Latest Xbox Game News & Updates
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🟩 Xbox, Multi-platformXbox exploring ‘radically different’ console business models
The RAMageddon crisis has got Microsoft rethinking its Xbox console hardware business. Xbox CEO Asha Sharma and Xbox strategy chief Matthew Ball have both revealed this week that Microsoft is reevaluating plans for its next-generation Project Helix console and exploring "radically different" console business models in the meantime. "We are working very hard to rethink &8230;
🎮 PlayStation, Xbox, Multi-platformA PS5 reveal game no-shows Summer Game Fest again, 11 years after its Kickstarter reveal
Sony's "Future of Gaming" 2020 event revealed the PlayStation 5 and plenty of games that would come to it. Only one hasn't been released yet.
🎮 PlayStation, Nintendo Switch, Xbox, Multi-platformNintendo just justified that controversial Switch price hike
After the June 2026 Direct, fans still have plenty of reasons to pull out (or buy) the original Nintendo Switch
Switch 2 is accidentally getting the best looking Final Fantasy game
Final Fantasy Resonance goes full Octopath Traveler in a new Switch game that's based on the shuttered mobile game Final Fantasy Brave Exvius
🖥 Xbox, PCHalo Campaign Evolved: Everything we know about Master Chief's glow-up
Combat Evolved is back (again).
🎮 PlayStation, Nintendo Switch, Xbox, Multi-platformSquare Enix teases Kingdom Hearts 4 at Nintendo Direct
A different kind of Sora is back in the news. Square Enix just teased the long-awaited next entry in the Kingdom Hearts series, though there's not much in the way of info just yet. It's called Kingdom Hearts IV and it's launching on the Switch 2, PS5, Xbox, and PC, but there's no release date &8230;
Kingdom Hearts IV Gameplay Trailer Revealed, Will Launch Simultaneously On Consoles And PC
!Kingdom Hearts IV(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/09/155adcf5/kh404.jpg.webp) The last time we got a trailer for Kingdom Hearts IV was in 2022(https://www.gameinformer.com/2022/04/10/kingdom-hearts-4-revealed-in-20th-anniversary-trailer). In the years since, fans have been clamoring for more information about the highly anticipated sequel, poring through screenshots(https://www.gameinformer.com/2025/05/14/kingdom-hearts-iv-development-update-new-screenshots-released-by-square-enix) and more for any glimmer of new details. Perhaps surprising everyone, Kingdom Hearts IV appeared during today's Nintendo Direct with a new gameplay trailer that also revealed it will launch on Nintendo Switch 2 alongside PlayStation 5, Xbox Series X/S, and PC. Unfortunately, this trailer didn't say when that launch will be, so the wait continues. But this new trailer has plenty to look at, including gameplay in modern-day Tokyo, featuring a new look at the game's action combat in Shibuya. In it, we see a more realistic take on Sora fighting off Heartless in the city, and it looks awesome. Check out the new Kingdom Hearts IV teaser trailer for yourself below: Kingdom Hearts IV is currently in development and set to launch on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC. While the Nintendo Direct version of the trailer didn't reveal these additional platforms the game is in development for, the teaser trailer posted on the official Square Enix YouTube channel (the one we've linked above) does, indicating a simultaneous launch. In the meantime, check out the Kingdom Hearts IV reveal trailer(https://www.gameinformer.com/2022/04/10/kingdom-hearts-4-revealed-in-20th-anniversary-trailer).
🎮 PlayStation, Nintendo Switch, Xbox, Multi-platformDragon’s Dogma 2: Dark Arisen Lets You Explore The Snowy Region Of Norgan
Capcom and Nintendo have revealed Dragon's Dogma 2: Dark Arisen for Nintendo Switch 2, bringing the epic action-adventure sequel to the portable console later this year. https://twitter.com/NintendoEurope/status/2064348850324750526?s=20 Announced as part of the June 2026 Nintendo Direct(https://www.gamespot.com/articles/nintendo-direct-june-2026-all-the-biggest-announcements-and-games/), Dragon's Dogma 2: Dark Arisen arrives on October 9, with this new version of the title bringing some fresh additions and tweaks to gameplay. This expanded version of the title is also heading to PlayStation 5, Xbox Series X|S, and PC as DLC for owners of the original version. The trailer reveals that this version is an expanded take on the original release of Dragon's Dogma 2, and players can expect to explore the new region of Norgan. Plus, there is a new system that allows players to find spoils and appraise them, all to access a new series of weapons, armours, and skills. Hopefully more details on the expansion will be revealed soon. For more news and announcements from today's event, be sure to check out our roundup of the biggest Nintendo Direct reveals(https://www.gamespot.com/articles/nintendo-direct-june-2026-all-the-biggest-announcements-and-games/).
🎮 PlayStation, Nintendo Switch, Xbox, Multi-platformNintendo Direct June 2026: All the news and trailers
After a week of video game news and trailers from PlayStation, Xbox, and most of the major publishers, Nintendo decided to follow things up with its next Nintendo Direct. And it came at an important moment for the company: the Switch 2 is getting a price hike, and at the same time, the console&8217;s lineup &8230;
🎮 PlayStation, Xbox, Multi-platformXbox Denies That Gears Of War: E-Day Skipping PS5 Was Last-Minute Decision, But No One Believes That
An Xbox marketing boss has denied that Gears of War: E-Day skipping PlayStation 5 was a last-minute decision despite fans discovering what they believe is overwhelming evidence that it was. After it was discovered that Microsoft hastily removed a recent video showing a PS5 logo for Gears of War: E-Day (see below), marketing boss Aaron Greenberg said it is "not true"(https://x.com/aarongreenberg/status/2064109955117158455) that Microsoft canceled a PS5 edition of the game at the last minute. "We just limited the knowledge of this news to a very small internal group. Intention was to share this news first with our players and everyone watching showcase," he said. "It is not true that it was a last-minute decision" to have E-Day be an Xbox console exclusive, he added(https://x.com/aarongreenberg/status/2064120050693685388). https://twitter.com/Wario64/status/2064094012600889582 Asked when Microsoft made the call to not bring E-Day to PS5, Greenberg said(https://x.com/aarongreenberg/status/2064129884985975134) he became aware of it "roughly a month in advance," but he didn't clarify any further. On the night before the Xbox Games Showcase, reporter Jeff Grubb said Microsoft had been working on a PS5 edition of E-Day but canceled it(https://www.gamespot.com/articles/gears-of-war-e-day-ps5-version-canceled-report-says/). “Gears of War: E-Day was going to be on PS5–it’s not anymore. That just happened. That’s a decision that just got made," Grubb said on June 6. After the Xbox Games Showcase on June 7 where E-Day was announced as a console exclusive on Xbox, Grubb said(https://bsky.app/profile/did:plc:bdacp2cmuuyawx553cv2spdy/post/3mnps3tzbes2b?refsrc=embed) there is a "basically finished version of Gears for PlayStation sitting on a drive." Retailer listings for a PS5 edition of the game were also discovered, though these can be unreliable. People also thought that E-Day was going to release on PS5 because Microsoft brought Gears of War: Reloaded to PS5 in 2025. It was the first Gears game ever on a PlayStation platform. This may not have been the first time that Microsoft told one of its teams to stop working on a version of a game for Sony's console. Redfall director Harvey Smith said in an interview in 2023, following Microsoft's buyout of Bethesda, that Microsoft told him "No PS5."(https://www.gamespot.com/articles/microsoft-says-we-havent-pulled-any-games-from-playstation-amid-redfall-discussion/1100-6512629/) At the time, Microsoft said it had not "pulled" any games from PlayStation(https://www.gamespot.com/articles/microsoft-says-we-havent-pulled-any-games-from-playstation-amid-redfall-discussion/1100-6512629/), but it did not deny what Smith had said or that it had canceled a Redfall PS5 edition. E-Day and Clockwork Revolution are two of Microsoft's upcoming Xbox console exclusives, and more are coming as part of Xbox CEO Asha Sharma's efforts to "reset" the Xbox business and convince people to buy an Xbox.(https://www.gamespot.com/articles/is-xbox-fixable/) E-Day and Clockwork Revolution are not timed exclusives for Xbox on console, Microsoft has said, suggesting they will never come to PS5. At the same time, Greenberg said in 2021(https://x.com/aarongreenberg/status/1432466477945294849) that Starfield was not a timed exclusive on Xbox ... and then it came to PS5, so it was indeed a timed exclusive. During the Microsoft vs. FTC court case to help get Microsoft's blockbuster deal for Activision Blizzard across the line, Microsoft CEO Satya Nadella discussed why he is so against exclusives on consoles(https://www.gamespot.com/articles/microsoft-ceo-says-he-would-love-to-get-rid-of-xbox-exclusives-but-cant-because-of-sony/1100-6515563/). "If it was up to me I would love to get rid of the entire exclusives on consoles, but that’s not for me to define especially as a low-share player in the console market. The dominant player there Sony has defined market competition using exclusives, so that’s the world we live in. I have no love for that world." Things are different now. Microsoft is taking a case-by-case approach to exclusivity, as Halo: Campaign Evolved and the Fable reboot are still coming to PS5, and other games will as well. Under Xbox's previous leadership, including Phil Spencer and Sarah Bond, Microsoft began to release more of its games across competing platforms in an effort to reach more people, and make more money. The plan seemed to have worked, at least in some cases, as Forza Horizon 5 alone made more than $300 million on PS5(https://www.gamespot.com/articles/this-xbox-game-just-passed-300-million-in-revenue-on-ps5-report-says/1100-6537323/). Xbox's new chief strategy officer, Matthew Ball, recently discussed how Xbox--as a brand and a business--"languished"(https://www.gamespot.com/articles/is-xbox-fixable/) under Spencer and Bond.
🖥 PlayStation, Nintendo Switch, Xbox, PC007 First Light: Uninvited Walkthrough
!(https://assetsio.gnwcdn.com/007-uninvited-header(1).jpg?width=690&quality=85&format=jpg&auto=webp) After Greenway and Bond uncovered a sinister web of lies and deception in 007: First Light(https://www.rockpapershotgun.com/games/007-first-light)'s previous chapter(https://www.rockpapershotgun.com/007-first-light-the-past-never-dies-walkthrough), Uninvited sees the pair return to London, where M tells them to stand down. However, it seems their new intel has painted a target on their back, as Bond finds out when he gets a particularly rude house call. Our Uninvited walkthrough(https://www.rockpapershotgun.com/007-first-light-walkthrough) will cover this full mission, including running you through all the Opportunities you can take advantage of in the Gala area and how to find every single collectible along the way. Read more(https://www.rockpapershotgun.com/007-first-light-uninvited-walkthrough)
Crazy Taxi: World Tour Producer Clarifies AI Use
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/08/d3362944/ctwt.jpg.webp) The announcement of a new Crazy Taxi game(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/crazy-taxi-and-the-offspring-are-back-in-world-tour-launching-next) during the Xbox Summer Showcase made waves for how excited longtime fans were to not only see an updated version of the iconic arcade passenger-delivery game. But following the announcement, a Steam page listing that disclosed generative AI use stirred up controversy(https://gameinformer.com/2026/06/07/sega-confirms-and-responds-to-generative-ai-content-in-new-crazy-taxi-game). During a recent hands-off gameplay demonstration, I had the chance to seek clarification from series creator and lead producer on Crazy Taxi: World Tour, Kenji Kanno. For reference, here is what the Steam page said regarding the Crazy Taxi: World Tour team's use of AI: At SEGA Corporation, we utilize generative AI as a support tool for developers, aiming to provide better content to our users and enable developers to focus more on creative tasks. We have used such generative AI support tools during development of Crazy Taxi: World Tour. No AI was used in reference to the performers in the game. The Steam listing provided a vague explanation. However, upon reaching out to a Sega spokesperson yesterday, they provided the following expanded version of the statement above: At SEGA Corporation, generative AI is available as an optional support tool for developers, enabling our teams to focus more on creative tasks and ultimately focus on what matters most: delivering better games to our consumers. Generative AI was used to support our teams during the development of background assets for ”Crazy Taxi: World Tour”. Assets generated were still subject to review by the development team. No AI was used in reference to the performers in the game. With the clarification from the spokesperson still remaining too vague for my liking, I went straight to the lead producer of the upcoming revival of the series to get further clarification on the development team's use of AI, in particular, generative AI. Here's what Kanno had to say: "First, I think I can be a little bit more specific or clear on how we use the generative AI. So, it's like one small part of the creative process. So, to get a little bit more detailed about our design process, as mentioned earlier, it's World Tour, and we have five different countries. I can't say which countries there are today, but our artists, our designers, they actually went to the actual locations, and they took references, and based on that, they came up with the designs. And generally, AI is just one part of that, and is used as a hint or part of the ideation. I think the statement on the Steam page was quite vague, so to make things a bit more clear – and this is a sentiment that both me and our team of talented artist and designers back in Japan share – is that we want to create things ourselves and deliver that as a great experience for our customers. So rest assured, everything in the final product is going to be original." Despite the controversy surrounding AI use in the development of Crazy Taxi: World Tour, the game does look like a fun and faithful modernization of the beloved franchise with which many fell in love during the Dreamcast era. Crazy Taxi: World Tour is set to arrive on PS5, Xbox Series X/S, Switch 2, and PC in 2027.