game discs because the money to be made in an all-digital world is too lucrative to ignore. "I sympathize with physical media fans, but Sony will not reverse this decision," Toto told IGN(https://www.ign.com/articles/they-now-wait-for-this-storm-to-pass-ps5-owners-are-cancelling-playstation-plus-subscriptions-to-protest-sony-killing-discs-but-analysts-say-it-wont-make-any-difference). "They of course knew what the online reaction would look like, and they now wait for this storm to pass." "Sony has over 120 million active PlayStation users," he added. "Around 50 million people subscribe to PlayStation Plus. As a thought experiment, let's say 500,000 cancel in protest, that would be just 1% of that business gone--of course not enough to Sony to start rethinking. Digital is just too lucrative." The numbers According to IGN's accounting, a first-party PlayStation game sold on a disc at retail would see Sony keeping about 65% of the sale price, with about 30% going to the retailer; the other 5% is for the manufacturing costs. A third-party game sold on a disc at retail--say, a Call of Duty game from Activision--would provide Sony a licensing fee of about 15%. For a digital game, a first-party game sold via the PlayStation Store would net Sony all of the revenue. For third-party games, Sony would collect its 30% cut as the platform owner. That works out to about $21 for a $70 game. When all games go digital in 2028, Sony stands to make significantly more money, as you can see. What's next For what it's worth, while Sony has confirmed plans to kill discs, Microsoft has not yet announced plans, but many are theorizing the next Xbox will be all-digital as well. After all, the numbers show that the share of digital game sales only continues to grow(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/) at Sony, Microsoft, Nintendo, and third-party publishers. Sony still sells many millions of physical PlayStation game discs annually(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/), and there are many people who want to see physical media live on. There are also real game preservation concerns in an all-digital world. More than 225,000 people(https://www.change.org/p/don-t-kill-the-disc-tell-sony-to-keep-physical-playstation-games?recruiter=44035009&recruitedbyid=d3ab8940-6ed8-0130-66ee-3c764e049b10&utmsource=sharepetition&utmcampaign=psfcomboshareinitial&utmmedium=copylink&shareid=hFbcPxQ684) have signed an online petition calling on Sony to reinstate physical games. The obvious enthusiasm for physical media is unlikely to change the calculus for Sony for the main reason Piscatella and Toto laid out: money.
🟩 Xbox, Multi-platformNew Fallout Game Is New Focus For New Vegas Developer Obsidian Entertainment – Report
Obsidian Entertainment--the developer behind Grounded, The Outer Worlds, and Avowed--will reportedly shift strategies to work on a new Fallout game. That means that a planned Avowed sequel(https://www.gamespot.com/articles/xbox-kills-obsidians-avowed-sequel-in-the-wake-of-layoffs-report/) and other unannounced projects will get shelved in the process, according to Bloomberg(https://www.bloomberg.com/news/articles/2026-07-08/microsoft-s-xbox-to-shift-obsidian-studio-to-new-fallout-video-game?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4MzUzMzE2NSwiZXhwIjoxNzg0MTM3OTY1LCJhcnRpY2xlSWQiOiJUSFZBWklWVFRDWk0wMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.9UWhy-Whti5Meu89-fQ5LQdZHqAtJVbXoWOcVtFkkU&leadSource=uverify%20wall). It's unclear whether this new Fallout game from Obsidian will be Fallout 5(https://www.gamespot.com/articles/fallout-5-release-date-trailer-news/1100-6522412/) or a spin-off similar to New Vegas. Fallout 5 was reportedly "greenlit" a year ago(https://www.gamespot.com/articles/fallout-5-is-now-reportedly-fully-greenlit/1100-6533153/), though there were no details about the lead developer. In 2023, Obsidian CEO Feargus Urquhart did express interest in the studio making another Fallout game(https://www.gamespot.com/articles/with-fallout-5-coming-obsidian-ceo-still-interested-in-making-a-new-fallout/1100-6510730/). Best Fallout Games, Ranked !4285119-4122873-newsfalloutnewvegas2rumors20230406v2.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285119-4122873-newsfalloutnewvegas2rumors20230406v2.jpg?w=1024) !4285236-brotherhood.png(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285236-brotherhood.png?w=1024) !4285237-fallouttactics.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285237-fallouttactics.jpg?w=1024) !4285120-pinball.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285120-pinball.jpg?w=1024) !4285238-fallout2.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285238-fallout2.jpg?w=1024) !4285240-fallout.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285240-fallout.jpg?w=1024) !4285124-fallout76.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4285124-fallout76.jpg?w=1024) View Images(https://www.gamespot.com/gallery/best-fallout-games/2900-5249/) Bloomberg adds that studio design director Josh Sawyer is set to lead this new Fallout project at Obsidian. Sawyer previously served as the director of Pentiment(https://www.gamespot.com/reviews/pentiment-review-layers-of-history/1900-6417998/) as well as Fallout: New Vegas(https://www.gamespot.com/reviews/fallout-new-vegas-review/1900-6282605/). The report noted that Sawyer was in charge of another RPG at Obsidian with similarities to Fallout before being reassigned. Bethesda oversees the Fallout franchise and will be involved on this project. Obsidian was just hit hard by Xbox layoffs(https://www.gamespot.com/articles/obsidian-hit-hard-by-xbox-layoffs-with-25-devs-cut-from-studio/) this week, with up to 25% of the studio's workforce fired by Microsoft. This was part of an Xbox reset plan(https://www.gamespot.com/articles/xbox-layoffs-studio-closures-and-spin-offs-everything-announced-today/) put in effect by Xbox boss Asha Sharma, which will lead to 3,200 jobs overall cut over this next year. Sharma also stated that no announced Xbox games were getting axed(https://www.gamespot.com/articles/no-announced-xbox-games-are-getting-axed-in-microsoft-layoffs-company-says/), but obviously, unannounced titles are being canned. In general, Xbox looks set on investing in its biggest franchises, such as Fallout(https://www.gamespot.com/articles/bethesda-tells-workers-the-company-needs-to-change-course-and-focus-on-games-with-greatest-potential/). There have been rumblings about a Fallout 3 remake in the works(https://www.gamespot.com/articles/there-is-a-fallout-3-remaster-in-the-works-but-its-not-arriving-anytime-soon-report/1100-6530903/), though nothing official has been announced. Meanwhile, the Fallout TV series on Prime Video just received 10 Emmy nominations(https://www.gamespot.com/articles/fallout-tv-series-lands-10-emmy-nominations-for-season-2-but-actors-get-snubbed/) for the show's second season. 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