Latest Playstation Game News & Updates
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🖥 PlayStation, Xbox, Mobile, VR, PCAll seeds in Grow a Garden 2
!(https://assetsio.gnwcdn.com/grow-a-garden-2-seeds.jpg?width=690&quality=85&format=jpg&auto=webp) Seeds are among the most important items you'll pick up in Grow a Garden 2. You'll need plenty of seeds in GaG 2 to not only start growing plants, but also to start earning as much in-game cash as possible. Not all seeds are created equal though, and the rarest ones will help you bag the greatest amount of cash when it comes round to harvesting. If you're not sure where to start, then our guide on all seeds in Grow a Garden 2 is here to help you out. We've rounded up every seed in GaG 2 below, including how many Sheckles it will cost you from the Seeds Shop, and we also explain what your chances are if you try your luck opening a Ghost Pepper seed pack. Read more(https://www.rockpapershotgun.com/grow-a-garden-2-seeds)
🖥 PlayStation, Xbox, Mobile, VR, PCWhat do Gnomes do in Grow A Garden 2?
!(https://assetsio.gnwcdn.com/gag2-gnome-gear.jpg?width=690&quality=85&format=jpg&auto=webp) Looking through Grow A Garden 2's Gear shop, you'll come across a suspicious character in the list of useable items: a Gnome. This mischievous red-eyed miscreant may seem like a menace, but he's actually a little saint. By placing him down, he'll act as a deterrent to any late-night visitors trying to yoink your best crops. If you want to know what exactly he does and how best to use him, we've put together a guide on how to use Gnomes in Grow A Garden 2, so you can keep your crops safe and make a mechanical new pal in the process. Read more(https://www.rockpapershotgun.com/grow-a-garden-2-gnomes)
🖥 PlayStation, PCThe DualSense can still drift, but Sony may be exploring magnetic tech for shape-shifting buttons in whatever comes next
Worth a poke.
🖥 PlayStation, Xbox, Mobile, VR, PCAnime Squadron codes
!(https://assetsio.gnwcdn.com/anime-squadron-0.webp?width=690&quality=85&format=jpg&auto=webp) Anime Squadron is a Roblox(https://www.rockpapershotgun.com/games/roblox) tower defense game that’s packed with rare anime characters to collect. After summoning your dream team, you’ll upgrade their traits, take on quests, and work your way through challenging tower defense battles. Read more(https://www.rockpapershotgun.com/roblox-anime-squadron-codes)
🎮 PlayStation, Xbox, Multi-platformWeeks After Launching A Great Game On Game Pass, Dev Lays Off Its Staff
Late last month, Kwalee Labs launched its first-person horror shooter Luna Abyss(https://www.gamespot.com/games/luna-abyss/) on Xbox Series X|S, PlayStation 5, and PC. But not even a day-one Game Pass release was apparently enough to save the jobs of the team that made Luna Abyss. Kwalee Labs CEO and production director Hollie Emery announced on her LinkedIn page(https://www.linkedin.com/posts/hollie-emery-074a625bhey-folks-i-have-some-sad-news-from-the-share-7472658276480946177-QHk2/) that she and the other eight members of Luna Abyss's development team were laid off earlier this week for undisclosed reasons. "Unfortunately as of yesterday, the entire team has been made redundant; a decision that was completely outside of our control," wrote Emery. "As a result, the entire team are available for work as of today." Emery also stated that she and the rest of her team were "enamoured by the love and support it received both by our industry and critically by journalists and media. Whilst we faced many challenges along the way, it has been the highlight of our careers--and we are incredibly proud that it has finally seen the light of day." According GameSpot's sister site Metacritic(https://www.metacritic.com/game/luna-abyss/), Luna Abyss had an 81% score and was largely received well by critics. While the title's Game Pass numbers aren't available, its peak concurrent players on Steam(https://steamdb.info/app/1933000/charts/) was 18,597 near launch. However, its most recent 24-hour peak was only 310 players, which marks a dramatic drop-off. Luna Abyss puts players in control of Fawkes, a woman who has been imprisoned on a moon called Luna and tasked to excavate and explore the deep passages beneath the surface while monitored by her A.I. prison guard, Aylin. As Fawkes uncovers the secrets of Luna, she's forced to fight for her life against cosmic horrors that defy description. Presumably Luna Abyss will remain available on its current platforms. The layoffs of Kwalee Labs' developers comes at a time when even prominent first-party studios at Xbox are currently negotiating with Microsoft(https://www.gamespot.com/articles/double-fine-ninja-theory-and-more-reportedly-trying-to-spin-off-from-xbox-game-studios/) to avoid being shut down. The final fate of those studios is currently unclear.
🎮 PlayStation, Multi-platformGuild Wars 3 Won’t Have “Hidden” Subscriptions Like Battle Passes
Guild Wars 3(https://www.gamespot.com/articles/guild-wars-3-is-real-and-its-coming-to-ps5-and-pc/), the next MMORPG from developer ArenaNet, won't have a paid subscription, and it won't include battle passes or other paid seasonal systems, either. In a blog post(https://store.steampowered.com/app/4743930/GuildWars3/), studio head Colin Johanson outlined the core pillars ArenaNet is focused on when it comes to creating the third entry in the Guild Wars franchise, freshly announced as part of Summer Games Fest 2026(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/). One of those key pillars is something that has been a main focus of every Guild Wars title--no subscription fee, one of the key ways Guild Wars has always set itself apart from other MMOs. "When Guild Wars launched in 2005, that wasn't the norm," Johanson said. "Subscription fees were a core part of the MMO model. Choosing not to have one wasn't just a pricing decision; it was a statement about accessibility and long-term value. We carried that forward into Guild Wars 2, and it remains just as important today." https://www.youtube.com/watch?v=ITPzxITngqA How Guild Wars 3 will differ is that it won't feature any kind of subscription. Johanson said subscriptions in many live-service games or MMOs have evolved to be "hidden" inside "optional packages that obfuscates the subscription from the player." He described things like paid battle passes and seasonal reward tracks as systems that are effectively a subscription in a new form. "When we say Guild Wars 3 won't have a subscription fee, we mean it," Johanson said. "No monthly fees and no battle pass subscription fees. Just buy the game and play when you want. If we earn your trust and you feel we're delivering experiences you love, we'll have expansions and other things you can buy from us if you think they're worth the investment." Johanson also made clear Guild Wars 3 won't feature any pay-to-win elements. Players will, however, be able to spend money to gain "visual distinction and offer more ways to express themselves." Additionally, Johanson said players will be able to spend money on account-related services and time-saving convenience items, but that those who spend money will never have "an unfair advantage over players who spend time." Other key areas ArenaNet is focusing on for Guild Wars 3 includes respecting the time and investment of players, as Johanson said the team knows there are more choices when it comes to what to play than ever before. The team wants to create a "new take on the MMO" that doesn't feel like a second job, as many MMOs are often described, and can be enjoyed regardless if someone is playing every day or only a few hours a week. As for what Guild Wars 3 will actually play like, Johanson is keeping details vague for now, but said it will fall somewhere in between Guild Wars and Guild Wars 2. He said the team is asking, "What does the next evolution of an MMO look like right now?" in a time when the line between MMO and live-service games continue to be blurred. The answer ArenaNet came up with is for Guild Wars 3 to be smaller scale compared to the "giant-scale experiences" found in Guild Wars 2 but larger than the mostly instanced content of the original Guild Wars. "Guild Wars 3 lands near the middle of the MMO spectrum, which supports the goals we have for our movement and combat systems," Johanson said. "While it fits the definition of an MMORPG significantly more than Guild Wars Reforged does, it doesn't try to replicate the large-scale gameplay pillars that so uniquely define Guild Wars 2." Not much else is currently known about Guild Wars 3, though a beta is set for Fall 2027. It's slated to release on both PC and PlayStation 5. Those interested in being among the first to take the game for a spin can sign up on the game's official website(https://www.guildwars3.com/en/).
PS5 Pro Is Likely The Best Place To Play Halo: Campaign Evolved
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/09/1ff4a57e/halo06.jpg.webp) One of the major headlines coming off the reveal of Halo: Campaign Evolved was that, for the first time ever, Master Chief and the Halo franchise are coming to PlayStation(https://www.gameinformer.com/2025/10/24/halo-campaign-evolved-coming-to-ps5-xbox-and-pc-remakes-halo-1s-story-with-new-content). While that was enough to garner attention for the 25th-anniversary project, when I was at Halo Studios in May for our current issue's cover story(https://gameinformer.com/cover-reveal/2026/06/16/cover-reveal-halo-campaign-evolved), we got on the topic of what PlayStation fans can expect when Halo: Campaign Evolved finally arrives on Sony's platform in July. “Halo has traditionally been a one-console franchise all the way back to its origins,” game director Greg Hermann told us in October. “We’ve seen in the past few years with Master Chief Collection or Infinite that we’ve expanded onto PC, and then really started to understand what it meant for us to do cross-platform development, and then what crossplay meant in some of these circumstances. Moving onto PlayStation was just a natural evolution of that. We were building on a lot of foundation work that Unreal Engine provides for us, but it really wasn’t too foreign to us to add another platform and make sure we budgeted across development timelines, ensuring that everybody gets a premium experience for their device.” With that mentality, loyal PlayStation players will finally have the chance to experience the foundational shooter through this remake, complete with crossplay and cross-progression, in case they want to play the remake's four-player co-op with some of their friends over on the Xbox side of the fence. However, it may feel like sacrilege to suggest that a PlayStation console might be the best place to play a Halo game, but after going over the PS5 Pro enhancements, it sure sounds like PS5 Pro will be the best place to play Halo: Campaign Evolved. The PS5 Pro edition of Halo: Campaign Evolved uses PlayStation Spectral Super Resolution, SSD optimization, faster loading, 3D audio, and DualSense-exclusive features, leading me to believe that even Microsoft's Xbox Series X will have a hard time keeping up with the experience on PS5 Pro. !Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/08/9fe125e1/halo6.jpg.webp) When I ask Halo Studios, they decline to directly say that PlayStation 5 Pro is the best place to play Halo: Campaign Evolved, but it seems relatively clear. However, with the most recent Xbox Showcase, the platform holder is poised to roll back its recent stance on bringing some of its franchises to other platforms(https://gameinformer.com/2026/06/11/xbox-doubles-down-on-gears-of-war-e-day-exclusivity-saying-it-was-never-discussed-for), beginning with Gears of War: E-Day(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/gears-of-war-e-day-launches-as-a-console-exclusive-on-xbox-series-xs) and Clockwork Revolution(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/clockwork-revolution-coming-in-2027-as-xbox-console-exclusive). As Xbox's flagship franchise since its inception, it would be unsurprising to see future Halo games join those titles, but that remains to be seen. For now, Halo: Campaign Evolved is set to arrive on PlayStation 5, Xbox Series X/S, and PC on July 28. To learn more about Halo: Campaign Evolved, subscribers can check out our cover story(https://gameinformer.com/feature/2026/06/16/the-next-evolution). To learn more about Microsoft's current strategy, read our conversation with Xbox chief creative officer and former head of Xbox Game Studios Matt Booty here(https://www.gameinformer.com/interview/2026/06/10/xboxs-matt-booty-talks-bringing-back-exclusivity-lessons-learned-and-the).
🎮 PlayStation, Multi-platformSony Files Patent Application For Controller With Buttons That Harden Around Your Finger
As we creep closer to another generation of PlayStation consoles, Sony is exploring potential additions to its controllers that could set it apart in a similar way to the DualSense with the PlayStation 5. According to a new patent, that could include buttons that harden, or soften, according to what is happening on screen. The patent application, which was filed in November 2024 with the World Intellectual Property Organization(https://patentscope.wipo.int/search/en/detail.jsf?docId=WO2026110304&cid=P12-MPXZ4A-31241-1) (WIPO) and published in May earlier this year (and found by Cheat Happens(https://www.cheathappens.com/sonypatentsplayStationcontrollerbuttons.asp)), details several different ways that buttons on a controller can have their physical properties changed. In one, the controller makes use a magneto-viscoelastic elastomer that alters how much force is required to push a button based on surrounding magnets. Another approach includes utilising fluid-filled membranes for the same effect, but you can probably imagine why this might not be a great idea for a controller's longevity. !(https://www.gamespot.com/wp-content/uploads/2026/06/VOQc7KlCksiG-j3DjHpyT155uKJvaX7-o-TsOxNXjlTXHBngUTIYqc5QfHs77.png?w=724) One design showing a button harden around a player's finger. The patent goes on to describe an alternative button effect where a player's finger can sink into it, before it hardens up around the finger afterwards. This is probably the strangest of the solutions, but could be used to simulate several scenarios where your character is stuck and requires more force to move or release. Whether you want your controller biting you is entirely subjective, however. Experiments like these are what ultimately led to the current DualSense controller, which makes good use of adaptive triggers to simulate various context-sensitive actions, such as alternative fire modes in Saros or the tension of a web swing in Spider-Man 2. With Sony expected to release a new PlayStation in either 2028 or 2029, patents such as these could give an indication of what might be included in the eventual DualSense successor. But, like several patents before it, its filing does not in any way mean that Sony will follow through with its designs.
🎮 PlayStation, Nintendo Switch, Xbox, Multi-platformThe Adventures of Elliot: The Millennium Tales release time in your time zone
Here's when The Adventures of Elliot releases in your time zone and the preorder bonuses you receive from the new Square Enix action 2D-HD RPG.
🖥 PlayStation, Xbox, Mobile, VR, PCGrow A Garden 2: Pet Tier List
!(https://assetsio.gnwcdn.com/gag2-robin-header.jpg?width=690&quality=85&format=jpg&auto=webp) With Grow A Garden 2 officially here, it's time to start optimising your ultimate garden. Part of that includes wrangling in an entourage of animal friends to do your bidding for you, wielding their abilities to speed up harvesting crops, protecting your farm from attacking forces and boosting plant growth. But you can only have up to five of these little wonders in your squad at any given time, so which are the best pets? Below, we've assembled a full tier list of every pet in Grow A Garden 2, ranking them based on how useful their abilities are. Read more(https://www.rockpapershotgun.com/grow-a-garden-2-pet-tier-list)
Clive Barker’s Hellraiser: Revival Has A New Trailer And October Launch Date
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/16/d271c783/cb-hellraiser-revival-2.jpg.webp) Clive Barker’s Hellraiser: Revival is set to help kick off the Halloween season thanks to the reveal of its launch date. The survival horror adventure set in the popular Hellraiser universe is coming on October 8. The single-player first-person adventure features an original story, with players controlling Aidan as he must rescue his girlfriend from the hellish Labyrinth. Naturally, the infamous Pinhead is front and center, with original actor Doug Bradley reprising the role. Gameplay sees Aidan wielding guns and supernatural abilities such as pyrokinesis, telekinesis, and Hell Chains to battle supernatural threats. Check out the game’s latest trailer below. Clive Barker’s Hellraiser: Revival is developed by Saber Interactive and Boss Team Games. It will launch on PlayStation 5, Xbox Series X/S, and PC.
🖥 PlayStation, PCDualSense PC gamers have been vindicated at last, as haptic support is finally here—though no thanks to Sony
Power in your hands.