Latest Multi-platform Game News & Updates
☁ Multi-platform News
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🎮 PlayStation, Xbox, Multi-platformNobody remembers the Marvel game that quietly revealed the MCU’s next era
Firaxis and 2K's Marvel’s Midnight Suns is worth a revisit now that a Ghost Rider movie is on the horizon for the MCU
🟩 Xbox, Multi-platformSega announces Crazy Taxi World Tour network test dates and signups
2027's Crazy Taxi game will be playable in September for a select few on PC, PS5, and Xbox, thanks to a new closed network test from Sega.
🍄 Nintendo Switch, Multi-platformPokémon Pokopia leak reveals underwater DLC's release date
Bubbly Basin and the cozy game's expansion pass will give fans a taste of what's to come in Winds and Waves
🎮 Multi-platformBatman: Caped Crusader season 2 review: Even a perfect Joker can't save this show
The spiritual successor to Batman: The Animated series delivers a few standout episodes, but doesn't live up to its ambitions
🎮 Multi-platform'343 Guilty Spark' skulls and terminal locations in Halo Campaign Evolved
A guide detailing where to find the three skulls and one terminal on the "343 Guilty Spark" mission in Halo: Campaign Evolved.
🎮 Multi-platformGTA Online Players In Australia Can No Longer Gamble With Fake Money
Grand Theft Auto Online(https://www.gamespot.com/games/grand-theft-auto-online/) players in Australia are no longer able to gamble in the game's Diamond Casino, after Rockstar Games appears to have blocked access in the wake of the Australian government's crackdown on online gambling. Australian players began to report the change on Reddit(https://www.reddit.com/r/gtaonline/comments/1v8inzl/gamblinginthediamondcasinoisover/) (via Vice(https://www.vice.com/en/article/gta-online-casino-gambling-banned-australia/)), as they were no longer able to participate in the various casino games like three card poker, blackjack, roulette, and slots, that were added to GTA Online way back in 2019 as part of the Diamond Casino heist update. This is despite the casino games using fake in-game casino chips and not real money. While players can technically buy the casino chips with real money via microtransactions, there is no way to convert said chips into real-world cash. Players can't even spin the Lucky Wheel, a feature that doesn't use chips and simply gives players free rewards like cars, clothes, and other items. A prominent GTA-focused leaker, Tex2(https://x.com/TexFunz2/status/2082051715680149509?s=20), later confirmed the change, revealing the game's code had been updated to restrict gambling in the country. https://twitter.com/TexFunz2/status/2082051715680149509?s=20 Australia is far from the first country to see these kinds of restrictions implemented. When the Diamond Casino was added in 2019, there was already a long list of countries(https://www.youtube.com/watch?v=tVot7tCfMs) where its gambling features were restricted, including Argentina, Poland, Greece, Israel, and more. The frustration here is that Australian players have now suddenly lost access to a feature they've enjoyed for over six years. "Well my fellow Australians it's with a heavy heart we bid farewell to the fun times gambling at the casino as our government has banned the option earlier today," Reddit user AgitatedBoot7803 lamented on Reddit. https://www.reddit.com/r/gtaonline/comments/1v8inzl/gamblinginthediamondcasinoisover/ Another user(https://gtaforums.com/topic/1006749-diamond-resort-casino-has-been-banned-in-australia/?do=findComment&comment=1072747302) on the unofficial fansite GTA Forums(https://gtaforums.com/topic/1006749-diamond-resort-casino-has-been-banned-in-australia/) called the ban "idiotic" and pointed out the hypocrisy of the Australian government still allowing games with loot boxes and pay-to-win systems while simultaneously banning fake-money gambling. "Can't spin a wheel in a video game but gambling ads are fine," GTA Forums user Gauntlet Hellfire said(https://gtaforums.com/topic/1006749-diamond-resort-casino-has-been-banned-in-australia/?do=findComment&comment=1072747329). It's a change that also doesn't bode well for any in-game gambling as part of GTA 6(https://www.gamespot.com/articles/grand-theft-auto-6-everything-we-know/1100-6503729/). Should GTA 6's inevitable online multiplayer(https://www.gamespot.com/articles/with-gta-6-online-rockstar-is-deciding-who-to-make-mad/) mode include a casino, it's likely the games contained within will be banned in Australia and many other countries as well.
Netflix reveals 6-part thriller limited series Below with Josh Hartnett
Josh Hartnett, Mackenzie Davis, and Stranger Things star Charlie Heaton lead Below, a new twisty thriller coming to Netflix in October.
🎮 Multi-platformCyberpunk: Edgerunners was reportedly in development from CD Projekt Red, but its future is uncertain
Cyberpunk 2077's hit anime was allegedly getting a 2.5D brawler from River City Girls developer
🎮 Multi-platformBrandon Sanderson has officially finished writing his Mistborn movie script
The author kept to his July deadline, bringing the adaptation one step closer just in time for the book's 20th anniversary.
🎮 Multi-platformBioWare Lost The Knowledge Needed To Remaster Dragon Age, Former Producer Says
Remasters are good business for video game companies(https://www.gamespot.com/articles/resident-evil-4-has-sold-more-than-twice-as-much-as-any-other-current-gen-remake/), but don't expect to see BioWare's Dragon Age games getting the same treatment in the future--or possibly, ever. That's according to Dragon Age series producer Mark Darrah, who says that the original trilogy of games likely won't be remastered due to BioWare losing too much institutional knowledge. Speaking to FRVR(https://frvr.com/blog/dragon-age-creator-says-a-mass-effect-style-remaster-trilogy-wont-happen-as-no-one-understands-the-games-unique-game-engines/), Darrah--who was the executive producer on the Dragon Age series--was asked about the possibility of the classic Dragon Age games being remastered, similarly to 2021's Mass Effect: Legendary Edition remaster. The former BioWare employee said that there were plans in place to create a "Champion Edition" remaster that would have included Dragon Age: Origins, Dragon Age 2, and Dragon Age: Inquisition. The first two Dragon Age games ran on enhanced versions of the Aurora engine called Eclipse and Lycium, while the third used DICE's Frostbite engine. Remastering the games would thus require specialist knowledge--knowledge that BioWare no longer has. In comparison, remastering Mass Effect was an easier prospect due to all three games being developed on the Unreal 3 Engine. https://youtu.be/Z-j1zzzKWpo "There is basically no one at BioWare anymore that understands the Aurora Engine," Darrah explained. "So unlike Mass Effect--which is Unreal--there are basically no companies that could help you." That doesn't mean that a Dragon Age trilogy remaster is impossible to make, but Darrah doesn't think that EA in its current state will want to form a "brand-new team" to tackle a project like this. Which would be a pity, as Darrah believes that it could be a commercial success thanks to the impact that Baldur's Gate 3 has had on the fantasy genre. Earlier this month, former Dragon Age lead writer David Gaider also spoke about the franchise and how he believes that it's likely dead(https://www.gamespot.com/articles/former-bioware-writer-says-ea-always-favored-mass-effect-over-dragon-age/), following the poor commercial performance of Dragon Age: The Veilguard. The game failed to meet EA's expectations, and in the aftermath, mass layoffs at BioWare(https://www.gamespot.com/articles/after-dragon-age-the-veilguard-comes-up-short-bioware-undergoes-changes/1100-6529105/) saw only a "core" team left behind to focus on the next Mass Effect game(https://www.gamespot.com/articles/mass-effect-5-everything-we-know-about-bioware-upcoming-rpg/1100-6485779/). EA is also preparing to become a private company, as a $55 billion leveraged buyout(https://www.reuters.com/legal/litigation/saudi-pifs-55-billion-ea-deal-approved-under-eu-merger-rules-2026-07-23/) funded by Saudi Arabia's Public Investment Fund and several other investors is also in the works. If successful, the deal could see EA burdened with $20 billion in debt, and analysts believe that could lead to EA selling off studios like BioWare(https://www.gamespot.com/articles/ea-may-sell-bioware-and-dice-or-close-other-studios-says-analyst/1100-6535312/).
🎮 Multi-platformCapcom Is Having A Great Year, And It Has Franchises New And Old To Thank
We're just over halfway through the year, but it's one that has already been incredibly fruitful for Capcom thanks to its two marquee releases in 2026. Resident Evil Requiem(https://www.gamespot.com/games/resident-evil-requiem/), the ninth installment in the enduring series, has been both a critical and commercial success, with this latest quarter being no different. Requiem has sold over a million copies this last quarter(https://www.capcom.co.jp/ir/english/data/pdf/explanation/2026/1st/explanation20261st01.pdf), bringing the sequel up to over 8 million units sold since its release in February. Perhaps surprisingly, it was also one of the lowest-selling entries in the franchise over this same time period, with the remakes of Resident Evil 2(https://www.gamespot.com/games/resident-evil-2/), 3(https://www.gamespot.com/games/resident-evil-3/), and 4(https://www.gamespot.com/games/resident-evil-4/) all selling better. That has helped the franchise reach a colossal 213 million units sold across its history, reaffirming its status as the most lucrative series Capcom manages to date. But while Requiem continues the momentum of a decades-old series, the success of Capcom's newest one, Pragmata(https://www.gamespot.com/games/pragmata/), continues to impress. After launching in April this year, Pragmata has sold over 2.5 million copies to date, and was also the best-seller across all of Capcom's portfolio for this quarter. With the hesitation over brand-new properties and the over-reliance on sequels, it's great to see something brand new from Capcom being received so well by players. Elsewhere, Devil May Cry 5(https://www.gamespot.com/games/devil-may-cry-5/) saw nearly 1.3 million sales over the last three months, likely spurred on by the release of the second season of Devil May Cry(https://www.gamespot.com/reviews/netflixs-devil-may-cry-season-2-redeems-the-worst-game-in-the-series/1900-6418490/) on Netflix and the game's debut on the Nintendo Switch 2. Monster Hunter World also continues to consistently sell, with just under 800,000 units sold over the same time period. Curiously, however, numbers for Monster Hunter Wilds were not reported during this quarter. Capcom isn't done with the year either. The return of Onimusha is just a few weeks away, with Onimusha: Way of the Sword(https://www.gamespot.com/games/onimusha-way-of-the-sword/) scheduled to launch on September 4. Beyond that, Capcom has announced its next big remake with Resident Evil Veronica(https://www.gamespot.com/games/resident-evil-veronica/), which is set to reimagine the original Dreamcast classic.
You don't need a headset to play Stardew Valley's incredible new VR mod
A modder known as GingasVR transforms the farming game into an action RPG that looks like a completely new experience.