Latest Multi-platform Game News & Updates
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🎮 Multi-platformHalo: Campaign Evolved’s New Missions Bring Master Chief And Sgt. Johnson Closer Together
Halo: Campaign Evolved primarily serves as a full remake of the original Halo's classic campaign mode, but the development team also added a handful of bonus prologue missions(https://www.gamespot.com/articles/new-prologue-missions-for-halo-campaign-evolved-revealed-releasing-in-july/). Now, the development team has explained its philosophy for this additional content, and it largely comes down to the bro factor between the Master Chief and Sergeant Johnson. "As far as the new missions go, we're really going for providing more context and backstory for Chief and Johnson's relationship," executive producer Damon Conn and creative director Max Szlagor said in an interview with GameSpot at Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/). "You see them in the original Halo but you don't get a lot of context for who Johnson is and his history of being on missions with Chief." Aside from providing more backstory for Johnson and Chief, the new missions also gave Halo Studios an opportunity to explore different environments, including a Covenant ship and--as you may notice from the brief gameplay trailers released thus far--space battles. These haven't been a major element of Halo games to date, though they were featured in Halo: Reach back in 2010. https://www.youtube.com/watch?v=WwqeSUMEIY Because of how the Halo timeline plays out, the prologue missions will not take place directly prior to Halo: Combat Evolved's story. Instead, they're set one year prior. "So it sort of neatly helps you to understand some of these relationships and get this broader view into the universe, as well," the devs said. The missions will be their own "self-contained story," but should serve as a bridge into the rest of the game. "It's a story about Chief, and it kind of starts out as this smash-and-grab to get some intel, and it becomes something much bigger. And again, you get to explore the relationship between Chief and Johnson, the introduction of the Brutes and Prophets, the relationships between the Spartans and ODSTs--so there are a lot of different elements that kind of layer into there that are all kind of self-contained within that group of missions." Though the missions are set prior to Halo: Combat Evolved and can be accessed via the game's main menu at any time, Halo Studios actually recommends playing them once you've already completed the campaign. They're going to be a little bit harder than the rest of the game, but if you're up to the challenge, there's nothing stopping you from playing them immediately. Halo: Campaign Evolved launches for Xbox Series X|S, PS5, and PC on July 28.
🎮 Multi-platformWhy Capcom Chose To Remake Resident Evil: Code Veronica
Resident Evil: Veronica(https://www.gamespot.com/articles/resident-evil-code-veronica-remake-gets-first-reveal-at-summer-game-fest/)--a full remake of the 2000 game Resident Evil: Code Veronica--was announced during Summer Game Fest Live(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/) earlier this month, but why was now the right time to remake the survival-horror classic? For Capcom, it came down to a mixture of technology and characters. Speaking to GameSpot during Summer Game Fest, Capcom said that there is no set process in determining which game gets a remake next, but the pieces just seemed to line up because of which characters the recent games have focused on. Leon, for instance, has been the star or co-star of the Resident Evil 2 and 4 remakes, as well as Resident Evil: Requiem, in recent years. https://www.youtube.com/watch?v=1wAvJoWyfrM Capcom wanted to explore a different character next, and chose Claire because of that. We'll also see Chris Redfield in Resident Evil: Veronica, who hasn't been the protagonist or co-protagonist in a Resident Evil game since 6 back in 2012. The development team is aiming to dig deeper into the characters' stories than it did in the original, as well, which should make it appealing to both longtime Code: Veronica fans and first-timers. Alongside the characters, technological advancements played a key role in the decision to remake the game. The game will be played with the third-person perspective seen in the Resident Evil 2, 3, and 4 remakes, which should make it much less frustrating than the original version(https://www.gamespot.com/articles/resident-evil-veronica-can-fix-one-of-the-series-biggest-mistakes/). That game relied on the franchise's classic tank controls, which have not exactly aged well. Resident Evil: Veronica launches in 2027 for Xbox Series X|S, PS5, Switch 2, and PC. The development team certainly has experience with the series, with much of the team having previously worked on the Resident Evil 2 and 4 remakes.
🎮 Multi-platformHow Resident Evil: Veronica Is Being Treated Like A Mainline Game
Resident Evil: Veronica(https://www.gamespot.com/articles/resident-evil-code-veronica-remake-gets-first-reveal-at-summer-game-fest/) was announced during Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-live-2026-all-the-biggest-announcements-and-games/) to plenty of buzz and excitement, as it's arguably the classic Resident Evil game most in need of a remake(https://www.gamespot.com/articles/resident-evil-veronica-can-fix-one-of-the-series-biggest-mistakes/). However, while it is indeed a reimagined version of a game from more than 26 years ago, there is one major way Capcom is treating it like a mainline, modern game. During an interview with GameSpot, Capcom explained that, because the other modern mainline Resident Evil games have one-word subtitles, this should apply to a remake of Code Veronica. Thus, the "Code" was dropped from the title, and going by that logic, it's likely any future mainline Resident Evil games will stick to this trend. So far, we're three for three over the last decade, with Resident Evil 7: Biohazard, Resident Evil Village, and Resident Evil Requiem. https://www.youtube.com/watch?v=-JNv2CwmoRA Resident Evil: Code Veronica released back in 2000, initially as a Dreamcast exclusive. Because it didn't launch on the original PlayStation--where Resident Evil 1, 2, and 3 first launched--it was decided to not give it a numbered title. This would make it appear to be a spin-off game to casual players, but there's a very good case to be made that Resident Evil: Code Veronica is the real sequel to Resident Evil 2, while 3 actually functions more as a side-story spin-off. Resident Evil Veronica launches in 2027 for PS5, PlayStation X|S, Switch 2, and PC.
🎮 Multi-platformFacebook bio drama The Social Reckoning gets first trailer, release date
Aaron Sorkin's spiritual sequel to The Social Network will take on Facebook on Oct. 9.
🎮 Multi-platformWhat is Gundam Rogue Orbit anyway?
Gundam Rogue Orbit isn't Monster Hunter or Armored Core, it's an action game being designed to welcome new Gundam fans to the anime franchise.
🖥 PC, Multi-platformValve is phasing out physical Steam gift cards due to scammers
After over a decade, Steam will no longer sell physical gift cards in stores. In a support page spotted earlier by Windows Central, Valve says it will no longer restock its gift cards once they run out, citing scammers who "continue to have an impact on Steam customers and other unsuspecting individuals." In its post, &8230;
Zany Punk Action-RPG Stupid Never Dies Gets Fall Release Window In New Gameplay Trailer
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/03/12/c7b9f31d/SNDheader.jpg.webp) Stupid Never Dies(https://www.gameinformer.com/product/stupid-never-dies) is a pop punk-inspired action-RPG, and it's one we're excited to play(https://www.gameinformer.com/preview/2026/03/12/for-stupid-never-dies-pop-punk-is-the-origin). Now, we know we'll be doing so later this year, as a new gameplay trailer has revealed it launches on PlayStation 5 and PC this fall. There's still no word on an exact date, but the nebulous "2026" has become the more defined "fall 2026," and to satiate you for now, developer GPTRACK50 has released a new trailer to showcase more of what to expect. In Stupid Never Dies, you play as Davy, the weakest zombie in the monster world, who will embark on a journey of self-discovery to master the abilities of 10 different monsters. Check it out in the Stupid Never Dies release window trailer below: As you can see, this new trailer showcases all 11 of Davy's styles: his standard Zombie form, plus Werewolf, Harpy, Golem, Vampire, Will-o'-the-Wisp, Cyclops, Snow Fairy, Merfolk, Lich, and Demon. In all of these forms, players will utilize Davy in all manner of 3D action-RPG combat arenas. "Davy is not only considered the weakest among zombies – the lowest-ranked creatures in the monster world – but is also known as a complete coward," a press release reads. "His goal is simple: to revive Julia, the frozen woman he fell in love with at first sight, and finally take her on a date. As Davy's feelings for Julia intertwine with the motivations of his eccentric companions, the story gradually unfolds into an adventure where they must confront a common enemy together." Stupid Never Dies will launch sometime this fall on PlayStation 5 and PC. In the meantime, read Game Informer's recent preview of the game(https://www.gameinformer.com/preview/2026/03/12/for-stupid-never-dies-pop-punk-is-the-origin) to find out why we're excited for more of it. What do you think of this latest look at Stupid Never Dies? Let us know in the comments below!
🎮 Multi-platformAlien Isolation 2 is a standout from Summer Game Fest, but not because of its alien
Sega and Creative Assembly's Alien Isolation sequel has a brand-new hero, and a compelling setting, plus the same ol' terrifying Xenomorph.
🎮 Multi-platformCritical Role star reveals why Percy takes charge in The Legend of Vox Machina's heist episode
The Legend of Vox Machina star Taliesin Jaffe discusses Percy's leadership role in the epic heist episode of season 4.
🎮 Multi-platformWill Critical Role's The Legend of Vox Machina end after season 5?
The Legend of Vox Machina season 5 doesn't necessarily mean we won't see more of Tal'Dorei's mightiest heroes.
🎮 Multi-platformGundam: Rogue Orbit Producers Say No GenAI Was Used In Its Development
Generative AI was a hot topic during Summer Game Fest(https://www.gamespot.com/articles/summer-game-fest-2026-announced-for-june-2026/1100-6535415/), as more game development companies have been implementing it in upcoming projects. One game that isn't utilizing the technology is Gundam: Rogue Orbit(https://www.gamespot.com/games/gundam-rogue-orbit/), as the next entry in the decades-old mecha anime series has confirmed that its game is 100% human-created. Speaking to GameSpot, Gundam: Rogue Orbit producers Yuya Tomiyama and Shinya Satake had a simple response when quizzed about the game and how it is being developed. "For this title, we can say that there's no generative AI use," the producers said. In contrast, Sega's reveal of Crazy Taxi: World Tour(https://www.gamespot.com/articles/crazy-taxi-world-tour-uses-generative-ai-sega-reveals/) has been met with a mixed reception after the game's original creator, Kenji Kanno, defended the use of GenAI(https://www.gamespot.com/articles/crazy-taxi-world-tour-dev-defends-genai-use/) in its development. Following an AI disclosure on Steam, Kanno said that the game's artists use generative AI to produce reference material, and then they start to "draw the actual thing." https://www.youtube.com/watch?v=fXtfc6DfBWc As noted(https://x.com/ZhugeEX/status/2054954913717743674) by the director of research and insights at Niko Partners for the Asia and MENA markets, Daniel Ahmad, GenAI technologies are more widely accepted in Asian markets, while the tools have received noticeable pushback in the West due in part to how they're trained on existing work produced by human artists. Creatives largely view GenAI as a plagiarism machine, due to how many of them find that their work has been used without their permission, credit, or compensation. Games like Clair Obscur: Expedition 33 have felt this blowback, as, despite being hailed as one of the best new games of 2025, the use of AI placeholder assets resulted in it losing one of its game awards. Developer Sandfall Interactive has said that humans will make all work in its future games. Crimson Desert has also been criticized for its use of GenAI(https://www.gamespot.com/articles/crimson-deserts-ai-scandal-should-bother-you-more/1100-6539362/)--which was quickly removed(https://www.gamespot.com/articles/crimson-desert-update-seemingly-replaces-ai-artwork/1100-6539094/) by Pearl Abyss after it was discovered--while the developers behind recent releases like Subnautica 2 and 007: First Light moved to reassure players that the technology was not used(https://www.gamespot.com/articles/two-more-high-profile-games-say-no-to-genai/1100-6539745/) in the development of those games.
Wo Long: Fallen Dynasty Complete Edition Hits Nintendo Switch 2 This September
!Wo Long Fallen Dynasty Complete Edition Nintendo Switch Announcement Trailer September 3 Release Date(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/10/787ab619/wolongcompleteeditionkeyart.jpg.webp) Wo Long: Fallen Dynasty(https://www.gameinformer.com/product/wo-long-fallen-dynasty) is a Soulslike action game from Team Ninja, the studio behind the Nioh(https://gameinformer.com/href) series, set during China's Three Kingdoms era, and it's a great time(https://www.gameinformer.com/review/wo-long-fallen-dynasty/razor-sharp). Team Ninja recently announced that a sequel, Wo Long 2: Wings of Ember,(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/wo-long-is-getting-a-sequel-with-wings-of-ember) is due out on PlayStation 5, Xbox Series X/S, and Nintendo Switch 2 in 2027, but ahead of that, you can hop into the upcoming Switch 2 port of the first game this September. Wo Long: Fallen Dynasty launched on PlayStation, Xbox, and PC back in 2023 and has since surpassed 5 million players to date (selling 1 million copies in the process). The Complete Edition hit those platforms in 2024 and will now bring the base game, all three major DLCs – Battle of Zhongyuan, Conqueror of Jiangdon, and Upheaval in Jingxiang – and new endgame content to the Switch 2 on September 3. Check it out in the Wo Long: Fallen Dynasty Complete Edition Switch 2 announcement trailer below: The new endgame content, which is also coming to all platforms, is called The Thousand-Mile Journey and lets players enjoy additional scenarios featuring characters from the armies of Cao Cao, Sun Ce, and Liu Bei, alongside extra weapon types such as cestuses, long swords, and whips. Team Ninja says enhancements in this edition of the game include new difficulties, new stages, new Divine Beasts, and more challenging difficulty functions. It will also feature previously released collaboration DLC, adding equipment and stages from Nioh 2, Naraka: Bladepoint, and Lies of P. Plus, three in-game items included in the game's initial launch – Baihu Armor, Zhuque Armor, and Qinglong Armor – will be available in the Switch 2 launch edition, too. Finally, Switch 2 players will get the exclusive Xuanwu Armor set. Wo Long: Fallen Dynasty Complete Edition hits Nintendo Switch 2 on September 3. In the meantime, read Game Informer's Wo Long: Fallen Dynasty review(https://www.gameinformer.com/review/wo-long-fallen-dynasty/razor-sharp), and then check out the reveal trailer for Wo Long 2: Wings of Ember(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/wo-long-is-getting-a-sequel-with-wings-of-ember) after that. Have you played Wo Long: Fallen Dynasty? Let us know your thoughts on it in the comments below! !(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/d26fb49c/wolongcompleteeditionscreenshot5.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/689733ff/wolongcompleteeditionscreenshot1.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/37712669/wolongcompleteeditionscreenshot2.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/81b21f85/wolongcompleteeditionscreenshot4.jpg.webp)!(https://www.gameinformer.com/sites/default/files/styles/entitybrowserthumbnail/public/2026/06/10/b3195ee3/wolongcompleteeditionscreenshot3.jpg.webp)