Latest Multi-platform Game News & Updates
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7347 articlesThick As Thieves Will Launch At $5 In May With 'Introductory Campaign' And Expanded Upon With Future Content
!Thick As Thieves Immersive Sim Single-Player OtherSide Entertainment Warren Spector May 20 Release Date Pricing(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/04/08/5b5eb46e/thiscreenshot-01.jpg.webp) Developer OtherSide Entertainment, the studio led by Deus Ex and Thief: The Dark Project creator Warren Spector, has revealed that its upcoming stealth adventure game, Thick As Thieves(https://gameinformer.com/product/thick-as-thieves), will only cost $4.99 when it launches on Steam(https://store.steampowered.com/app/3341000/ThickAsThieves/) on May 20. Alongside this pricing news, OtherSide has detailed its plans for the game, highlighting that the initial content offering at launch will be an "introductory campaign." This introductory campaign will feature 16 missions set across two replayable maps and six pieces of gear to unlock. OtherSide says the campaign will run at least four hours, but is just the beginning of the studio's plans for its 1900s alt-history city of Kilcairn. The studio says its intention is to expand the setting and the stories of Thick As Thieves in future content, according to a press release. "This decision reflects the team's desire to bring players into the world sooner, and to give the team the flexibility to develop additional content informed by how players engage with the game." To go with today's news, OtherSide also released a new developer walkthrough with more than five minutes of new gameplay, and you can check it out below: Thick As Thieves will launch on May 20 on PC via Steam. The game is planned for PlayStation 5 and Xbox Series X/S as well, but there's no word on when to expect those versions. In the meantime, read Game Informer's exclusive preview of Thick As Thieves(https://gameinformer.com/preview/2026/03/03/a-legendary-team-returns-to-a-genre-it-helped-invent), and then read about how the game recently abandoned its PvPvE elements to focus on being a single-player and co-op adventure(https://gameinformer.com/2026/04/03/immersive-sim-heist-game-thick-as-thieves-abandons-pvpve-to-focus-only-on-single-player). Are you picking up Thick As Thieves next month? Let us know in the comments below!
🎮 Multi-platformGTA 6 Price Commented On By Rockstar's Owner
One of the biggest talking points surrounding Rockstar's upcoming open-world game GTA 6(https://www.gamespot.com/articles/grand-theft-auto-6-everything-we-know/1100-6503729/) is how much it will cost, and now the top boss at Rockstar's owner Take-Two has weighed in. Speaking at iicon this week in Las Vegas, Strauss Zelnick suggested the game will have a "reasonable" price, but he did not say exactly what it will be. "Consumers pay for the value that you bring to them, and our job is to charge way way way less of the value delivery," Zelnick said, as reported by IGN(https://www.ign.com/articles/take-two-ceo-addresses-grand-theft-auto-6-price-and-the-possibility-for-more-la-noire). "How you feel about something you buy is the intersection of the thing itself and what you pay for. Consumers need to feel like the thing itself is amazing and the price they were charged was fair for what they got." Continue Reading at GameSpot(https://www.gamespot.com/articles/gta-6-price-commented-on-by-rockstars-owner/1100-6539688/?ftag=CAD-01-10abi2f/)
🎮 Multi-platformWitcher 3 Director Says Studios Should Embrace GenAI, But Not To Replace People
Game developers should embrace generative AI, according to The Witcher 3 game director Konrad Tomsazkiewicz. He said this in a new interview in which he also confirmed his upcoming new game, The Blood of Dawnwalker, used generative AI early in the process, but no AI-generated assets should be in the final game. He also said his studio Rebel Wolves wants to use AI to help support its existing workers, not replace them. During a discussion attended by Eurogamer(https://www.eurogamer.net/the-blood-of-dawnwalker-ai), Tomsazkiewic said Rebel Wolves used generative AI to create voices in the game "in the early stage" of development. He said an RPG like The Blood of Dawnwalker requires its developer to support multiple different languages, and this is "costly" and changes after initial recording can be "really expensive." Rebel Wolves utilized generative AI to hear NPC voices early in the development process to help team members determine if something is working or not. If Rebel Wolves used real human voices at this early stage of development, and then realized a change was needed, that would be "really expensive" and not efficient game development, creating new pressure on the team, Tomsazkiewicz said. Continue Reading at GameSpot(https://www.gamespot.com/articles/witcher-3-director-says-studios-should-embrace-genai-but-not-to-replace-people/1100-6539689/?ftag=CAD-01-10abi2f/)
🎮 Multi-platformThis Pokemon Champions Addition Should Be A Huge Help To Casual Players
Getting into Pokemon Champions can be daunting for casual fans of the series, seeing how seriously players take competitive battling. But the game's rotating rosters of recruitable Pokemon should make building a viable team much easier, as the latest roster update shows. The new 2026 Global Challenge Special Roster was added to the game on April 24, and it'll be available until May 4. It has a smaller lineup of 31 Pokemon compared to the 229 Pokemon in the Regular Roster M-A that Champions launched with. Recruiting out of this roster will give players a better chance of getting Pokemon popular in the meta like Incineroar, which should provide an extra edge in competitive play. As with any roster in Pokemon Champions, players can recruit one Pokemon for free every 22 hours--any additional recruitment until the reset will require Victory Points, and Quick Coupons can be utilized to shorten the waiting period. Continue Reading at GameSpot(https://www.gamespot.com/articles/this-pokemon-champions-addition-should-be-a-huge-help-to-casual-players/1100-6539692/?ftag=CAD-01-10abi2f/)
🎮 PlayStation, Multi-platformSaros reminded me how great the DualSense can be
The DualSense controller was one of Sony's main selling points for the PS5. Beyond things like a striking new design and adaptive triggers, the controller's haptic feedback offered genuinely cool new experiences for games. Rumble effects had been around for decades at that point, but the DualSense offered something very different: I'm still blown away &8230;
🎮 PlayStation, Multi-platformYour PS5 can now transform into a Linux PC
A developer has created a method to get Linux running on some versions of Sony's PlayStation 5 console. Andy Nguyen previously showed off a ported version of Ubuntu running PC games on a PS5 last month, and he's now published the installation steps on GitHub this week. This is a soft mod, so it won't &8230;
🎮 Multi-platformMindsEye's controversial Blacklisted DLC is a desperate publicity stunt
MindsEye's new Blacklisted DLC doesn't prove that Build a Rocket Boy was sabotaged. It just reaffirms that MindsEye isn't very good.
🎮 PlayStation, Multi-platformGhost of Tsushima gets huge discount in PlayStation Store sale
Sucker Punch's samurai epic Ghost of Tsushima is part of a major sale on the PlayStation Store
🎮 PlayStation, Multi-platformGameStop Is Trying To Capitalize On PS5's Reported New Online Requirement
It appears that Sony has implemented a new feature requiring PlayStation 4 and PlayStation 5 owners to connect to the internet(https://www.gamespot.com/articles/playstation-users-report-new-online-license-checks-for-digital-games/1100-6539651/) every 30 days to renew the license on digital games they've purchased. Players who have stumbled into this odd feature are saying all PlayStation Store purchases made after March 2026 now feature a 30-day timer showing how long players have until they must connect to the internet and renew the game's license. Players who fail to do so within the time limit will lose the ability to play recent digital purchases until the game's license is renewed via internet connection. Sony hasn't made any official announcements about this--it's possible it could be a bug--but GameStop is already capitalizing on the bad press surrounding Sony's digital game license timers. "Play really has no limits at GameStop," the company shared in a recent X post(https://x.com/gamestop/status/2049185493791940641) referencing the PS5's 'Play Has No Limits' tagline. "We believe that games should work for players, not against them. If you own it, you should be able to play it anytime, anywhere, whether you are online or offline." Urging players to "start a real collection you can play, share, and trade," GameStop is offering a deal where customers can get a 10% discount when purchasing two to three preowned games, a 20% discount when purchasing four to five, or a whopping 30% when purchasing six or more preowned physical titles. Continue Reading at GameSpot(https://www.gamespot.com/articles/gamestop-is-trying-to-capitalize-on-ps5s-reported-new-online-requirement/1100-6539681/?ftag=CAD-01-10abi2f/)
🎮 Multi-platformCollision Course - Arc Raiders Quest Guide
Arc Raiders(https://www.gamespot.com/games/arc-raiders/)' Riven Tides update adds a handful of quests focused on the newest map so that you can get acclimated to how it plays. But as expected, a few quests will send you to take down some older enemies, such as Collision Course, which asks you to kill a Comet and obtain a Comet Igniter. Luckily, this isn't terribly difficult to do once you know how to approach these potentially deadly ARC. Before loading into a match to kill a Comet and take its Comet Igniter, it's a good idea to bring an augment sporting a safe pocket. Once you score the Comet Igniter, make sure you extract safely with it. If you die without it in a safe pocket, you'll need to head back into a map and repeat the process. Whether you're trying to knock out Collision Course or need some Comet Igniters for crafting or projects, here's how to get your hands on them. Continue Reading at GameSpot(https://www.gamespot.com/articles/collision-course-arc-raiders-quest-guide/1100-6539680/?ftag=CAD-01-10abi2f/)
🎮 Multi-platformWitcher 3 Director Says His Vampire Game "Couldn't" Be Made At CD Projekt Red Or Another Established Studio
The Blood of the Dawnwalker, the vampire-themed fantasy game from a team of former Witcher developers, is shaping up to be one of 2026's exciting-looking new original games. Its director, Konrad Tomaszkiewicz, said in an interview that he doesn't think some of its new ideas would have been possible at CD Projekt Red. Tomaszkiewicz was asked by IGN(https://www.ign.com/articles/the-witcher-3-director-set-up-his-new-rpg-studio-to-make-something-meaningful) if he thought he could have made the game's "narrative sandbox" and time-loop elements at CD Projekt Red or another large studio, and he said, "I think I couldn't." "When you have the big companies which have established IPs, it's really hard to change something or do something really innovative because it's always about being same-but-new," he said. "You already know the playerbase wants almost the same, but new, in comparison to doing something really fresh and new." Continue Reading at GameSpot(https://www.gamespot.com/articles/witcher-3-director-says-his-vampire-game-couldnt-be-made-at-cd-projekt-red-or-another-established-studio/1100-6539674/?ftag=CAD-01-10abi2f/)
🎮 Multi-platform'A Wrench in the Works' quest walkthrough in Arc Raiders
Where to find the buses and the sabotage supplies for the "A Wrench in the Works" quest in Arc Raiders.