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Xbox CEO Believes Consoles Are Too Expensive And “Radically Different” Plans Are Needed🟩 Xbox, Multi-platform

Xbox CEO Believes Consoles Are Too Expensive And “Radically Different” Plans Are Needed

One of the first things that Xbox CEO Asha Sharma did after ascending to her position was to unveil the next Xbox, Project Helix(https://www.gamespot.com/articles/xboxs-next-console-project-helix-officially-plays-pc-and-xbox-games/1100-6538610/). Although Microsoft has yet to disclose pricing details, early estimates suggest that Project Helix may cost $900 or more(https://www.gamespot.com/articles/xbox-project-helix-could-be-900-or-higher-says-analyst/1100-6538642/). Now, Sharma has indicated that Xbox may have to embrace "radically different" plans to thrive in the future. "I think what is needed for console, rather than just the most premium, high-performance console in the world ... we've reached a point where it will be hard to imagine that mass audiences can afford thousands of dollars to spend on a console," said Sharma during a recent live event hosted by Fortune(https://www.youtube.com/watch?v=o0hMSekk4XE). "So I think we will start to see radically different business models that we never expected start to come into orbit later this year." Sharma has previously acknowledged some disappointing numbers(https://www.gamespot.com/articles/xbox-ceo-reacts-to-yet-another-disappointing-period-for-xbox/1100-6539711/) from Xbox's most recent financial year, and she offered another frank assessment of the business during her on-stage conversation. "It's hard to find examples of platforms out there that don't have exclusive services and content," noted Sharma. "And so this is a journey for us. Our business isn't particularly healthy, as you noted, and so we're starting by introducing one to two signature exclusives. And as the business is healthy, we will look to try and do more." That ties into the decision to make Gears of War: E-Day an Xbox console exclusive(https://www.gamespot.com/articles/gears-of-war-e-day-ps5-version-canceled-report-says/). Clockwork Revolution has also been confirmed to only appear on Xbox and PC(https://www.gamespot.com/articles/clockwork-revolution-is-another-xbox-console-exclusive-coming-in-2027/). There's still a broader question of whether Xbox can be saved(https://www.gamespot.com/articles/is-xbox-fixable/) regardless of Sharma's new initiative. Microsoft's current console generation is lagging far behind Sony's PlayStation 5, and that means exclusives like E-Day may sell considerably fewer copies than cross-platform titles like Halo: Campaign Evolved(Campaign Evolved) and the eventual port of Forza Horizon 6(https://www.gamespot.com/games/forza-horizon-6/).

GameSpotNews3 months ago
Dragon's Dogma 2 gets first of 2 major updates ahead of Dark Arisen DLC🎮 Multi-platform

Dragon's Dogma 2 gets first of 2 major updates ahead of Dark Arisen DLC

Capcom released an update for Dragon's Dogma 2 on Wednesday that addresses several player complaints. It's the first of two planned updates.

🎮 Dragon's Dogma 2🎮 first of 2 major
PolygonNews3 months ago
Final Fantasy 7 Revelation director confirms that Midgar is back, but smaller🍄 Nintendo Switch, Multi-platform

Final Fantasy 7 Revelation director confirms that Midgar is back, but smaller

Final Fantasy 7 Revelation director Naoki Hamaguchi explained what has been cut out of Midgar, and what you can expect to do there.

🎮 Final Fantasy🎮 Final Fantasy 7 Revelation director confirms that Midgar
PolygonNews3 months ago
Halo 1 Remake Lets You Play In Third-Person, And It Looks Great🎮 Multi-platform

Halo 1 Remake Lets You Play In Third-Person, And It Looks Great

Halo: Campaign Evolved introduces a special modifier that allows you to play the upcoming remake in third-person. That's a big shift, given the franchise is best known for its first-person perspective. Campaign Evolved isn't third-person by default. Instead, players must toggle on one of the game's 42 gameplay-modifying Skulls to play in third-person. The specific Skull you need for third-person is called Perspective. For anyone new to Halo, Skulls are collectibles that players can find during campaign missions that unlock modifiers. Exactly how to find the Perspective Skull, however, remains a mystery for now. Check out the new gameplay footage for the third-person mode below. https://www.youtube.com/watch?v=woUnTCVv9JU The Halo series has featured limited third-person gameplay before, as games like Halo 3 allowed players to briefly enter third-person when driving vehicles and after ripping off chainguns. Campaign Evolved includes 26 legacy Skulls from past Halo games, along with 16 new ones, one of which is Perspective. Another new one is called Floor Is Lava, and with this one, players take damage every time they touch the ground. The Speed Limit Skull, meanwhile, prevents players from sprinting. The original Halo: Combat Evolved didn't have sprint, so you can use this Skull for an OG experience. You can see a list of all the legacy and new Skulls for Campaign Evolved below, as shared by Halo Studios(https://www.halowaypoint.com/news/skulls-campaign-remix-halo-campaign-evolved). Additionally, Halo Studios announced a new Campaign Remix feature for Campaign Evolved. This is a new mode that lets players replay completed missions with randomized enemies, different weapon pickups, and new visibility effects. Players need to collect any two Skulls to unlock Campaign Remix. https://www.youtube.com/watch?v=RZFVVcEM38c The developers said at a group interview at Summer Game Fest attended by GameSpot that the Campaign Remix mode gives players yet another way to replay missions and experience them in new ways. "It really is a completely different way of playing the game, and really makes those missions feel very different," Halo Studios said. GameSpot played some of the remade missions for Halo: Campaign Evolved at Summer Game Fest recently, and we came away pretty unimpressed(https://www.gamespot.com/articles/we-played-halo-campaign-evolved-and-the-old-remade-missions-are-pretty-meh/). Halo: Campaign Evolved launches on July 28 for $50, and in addition to coming to the places you’d expect like Xbox and PC, it will also be available on PS5. People who pay more for the $70 premium edition can start playing on July 23. There is no multiplayer support in Halo: Campaign Evolved, but another upcoming Halo game is rumored to be like Fortnite with a live-service multiplayer approach(https://www.gamespot.com/articles/next-halo-game-may-be-like-fortnite-with-live-service-report/1100-6535547/). Preorders for Halo: Campaign Evolved are live now(https://www.gamespot.com/articles/halo-campaign-evolved-buying-guide/), for the game's standard and premium editions. Preorder at Amazon(https://www.amazon.com/Gentry-FPP-United-States-Xbox-X/dp/B0H27JXNXK?tag=gamespot-preorders-20&tag=gamespot-buybutton-20) Legacy Skulls | | | | --- | --- | | Angry | Enemies fire their weapons faster and more frequently | | Black Eye | Your shields will only recharge when you melee enemies | | Blind | HUD and Weapons do not appear onscreen | | Catch | Enemies throw and drop more grenades | | Eye Patch | All auto-aim is disabled for all weapons | | Famine | Weapons dropped by enemies contain half the ammo | | Fog | Motion Tracker is disabled | | Foreign | Players cannot use weapons from another faction | | Iron | Dying in co-op resets you to your last checkpoint, dying while solo restarts the level | | Mythic | Enemies have increased health | | Recession | Every shot expends twice the normal amount of ammo | | That's Just... Wrong | Enemies have increased awareness of the player | | Thunderstorm | Upgrades the rank of most enemies | | Tough Luck | Enemies always go berserk, constantly dive out of the way, and never run away from a fight | | Bandana | Infinite ammo and grenades | | Boom | Explosion radius is increased by 2x | | Ghost | Enemies no longer flinch when taking fire | | Grunt Birthday Party | Grunt headshots produce legendary celebrations | | Grunt Funeral | Grunts die in a blaze of plasma | | Malfunction | Upon respawn a random element of your HUD no longer appears | | Piñata | Punching enemies makes them drop inert grenades | | Cowbell | Physics mass of objects is reduced, making them more easily displaced | | They Come Back | Flood Combat Forms reanimated by Infection Forms are much more dangerous | | IWHBYD | It would have been your dialogue | | Tilt | Enhances both positive and negative damage multipliers.  EX: Plasma does MORE damage against shields, but LESS damage against health | | Acrophobia | The Corps: Now issue rifles AND wings... | New Skulls | | | | --- | --- | | Speed Limit | Take your time, enjoy the sights! Disables sprint | | Pop | Shooting Flood in their weak point causes them to explode | | Endurance Spec | UNSC vehicles cannot be damaged | | Give & Take | Firing your weapon drains your shield, but dealing damage to enemies recharges it | | Stowed Reload | Weapons continue to reload while stowed | | Hip Fire | All weapon zoom functionality is disabled | | Temperamental | Allies will attack the player more quickly if the player kills a friendly | | Floor is Lava | Take continuous damage whenever touching the “ground” | | Magnified | 60-round magazines for the AR are now standard-issue | | Johnny Ammo Seed | When reloading you lose the ammo remaining in the discarded clip | | Leadhead | Headshots no longer provide extra damage or instant kills | | Efficient | Enemies killed while the player is at full health drop more ammo | | Perspective | Changes the player camera to third-person | | Adaptation | Randomizes the enemy factions present in the mission | | Reload | Randomizes the pre-placed weapons for the mission | | Armistice | Enemy factions never fight one another |

🎮 Halo
GameSpotNews3 months ago
Onimusha: Way of the Sword is shaping up to be one of 2026's best🎮 Multi-platform

Onimusha: Way of the Sword is shaping up to be one of 2026's best

Capcom's new Onimusha game for 2026 follows Resident Evil Requiem and Pragmata as one of gaming's best, based on its new demo.

🎮 Onimusha: Way of the Sword
PolygonNews3 months ago
Gears Of War: E-Day Skipping PS5 Means Reaching Fewer Players, And Microsoft Is OK With That🎮 PlayStation, Xbox, Multi-platform

Gears Of War: E-Day Skipping PS5 Means Reaching Fewer Players, And Microsoft Is OK With That

Gears of War: E-Day was reportedly planned for PlayStation 5, but Microsoft has opted to skip a Sony version. The decision was apparently not made at the last minute(https://www.gamespot.com/articles/xbox-denies-that-gears-of-war-e-day-skipping-ps5-was-last-minute-decision-but-no-one-believes-that/) as some suspected. In any event, the developers at The Coalition are OK with the game skipping PS5, even if it means reaching fewer players, and presumably making less money, overall. The Coalition studio creative director Matt Searcy told Eurogamer(https://www.eurogamer.net/gears-of-war-e-day-ps5-snub-smaller-audience-interview), that, "We never talked about" bringing E-Day to PS5 in the first place. That is true--the game was never even confirmed for PS5, but people suspected it would come to Sony's flagship console considering 2025's Gears of War Reloaded did and because Microsoft has been more receptive to launching its games on rival platforms in recent times. https://www.youtube.com/watch?v=hh5Swf5p4jo However, after Asha Sharma was named Xbox CEO, things seemingly changed, as Sharma began to shift back to exclusives(https://www.gamespot.com/articles/xbox-clarifies-its-exclusivity-strategy-moving-forward-wants-you-to-buy-an-xbox/) to help revive an Xbox brand that Microsoft said was languishing under the leadership of Phil Spencer and Sarah Bond(https://www.gamespot.com/articles/is-xbox-fixable/). Searcy went on to say that E-Day as an Xbox-exclusive game "makes a ton of sense," going on to say it's "an honor, and exciting" to be an exclusive next to Clockwork Revolution. The developer added that it would be "awesome" if more people got to play E-Day, "but for Xbox and PC, you've got what is out there." Art director Aryan Hanbeck, meanwhile, said, "We're not too concerned about the size of the audience. We've shipped to audiences smaller before, and there are great shooters on Xbox already." "Focus on the future" In an interview with Game Informer,(https://www.eurogamer.net/gears-of-war-e-day-ps5-snub-smaller-audience-interview) Xbox chief content officer Matt Booty addressed the exclusivity issue as well. He was asked if Microsoft is doing a disservice to fans by bringing Reloaded to PS5, getting those fans excited about Gears of War, and then making E-Day exclusive to Xbox. Booty didn't respond directly but suggested that things changed when Sharma took over as Xbox CEO. "We've had an opportunity with Asha coming in to really take a look at our strategy and, I'd say, put the focus on the future. I think that it's that focus out of which that decision came," he said. Microsoft's policy around exclusives going forward is that big, multiplayer live-service games will continue to be released on a multiplatform basis (except E-Day, which does also have multiplayer), while games that were already announced--publicly or otherwise--for platforms beyond Xbox will still come to those systems. With respect to new games, however, Booty said Microsoft is going to be "really thoughtful about what we do" for future exclusives. "I think, in general, you can look for us that when we put a date on something, we're going to put a platform on it. So that's going to be the approach. I think the thing that ties those two things together that you talked about is really a drive for that clarity," he said. "We want there to be a reason to believe and a reason to buy Xbox, and for there to be a reward for our loyal fans." For her part, Sharma recently told Fortune, "It's hard to find examples of platforms out there that don't have exclusive services and content." She added: "This is a journey for us. Our business isn't particularly healthy. We're starting by introducing 1-2 signature exclusives, and as the business is healthy, we'll look to try and do more." https://www.youtube.com/watch?v=o0hMSekk4XE E-Day and Clockwork Revolution are not timed-exclusives for Xbox, Microsoft has said, suggesting they may never come to PS5. That being said, Microsoft said Starfield was not a timed exclusive for Xbox(https://x.com/aarongreenberg/status/1432466477945294849), and then it came to PS5. As for E-Day, the new Gears of War game releases in October, and a multiplayer beta is coming ahead of launch(https://www.gamespot.com/articles/gears-of-war-e-day-open-beta-start-dates-and-how-to-get-in-early/). After playing the game at Summer Game Fest, we found it to be bigger, bolder, and more ambitious than we expected(https://www.gamespot.com/articles/gears-of-war-e-day-is-bigger-bloodier-and-more-ambitious-than-we-expected/).

🎮 And Microsoft
GameSpotNews3 months ago
Netflix's War Machine is officially one of its biggest movies of all time🎮 Multi-platform

Netflix's War Machine is officially one of its biggest movies of all time

War Machine has quietly broken into Netflix’s all-time Top 10 only months after its debut.

🎮 Netflix's War Machine
PolygonNews3 months ago
Elder Scrolls 6 Was Announced 8 Years Ago Today, Here’s Why It Didn’t Show Up At Xbox Showcase🟩 Xbox, Multi-platform

Elder Scrolls 6 Was Announced 8 Years Ago Today, Here’s Why It Didn’t Show Up At Xbox Showcase

The Elder Scrolls 6(https://www.gamespot.com/articles/the-elder-scrolls-6-release-date-trailer-news/1100-6492383/) was announced on June 10, 2018--that is now a full eight years ago. In the 2,920 days that have transpired, Bethesda has not released a single new image or trailer for it, or even discussed the game in an official capacity beyond small quotes here and there. The game did not show up at the recent Xbox Games Showcase(https://www.gamespot.com/articles/xbox-game-showcase-2026-all-the-biggest-announcements-so-far/), prompting some people to wonder how it's coming together and when Bethesda may show it off again. Xbox chief content officer Matt Booty addressed this in an interview with Variety(https://variety.com/2026/gaming/news/xbox-exclusives-showcase-blade-elder-scrolls-6-matt-booty-1236771373/), saying one of the hard parts of his job is deciding what to show, and when, during high-profile showcases. "You want to get them excited early, but we also know that we want to wait till the right moment. And when you decide to show it, you want it to be the best you’ve got," he said. "And also that when you show the game, you’re also giving them a promise of, hey, it’s coming soon." https://www.youtube.com/watch?v=BQcnDNd3P7Q Booty was speaking generally here, but he also talked specifically about The Elder Scrolls 6. He said he has sat down with game director Todd Howard as he played it, and Booty remarked that the game "looks amazing" and is "coming along well." As for when Bethesda may show the game again? The developer is waiting for the "right time," Booty said. Howard has questioned whether it was the right call(https://www.gamespot.com/articles/todd-howard-talks-elder-scrolls-6-and-retirement-i-want-to-do-it-forever/1100-6517168/) to announce The Elder Scrolls 6 so early. “I have asked myself that a lot,” he said. “I don’t know. I probably would’ve announced it more casually.” He later said announcing The Elder Scrolls 6 in the way that Bethesda did was "not my preference,"(https://www.gamespot.com/articles/todd-howard-on-elder-scrolls-6-just-pretend-we-didnt-announce-it-it-doesnt-exist/1100-6538842/) but it happened anyway. He went on to joke: “Just pretend we didn’t announce it. It doesn’t exist. No one has heard a word.” One of the reasons that The Elder Scrolls 6 might have been announced so early was for the purposes of recruiting staff to work on it. This is a common practice in gaming.

🎮 Elder Scrolls🎮 Elder Scrolls 6 Was
GameSpotNews3 months ago
The 10 best comic book reprints in MTG's Marvel Super Heroes set🎮 Multi-platform

The 10 best comic book reprints in MTG's Marvel Super Heroes set

The cards in the MTG Marvel Super Heroes set feature some truly iconic stories from Marvel Comics history.

PolygonNews3 months ago
How to get Pitch Black Pokémon TCG Cards from The Pokémon Center without timing out🎮 Multi-platform

How to get Pitch Black Pokémon TCG Cards from The Pokémon Center without timing out

Errors, anti-bot measures, and countless people mashing F5 make purchasing new Mega Evolution cards from The Pokémon Center harder than it should be

🎮 Pokémon🎮 Pokemon
PolygonNews3 months ago
TFT devs reflect on 7 years of running the table📱 Mobile, Multi-platform

TFT devs reflect on 7 years of running the table

In an interview with Polygon, TFT devs Alex Cole and Christina Jiang talk about TFT's seven year history and its upcoming birthday event.

PolygonNews3 months ago
Valve ends physical Steam gift cards due to widespread scams🖥 PC, Multi-platform

Valve ends physical Steam gift cards due to widespread scams

This year, Valve will stop sending retailers physical Steam gift cards due to scammers on the PC platform.

PolygonNews3 months ago