Latest Playstation, multi-platform Game News & Updates

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Over 220,000 People Petition Sony Not To Kill Physical PlayStation Game Discs

Over 220,000 People Petition Sony Not To Kill Physical PlayStation Game Discs

As Sony plans to kill all PlayStation disc production in January 2028(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/), a Canadian retailer has done what everyone was probably thinking of doing: urging the company to change its mind with a petition that's garnered over 220,000 signatures. PNP Games is an independent retailer(https://pnpgamesonline.com/) based in Canada that started in 2005 by selling games on eBay. Since then, it opened three locations around Canada, becoming a budding business that supplies its customers with everything from home goods like art and drinkware to gaming products such as controllers and consoles. Think GameStop but make it Canadian. On July 1, just as Sony announced its plans to end disc production of all new PlayStation games in 2028(https://www.gamespot.com/articles/why-is-sony-killing-discs-its-all-about-profitability-and-control-expert-says/), PNP Games started a petition(https://www.change.org/p/don-t-kill-the-disc-tell-sony-to-keep-physical-playstation-games) called Don't Kill the Disc. The mission statement is simple: "Sign to tell Sony to keep disc-based games alive beyond 2028, so the next generation can own the games they play, not just rent them," per the Change.org petition page. "If we do not speak up now, the disc disappears, and the choice goes with it." Since starting the petition, over 220,000 people have signed the appeal, essentially telling Sony that physical media is important to not just gamers but entertainment enthusiasts as a whole. In a July 6 IGN interview(https://www.ign.com/articles/dont-kill-the-disc-independent-retailer-launches-petition-calling-on-playstation-to-keep-physical-games-gets-over-115000-signatures), PNP Games CEO Jade Pearce spoke about how vital physical media is for businesses and consumers. "Physical games support an entire industry that an all-digital future quietly erases: retailers, distributors, manufacturers, warehousing and logistics, the pre-owned and trade-in market, and the collector and preservation community," Pearce said. "That is thousands of jobs and countless small businesses. Ending physical media removes consumer choice, weakens local economies, and hands a few platform holders total control over how, and whether, you can access the games you buy." This sentiment is echoed in the petition's messaging as well. PNP Games noted that the death of physical media is "about jobs" as much as it is about the disc being "a real game" that you own, share, resell, trade, collect, gift, and pass down to your kids. An all-digital future puts the very idea of ownership in a precarious spot, which is what PNP Games hopes to change Sony's mind on with the Don't Kill the Disc petition. "We are not against digital," Pearce wrote on the petition's page. "We are against digital being the only option. A large and passionate community still wants a real, physical game they own outright, and Sony is about to take that choice away." GameSpot has reached out to PNP Games for comment and will update this story when we hear back. You can imagine what the comments have been on the petition. Many of the signatories said Sony's decision weighs heavily on whether they'll buy PlayStation products going forward. Others took to calling the company consumer-unfriendly, stating they feel like Sony is taking advantage of the goodwill it built over the years. And quite a few mentioned that, if we're being hurtled toward an all-digital future(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/), they might as well buy a PC. The internet--and the signers of the petition--have a lot to say(https://www.gamespot.com/articles/playstation-disc-death-sends-the-internet-into-its-physical-media-defense-arc/) about what Sony's doing.

GameSpotNewsabout 1 month ago
Sony Tries To Change The Subject After Killing PlayStation Discs

Sony Tries To Change The Subject After Killing PlayStation Discs

To kick off July, Sony made the surprising announcement that it plans to end support of physical discs for PlayStation games(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/) at the beginning of 2028. In the week since that news, Sony kept quiet on social media. Now, Sony has attempted to start a new conversation with gamers, but it's not going well so far. In the message seen below, Sony touts the FlexStrike wireless fight stick. Under normal circumstances, this product could have been positively received on its own terms. Unfortunately for the team behind controller, their announcement has been met by lingering anger and resentment from fans over the decision to kill physical discs. https://twitter.com/PlayStation/status/2074478664805212593 Some of the responses are a little too profane to share here. There may be support for Sony, but if so, it's been largely buried on social media. Most of the messages have been angry, satirical, or both. https://twitter.com/jchip/status/2074479131077624268 https://twitter.com/balefulspook/status/2074480356460249307 https://twitter.com/SepticSauce/status/2074499339062243733 https://twitter.com/haffsabu/status/2074481096142553558 https://twitter.com/algorusty/status/2074484273671815509 https://twitter.com/SeptimoCieloPod/status/2074488491451244857 Companies like iam8bit and GameFly have already shared their disappointment(https://www.gamespot.com/articles/profoundly-disappointed-is-this-companys-response-to-sonys-decision-to-end-disc-support/) in Sony's move away from physical discs. Alinea Analytics analyst Rhys Elliott has suggested that Sony made this decision to exert greater control over pricing and distribution(https://www.gamespot.com/articles/why-is-sony-killing-discs-its-all-about-profitability-and-control-expert-says/). Eliminating physical discs effectively kills the used games market and makes Sony's online store the only outlet that can sell its titles outside of code-in-a-box games like Grand Theft Auto 6(https://www.gamespot.com/games/grand-theft-auto-vi/). There are also concerns that Sony's experiments with dynamic pricing(https://www.gamespot.com/articles/playstations-digital-only-future-makes-sonys-dynamic-pricing-harder-to-ignore/) will charge some players more than others while keeping prices artificially high. To further underscore the lack of permanence in the digital marketplace, Sony has also shared its plans to close the Play Station 3 and Vita online stores(https://www.gamespot.com/articles/sony-to-end-playstation-store-support-on-ps3-and-vita/).

GameSpotNewsabout 1 month ago
I won't mourn PlayStation discs

I won't mourn PlayStation discs

Sony announced that it will cease production of physical PlayStation games this week. That's sad, but the end of optical discs for games isn't

PolygonNewsabout 1 month ago
Every bit of Persona 4 news that dropped at Anime Expo 2026

Every bit of Persona 4 news that dropped at Anime Expo 2026

From Rise Kujikawa's reveal to confirmation of MAPPA's involvement, Anime Expo had lots of exciting reveals for Persona 4 Revival

🎮 Persona
PolygonNewsabout 1 month ago
35 years ago, Final Fantasy 4 achieved something even the best RPGs rarely do

35 years ago, Final Fantasy 4 achieved something even the best RPGs rarely do

Final Fantasy 4 is unique among RPGs for the way it combines characterization with combat roles

🎮 Final Fantasy
PolygonNewsabout 1 month ago
The best July 4 video game is a 26-year-old PS2 cult classic

The best July 4 video game is a 26-year-old PS2 cult classic

This July 4, dust off your PlayStation 2 and fire up FantaVision, a cult classic puzzle game about setting off fireworks.

🎮 The best July 4 video game
PolygonNewsabout 1 month ago
Sony’s PlayStation disc factory is already being repurposed

Sony’s PlayStation disc factory is already being repurposed

The video game disc is dead, and Sony's been planning to kill it for some time, according to a report out of Austria. The man who leads Sony's discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzberg that the company's Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But &8230;

🎮 s PlayStation disc factory
TheNewsabout 1 month ago
Why Is Sony Killing Discs? It’s “All About Profitability And Control,” Expert Says

Why Is Sony Killing Discs? It’s “All About Profitability And Control,” Expert Says

Sony recently announced that it will stop supporting PlayStation game discs in January 2028(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Even though Sony continues to sell many millions of discs, the share of digital game sales continues to rise as physical falls, and Sony cited this shift as the reason why it's going all-digital in the future. Now, Alinea Analytics analyst Rhys Elliott has weighed in with his thoughts on the matter, saying there is more to the story, and it's not necessarily a consumer-friendly decision. "This is all about control," Elliott wrote. He pointed out that physical game discs hold value for a company like Sony only until they're sold--rentals and resales of the same disc do not put any more money into Sony's pockets. "Every resale and rental is value flowing to players and retailers instead of to the platform. Without discs, that converts into a fresh full-price digital sale or it doesn't happen at all, and both outcomes obviously suit Sony better than a thriving second-hand market," he said. https://www.youtube.com/watch?v=4FatSqS3VYY Elliott went on to say that physical retail pricing is "elastic" and is based on supply and demand. This leads to an environment where pre-owned games are regularly sold for less than what Sony charges itself on digital stores. In killing discs, gamers on the fence about buying a game can no longer "just wait and buy it used," Elliott said. "This move is all about profitability and control for PlayStation, at the expense of consumer choice," he said. On the more positive side, Elliott said developers stand to gain from the shift away from discs. Developers need to submit "gold master" copies of their new releases for certification, and this can happen about three months before launch. "On paper, that means a finished, cert-ready build of a game a quarter of a year before anyone's meant to play it," he said. "The reality is that already-stressed devs throw together a rough, held-together-with-tape build whose job is to survive cert, get it stamped, and then actually ship the game via a mandatory day-one patch." "Assembling those builds pulls the team's attention onto cert box-ticking tasks that should come after the core development, like controller-disconnect handling, storefront compliance, edge-case plumbing, and all that," he said. "Polish can be the difference between a clean release and a rocky one, so technically a digital-only title can punt the 'final' build much closer to launch. For a studio up against the wall (read: all of them…) that flexibility could mean the world. So that’s one silver lining." Elliott also predicted that, should others embrace Sony's all-digital policy, then times might get even tougher for brick-and-mortar retailers. Rockstar's GTA 6 will be sold at physical retailers, but players are getting a code in the box(https://www.gamespot.com/articles/gta-6-is-not-releasing-with-a-disc-and-that-just-makes-sense-in-2026/), not a game disc. "A code-in-box has none of the things that made physical worth choosing: no resale value, no lending, less collectability. The physical channel has no reason to exist, so it's the end for most dedicated games retailers. The nail in the coffin," he said. It's not just Sony that has reported an increased share of digital games compared to physical games, as Nintendo, Capcom, EA, and others have as well(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Many expected Sony's announcement about ending support for PlayStation discs to be bad news for video game retailer GameStop, but the company's smallest business unit today is software(https://www.gamespot.com/articles/gamestop-is-not-hurting-after-sony-kills-discs-and-there-is-a-good-reason-why/).

🎮 Control
GameSpotNewsabout 2 months ago
PS5 fans flock to piracy after news that Sony is ending physical games

PS5 fans flock to piracy after news that Sony is ending physical games

Sony's decisions surrounding digital games and media on PlayStation products leads to unintended consequences as fans seek jailbreaking options

🎮 PS5 fans flock to piracy after news that Sony
PolygonNewsabout 2 months ago
PlayStation’s Digital-Only Future Makes Sony’s Dynamic Pricing Harder To Ignore

PlayStation’s Digital-Only Future Makes Sony’s Dynamic Pricing Harder To Ignore

With Sony officially ending disc production for PS5 games in 2028(https://www.gamespot.com/articles/sony-confirms-playstation-disc-production-will-end-in-2028/), hurtling us toward an all-digital future, it's worth remembering that the PlayStation maker recently introduced a new pricing model that is all the more worrying in the wake of this news. Back in March 2026, reports surfaced that PlayStation had unleashed dynamic pricing(https://www.gamespot.com/articles/playstations-dynamic-pricing-appears-to-offer-a-huge-gap-in-what-you-pay-for-ps5-games/1100-6539037/) in various regions from Brazil to North America. This new model changed the prices you'd see on the PlayStation Store for a PS5 game depending on several factors, including your gaming habits (like when you last logged in), location, and PSN account details (like how old it is). For example, one Brazilian could get the action-adventure game Stellar Blade(https://www.gamespot.com/games/stellar-blade/) for $39.89 while another may snatch it up for $20.99. According to reports from both Eurogamer(https://www.eurogamer.net/playstation-store-dynamic-pricing-reportedly-spotted-march-2026) and Insider Gaming(https://insider-gaming.com/playstations-dynamic-pricing-nearly-doubles-prices-of-some-games/), this pricing model impacted first- and third-party games. Astro Bot(https://www.gamespot.com/games/astro-bot/)--developed by the PlayStation-owned Japanese studio Team Asobi--saw wildly different prices, as noted by Cheap Ass Gamer(https://x.com/videogamedeals/status/2036786492467507615). Stellar Blade, on the other hand, was developed by the South Korean studio Shift Up and published by PlayStation. This dynamic pricing model is quite concerning now that PlayStation is effectively killing physical games(https://www.gamespot.com/articles/playstation-disc-death-sends-the-internet-into-its-physical-media-defense-arc/) in 2028. Though they do go on sale occasionally, digital games aren't always cheaper than their physical counterparts. And because local governments require that the company collect sales taxes on digital goods(https://www.playstation.com/en-us/legal/terms-of-service/), you're sometimes paying the same--if not more--for a digital game. This has resulted in class-action lawsuits in both California(https://www.levelup.com/en/news/playstation-faces-class-action-lawsuit-over-allegedly-misleading-ps-store-practices/) and the Netherlands(https://www.tomshardware.com/video-games/playstation/sony-faces-class-action-over-expensive-digital-game-and-dlc-prices-sony-tax-means-digital-games-cost-an-average-of-47-percent-more-than-those-on-disc-group-alleges). All of this points to a potentially expensive--or, at the very least, dizzyingly unpredictable--all-digital future where you could pay one price, your friend may pay another price, and your sibling (or whomever) pays a totally different price. It's all up in there, and that's the worrying part.

GameSpotNewsabout 2 months ago
The funeral for PlayStation discs has begun

The funeral for PlayStation discs has begun

Cody Spencer, the co-owner of the small games retail chain Pink Gorilla Games, put it well when I asked about the impact of Sony's recent announcement that it will stop making discs for new games starting January 2028. "It's sad to see. This decision is only a negative for gamers. We're losing the ability to &8230;

🎮 The funeral for PlayStation discs
TheNewsabout 2 months ago
PlayStation ending physical discs won't just impact game collectors

PlayStation ending physical discs won't just impact game collectors

Sony's decision to stop producing video game discs could have an impact on all players, even those who only buy digitally.

PolygonNewsabout 2 months ago