Latest Multi-platform Game News & Updates
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🎮 Multi-platformPierre Coffin reveals why he returned to direct Minions & Monsters after sitting out the last 2 movies
Director Pierre Coffin talks about returning to direct Minions & Monsters and making it into a movie for film buffs
🎮 Multi-platformDwayne Johnson's Jumanji movies are better than Robin Williams' — and it's not even close
The reboot of Jumanji starring Dwayne Johnson, Kevin Hart, Karen Gillan, and Jack Black are way better than the Robin Williams original
🎮 Multi-platformThe Ninth Jedi trailer reveals a future for Star Wars beyond the Skywalker saga
Lucasfilm has released the new trailer for its The Ninth Jedi series, which continues Kara story in a gripping exploration of light and dark.
🎮 PlayStation, Multi-platformSony’s PlayStation disc factory is already being repurposed
The video game disc is dead, and Sony's been planning to kill it for some time, according to a report out of Austria. The man who leads Sony's discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzberg that the company's Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But &8230;
🎮 Multi-platformDragon Strikers gets surprise season 2 2027 release date by Disney Plus
Announced at 2026 Anime Expo, the Avatar: the Last Airbender successor got great news for fans of the recently wrapped season 1
🎮 Multi-platformMushuko Tensei season 3 looks like its most devastating season yet
Here’s what to expect from Mushuko Tensei season 3, which starts airing on July 5th on Crunchyroll.
🎮 Multi-platformMushoku Tensei season 3 looks like its most devastating season yet
Here’s what to expect from Mushoku Tensei season 3, which starts airing on July 5th on Crunchyroll.
🎮 Multi-platformAmazon Prime members can now stream 2025 superhero hit Dispatch
Amazon Prime subscribers get new games each month to stream and play, like DIspatch. Additionally, 12 games are free in JUly to claim.
🎮 Multi-platformAkira 4K and IMAX rerelease announced for 2026
Landmark anime epic Akira is coming back to movie theaters in 4K and IMAX, Crunchyroll has confirmed.
🖥 PC, Multi-platform$2.50 Steam Sale Has Everyone Smashing The Surveillance State
One of Ubisoft's most underrated games, Watch Dogs 2(https://www.gamespot.com/games/watch-dogs-2/), is on a super steep sale on Steam right now. So steep, in fact, that it seems to have inspired a new crop of folks to trawl through the technocratic world of digitized San Francisco to put an end to the surveillance state at a time when we're all under some sort of surveillance IRL. Over on the game's Steam store page(https://store.steampowered.com/app/447040/WatchDogs2/), you can pick Watch Dogs 2 for just $2.50 until Thursday, July 9. That's a 95% discount for a game that normally retails for $50. And that's just the base game! If you wanted to grab the DLC--which includes new cars, co-op adventures, outfits, weapons, world missions, and more--then you can snatch up either the Deluxe Edition for $3 or the Gold Edition for $4. Really, no matter how you look at it, this is a steal for the game. Likely as a result of this nearly five-finger discount for a game that launched in November 2016, Watch Dogs 2's player count has soared. According to player tracker SteamDB(https://steamdb.info/app/447040/charts/max), over 10,000 people are playing it right now, and it saw a 24-hour peak of over 16,000 people. These numbers are steadily encroaching on Watch Dogs 2's all-time concurrent high of 18,138 players. That's impressive for a nine-year-old game. The game's surging popularity also makes a lot of sense considering the themes it tackles. As the Oakland-native Marcus Holloway, you get racially profiled and wrongfully accused of a high-tech robbery. This incident causes Marcus, an up-and-coming hacker, to join the hacker group DedSec--an Anonymous(https://en.wikipedia.org/wiki/Anonymous(hackergroup))-esque collective hellbent on dismantling the technocracy ruling Ubisoft's San Francisco Bay Area. Through a series of hijinks, all meant to raise DedSec's clout, you confront the billionaires and the technology that's making life hell for the digital city's population. It's a riveting narrative with a protagonist that's very Black and very fun(https://www.avclub.com/the-importance-of-marcus-holloway-how-watch-dogs-2). There are a lot of debates around whether we're in a surveillance state(https://www.eff.org/nsa-spying) at the moment. However, given the rampant use of AI(https://www.aclum.org/publications/ai-powered-surveillance-is-turning-the-united-states-into-a-digital-police-state-now-is-the-time-to-stop-it/), the overreliance on systems that all communicate with one another--think of smart homes--and the infrastructure that makes all of this technology run, it's not hard to conclude that someone could be surveilling you. A cyberattack can occur in which a hacker gains access to, say, your webcam to watch you, making your "private" home much less so(https://www.aclu.org/issues/national-security/privacy-and-surveillance). In any event, it makes for good gameplay opportunities In GameSpot's Watch Dogs 2 review(https://www.gamespot.com/reviews/watch-dogs-2-review/1900-6416578/), we awarded the game an 8/10, calling it an "effortless mix of covert and action-oriented gameplay with a likeable cast that knows how to have fun in their own way." That's exactly what you get when you play Watch Dogs 2, which is one of those games that's hard to put down despite some conflicting narrative decisions. Now's a great time to pick it up, especially if you hate the government surveilling you.
Pokémon's 'ugly' 30th anniversary cards are redeemed in new look
The TCG set's Future rare cards have special holofoil and textures that TPC didn't do justice in trailers
🎮 PlayStation, Multi-platformWhy Is Sony Killing Discs? It’s “All About Profitability And Control,” Expert Says
Sony recently announced that it will stop supporting PlayStation game discs in January 2028(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Even though Sony continues to sell many millions of discs, the share of digital game sales continues to rise as physical falls, and Sony cited this shift as the reason why it's going all-digital in the future. Now, Alinea Analytics analyst Rhys Elliott has weighed in with his thoughts on the matter, saying there is more to the story, and it's not necessarily a consumer-friendly decision. "This is all about control," Elliott wrote. He pointed out that physical game discs hold value for a company like Sony only until they're sold--rentals and resales of the same disc do not put any more money into Sony's pockets. "Every resale and rental is value flowing to players and retailers instead of to the platform. Without discs, that converts into a fresh full-price digital sale or it doesn't happen at all, and both outcomes obviously suit Sony better than a thriving second-hand market," he said. https://www.youtube.com/watch?v=4FatSqS3VYY Elliott went on to say that physical retail pricing is "elastic" and is based on supply and demand. This leads to an environment where pre-owned games are regularly sold for less than what Sony charges itself on digital stores. In killing discs, gamers on the fence about buying a game can no longer "just wait and buy it used," Elliott said. "This move is all about profitability and control for PlayStation, at the expense of consumer choice," he said. On the more positive side, Elliott said developers stand to gain from the shift away from discs. Developers need to submit "gold master" copies of their new releases for certification, and this can happen about three months before launch. "On paper, that means a finished, cert-ready build of a game a quarter of a year before anyone's meant to play it," he said. "The reality is that already-stressed devs throw together a rough, held-together-with-tape build whose job is to survive cert, get it stamped, and then actually ship the game via a mandatory day-one patch." "Assembling those builds pulls the team's attention onto cert box-ticking tasks that should come after the core development, like controller-disconnect handling, storefront compliance, edge-case plumbing, and all that," he said. "Polish can be the difference between a clean release and a rocky one, so technically a digital-only title can punt the 'final' build much closer to launch. For a studio up against the wall (read: all of them…) that flexibility could mean the world. So that’s one silver lining." Elliott also predicted that, should others embrace Sony's all-digital policy, then times might get even tougher for brick-and-mortar retailers. Rockstar's GTA 6 will be sold at physical retailers, but players are getting a code in the box(https://www.gamespot.com/articles/gta-6-is-not-releasing-with-a-disc-and-that-just-makes-sense-in-2026/), not a game disc. "A code-in-box has none of the things that made physical worth choosing: no resale value, no lending, less collectability. The physical channel has no reason to exist, so it's the end for most dedicated games retailers. The nail in the coffin," he said. It's not just Sony that has reported an increased share of digital games compared to physical games, as Nintendo, Capcom, EA, and others have as well(https://www.gamespot.com/articles/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years/). Many expected Sony's announcement about ending support for PlayStation discs to be bad news for video game retailer GameStop, but the company's smallest business unit today is software(https://www.gamespot.com/articles/gamestop-is-not-hurting-after-sony-kills-discs-and-there-is-a-good-reason-why/).