Latest Xbox, multi-platform Game News & Updates
☁ Xbox, multi-platform News
645 articles
🎮 PlayStation, Xbox, Multi-platformWe got free GTA V upgrades before GTA VI
Rockstar Games will allow players to upgrade older versions of Grand Theft Auto V to PlayStation 5 and Xbox Series X / S for free just months before the launch of GTA VI. Starting June 18th, players with any GTA V copy on PS4 or the digital version on Xbox One can get the current-gen &8230;
🎮 PlayStation, Xbox, Multi-platformGTA 5 For PS5 And Xbox Series X|S Will Be Free For Last-Gen Owners This Week
Ahead of GTA 6's release in November, Rockstar Games has announced that anyone who owns a digital copy of GTA 5 for PS4 or Xbox One will get a free upgrade to the PS5 or Xbox Series X|S version. The native versions for PS5 and Xbox Series X|S normally cost $40. They include better graphics and faster loading times, among other things. This starts on June 18, Rockstar said. The free upgrade offer is coming ahead of the release of GTA Online's next big update, The Kortz Center Heist, which releases in July. !(https://www.gamespot.com/wp-content/uploads/2026/06/Screenshot-2026-06-17-at-11.02.48-AM.png?w=1024) The Kortz Center. The Kortz Center Heist is a multi-stage heist where players will break into The Kortz Center(https://gta.fandom.com/wiki/KortzCenter) and steal works of art. "Now the time has come to raid this prestigious gallery’s esteemed collection for personal gain," Rockstar said. That's all Rockstar had to say about the upcoming expansion, but more information will be announced in the weeks ahead. GTA 5 and GTA Online have been enormously successful, with GTA 5 passing 230 million copies sold(https://www.gamespot.com/gallery/top-10-best-selling-video-games-of-all-time/2900-4814/) and GTA Online staying strong with its ongoing updates. GTA 6 releases on November 19, and Take-Two's top boss recently re-committed to that date and explained why the game is taking so long(https://www.gamespot.com/articles/gta-6-release-date-confirmed-again-by-ceo-who-also-explains-why-its-taking-so-long/).
🟩 Xbox, Multi-platformXbox Hypes Up Gamescom Return Amid Questions About Its Future
The summer of gaming is far from over, as following a week of showcases, the next big event is Gamescom in August. With the show drawing closer, more gaming companies are confirming that they'll be headed to Germany soon, including Xbox. Microsoft's gaming division will once again have a presence at the Koelnmesse, but it's pushing ahead with these plans while its future looks increasingly uncertain. For now, Xbox says that its Gamescom presence will be headlined by Gears of War: E-Day, which will be playable on the Gamescom showfloor. Typically, Xbox also holds a dedicated Gamescom showcase after Geoff Keighley's Gamescom Opening Night Live(https://www.gamespot.com/gallery/gamescom-opening-night-live-2025-all-the-biggest-announcements-games-and-trailers/2900-6888/) event, dropping a new look at upcoming games. Since this takes place in the wake of the June Xbox Games Showcase, the broadcast is usually more of the same, with several Game Pass announcements mixed in. Gamescom's stomping grounds of Cologne, Germany, is also the first stop on the Xbox FanFest(https://www.gamespot.com/articles/xbox-fanfest-goes-on-tour-for-25th-anniversary-making-stops-in-7-countries/1100-6539175/) event--a global tour that celebrates Xbox's 25th anniversary--this year. While the external messaging around Xbox has certainly been positive throughout 2026, recent reports indicate that there's some major turmoil happening behind the scenes. https://bsky.app/profile/xbox.com/post/3moieyr267s2m Some analysts are claiming that upcoming Xbox exclusives like Gears of War: E-Day and Clockwork Revolution are being sent out to die(https://www.gamespot.com/articles/upcoming-xbox-exclusives-are-being-sent-out-to-die-analyst-says-xbox-pushes-back/)--something Xbox has disputed--and reports say that Microsoft is preparing to lay off staff and close multiple development studios soon(https://www.gamespot.com/articles/microsoft-apparently-already-knew-it-would-be-closing-ninja-theory-when-it-announced-senua/). Xbox CEO Asha Sharma has also alluded to upcoming changes(https://news.xbox.com/en-us/2026/06/10/next-100-days-xbox-reset/) at Xbox, and Microsoft CEO Satya Nadella says that Xbox needs to find a way(https://www.gamespot.com/?posttype=articles&p=1791631&preview=true&thumbnailid=1791632) to transform into a "sustainable" business for the company. While Xbox hasn't confirmed yet which of its other upcoming games will be at Gamescom, things do look dire for the studios that are making them. Compulsion Games, Double Fine, and Ninja Theory are said to be facing potential closures, but there might be hope for them to spin off from Xbox(https://www.gamespot.com/articles/double-fine-ninja-theory-and-more-reportedly-trying-to-spin-off-from-xbox-game-studios/). The news looks especially bad for Ninja Theory, as the studio has just announced its new game, Senua. According to Stephen Totilo's Game File(https://www.gamefile.news/p/xbox-studio-contraction), Microsoft was already planning to split from Ninja Theory, and the decision to reveal Senua during the Xbox Games Showcase was made to draw investor interest.
🟩 Xbox, Multi-platformMicrosoft Apparently Already Knew It Would Be Closing Ninja Theory When It Announced Senua
Earlier this week, it was reported that Microsoft was planning to close(https://www.gamespot.com/articles/double-fine-ninja-theory-and-more-reportedly-trying-to-spin-off-from-xbox-game-studios/), or spin out, Compulsion Games, Double Fine, Ninja Theory, and potential other studios as part of a round of layoffs(https://www.gamespot.com/articles/xbox-reportedly-planning-big-layoffs-for-next-month/) and studio closures. Now, a report suggests that Microsoft knew it planned to close Ninja Theory before the studio announced its new Hellblade game, Senua, during the Xbox Games Showcase(https://www.gamespot.com/articles/xbox-game-showcase-2026-all-the-biggest-announcements-so-far/) just ten days ago. According to Stephen Totilo's Game File(https://www.gamefile.news/p/xbox-studio-contraction), Microsoft "had already planned to sunset or split" with Ninja Theory by the time Senua's trailer debuted, thinking that a newly announced game would "draw investor interest." Totilo notes that it's unclear whether anyone in Ninja Theory's leadership team was involved with, or even aware of, that plan. The report follows a bumper interview that Xbox Wire(https://news.xbox.com/en-us/2026/06/07/senua-ninja-theory-details-interview-action-adventure-xbox-games-showcase-2026/) published about Senua, in which it said, "The original Hellblade famously ended with the line, 'There are more stories to tell.' Senua feels like Ninja Theory has expanded that to a philosophy of, 'There are new kinds of games to make.'" Ninja Theory studio head Dom Matthews also noted that the gap between Hellblade 2 and Senua being small is deliberate. "It’s not about rushing something out the door--we would never do that--but we want to ship games." https://youtu.be/H2eP2xtTEzw It began with Xbox CEO Asha Sharma's "reset" memo, which noted that Xbox has spent over $20 billion on ongoing investments, but that the annual revenue has declined almost half a billion in the same time. "Going forward, this cannot continue," Sharma said. That was followed immediately by Xbox Game Studios boss Craig Duncan stepping down. While Ninja Theory, Double Fine, and Compulsion are all reportedly in talks with Microsoft over potential buyouts, the studios will need investment to go independent if those negotiations are successful. Alongside those imminent threats, it remains to be seen whether Ninja Theory would even be permitted to take its Hellblade franchise with it wherever it goes. When Microsoft closed Lionhead, there was investment interest, but those talks didn't amount to anything since Microsoft was unwilling to let the Fable name go. It remains unclear what the future holds for the studios facing closure. There's a sliver of hope in the fact that Microsoft appears to be hoping for investors to buy the studios rather than shuttering them entirely, but only time will tell if that approach is successful.
🎮 PlayStation, Xbox, Multi-platformWeeks After Launching A Great Game On Game Pass, Dev Lays Off Its Staff
Late last month, Kwalee Labs launched its first-person horror shooter Luna Abyss(https://www.gamespot.com/games/luna-abyss/) on Xbox Series X|S, PlayStation 5, and PC. But not even a day-one Game Pass release was apparently enough to save the jobs of the team that made Luna Abyss. Kwalee Labs CEO and production director Hollie Emery announced on her LinkedIn page(https://www.linkedin.com/posts/hollie-emery-074a625bhey-folks-i-have-some-sad-news-from-the-share-7472658276480946177-QHk2/) that she and the other eight members of Luna Abyss's development team were laid off earlier this week for undisclosed reasons. "Unfortunately as of yesterday, the entire team has been made redundant; a decision that was completely outside of our control," wrote Emery. "As a result, the entire team are available for work as of today." Emery also stated that she and the rest of her team were "enamoured by the love and support it received both by our industry and critically by journalists and media. Whilst we faced many challenges along the way, it has been the highlight of our careers--and we are incredibly proud that it has finally seen the light of day." According GameSpot's sister site Metacritic(https://www.metacritic.com/game/luna-abyss/), Luna Abyss had an 81% score and was largely received well by critics. While the title's Game Pass numbers aren't available, its peak concurrent players on Steam(https://steamdb.info/app/1933000/charts/) was 18,597 near launch. However, its most recent 24-hour peak was only 310 players, which marks a dramatic drop-off. Luna Abyss puts players in control of Fawkes, a woman who has been imprisoned on a moon called Luna and tasked to excavate and explore the deep passages beneath the surface while monitored by her A.I. prison guard, Aylin. As Fawkes uncovers the secrets of Luna, she's forced to fight for her life against cosmic horrors that defy description. Presumably Luna Abyss will remain available on its current platforms. The layoffs of Kwalee Labs' developers comes at a time when even prominent first-party studios at Xbox are currently negotiating with Microsoft(https://www.gamespot.com/articles/double-fine-ninja-theory-and-more-reportedly-trying-to-spin-off-from-xbox-game-studios/) to avoid being shut down. The final fate of those studios is currently unclear.
🟩 Xbox, Multi-platformOri Dev CEO Says Xbox Was Too Focused On Protecting Its Legacy To Build Its Future
Moon Studios CEO Thomas Mahler (Ori and the Blind Forest, Ori and the Will of the Wisps, and No Rest for the Wicked) has commented on the recent turbulence at Xbox. The Ori games were previously published by Xbox Game Studios, but Moon Studios remained independent and started work on No Rest for the Wicked shortly after the second Ori game was released. In his informed opinion, Mahler has claimed that Xbox’s troubles began years ago when it decided to focus on legacy IP instead of cultivating the next generation of games and developers. It looks like bad news for the studios that fall under Xbox's first-party developer umbrella. As part of its "reset" under new Xbox boss Asha Sharma, Microsoft's gaming division is reportedly planning to cut costs by laying off staff and closing studios(https://www.gamespot.com/articles/xbox-reportedly-planning-big-layoffs-for-next-month/) like Compulsion Games(https://www.gamespot.com/articles/xbox-closing-we-happy-few-south-of-midnight-developer-compulsion-games-report/), Double Fine, and Ninja Theory. While those studios might spin off from Microsoft(https://www.gamespot.com/articles/double-fine-ninja-theory-and-more-reportedly-trying-to-spin-off-from-xbox-game-studios/) and strike out on their own, one developer with a long history of working with Xbox says that he's not surprised by the recent turbulence occurring at the company. "Xbox has struggled for a long time to identify, empower, and protect the key creative people and teams who could have kept the brand at the top," Mahler wrote(https://x.com/thomasmahler/status/2066810669962330434?s=46). "Even when we were making Ori with Xbox, it was clear that the main focus was still Halo, Gears, and Forza--even though gamer excitement around Halo and Gears had already cooled heavily after Bungie and Epic moved on from those franchises. The newer installments simply didn't reproduce the same cultural impact those series once had." !(https://www.gamespot.com/wp-content/uploads/2026/06/Ori-will-wisps.jpg?w=1024) Ori and the Will of the Wisps As Mahler put it, franchises like Ori could have helped kickstart a new era for Xbox, one that would include younger generations of gamers who could have grown into lifetime fans of the brand. And while it is true that Microsoft owns an impressive selection of video game franchises and intellectual properties, Mahler added that great games are made by people who love the medium and who know what it is that their audiences want. Mahler added that, were he in charge, he'd "slim down" Xbox and work to "bring back the passion for gaming." He said that Xbox leans heavily on nostalgia, not the people who make games. "Xbox should be one of the strongest publishers in the world," Mahler wrote. "With the brands Microsoft owns, that should honestly be fairly straightforward. But nostalgia alone is not enough. Nostalgia can get people to look in your direction, but after that, you still have to deliver the goods. You still have to make products that get players genuinely excited. Products that make gamers literally salivate. And to do that, Xbox has to bet on the right people. They need to find the Miyamotos, Tezukas, and Sakurais within their own ecosystem--the people who actually speak the same language gamers do--and then support them, protect them, and trust them." Mahler concluded that Xbox was more than capable of shipping better games than its competition, and it just needs the right people in charge of steering the ship. "It still looks like Xbox is sitting on an absolute goldmine," he wrote. "They just need to put the right people in charge of mining that gold." It looks like bad news for the studios that fall under Xbox's first-party developer umbrella. As part of its "reset" under new Xbox boss Asha Sharma, Microsoft's gaming division is reportedly planning to cut costs by laying off staff and closing studios(https://www.gamespot.com/articles/xbox-reportedly-planning-big-layoffs-for-next-month/) like Compulsion Games(https://www.gamespot.com/articles/xbox-closing-we-happy-few-south-of-midnight-developer-compulsion-games-report/), Double Fine, and Ninja Theory. While those studios might spin off from Microsoft(https://www.gamespot.com/articles/double-fine-ninja-theory-and-more-reportedly-trying-to-spin-off-from-xbox-game-studios/) and strike out on their own, one developer with a long history of working with Xbox says that he's not surprised by the recent turbulence occurring at the company. The Best Xbox Series X Games In 2026 !4412246-4410073-indy.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4412246-4410073-indy.jpg?w=1024) !4214719-4151108-alanwake2.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4214719-4151108-alanwake2.jpg?w=1024) !4623906-gamespotimagetemplate(9).jpg(https://www.gamespot.com/wp-content/uploads/original/1864/18643033/4623906-gamespotimagetemplate(9).jpg?w=1024) !4475838-avowed.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4475838-avowed.jpg?w=1024) !4638327-arcraiders.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4638327-arcraiders.jpg?w=1024) !4475834-blueprince3.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4475834-blueprince3.jpg?w=1024) !4405753-4392211-bo6launchlowtown01branded.jpg(https://www.gamespot.com/wp-content/uploads/original/1585/15855271/4405753-4392211-bo6launchlowtown01branded.jpg?w=1024) View Images(https://www.gamespot.com/gallery/best-xbox-series-x-games/2900-3818/)
PS5 Pro Is Likely The Best Place To Play Halo: Campaign Evolved
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/09/1ff4a57e/halo06.jpg.webp) One of the major headlines coming off the reveal of Halo: Campaign Evolved was that, for the first time ever, Master Chief and the Halo franchise are coming to PlayStation(https://www.gameinformer.com/2025/10/24/halo-campaign-evolved-coming-to-ps5-xbox-and-pc-remakes-halo-1s-story-with-new-content). While that was enough to garner attention for the 25th-anniversary project, when I was at Halo Studios in May for our current issue's cover story(https://gameinformer.com/cover-reveal/2026/06/16/cover-reveal-halo-campaign-evolved), we got on the topic of what PlayStation fans can expect when Halo: Campaign Evolved finally arrives on Sony's platform in July. “Halo has traditionally been a one-console franchise all the way back to its origins,” game director Greg Hermann told us in October. “We’ve seen in the past few years with Master Chief Collection or Infinite that we’ve expanded onto PC, and then really started to understand what it meant for us to do cross-platform development, and then what crossplay meant in some of these circumstances. Moving onto PlayStation was just a natural evolution of that. We were building on a lot of foundation work that Unreal Engine provides for us, but it really wasn’t too foreign to us to add another platform and make sure we budgeted across development timelines, ensuring that everybody gets a premium experience for their device.” With that mentality, loyal PlayStation players will finally have the chance to experience the foundational shooter through this remake, complete with crossplay and cross-progression, in case they want to play the remake's four-player co-op with some of their friends over on the Xbox side of the fence. However, it may feel like sacrilege to suggest that a PlayStation console might be the best place to play a Halo game, but after going over the PS5 Pro enhancements, it sure sounds like PS5 Pro will be the best place to play Halo: Campaign Evolved. The PS5 Pro edition of Halo: Campaign Evolved uses PlayStation Spectral Super Resolution, SSD optimization, faster loading, 3D audio, and DualSense-exclusive features, leading me to believe that even Microsoft's Xbox Series X will have a hard time keeping up with the experience on PS5 Pro. !Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/06/08/9fe125e1/halo6.jpg.webp) When I ask Halo Studios, they decline to directly say that PlayStation 5 Pro is the best place to play Halo: Campaign Evolved, but it seems relatively clear. However, with the most recent Xbox Showcase, the platform holder is poised to roll back its recent stance on bringing some of its franchises to other platforms(https://gameinformer.com/2026/06/11/xbox-doubles-down-on-gears-of-war-e-day-exclusivity-saying-it-was-never-discussed-for), beginning with Gears of War: E-Day(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/gears-of-war-e-day-launches-as-a-console-exclusive-on-xbox-series-xs) and Clockwork Revolution(https://www.gameinformer.com/xbox-games-showcase/2026/06/07/clockwork-revolution-coming-in-2027-as-xbox-console-exclusive). As Xbox's flagship franchise since its inception, it would be unsurprising to see future Halo games join those titles, but that remains to be seen. For now, Halo: Campaign Evolved is set to arrive on PlayStation 5, Xbox Series X/S, and PC on July 28. To learn more about Halo: Campaign Evolved, subscribers can check out our cover story(https://gameinformer.com/feature/2026/06/16/the-next-evolution). To learn more about Microsoft's current strategy, read our conversation with Xbox chief creative officer and former head of Xbox Game Studios Matt Booty here(https://www.gameinformer.com/interview/2026/06/10/xboxs-matt-booty-talks-bringing-back-exclusivity-lessons-learned-and-the).
🟩 Xbox, Multi-platformXbox Game Pass June 2026 new games include EA Sports FC 26, Call of Duty
EA Sports FC 26 arrives just in time for the FIFA Word Cup. Xbox Game Pass is also losing a lot of titles, including Tomb Raider.
🟩 Xbox, Multi-platformUpcoming Xbox Exclusives Are Being Sent Out To Die, Analyst Says; Xbox Pushes Back
Xbox's chief strategy officer has pushed back against claims that Microsoft could "reverse course" and alter its stance on exclusive games. At the same time, analyst Rhys Elliott of Anlinea Analytics tells GameSpot that Gears of War: E-Day and Clockwork Revolution are being sent out to die on purpose. Matthew Ball, who joined Xbox earlier this year, said(https://x.com/ballmatthew/status/2066882462974673027) the rumors saying Microsoft might "reverse course" are false. Gears of War: E-Day and Clockwork Revolution "will stay exclusive," he said, adding that there are "no conversations and have been no conversations to 'reverse course.'" Not only is Microsoft not changing its stance on exclusives, Ball reiterated that Microsoft plans to build on this and release "signature exclusives ... every year." E-Day and Clockwork Revolution are not timed exclusives for Xbox, but full exclusives, Microsoft has said. The company said the same thing about Starfield, though, and it later came to PlayStation 5. "Sacrificial Lambs" Elliott told GameSpot that Microsoft will never succeed in the console space and promising fans exclusive games to help drive console sales is not going to make a difference. Gears of War: E-Day and Clockwork Revolution are basically being sent out to die, he said. "Console as we know it is over for Xbox--and has been for a while. There’s no turning that ship. But they still need to pretend to care until they’ve transitioned to pastures where they can return to growth (if they succeed)," he said. "A Gears console exclusive does not shift meaningful numbers of Series X units. Exclusivity as a hardware-driver is over for them, because the install base it would drive simply isn't responsive enough to justify the cost of building hardware at a 5x component premium. And those games are on Steam anyway," he added. Elliott went on to say that Gears of War: E-Day and Clockwork Revolution are "sacrificial lambs for hearts-and-minds, not economics." "Xbox is pulling some games off PlayStation while keeping them on Steam, so they’re still adding to Steam's value proposition while adding almost nothing to their own console's," he said. Elliott went on to say it's plainly obvious that there was a PS5 edition of E-Day in the works, and lots of evidence suggests this is true(https://www.gamespot.com/articles/xbox-denies-that-gears-of-war-e-day-skipping-ps5-was-last-minute-decision-but-no-one-believes-that/). Meanwhile, Xbox CEO Asha Sharma's reported decision to pull a Halo trailer from the recent PlayStation State of Play event(https://www.gamespot.com/articles/halo-trailer-was-supposed-to-be-at-state-of-play-then-microsoft-pulled-it-report/) was "symbolic, relationship-damaging, and revenue-negative" for Xbox, he said. "I’m not sure how worth it the exclusivity change is in the long term--and I expect there to be some backtracking once the revenue numbers come in," Elliott added. "If the data is any guide, the titles that stay Xbox-first or Xbox-only will mostly be the ones a sliver of the PlayStation audience would have bought anyway. So nobody is really losing sleep over that math." Going forward, Elliott said he expects Microsoft to take the same approach it has for years with regards to exclusive games, and that is that Microsoft will pick these on a case-by-case basis. "Which is a polite way of saying symbolic where it's cheap, abandoned where it's expensive," he said. "The spreadsheet wins the argument it always wins" Elliott went on to say that the "tell" from Microsoft that its exclusivity plan is not working will be if the company announces future multiplatform releases for PS5, messaged to players that it was actually a "case-by-case" decision. In reality, though, Elliott said this was "always a hearts-and-minds gesture with a shelf life." Elliott said he expects this to happen at some point over the next year, after the numbers come in and show that the math just does not work. "I'd expect any backtracking to land after a quarter or two of revenue numbers, once the cost of walking away from 90M-plus PS5 owners shows up in a report someone has to present. That's the moment the spreadsheet wins the argument it always wins," he said. Pain ahead According to reports, Microsoft is going to lay off staff and close, or spin off, multiple development studios soon(https://www.gamespot.com/articles/xbox-reportedly-planning-big-layoffs-for-next-month/) due to Xbox's financial struggles of late. Just recently, Microsoft CEO Satya Nadella talked about how Xbox has been struggling for some time and that it is imperative that Microsoft finds a way to “turn Xbox into a sustainable business.”(https://www.gamespot.com/?posttype=articles&p=1791631&preview=true&thumbnailid=1791632) The way Microsoft is apparently going to do this is by making drastic cuts to "reset" the Xbox business. Double Fine, Compulsion Games, Arkane, and Ninja Theory are all currently said to be negotiating with Microsoft to decide their fates. Double Fine reacted to the reports with the sweat smile emoji. https://twitter.com/DoubleFine/status/2066719196944478636 In a blog post(https://news.xbox.com/en-us/2026/06/10/next-100-days-xbox-reset/) announcing what's to come for Xbox in the next 100 days, Xbox CEO Asha Sharma alluded to major changes, and difficult ones. "For some of you, these realities will be surprising and even frustrating to discover," she told staff. "We won’t succeed by hiding hard truths, nor will we succeed by doing the same thing and expecting different results."
🎮 PlayStation, Nintendo Switch, Xbox, Multi-platformThe Adventures of Elliot: The Millennium Tales release time in your time zone
Here's when The Adventures of Elliot releases in your time zone and the preorder bonuses you receive from the new Square Enix action 2D-HD RPG.
🟩 Xbox, Multi-platformXbox Game Pass Loses 8 More Games Very Soon
After dumping five games from Xbox Game Pass on June 15(https://www.gamespot.com/articles/xbox-game-pass-loses-these-five-games-in-june/), Microsoft has announced the next slate of eight removals for June, bringing the total number of games removed from Game Pass in June to 13. Games leaving Xbox Game Pass on June 30 include Payday 2, Tomb Raider, and Rise of the Tomb Raider. Slay the Spire, Ultimate Chicken Horse, Mecha Break, Volcano Princess, and Unpacking are also being sent packing. As a reminder, if you’d like to keep any of these games, you can buy them at a discount, as Game Pass subscribers can save up to 20% before they’re removed from the service. In terms of new additions to Game Pass in June(https://www.gamespot.com/articles/xbox-game-pass-gets-another-round-of-new-games-in-june/), Microsoft is adding Call of Duty: Vanguard (June 17), EA Sports FC 26 (June 18), and Abyssus (June 25), among others. Xbox Game Pass June 30 removals - Mecha Break(Cloud, Console, and PC) - Payday 2 (Console) - Rise of Tomb Raider (Cloud, Console, and PC) - Tomb Raider(Cloud, Console, and PC) - Slay the Spire (Cloud, Console, and PC) - Ultimate Chicken Horse (Cloud, Console, and PC) - Volcano Princess (Cloud, Console, and PC) - Unpacking (Cloud, Console, and PC)
🟩 Xbox, Multi-platformXbox Game Pass Gets Another Round Of New Games In June
It's that time of the month once again, as Xbox has announced the second wave of games being added to Game Pass in June. While the first half of the month was pretty stacked(https://www.gamespot.com/articles/xbox-game-pass-new-games-for-june-revealed/) in terms of new releases, the latter half of June is taking it easy with four more games arriving, and the first two games of July have also been confirmed. Here's a closer look at what's on the horizon. Kicking things off today is the release of Junkster(https://www.gamespot.com/games/junkster/), a 3D action platformer that also includes building mechanics. A day-one launch, the game puts you in the mechanical boots of a plucky little construction bot charged with repairing his spaceship and recovering human artifacts. On June 17, Call of Duty: Vanguard(https://www.gamespot.com/games/call-of-duty-vanguard/) comes to Game Pass--it's the World War II-themed entry in the franchise that first launched in 2021. In case you're wondering what all the fuss is about with that FIFA World Cup tournament, you can try out some soccer action for yourself on June 18 with EA Sports FC 26(https://www.gamespot.com/games/ea-sports-fc-26/). While it's not an official FIFA game--the soccer body and EA split up a few years back--it still features official teams, players, and tournaments. To finish off the month, you can dive into Abyssus for a fast-paced roguelite brine-punk adventure on June 25, while RV There Yet(https://www.gamespot.com/games/rv-there-yet/) combines the best video game title ever with a co-op camping experience. It'll be added to Game Pass on June 30. Heading into July, Game Pass Premium subscribers can grab Tony Hawk’s Pro Skater 3 + 4(https://www.gamespot.com/games/tony-hawks-pro-skater-3-plus-4/) starting July 2, and Winds of Arcana: Ruination brings some old-fashioned metroidvania fun to the service starting July 6. As for the games leaving Game Pass, eight titles in total will exit the service on June 30. The list includes fan-favorite Tomb Raider games and the delightful Unpacking. Xbox Game Pass June Wave 2 Additions !(https://www.gamespot.com/wp-content/uploads/2026/06/Game-Pass-June-wave-2.jpg?w=1024) June 16 - Junkster (Xbox Series X|S, PC, cloud) – Game Pass Ultimate, PC Game Pass June 17 - Call of Duty: Vanguard (Xbox Series X|S, PC, cloud) – Game Pass Ultimate, Game Pass Premium, PC Game Pass June 18 - EA Sports FC 26 (Xbox Series X|S, PC, cloud) – Game Pass Ultimate, PC Game Pass June 25 - Abyssus (Xbox Series X|S, PC, cloud) – Game Pass Ultimate, Game Pass Premium, PC Game Pass June 30 - RV There Yet? (Xbox Series X|S, PC, cloud) – Game Pass Ultimate, Game Pass Premium, PC Game Pass July 2 - Tony Hawk’s Pro Skater 3 + 4 (Xbox Series X|S, PC, cloud) – Now with Game Pass Premium; joining Game Pass Ultimate and PC Game Pass July 6 - Winds of Arcana: Ruination (Xbox Series X|S, PC, cloud) – Game Pass Ultimate, Game Pass Premium, PC Game Pass