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72 articlesResident Evil: Veronica Is A Code Veronica Remake And It Launches Next Year
!Resident Evil: Veronica Reveal Trailer Remake Capcom 2027(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/05/0245e4a4/veronica01.jpg.webp) Capcom has revealed Resident Evil: Veronica, a remake of Resident Evil – Code: Veronica, and it's launching next year, presumably on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC. It was revealed during today's Summer Game Fest showcase, and it follows Capcom's most recent Resident Evil remake, 2023's Resident Evil 4 remake. The original Resident Evil – Code: Veronica is a bit of an in-between game that takes place after Resident Evil 2 and Resident Evil 3: Nemesis (but was released after Nemesis). It originally launched in 2000 and received the HD treatment in 2011. Given Capcom's track record remaking its Resident Evil games of late, this remake wasn't all that unexpected. But it's still exciting nonetheless. And surprise: it looks gorgeous, like all of the other Resident Evil remakes. Check it out in the Resident Evil: Veronica reveal trailer for yourself below: This remake seems to be following the original game closely, with Clair Redfield heading to Paris, France, to infiltrate an Umbrella Corporation facility and rescue her brother, Chris Redfield. Resident Evil shenanigans ensue, and it's a great time. Resident Evil: Veronica is due out sometime next year.

Summer Game Fest 2026 games announcement livestream (updates)
It begins

Rayman Legends Retold remake confirmed by Ubisoft
Rayman Legends Retold is a full remake of Ubisoft's 2013 platformer, complete with a new world and a revamped art style.
Rayman Legends: Retold Is A Remake Of Rayman's Best Adventure And It Launches This October On PS5, Xbox, Switch 2, And PC
!Rayman Legends Retold Ubisoft Remake(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/05/28/b27a23e6/assets2026051779694368rlrkeyart16x90602263pmpt.jpg.webp) Ubisoft has revealed Rayman Legends Retold, a 3D remake of 2013's Rayman Legends, and it launches on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC on October 1. Don't let "3D" scare you – it still looks and plays like the original 2D platformer, but with newly updated 3D visuals courtesy of Ubisoft's Snowdrop engine, used for games like Star Wars Outlaws and The Division 2. In congruency, this 3D remake of a 2D game makes Retold a 2.5D platformer. I traveled to Montpellier, France, to visit Ubisoft Montpellier, the studio that created Rayman and is working as lead developer on this remake alongside Ubisoft Milan, to play roughly two hours of Retold. I played through the first two worlds – Old Teensie Kingdom and The Stinkbog – tried out the new Star Fox-esque dragon-riding levels, got a quick look at the returning-from-Rayman-Origins-but-new-to-Legends-Retold Land of the Dead world, and even played through two new music levels. Rayman Legends is one of my favorite platformers, and though I am still conflicted on Ubisoft leaving behind its beautiful hand-drawn animated visuals of the original 2D adventure, I can't deny that I had a blast playing Retold; I even grew quite fond of the 3D visual style, and that's because of a thoughtful design approach to updating the visuals. Yes, it's now in 3D but it still contains the whimsical fantasy of Legends' 2D style, now with additional fore-and-background details that add welcome touches of staging to each level. But first, check out the Rayman Legends Retold trailer for yourself below to get a look at its new art: Like the original, Retold will feature 1 to 4-player couch co-op in the campaign, with playable characters Rayman, Globox, Teensy, and Barbara returning but with updated visual styles to transition them from 2D to 3D models. Plus, Kung-Foot returns with its simple but fun Smash Bros. meets soccer gameplay. Despite Retold looking quite different to the original Legends, I'm happy to report that it plays identically, and that's because under the hood of the 3D staging is still the same 2D bones that felt great in 2013. Of course, tweaks here and there and quality-of-life updates make it feel all the better, but trust that Retold will retain the gameplay that makes Legends so great. Ubisoft Montpellier developers even showed us the 2D engine running under the 3D visuals, highlighting how the art and level design teams have worked hard to use interesting and unique visual tricks to make a 3D-looking game play like a 2D one, hence the 2.5D feel. The parallax scrolling is an especially pleasant addition, adding environmental depth to the platforming gauntlets throughout Retold. It's an especially fun effect in the new dragon-riding levels, which connect the end of one world with the beginning of the next. They play like fantasy-flavored Star Fox missions, where you control the dragon like a starship, shooting fireballs at enemies and obstacles alike in your way. Unlike the standard platforming levels of Retold, where Rayman is looking to collect kidnapped Teensies on the way to the end, each dragon begins with every teensie of the level on their back; your goal is to reach the end without losing any, but each time you take damage, one falls off. You can also hold down a button to make the dragons fart, though I wasn't able to discern if this did anything at all (other than make me chuckle because I am a child). !Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/05/28/ff5013a7/rlrtntdragonride0602263pmpt.jpg.webp) Returning music levels, like the "Black Betty" one, remain a highlight of the remade Legends adventure, as do the new additions. And though I lamented the new songs selected for these levels – one is the "Macarena", which begins in a Mexican festival-themed level before strangely becoming an old-world Italian restaurant stage – it's still a great time speeding through levels while jumping, punching, and gliding to the beat of a real-world track. For all the greatness of Legends, its finale sucks (something a producer at the studio agreed with me on), and Ubisoft Montpellier is tackling that issue head-on with a brand new villain. However, their likeness remains a mystery to me, save for purple glowing eyes, a black shroud, and the ability to corrupt enemies with magic. I'm excited to see what depth, if any, this villain adds to the entire Retold package. At the very least, I hope they make for a more satisfying and climactic conclusion to an otherwise excellent platforming adventure. There's a lot more new in Retold, including additional tracks from famed composer Grant Kirkhope, and I dive into all of that, as well as exclusive insight from Ubisoft Montpellier art directors, producers, animators, and more, in my six-page feature on Retold in the next issue of Game Informer. Keep an eye out for it there if you're a subscriber, and if you're not, head here(https://www.gameinformer.com/subscribe) to do so before it's too late. Rayman Legends Retold launches on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC on October 1. In the meantime, read Game Informer's Rayman Legends review(https://www.gameinformer.com/games/raymanlegends/b/playstation4/archive/2014/02/20/rayman-hops-from-strength-to-strength.aspx), and then check out our preview of Ubisoft's other 2026 remake, Assassin's Creed Black Flag Resynced(https://www.gameinformer.com/preview/2026/05/21/a-textbook-remake-and-all-the-better-for-it). How do you feel about Rayman Legends' new look in Retold? Let us know in the comments below! !(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/05/28/37fa42bb/rlronceuponatime0602263pmpt.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/05/28/8a66cb9d/rlrbreathingfire0602263pmpt.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/05/28/944dde1f/rlrgloogloo0602263pmpt.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/05/28/0087d386/rlronceuponatimeheroes0602263pmpt.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/05/28/d8fd54fc/rlrlandoflividdead0602263pmpt.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/05/28/8aeb1336/rlrdarkcreatureschase0602263pmpt.jpg.webp)

Don’t Have a Switch 2 To Play Star Fox? Try This Upcoming PS5 And Xbox Game Instead
If you're yearning for a modern reinterpretation of Star Fox's rail-shooter gameplay but don't own a Switch 2 to play the upcoming remake(https://www.gamespot.com/articles/star-fox-buying-guide/1100-6539831/), then you'll want to consider playing Wild Blue Skies. Developed by Chuhai Labs and published by Balor Games, the game got a release date during today's The Mix Summer Game Showcase. Specifically, Wild Blue Skies will be released for PC, PS5, and Xbox Series X|S on August 13. Like Star Fox, it's a sci-fi rail shooter starring anthropomorphic animals. In this case, players control a dog named Bowie Stray who is on a mission with the Blue Bombers to stop Grimclaw (this game's version of Andross). They do so during on-rails missions where players have to fly across alien planets and deal with whatever obstacles or gimmicks each level throws at them. https://www.youtube.com/watch?v=TdRggRKhNMk There's a free demo of Wild Blue Skies you can try on Steam(https://store.steampowered.com/app/1921490/WildBlueSkies/). When you play it, you'll find that it's a very polished spiritual successor to classic games like Star Fox. It doesn't reinvent the genre, but at the time of its reveal, it did not need to. When Wild Blue Skies was first announced last year, the Star Fox series had been missing in action for several years as Nintendo did not seem interested in continuing it. The game also had the pedigree of being worked on by Giles Goddard(https://www.gamespot.com/articles/former-star-fox-dev-is-releasing-a-spiritual-successor/1100-6536486/), one of the programmers of the original Star Fox. That changed in April, when Nintendo revealed a Star Fox 64 remake for Nintendo Switch 2, simply titled Star Fox(https://www.gamespot.com/articles/star-fox-on-switch-2-isnt-just-a-retread-its-a-fresh-start/1100-6539843/). That game is out on June 25, beating Wild Blue Skies to the punch by about a month and a half. Still, Wild Blue Skies won't have its thunder completely stolen, as it's not coming out on any Nintendo systems. When it comes out on August 13, Wild Blue Skies can serve as a nice alternative for PC, PlayStation, and Xbox players who can't play the new Star Fox. Perhaps both of these games can kick off a renaissance for the rail shooter genre as a whole.

Sometimes, a short game hits the spot
Slots &38; Daggers, a low-key, fantasy-themed slot machine roguelike, was one of my favorite games last year. That may sound like a complicated description, but the game mixes ideas from deckbuilding roguelikes with slot machines to create an engrossing loop, and there's steady meta-progression that helps you push further with just about every run. Perhaps &8230;
007 First Light Has Already Sold Over A Million Copies
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/05/26/64d28283/2bond.jpg.webp) 007 First Light launched only two days ago, on May 27, but the latest James Bond game is already performing well. Developer IO Interactive announced(https://bsky.app/profile/007game.ioi.dk/post/3mmwmbilcci2i) yesterday that the game has surpassed one million copies sold. To be more exact, it has sold 1.5 million copies as of May 28, roughly 24 hours after it launched. The impressive launch sales pair with a positive critical reception, including an 8.75 out of 10 from us at Game Informer(https://gameinformer.com/review/007-first-light/cinematic-flair). 007 First Light is an original Bond story detailing the origins of the agent who becomes 007. The game comes from Hitman developer IO Interactive, and is available now on PS5, Xbox Series X/S, and PC. A Switch 2 version is scheduled to launch later this year. For more on 007 First Light, check out editor Charles Harte’s opinion piece(https://gameinformer.com/opinion/2026/05/26/007-first-lights-training-montage-is-one-of-the-best-tutorials-ive-ever-played) on why it has one of the best tutorial sequences he’s played. You can also read in-depth features about the game’s development by visiting our cover story hub(https://gameinformer.com/007firstlight) for the game.

Call of Duty's free-to-play version is shutting down on PS4, Xbox One
Call of Duty: Warzone will no longer be playable on PS4 and Xbox One with the launch of Modern Warfare 4 in October, Activision confirms.

All MW4 multiplayer maps, modes, weapons officially confirmed so far
Everything we know about Modern Warfare 4's multiplayer mode, including maps, modes, weapons, attachments, and more.

Call Of Duty: Modern Warfare 4 Release Date Is A Month Before GTA 6, Won’t Be On Game Pass
Activision has officially announced Call of Duty: Modern Warfare 4, and it's being released slightly earlier than some might expect. MW4 is set for launch on Friday, October 23 across PC, PlayStation 5, Xbox Series X|S, and Switch 2. That's 27 days before GTA 6 releases on November 19. For comparison, 2025's Black Ops 7 launched on November 14. An October release date for a new Call of Duty game is not unprecedented, of course, as 2024's Black Ops 6 launched on October 25. !(https://www.gamespot.com/wp-content/uploads/2026/05/Screenshot-2026-05-28-at-10.17.42-AM-1.png) Given the enormous hype and unprecedented demand for GTA 6, game companies are generally avoiding launching new titles near the game. GTA 6 is currently the only major new release set to launch on November 19(https://www.gamespot.com/articles/2026-upcoming-games-release-schedule/1100-6534941/november). Not on Game Pass Another notable development for MW4 is that it will not be available on Xbox Game Pass. As Microsoft announced previously, new Call of Duty games are no longer included with Game Pass(https://www.gamespot.com/articles/game-pass-gets-price-drop-new-call-of-duty-games-no-longer-included/1100-6539523/), and instead won't come to the subscription program for about a year. This is part of a new "windowing" strategy whereby Microsoft excludes certain key games from Game Pass at launch. MW4 will, however, be available on Nintendo Switch 2. That's notable because the Call of Duty series hasn't shown up on a Nintendo platform since 2013. MW4's development is being led by Infinity Ward, the studio that created the sub-brand. The game's campaign puts players in the boots of the rookie soldier Private Park, with the story centering on the Korean peninsula. MW4 brings back multiplayer, of course, as well as the DMZ mode.

Call Of Duty Is Finally Returning To One Hugely Popular Platform
Activision has skipped Nintendo platforms for Call of Duty for more than a decade, as the last CoD release on a Nintendo platform was a port of Call of Duty: Ghosts for Wii U in 2013. That is changing this year, though, as Infinity Ward's Call of Duty: Modern Warfare 4 will come to Switch 2 at launch on October 23(https://www.gamespot.com/articles/call-of-duty-modern-warfare-4-release-date-is-close-to-gta-6-wont-be-on-game-pass/). It'll debut that day alongside the game's other versions for PlayStation 5, Xbox Series X|S, and PC. The game is not coming to last-gen consoles. The new Call of Duty game showing up on Switch 2 is not a surprise, but instead the realization of a promise that Microsoft made years ago. https://www.youtube.com/watch?v=jLbst85USN8 In 2023, amid the FTC vs. Microsoft court case, Microsoft said it had signed(https://x.com/BradSmi/status/1629180356359495680) a “binding 10-year legal agreement to bring Call of Duty to Nintendo players.” The statement said Microsoft would launch Call of Duty on Nintendo platforms “the same day as Xbox, with full features and content parity.” 2024's Black Ops 6 and 2025's Black Ops 7 did not come to Switch 2, prompting many to wonder if Microsoft and Activision were actually going to follow through on the promise. In June 2025, Activision released a statement saying it was committed to bringing Call of Duty to Switch 2(https://www.gamespot.com/articles/call-of-duty-is-still-coming-to-switch-apparently/1100-6532276/). A report from December 2025 said Call of Duty's release on Switch 2 was imminent(https://www.gamespot.com/articles/call-of-duty-is-finally-coming-to-switch-soon-report/1100-6537145/). The Switch 2 version of Modern Warfare 4 is developed by Infinity Ward in partnership with Digital Legends. It is a native version for Switch 2. It remains to be seen if the Switch 2 edition of Modern Warfare 4 has any differences compared to the game's other editions. !(https://www.gamespot.com/wp-content/uploads/2026/05/Screenshot-2026-05-28-at-10.17.58-AM.png) While Modern Warfare 4 is coming to Switch 2, Activision has not said if the popular Call of Duty: Warzone battle royale game is coming to Switch 2. Keep checking back with GameSpot for more. Modern Warfare 4's story is centered on the Korean Peninsula, with players taking on the role of Private Park, a young Korean grunt soldier(https://www.gamespot.com/articles/call-of-duty-modern-warfare-4-puts-you-in-the-boots-of-a-grunt/) who is entering combat for the first time. The campaign is described as a "zero-to-hero" story. A familiar Modern Warfare character, Captain Price, returns in the campaign, which will take players beyond Korea to places like New York, Paris, and Mumbai. Beyond the campaign, Modern Warfare 4 brings back multiplayer(https://www.gamespot.com/articles/infinity-ward-makes-key-improvements-to-the-formula-with-call-of-duty-modern-warfare-4/), of course, with 12 brand-new 6v6 maps coming at launch. The DMZ mode returns as well. Call of Duty has a long, strange history on Nintendo platforms(https://www.gamespot.com/articles/call-of-duty-has-a-long-strange-history-on-nintendo-consoles/1100-6509800/).

The Witcher 3 Is Dropping Windows 10 Support For Its New DLC, And Fans Aren’t Happy
The Witcher 3: Wild Hunt is getting a third story expansion in 2027, more than 12 years after the game's original release. 2015 was a long, long time ago, and gaming hardware has drastically changed since-- so much so that CD Projekt Red is updating the recommended specifications for The Witcher 3, dropping Windows 10 support in the process. The Witcher 3: Songs of the Past will be skipping PlayStation 4, Xbox One, and Nintendo Switch, which makes the slight change to the minimum requirements for PC(https://support.cdprojektred.com/en/witcher-3/pc/sp-technical/issue/2973/upcoming-changes-to-minimum-requirements-for-the-witcher-3-wild-hunt) understandable. The game will still be able to run on GPUs with less than 6GB of VRAM and 12GB of RAM. The requirement for an SSD over older hard drives might be tough if you haven't upgraded yet, especially with current prices, but is likely one you would've made a while ago. What is slightly alarming is the shift towards making Windows 11 a requirement, which hasn't gone down well with the PC community. "Mandatory Windows 11? Really? Either CDPR got a fat check from MicroSlop, or they don't give a sht about players at all," reads one thread on the Witcher 3 subreddit(https://www.reddit.com/r/Witcher3/comments/1tp5i1b/soaboutnewpcrequirements/) just a few hours after the expansion announcement. Many PC gamers are still on Windows 10 for various reasons, be it improved performance over the bloated Windows 11 or the inability to upgrade given the hardware requirements for the new operating system. Although The Witcher 3 now specifies Windows 11 in its minimum requirements, this does not mean that the game won't run at all on earlier versions of the OS. Instead, as CD Projekt Red clarified later, it means that the studio won't support or test the game on Windows 10 going forward. This isn't a decision CD Projekt Red is making in a vacuum. Microsoft stopped supporting Windows 10 in late 2025, with the company ceasing security updates as it prioritises Windows 11 upgrades. Nvidia is also expected to stop releasing GPU drivers for Windows 10(https://nvidia.custhelp.com/app/answers/detail/aid/5695/~/geforce-support-plan-for-windows-10) later this year, and before the launch of Songs of the Past, which will likely have a discernible effect on the game's performance on your system. "In short, this change does not mean that the game will not run on Windows 10," a post on The Witcher 3 forums(https://forums.cdprojektred.com/index.php?threads/a-note-on-windows-10-support-from-the-player-experience-director.11142322/) concludes. "It means we cannot ensure that it will. Our goal is not to take something away from you. Our goal is to give you what is best the best way we can." CD Projekt Red says that players will be able to revert to the current version of The Witcher 3 at any point, if newer updates make the game unplayable on Windows 10. The Witcher 3: Songs of the Past is expected to launch in 2027, with more details coming later in the summer. The Best RPGs To Play In 2026 !4479954-bestrpgs2025(4).jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4479954-bestrpgs2025(4).jpg?w=1024) !4479898-4442977-avowedgtkai2.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4479898-4442977-avowedgtkai2.jpg?w=1024) !4289960-bg3.jpg(https://www.gamespot.com/wp-content/uploads/original/1745/17457013/4289960-bg3.jpg?w=1024) !4289980-bb.jpg(https://www.gamespot.com/wp-content/uploads/original/1745/17457013/4289980-bb.jpg?w=758) !4290086-ct1.jpg(https://www.gamespot.com/wp-content/uploads/original/1745/17457013/4290086-ct1.jpg?w=1024) !4490793-4479999-expeditionpromo.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4490793-4479999-expeditionpromo.jpg?w=1024) !4289983-d2.jpg(https://www.gamespot.com/wp-content/uploads/original/1745/17457013/4289983-d2.jpg?w=1024) View Images(https://www.gamespot.com/gallery/best-rpgs/2900-5272/)