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🎮 Multi-platformFinal Fantasy 7 Revelation: 22 New Screenshots Showcasing Its World, Combat, And More
It's hard to believe, but after almost a decade, the Unknown Journey will conclude in Final Fantasy Revelation(https://www.gamespot.com/articles/final-fantasy-7-revelation-gets-its-first-trailer-at-summer-game-fest/) next year. Officially shown off at Summer Game Fest Live(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/) this week, Revelation is shaping up to be an exciting conclusion to the Final Fantasy 7 Remake saga, as well as a good-looking game on top of that. That's hardly surprising, considering just how well-crafted Final Fantasy 7 Remake and Rebirth were on a graphical level, and if you don't believe us, then check out 22 new screenshots below of Revelation. While the trailer and recent gameplay preview did a fine job at showing what the game looks like in action, these in-game screens allow you to really soak up the small details of the threequel, ranging from delicate particle effects in the air to stylish combat effects when Cloud and his companions jump into battle. !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots1.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots2.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots3.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots4.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots5.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots6.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots7.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots8.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots9.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots10.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots11.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots12.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots13.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots14.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots15.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots16.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots17.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots18.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots19.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots20.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots21.jpg?w=1024) !(https://www.gamespot.com/wp-content/uploads/2026/06/FFVIIRevelationJuneScreenshots22.jpg?w=1024) Additionally, they provide a closer look at the series big bad Sephiroth--now voiced by Critical Role's Tyler Willingham(https://www.gamespot.com/articles/theres-one-big-change-to-sephiroth-in-final-fantasy-7-revelation/)--the two FITS revealed so far for Cloud and Tifa, and the new playable characters Cid Highwind and Vincent Valentine. Kaiju fans can even take a closer look at how the iconic weapons of classic Final Fantasy 7 have been reimagined for Revelation, including the Godzilla-sized Diamond weapon that merges from the ocean as the planet activates its last line of defense against an incoming meteor attack from Sephiroth. Finally, you can gaze upon the key art for Final Fantasy 7 Revelation: !(https://www.gamespot.com/wp-content/uploads/2026/06/FF7-Revelation-key-art.jpg?w=819) The gang is all here. You'll have to wait until 2027 to start taking your own snapshots in Final Fantasy 7 Revelation, but you'll have more options for which console you play it on. After the previous two games were timed exclusives for PS4 and PS5, Square Enix has gone for a multiplatform release that includes PC, Xbox Series X|S, and Switch 2 on launch day. In more Final Fantasy 7 Revelation news, minigames will be more optional(https://www.gamespot.com/articles/final-fantasy-7-revelation-wants-minigames-to-feel-like-a-choice-again/), and the new FITS system(https://www.gamespot.com/articles/final-fantasy-7-revelations-new-fits-system-lets-you-turn-cloud-into-a-black-mage/) will allow for some wild character loadouts.
🎮 Multi-platformHalloween: The Game’s Scary New Story Trailer Shows Michael Myers Finding His Mask And Knife
A new trailer for Halloween: The Game premiered today at the Future Games Show, and it's terrifying. The new trailer focuses on the game's single-player mode, in which players take on the role of Michael Myers as they set out to terrorize the people of Haddonfield(https://halloweenmovie.fandom.com/wiki/Haddonfield,Illinois). The game's campaign invites players to live out the story of how Michael Myers escaped from the Smith's Grove Sanitarium and the brutality that followed. "Unlike the film’s protagonists, who desperately attempt to survive an encounter with The Shape, Halloween: The Game encourages players to embody pure evil and commit the horrors that occurred on Halloween Night in 1978 firsthand," reads a line from the game's description. Check out the trailer below. https://www.youtube.com/watch?v=563lX1ehHs The game's story plays out through six chapters, one of which tells the story of how Myers came to acquire his now-iconic outfit and his kitchen knife. You can get a glimpse of this in the new trailer. Halloween: The Game also has a multiplayer mode in which one player takes on the role of Myers and the other four are trying to survive. Additionally, developer Illfonic announced that digital preorders for Halloween: The Game are available starting today, June 6. The standard edition is $40 and the deluxe edition is $60. The deluxe edition includes the Phantom Michael Myers skin and four-day early access to the game, starting on September 4. The game unlocks for everyone else on September 8. Halloween: The Game is coming to PC, PS5, and Xbox Series X|S.
🎮 Multi-platformThe Alters Last Variable DLC revealed with a 20-hour campaign
11 Bit Studios announced The Alters Last Variable during the Future Games Show on Saturday. It will have a brand-new 20-hour campaign and new alters.
🖥 PC, Multi-platformVampire Survivors Studio Is Expanding In A Big Way, Starting With An “Evil Twin” DLC
Vampire Survivors(https://www.gamespot.com/games/vampire-survivors/) developer Poncle Games had some big news to share at the Future Games Show Summer Showcase, starting with the announcement of a new chapter for its hit game. Called Legacy of the Bloodmoon, this new expansion will be released later in the Summer season, and Poncle has described it as an "evil twin" to the previously released Legacy of the Moonspell add-on. The new DLC adds 10 new characters, 16 new weapons and evolutions, a new extra-large stage, and more music tracks. Legacy of the Moonspell will also be expanded with new content and will be available at a reduced price, and an upcoming patch adds a new stage, characters, weapons, and Darkanas. Rolling out to PC via Steam first, it'll go live for other platforms at a later date, Poncle says. The other big news was the formation of Survivaton, a new label at Poncle dedicated to its Survivors-like projects, and a Japan branch of the studio. Short for "survive a ton," the label focuses on internal projects built on the foundation of Vampire Survivors, including collaborations like Warhammer 40,000: Survivors. "Each project will aim to introduce major gameplay changes, content expansions, or genre twists exploring ideas substantial enough to stand as their own games," Poncle said. Lastly, Poncle Japan will oversee local development initiatives and strategic partnerships across the region, serving as a bridge between Poncle's global operations and Japanese players, creators, and industry partners under the guidance of studio head Sawaki Takeyasu. Since its launch a few years ago, Vampire Survivors has become a massive success story in games. The early-access PC release became a huge hit thanks to its easy-to-learn gameplay and deep systems, growing with new expansions, and even crossing over with popular Konami IP like Contra and Castlevania(https://www.gamespot.com/articles/castlevania-as-a-vampire-survivors-metroidvania-would-make-so-much-sense-poncle-says/1100-6536381/). Earlier this year, Poncle released Vampire Crawlers(https://www.gamespot.com/reviews/vampire-crawlers-review-pixel-perfect-pandemonium/1900-6418483/), a survivor-like spin on roguelike deckbuilders that was also well received by players and critics.
Poncle Reveals Vampire Survivors: Legacy Of The Bloodmoon Expansion, New Japanese Studio Led By DMC Artist, And More
!Poncle Japan Survivaton Vampire Survivors Legacy of the Bloodmoon Crawlers(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/04/63b8fc4f/Vampire%20Survivors.jpg.webp) Developer-publisher Poncle released Vampire Survivors(https://www.gameinformer.com/product/vampire-survivors) back in 2022, and since then, the studio has continued to expand with new games like this year's Vampire Crawlers(https://www.gameinformer.com/product/vampire-crawlers), expansions for existing games, and more. Now, Poncle is ready for the next stage of its growth as it has announced a new Vampire Survivors expansion, the creation of a Japan-based studio led by a lead Devil May Cry artist, and a brand new label to continue expanding its Vampire Survivors universe of games. The developer revealed all of this news during today's Future Games Show Summer Showcase, leading with the upcoming Legacy of the Bloodmoon expansion for Vampire Survivors, the game that started it all. This expansion coincides with Vampire Survivors' new name – Vampire Survivors – First Survivaton – and is being described as the "evil twin" to the Legacy of the Moonspell expansion. Legacy of the Bloodmoon is expected to launch this Summer on PlayStation, Xbox, Nintendo Switch, PC, and mobile platforms (basically everywhere Vampire Survivors is playable). It will include 10 new characters, more than 16 weapons and evolutions, a new XL stage, and eight new music tracks. You might notice a strange word in that paragraph above – "Survivaton." That's the name of Poncle's new label that will encompass any and all of its "Survivors-like projects," according to a press release, and is short for "survive a ton." Sure thing. "The label encompasses internally developed games that build on the foundation of the studio's flagship title, Vampire Survivors, in collaboration with selected content partners," the press release continues. "Each project will aim to introduce major gameplay changes, content expansions, or genre twists exploring ideas substantial enough to stand as their own games." To celebrate the occasion, Poncle is releasing the free 1.15 Update Patch on Steam today for Vampire Survivors, and it includes a new stage, new characters, new weapons, and new Darkanas – the patch will hit other platforms by the end of the month. Plus, a Nintendo Switch 2 version of Vampire Survivors is on the way, though there's no release date just yet. The final big piece of today's Poncle update is Poncle Japan, a newly created Japan-based studio headed by Devil May Cry artist Sawaki Takeyasu. Poncle Japan will oversee local development initiatives and strategic partnerships across the country, and "the team will serve as a bridge between Poncle's global operatives and Japanese players, creators, and industry partners, ensuring the studio's games and initiatives resonate with local audiences while helping identify new opportunities for growth and collaboration," according to the press release. For more, read Game Informer's reviews for Vampire Survivors(https://www.gameinformer.com/review/vampire-survivors/single-stick-masterpiece) and Vampire Crawlers(https://www.gameinformer.com/review/vampire-crawlers/dazzling-dungeons). How do you feel about all of these Poncle announcements? Let us know in the comments below!
Free Blasphemous 2 DLC Called The Third Sin Just Shadow Dropped During The Future Games Show
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/06/a25d5268/Third%20Sin%20Key%20Art.jpg.webp) Blasphemous 2, a great indie game fueled by inspiration from Castlevania and Bloodborne, came out almost three years ago, but its developers at The Game Kitchen aren't finished with it quite yet. Revealed at today's Future Games Show, the gothic platformer is getting free DLC, and it's out right now. Dubbed "The Third Sin," this content adds a new area to the map to explore and battle through, along with a new weapon, outfits, music, and more. The following excerpt, shared via a press release, has a full breakdown of what to expect: Blasphemous II: The Third Sin challenges players to explore and overcome a part of Cvstodia that once served as a refuge for the nobles, until The Miracle wrought devastation within the castle walls. Set across the fortress’s meandering halls, twisting towers, cavernous library, and dank crypt, the expansion also features a gallery allowing players to replay previous bosses, and introduces a new gameplay experience in the form of three Familiars - magical entities that accompany The Penitent One, supporting them in both combat and exploration. Added to the player’s armoury is a new weapon, a blade-tipped whip, enhancing The Penitent One’s move set with a series of standard and special attacks to vanquish foes into dust. Blasphemous II: The Third Sin also includes new prayers, unlockable outfits, five new achievements/trophies, and an additional six music tracks by series composer Carlos Viola to further immerse players into the castle’s uneasy ambience. For more Blasphemous 2, check out our review of the game(https://gameinformer.com/review/blasphemous-2/absolution), where we said, "Blasphemous 2 takes inspiration from those that came before it, but by intertwining a gorgeous art style, enticing exploration, and rewarding combat, it rises above the horde of Castlevania-inspired action titles." For more Summer Game Fest, check out Game Informer's SGF coverage hub(https://gameinformer.com/sgf).
🎮 Multi-platformScary Movie 3 director David Zucker weighs in on the backlash he faced from the Wayans Brothers
An interview with David Zucker about his entries onto the scary movie franchise, his thoughts on the new one and The Naked Gun reboot
🎮 Multi-platformHitman Classic Trilogy Remasters Are Coming, See The Improved Graphics
While fans await the next mainline Hitman game, IO Interactive and Saber Interactive have announced that the original three games in the series are being remastered in a bundle called the Hitman Classic Trilogy Remastered. Specifically, Hitman: Codename 47, Hitman 2: Silent Assassin, and Hitman: Contracts are included in the bundle. https://www.youtube.com/watch?v=4DnU7QV0Oi8 The game's have been "painstakingly rebuilt," according to the official announcement. The new versions of the original games include "upgraded character models, enhanced environments, and high-resolution textures." The remaster bundle also includes the ability to toggle between classic and updated graphics and a photo mode. !(https://www.gamespot.com/wp-content/uploads/2026/06/hitman.jpg?w=1024) An example of the improved graphics. The Hitman Classic Trilogy Remastered bundle releases in 2027. It's coming to PC, Xbox Series X|S, and PlayStation 5. It's just the latest project from Saber, as the company is also working on Jurassic Park: Survival, Stuntman: Hollywood, and a new John Wick game. IO Interactive's latest release, meanwhile, was the popular James Bond game 007: First Light. The studio is eyeing multiple sequels(https://www.gamespot.com/articles/007-first-light-ending-teases-a-sequel/), and has also pledged to return to Hitman someday(https://www.gamespot.com/articles/the-hitman-franchise-will-continue-io-interactive-confirms/1100-6536595/). In other Hitman news, IO Interactive announced at Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/) that the latest Elusive Target for Hitman: World of Assassination is the rapper Wiz Khalifa. The mission is available now through July 5. Additionally, World of Assassination got a new update this week that added the "World Champions" DLC, which is themed around the World Cup.
🎮 Multi-platformFinal Fantasy 7 Revelation’s New FITS System Lets You Turn Cloud Into A Black Mage
When the Unknown Journey continues in Final Fantasy 7 Revelation(https://www.gamespot.com/articles/final-fantasy-7-revelation-gets-its-first-trailer-at-summer-game-fest/), Cloud and his companions are going to embark on it while debuting some fashionable new combat gear. Revelation introduces a new gameplay mechanic called FITS (Function Integrated Tactical Suitware), which is inspired by the jobs system of classic Final Fantasy games. Using new suits, Cloud and the rest of the cast can wield new skills in battle that you might not normally associate with them. Each character in Revelations has four FITS, and when they don one of these suits, they'll gain new skills while retaining their core stats. So far, Square Enix has shown off the Warrior (enhanced offensive abilities) and Black Mage (spell-focused combat) FITS suits, and series director Naoki Hamaguchi revealed a few more details on how this new gameplay mechanic was developed for Revelation. "This was in discussions with Teruki Endo (Revelation's battle director)," Hamaguchi said to GameSpot (via a translator). "And when we were discussing what kind of combat system we wanted for the third title, we do think that completely omitting something and putting in something entirely new may not sit well, or it may not be fun for players who have really enjoyed the prior combat systems leading up to this title." https://www.youtube.com/watch?v=bZ3KTw0ow1M "From really early on, we didn't want to decide on building upon the existing foundation, but evolving on what we have currently created. We looked at characters like Cloud, characters that have a certain characteristic that the players are aware of. And then usually, we'll look to customize those abilities by adding Materia and such, but for Revelation, we really wanted the ability to customize and be able to play a character--as a player wishes--to be a large part of the game. And that would make the experience much more fun as well." "So in that way, the job system is included for players who want to be able to take a character like Cloud--for example, you may think of him as a warrior type--but he might not be able to be a black mage on top of that. With his action abilities in battle, that unleashes other possibilities." In other Final Fantasy 7 Revelation news coming out of Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/), Sephiroth has a new voice actor(https://www.gamespot.com/articles/theres-one-big-change-to-sephiroth-in-final-fantasy-7-revelation/), and minigames won't be tied(https://www.gamespot.com/articles/final-fantasy-7-revelation-wants-minigames-to-feel-like-a-choice-again/) to crucial character development or items in the threequel. Final Fantasy Revelation launches in 2027 for PC, PS5, Xbox Series X|S, and Switch 2.
🎮 PlayStation, Multi-platformFinal Fantasy Revelation Is A Definitive Conclusion, But Could Make Way For Side Stories In The Future
Final Fantasy Revelation(https://www.gamespot.com/articles/final-fantasy-7-revelation-gets-its-first-trailer-at-summer-game-fest/) is the third game in the remake trilogy that kicked off with Final Fantasy Remake back in 2020, promising to conclude the epic tale that has been significantly added compared to its PlayStation original. But with Revelation capping off Cloud and company's adventure, is there space for more stories within this universe? That's a question GameSpot posed to Final Fantasy Revelation director Naoki Hamaguchi, who confirmed that Revelation will definitively conclude the story. However, he did leave the door open to more character-specific stories in the future. "So in terms of the Final Fantasy Remake series itself, it does conclude with Revelation," explained Hamaguchi via a translator. "We have had a lot of voices from fans wanting to explore the stories, or side stories, of other characters and other parts of the story as well. That is something that is interesting." It doesn't seem, however, that those are projects that Hamaguchi and his team have actively started working on. "We did want to bring the third conclusion that everyone has been waiting for as soon as possible, so we really focused our efforts on bringing Revelation as soon as we could," he concluded. https://www.youtube.com/watch?v=fEhujmFOBDE&embedsreferringeuri=https%3A%2F%2Fwww.gamespot.com%2F An expansive side story is something that Hamaguchi explored with Final Fantasy Intergrade, which featured an entirely new chapter focused exclusively on Yuffie and how she would eventually join the party in Final Fantasy Rebirth. The second entry in the series never received any similar DLC in order for the team to focus on fast-tracking Revelation, but with it behind them it would be great to see additional chapters focused on other members of the growing party. Hamaguchi also explained how minigames in Revelation are being changed(https://www.gamespot.com/articles/final-fantasy-7-revelation-wants-minigames-to-feel-like-a-choice-again/?thumbnailid=1783442) to become more optional based on feedback to Rebirth, as well as how the FITS system adds a job system to the game that will drastically change how progression and combat work. Final Fantasy Revelation capped off a stacked Summer Game Fest Live presentation(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/), which included reveals for Resident Evil Veronica, Alien Isolation 2, and many more. Catch up on any big announcements you might have missed in our roundup of the entire showcase.
🎮 Multi-platformNetflix's new Ghostbusters animated series gets release date and first look
Ghostbusters: Night Shift is coming to Netflix in 2027. The animated series brings the Ghostbusters back to animation for the first time in 30 years.
Cairn's Free On The Trail: Deep Water DLC Drops August 13
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/06/0bc3fd44/Cairn%20-%20On%20the%20Trail%20Deep%20Water%20Reveal%20trailer%20%20PS5%20Games%200-32%20screenshot.jpg.webp) Cairn was one of 2026's first sleeper hits. While we were expecting to like it, even our reviewer was pleasantly surprised by how hard it hit, and it's one of Metacritic's top 20 highest rated games of the year(https://www.metacritic.com/game/cairn/) at the time of writing. Naturally, DLC for a game like that would be an easy sell, but in this case, it's not a "sell" at all – On The Trail: Deep Water, Cairn's first DLC pack, is dropping for free on August 13. Check out the release date trailer below. "On the Trail brings climbers to new climbing locations and challenges," the DLC's reveal trailer description reads. "Find your route freely, solve fresh climbing problems and explore new iconic locations as you follow the trail of a legendary climber." Cairn is available now on PC and PS5, and the new content will be added on August 13. For more on the game, check out our review(https://gameinformer.com/review/cairn/the-price-of-persistence), where we said, "Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession." For more summer news, head to our Summer Game Fest announcements hub(https://gameinformer.com/sgf).