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878 articlesTomb Raider: Legacy Of Atlantis Director Discusses Use of Generative AI In The Upcoming Unreal Engine 5 Remake
!Tomb Raider Legacy of Atlantis Trailer Release Date PlayStation State of Play(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/02/70686a04/tombraider02.jpg.webp) We first learned about Tomb Raider: Legacy of Atlantis last year(https://www.gameinformer.com/the-game-awards-2025/2025/12/11/tomb-raider-legacy-of-atlantis-is-a-remake-of-the-first-game-in-the), but it appeared during last week's PlayStation State of Play(https://www.gameinformer.com/round-up/2026/06/02/heres-everything-shown-during-the-june-2026-playstation-state-of-play) with a new February 12 release date(https://www.gameinformer.com/state-of-play/2026/06/02/tomb-raider-legacy-of-atlantis-gets-february-2027-release-date-in-new) and a Steam generative AI disclosure that indicates developers Crystal Dynamics and Flying Wild Hog used AI at one point, but notes that all AI assets have been "replaced or refined by humans."(https://www.gameinformer.com/opinion/2026/06/03/tomb-raider-legacy-of-atlantis-used-ai-at-one-point-but-devs-say-all-ai-assets) During Summer Game Fest 2026 media play days, we had a chance to play Tomb Raider: Legacy of Atlantis – read our hands-on preview thoughts here(https://www.gameinformer.com/preview/2026/06/11/dont-go-chasing-waterfalls) – and interview Crystal Dynamics about the game. During this interview, Game Informer senior video editor Alex Van Aken asked Crystal Dynamics' experience director for the game, Jeff Adams, about the use of generative AI. Here's what he had to say: "At Crystal Dynamics, we see AI as a tool that can help our team get to right answers faster. So, let me give you an example of what that looks like. So, say in early level development, we have an idea for an object, but we're not sure whether or not we want to take the dev time to build it. We can use a generative AI tool to help us visualize that object in the world. And if it works, we'll then move it to our traditional pipeline. From there, the team will concept it, they'll build it, and we'll make sure that all the finished content in the final game is human-crafted. It's really important for us that our team has the tools to make the highest quality experience possible. Our fans deserve nothing less than that." We followed up, asking, "And so when you drag that generative piece into the engine, does it have scripts attached to it? Or is it an environmental art tool in that procedure? What's that look like?" At this point, a PR representative stepped in to say, "I think what I'd probably say is I think we've said all we want to say about it now. Once the game comes out and everyone can see how amazing it is, we'd probably be more comfortable. I think in this early moment, I just wouldn't want us to like start talking about that." Adams concludes, "We just want to make it as easy as possible for us to make high-quality game experiences. That's really the important thing." You can watch a video version of this discussion here(https://youtube.com/shorts/JPLQkb8k0To?si=QVxhIADsFf0RAJI). Tomb Raider: Legacy of Atlantis is set to launch on PlayStation 5, Xbox Series X/S, Nintendo Switch 2, and PC next year on February 12. For more, read Game Informer's Tomb Raider: Legacy of Atlantis preview(https://www.gameinformer.com/preview/2026/06/11/dont-go-chasing-waterfalls), and then check out the latest Tomb Raider: Legacy of Atlantis trailer(https://www.gameinformer.com/state-of-play/2026/06/02/tomb-raider-legacy-of-atlantis-gets-february-2027-release-date-in-new). Does the use of generative AI in Tomb Raider: Legacy of Atlantis affect your decision to one day play the game? Let us know in the comments below!
Xbox Doubles Down On Gears Of War: E-Day Exclusivity, Saying It Was Never Discussed For PS5 Despite Evidence Pointing To Otherwise
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/07/ca5a7b7e/gow%20eday%20new%20header.jpg.webp) Ahead of the 2026 Summer Xbox Games Showcase(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/heres-everything-announced-during-the-2026-summer-xbox-games), many assumed Gears of War: E-Day(https://www.gameinformer.com/product/gears-of-war-e-day) would also be coming to PlayStation 5 alongside Xbox Series X/S and PC – prior messaging pointed toward such a release, as did the release of Gears of War: Reloaded on PS5(https://www.gameinformer.com/2025/05/05/gears-of-war-makes-its-playstation-debut-this-summer). But, during the showcase, Xbox revealed that Gears of War: E-Day would be an Xbox console exclusive(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/gears-of-war-e-day-launches-as-a-console-exclusive-on-xbox-series-xs), launching on Xbox Series X/S and PC on October 6. In the days since that announcement, a lot of confusion has arisen from the decision. The Verge reporter Tom Warren(https://x.com/tomwarren/status/2064093791481389069?s=20) and Bloomberg(https://www.bloomberg.com/news/articles/2026-06-10/xbox-plans-significant-layoffs-as-it-transforms-under-new-ceo-asha-sharma?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4MTEyNDkwOCwiZXhwIjoxNzgxNzI5NzA4LCJhcnRpY2xlSWQiOiJUR0ZPUU5LSVAzUlYwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.cjHY4m0BuOULFpdYUKt2jmNBt-PDLWE6Vy-JsYLWvwI&leadSource=uverify%20wall)have reported that sources tell them Gears of War: E-Day was, in fact, going to come to PS5, but in a somewhat last-minute decision (the timing of which has been the subject of great debate), Xbox CEO Asha Sharma(https://gameinformer.com/2026/06/11/report-xbox-preparing-for-significant-layoffs-as-new-ceo-asha-sharma-details-xbox-0) decided to make the game an Xbox console exclusive. Vice president of Xbox games marketing Aaron Greenberg responded to Warren on X(https://x.com/aarongreenberg/status/2064109955117158455?s=20), stating, "Hey Tom, I can confirm this the last-minute decision is not true. We just limited the knowledge of this news to a very small internal group. Intention was to share this news first with our players and everyone watching showcase." In that same X discussion, Warren references an official Xbox podcast with the Gears of War: E-Day key art and the PS5 logo visible at the bottom, suggesting it was perhaps set to launch on the competitor platform, as noted by Eurogamer(https://www.eurogamer.net/gears-of-war-e-day-video-taken-down-ps5-logo-exclusive). You can see it in the image from Warren below: !Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/11/8024d83b/xboxpodcast.jpg.webp) There's also the PEGI rating for Gears of War: E-Day on PS5 that went live before the showcase, as caught by Eurogamer(https://www.eurogamer.net/gears-of-war-e-day-release-platform-skipping-ps5-rumour) (though the PEGI ratings board(https://pegi.info/search-pegi?q=e-day&op=Search&age%5B%5D=&descriptor%5B%5D=&publisher=&platform%5B%5D=&releaseyear%5B%5D=&page=1&formbuildid=form-vAEgGTaBhclyr2g6hD7YYSop1rW39ws6Z3DurDjB2Ho&formid=pegisearchform) has since updated it to reflect just Xbox Series X/S and PC), as well as a Walmart listing for a PS5 version of the game, as reported by IGN(https://www.ign.com/articles/gears-of-war-e-day-ps5-placeholder-listing-appears-online-as-xbox-games-showcase-looms). Of course, PEGI and Walmart are not part of Xbox, so these listings could have just been mistakes or guesses. In a new interview with Eurogamer(https://www.eurogamer.net/gears-of-war-e-day-ps5-snub-smaller-audience-interview), however, studio heads at Gears of War: E-Day developer The Coalition(https://www.gameinformer.com/preview/2026/06/10/more-insight-into-the-coalitions-hopeful-return-to-form) indicate that the team never publicly discussed releasing the game on PlayStation 5. "We never talked about it going to PS5," studio creative director Matt Searcy told the publication. Studio brand director Nicole Fawcette added, "It was never changed." Searcy continued, "I would say that Gears as an exclusive makes a ton of sense. It's kind of an honor, and exciting, to be one of the Xbox flagship titles." So today, it's a bit of he-said, she-said. Some evidence points to a PS5 version of the game, including Giant Bomb president and co-owner Jeff Grubb saying on Bluesky(https://bsky.app/profile/grubb.wtf/post/3mnps3tzbes2b), "So yeah, there's a basically finished version of Gears for PlayStation sitting on a drive." But official Xbox messaging indicates otherwise. Nonetheless, Gears of War: E-Day will launch as an Xbox console exclusive on Xbox Series X/S and PC on October 6(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/gears-of-war-e-day-launches-as-a-console-exclusive-on-xbox-series-xs). Sources: Eurogamer(https://www.eurogamer.net/gears-of-war-e-day-ps5-snub-smaller-audience-interview), IGN(https://www.ign.com/articles/gears-of-war-e-day-ps5-placeholder-listing-appears-online-as-xbox-games-showcase-looms), The Verge(https://x.com/tomwarren/status/2064093791481389069?s=20), Bloomberg(https://www.bloomberg.com/news/articles/2026-06-10/xbox-plans-significant-layoffs-as-it-transforms-under-new-ceo-asha-sharma?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4MTEyNDkwOCwiZXhwIjoxNzgxNzI5NzA4LCJhcnRpY2xlSWQiOiJUR0ZPUU5LSVAzUlYwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.cjHY4m0BuOULFpdYUKt2jmNBt-PDLWE6Vy-JsYLWvwI&leadSource=uverify%20wall), Giant Bomb(https://bsky.app/profile/grubb.wtf/post/3mnps3tzbes2b) Where are you playing Gears of War: E-Day on launch day? Let us know in the comments below!
🎮 PlayStation, Xbox, Multi-platformHalo Trailer Was Supposed To Be At State Of Play, Then Microsoft Pulled It – Report
A Halo trailer was supposed to air during the recent PlayStation State of Play event(https://www.gamespot.com/articles/playstation-state-of-play-june-2026-all-the-biggest-announcements-and-games/), but Xbox CEO Asha Sharma and her team decided to yank it, according to a report. This potentially damaged the relationship between Xbox and PlayStation, sources told Bloomberg(https://www.bloomberg.com/news/articles/2026-06-10/xbox-plans-significant-layoffs-as-it-transforms-under-new-ceo-asha-sharma?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc4MTEyNDkwOCwiZXhwIjoxNzgxNzI5NzA4LCJhcnRpY2xlSWQiOiJUR0ZPUU5LSVAzUlYwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.cjHY4m0BuOULFpdYUKt2jmNBt-PDLWE6Vy-JsYLWvwI&leadSource=uverify%20wall). The story didn't have any further information about the Halo trailer, but it was likely a video for Halo: Campaign Evolved, which releases this July. Microsoft and Sony subsequently released a trailer for the game featuring footage captured on PlayStation 5 Pro(https://www.youtube.com/watch?v=Wn2m4Xhk2UE). Fans are theorizing that this was the trailer meant for State of Play, but that is not confirmed. https://www.youtube.com/watch?v=Wn2m4Xhk2UE In any event, Campaign Evolved represents the Halo franchise's debut on a PlayStation platform. It may also not be the last, as Microsoft previously said the future of Halo is on PlayStation(https://www.gamespot.com/articles/halo-games-will-be-on-playstation-going-forward-says-microsoft/1100-6535712/) and that Halo being on PlayStation is good for the brand and players(https://www.gamespot.com/articles/halo-on-ps5-is-a-win-for-the-future-of-halo-dev-says/1100-6535726/). Campaign Evolved is still coming to PS5 because Microsoft already committed to releasing it there, and the company has said it will honor existing agreements. However, it remains to be seen if Microsoft will release whatever Halo game comes next on PlayStation, now that Sharma is leading Xbox and has promised at least two "signature" Xbox console exclusives each year(https://news.xbox.com/en-us/2026/06/10/next-100-days-xbox-reset/). The Bloomberg report also backed up the claim that a PS5 edition of Gears of War: E-Day was in the works and planned for release until Sharma decided to cancel it(https://www.gamespot.com/articles/xbox-denies-that-gears-of-war-e-day-skipping-ps5-was-last-minute-decision-but-no-one-believes-that/). The report added that "many" Xbox employees were surprised. These details came to light as part of a wider report detailing layoffs at Xbox that are expected to come in July(https://www.gamespot.com/articles/xbox-reportedly-planning-big-layoffs-for-next-month/). It's also been reported that Microsoft might close at least one Xbox studio, but it remains to be seen which one. In a memo to staff, Sharma alluded to forthcoming changes to the Xbox studio system. "We expanded our studio system when we needed a pipeline of content to meet multiple strategies across subscription, streaming, and devices. In the process, we have found ourselves over extended as we executed on changing strategies in a landscape of more readily available content," she said. These changes are coming as Sharma takes steps to "reset the business."
🎮 PlayStation, Multi-platformYes, Resident Evil: Veronica Is A Third-Person Game
Just like (well, not just like) the original 2000 game, Resident Evil: Veronica will be played from a third-person perspective. The news was shared with GameSpot during a group Q&A session at Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/), which is also where Capcom officially announced the game to the public. The original Resident Evil: Code Veronica was also played in third-person--just like most of the older Resident Evil games--but it utilized the clunkier "tank" controls of the PlayStation originals. For Resident Evil: Veronica, GameSpot was told(https://www.gamespot.com/videos/resident-evil-veronica-what-we-learned/) the closest gameplay corollary would be the Resident Evil 2 remake(https://www.gamespot.com/articles/why-capcom-chose-to-remake-resident-evil-code-veronica/). Both games feature Claire Redfield in a playable role, and because Veronica only takes place a few months after Resident Evil 2, Claire is still not a combat expert--there will be a big focus on resource management, in classic Resident Evil fashion. Though it was not a numbered, mainline entry when the original version launched, Resident Evil: Veronica is being treated closer to one this time around. The one-word subtitle(https://www.gamespot.com/articles/how-resident-evil-veronica-is-being-treated-like-a-mainline-game/) was chosen to evoke the recent games like Requiem and Village, and as longtime fans know, much of the franchise's main story continued in Code Veronica. Resident Evil Veronica launches in 2027 for Xbox Series X|S, PlayStation 5, Switch 2, and PC.
🖥 PlayStation, PCIco and Shadow of the Colossus creator Fumito Ueda would like to see his old games on PC someday, too
Ueda's next game, Gen Atlas, is the first on PC in a 25 year directorial career.
🎮 PlayStation, Xbox, Multi-platformGears Of War: E-Day Skipping PS5 Means Reaching Fewer Players, And Microsoft Is OK With That
Gears of War: E-Day was reportedly planned for PlayStation 5, but Microsoft has opted to skip a Sony version. The decision was apparently not made at the last minute(https://www.gamespot.com/articles/xbox-denies-that-gears-of-war-e-day-skipping-ps5-was-last-minute-decision-but-no-one-believes-that/) as some suspected. In any event, the developers at The Coalition are OK with the game skipping PS5, even if it means reaching fewer players, and presumably making less money, overall. The Coalition studio creative director Matt Searcy told Eurogamer(https://www.eurogamer.net/gears-of-war-e-day-ps5-snub-smaller-audience-interview), that, "We never talked about" bringing E-Day to PS5 in the first place. That is true--the game was never even confirmed for PS5, but people suspected it would come to Sony's flagship console considering 2025's Gears of War Reloaded did and because Microsoft has been more receptive to launching its games on rival platforms in recent times. https://www.youtube.com/watch?v=hh5Swf5p4jo However, after Asha Sharma was named Xbox CEO, things seemingly changed, as Sharma began to shift back to exclusives(https://www.gamespot.com/articles/xbox-clarifies-its-exclusivity-strategy-moving-forward-wants-you-to-buy-an-xbox/) to help revive an Xbox brand that Microsoft said was languishing under the leadership of Phil Spencer and Sarah Bond(https://www.gamespot.com/articles/is-xbox-fixable/). Searcy went on to say that E-Day as an Xbox-exclusive game "makes a ton of sense," going on to say it's "an honor, and exciting" to be an exclusive next to Clockwork Revolution. The developer added that it would be "awesome" if more people got to play E-Day, "but for Xbox and PC, you've got what is out there." Art director Aryan Hanbeck, meanwhile, said, "We're not too concerned about the size of the audience. We've shipped to audiences smaller before, and there are great shooters on Xbox already." "Focus on the future" In an interview with Game Informer,(https://www.eurogamer.net/gears-of-war-e-day-ps5-snub-smaller-audience-interview) Xbox chief content officer Matt Booty addressed the exclusivity issue as well. He was asked if Microsoft is doing a disservice to fans by bringing Reloaded to PS5, getting those fans excited about Gears of War, and then making E-Day exclusive to Xbox. Booty didn't respond directly but suggested that things changed when Sharma took over as Xbox CEO. "We've had an opportunity with Asha coming in to really take a look at our strategy and, I'd say, put the focus on the future. I think that it's that focus out of which that decision came," he said. Microsoft's policy around exclusives going forward is that big, multiplayer live-service games will continue to be released on a multiplatform basis (except E-Day, which does also have multiplayer), while games that were already announced--publicly or otherwise--for platforms beyond Xbox will still come to those systems. With respect to new games, however, Booty said Microsoft is going to be "really thoughtful about what we do" for future exclusives. "I think, in general, you can look for us that when we put a date on something, we're going to put a platform on it. So that's going to be the approach. I think the thing that ties those two things together that you talked about is really a drive for that clarity," he said. "We want there to be a reason to believe and a reason to buy Xbox, and for there to be a reward for our loyal fans." For her part, Sharma recently told Fortune, "It's hard to find examples of platforms out there that don't have exclusive services and content." She added: "This is a journey for us. Our business isn't particularly healthy. We're starting by introducing 1-2 signature exclusives, and as the business is healthy, we'll look to try and do more." https://www.youtube.com/watch?v=o0hMSekk4XE E-Day and Clockwork Revolution are not timed-exclusives for Xbox, Microsoft has said, suggesting they may never come to PS5. That being said, Microsoft said Starfield was not a timed exclusive for Xbox(https://x.com/aarongreenberg/status/1432466477945294849), and then it came to PS5. As for E-Day, the new Gears of War game releases in October, and a multiplayer beta is coming ahead of launch(https://www.gamespot.com/articles/gears-of-war-e-day-open-beta-start-dates-and-how-to-get-in-early/). After playing the game at Summer Game Fest, we found it to be bigger, bolder, and more ambitious than we expected(https://www.gamespot.com/articles/gears-of-war-e-day-is-bigger-bloodier-and-more-ambitious-than-we-expected/).
🖥 PlayStation, Xbox, PCXbox 'console exclusives' are strictly about console releases, Xbox exec affirms: Games will 'still show up on all the normal places where we sell the PC version'
Some much needed clarity from Matt Booty.
🎮 PlayStation, Multi-platformPlayStation Plus Extra/Premium Games For June 2026 Revealed
Sony has revealed the latest games coming to the Game Catalog for PlayStation Plus Extra and Premium subscribers in May. All of these games will be available starting June 16: - Final Fantasy 16 - Sonic x Shadow: Generations - Kingdom Come: Deliverance - Life is Strange: Double Exposure - Farming Simulator 25 - Blades of Fire - Black Desert - Gitaroo Man This story is developing
🎮 PlayStation, Xbox, Multi-platformHalo Campaign Evolved preview: Xbox’s remake feels brand-new after 2 hours
Halo: Campaign Evolved, Xbox's big Halo 1 remake, changes just enough to feel like a brand-new game. Read Polygon's Halo preview for more.
Zany Punk Action-RPG Stupid Never Dies Gets Fall Release Window In New Gameplay Trailer
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/03/12/c7b9f31d/SNDheader.jpg.webp) Stupid Never Dies(https://www.gameinformer.com/product/stupid-never-dies) is a pop punk-inspired action-RPG, and it's one we're excited to play(https://www.gameinformer.com/preview/2026/03/12/for-stupid-never-dies-pop-punk-is-the-origin). Now, we know we'll be doing so later this year, as a new gameplay trailer has revealed it launches on PlayStation 5 and PC this fall. There's still no word on an exact date, but the nebulous "2026" has become the more defined "fall 2026," and to satiate you for now, developer GPTRACK50 has released a new trailer to showcase more of what to expect. In Stupid Never Dies, you play as Davy, the weakest zombie in the monster world, who will embark on a journey of self-discovery to master the abilities of 10 different monsters. Check it out in the Stupid Never Dies release window trailer below: As you can see, this new trailer showcases all 11 of Davy's styles: his standard Zombie form, plus Werewolf, Harpy, Golem, Vampire, Will-o'-the-Wisp, Cyclops, Snow Fairy, Merfolk, Lich, and Demon. In all of these forms, players will utilize Davy in all manner of 3D action-RPG combat arenas. "Davy is not only considered the weakest among zombies – the lowest-ranked creatures in the monster world – but is also known as a complete coward," a press release reads. "His goal is simple: to revive Julia, the frozen woman he fell in love with at first sight, and finally take her on a date. As Davy's feelings for Julia intertwine with the motivations of his eccentric companions, the story gradually unfolds into an adventure where they must confront a common enemy together." Stupid Never Dies will launch sometime this fall on PlayStation 5 and PC. In the meantime, read Game Informer's recent preview of the game(https://www.gameinformer.com/preview/2026/03/12/for-stupid-never-dies-pop-punk-is-the-origin) to find out why we're excited for more of it. What do you think of this latest look at Stupid Never Dies? Let us know in the comments below!
Wo Long: Fallen Dynasty Complete Edition Hits Nintendo Switch 2 This September
!Wo Long Fallen Dynasty Complete Edition Nintendo Switch Announcement Trailer September 3 Release Date(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/10/787ab619/wolongcompleteeditionkeyart.jpg.webp) Wo Long: Fallen Dynasty(https://www.gameinformer.com/product/wo-long-fallen-dynasty) is a Soulslike action game from Team Ninja, the studio behind the Nioh(https://gameinformer.com/href) series, set during China's Three Kingdoms era, and it's a great time(https://www.gameinformer.com/review/wo-long-fallen-dynasty/razor-sharp). Team Ninja recently announced that a sequel, Wo Long 2: Wings of Ember,(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/wo-long-is-getting-a-sequel-with-wings-of-ember) is due out on PlayStation 5, Xbox Series X/S, and Nintendo Switch 2 in 2027, but ahead of that, you can hop into the upcoming Switch 2 port of the first game this September. Wo Long: Fallen Dynasty launched on PlayStation, Xbox, and PC back in 2023 and has since surpassed 5 million players to date (selling 1 million copies in the process). The Complete Edition hit those platforms in 2024 and will now bring the base game, all three major DLCs – Battle of Zhongyuan, Conqueror of Jiangdon, and Upheaval in Jingxiang – and new endgame content to the Switch 2 on September 3. Check it out in the Wo Long: Fallen Dynasty Complete Edition Switch 2 announcement trailer below: The new endgame content, which is also coming to all platforms, is called The Thousand-Mile Journey and lets players enjoy additional scenarios featuring characters from the armies of Cao Cao, Sun Ce, and Liu Bei, alongside extra weapon types such as cestuses, long swords, and whips. Team Ninja says enhancements in this edition of the game include new difficulties, new stages, new Divine Beasts, and more challenging difficulty functions. It will also feature previously released collaboration DLC, adding equipment and stages from Nioh 2, Naraka: Bladepoint, and Lies of P. Plus, three in-game items included in the game's initial launch – Baihu Armor, Zhuque Armor, and Qinglong Armor – will be available in the Switch 2 launch edition, too. Finally, Switch 2 players will get the exclusive Xuanwu Armor set. Wo Long: Fallen Dynasty Complete Edition hits Nintendo Switch 2 on September 3. In the meantime, read Game Informer's Wo Long: Fallen Dynasty review(https://www.gameinformer.com/review/wo-long-fallen-dynasty/razor-sharp), and then check out the reveal trailer for Wo Long 2: Wings of Ember(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/wo-long-is-getting-a-sequel-with-wings-of-ember) after that. Have you played Wo Long: Fallen Dynasty? Let us know your thoughts on it in the comments below! !(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/d26fb49c/wolongcompleteeditionscreenshot5.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/689733ff/wolongcompleteeditionscreenshot1.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/37712669/wolongcompleteeditionscreenshot2.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/81b21f85/wolongcompleteeditionscreenshot4.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/b3195ee3/wolongcompleteeditionscreenshot3.jpg.webp)
🎮 PlayStation, Multi-platformDengeki Daisy anime officially confirmed by Aniplex and Studio Deen with 2027 release
Dengeki Daisy returns to the spotlight with a brand-new anime adaptation scheduled for 2027