Latest Playstation, pc Game News & Updates
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PSA: Marvel Tokon: Fighting Souls Has Day-One Issues On PC
Marvel Tokon: Fighting Souls(https://www.gamespot.com/games/marvel-tokon-fighting-souls/) is out today, but PC players are experiencing some problems with the game that their PlayStation 5 counterparts don't have have to deal with. Developer Arc System Works noted that the PC port had issues during the open beta last month and it pledged to fix them(https://x.com/MARVELTokon/status/2082149200574173584?refsrc=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2082149200574173584%7Ctwgr%5E95945384acf5e1428ea79c86c2138f102115a5e0%7Ctwcon%5Es1&refurl=https%3A%2F%2Fwww.eventhubs.com%2Fnews%2F2026%2Fjul%2F28%2Fmarvel-tokon-pc-issues-pledge%2F) with a patch on day one. However, PC players are reporting that Marvel Tokon is still suffering from the same problems that made it nearly unplayable during the beta. As explained by a player on Reddit(https://www.reddit.com/r/Fighters/comments/1vh9ywj/marveltokonisstillunplayableonpcforafew/), Marvel Tokon on PC is plagued by dropped frame rates and stutter regardless of the specs of the machines being used. "It's a problem that Arc System has to fix on their side, you can't do anything about it," writes Davids Symphony. "You could be running a 5090 with a 9800X3D at the lowest settings and it'll still happen." Players who were hoping to take Marvel Tokon for a spin on Steam Deck have also been disappointed to find that it can't even launch in Steam OS/Linux. "The best part is the community manager on discord saying that, 'Asking for Linux support is like asking for a Switch port,'" writes Rinnekaton on Reddit(https://www.reddit.com/r/Fighters/comments/1vh7wfn/marveltokonisblockedfromevenlaunchingon/). "The game uses EAC, and I don't even need to mention that EAC is widely supported on Linux. Linux support for EAC being a simple toggle (direct words from Valve themselves) is common knowledge at this point. In no way is it like porting to Switch." While it's unknown if or when Arc Systems will address Marvel Tokon's compatibility with Steam Deck, the developer has shared the details about its day-one patch. In the meantime, Arc Systems has unveiled a roadmap for Marvel Tokon's upcoming DLC(https://www.gamespot.com/articles/marvel-tokon-fighting-souls-roadmap/). The first new fighter slated to be added to the lineup this fall is Phoenix Cyclops, a cosmic-powered incarnation of the character from 2012's Avengers vs. X-Men crossover event. In that story, Cyclops, White Queen, Namor, Colossus, and Magik were each given a portion of the Phoenix Force that remade them into god-like beings. If the game follows a similar direction, other members of the Phoenix 5 could be added later. The current patch notes are below. Marvel Tokon: Fighting Souls Day One Patch Notes Performance Optimizations (Primarily for the PC SKUs) - Removed unnecessary character animation updates from being performed; resulting in a reduced CPU load. - Made improvements to alleviate the load on the user interface update. - Made improvements to address an issue where performance significantly deteriorated when running applications that use overlays or capture video. OBS Studio: Video capture via Game Capture & Discord: Overlays, Video Capture. - Added an anti-aliasing option to the automatic graphics quality setting to ensure that the appropriate anti-aliasing option is applied based on performance and prevents unintended load increases. - Fixed an issue that enabled unintended anti-aliasing plug-ins (e.g. DLSS, FSR, XeSS). - Also included a feature to the custom graphics quality settings and effect options that allow you to change the update frequency of the stage background characters. - Selecting medium quality of low quality will reduce the update frequency and slightly reduce the load on the CPU. - Have set the prompt inquiring about performing a shade warm-up at startup to ON by default, making it easier to find and perform a shader warm-up. - Fixed an issue that caused the shader warm-up to run unintentionally at startup. - Steam Version: Fixed an issue that caused a delay in sending input data during online matches; resulting in improved online match performance. - PS5 Version: Implemented additional measure to mitigate input lag. Other Fixes - Game Screen - Fixed an issue where the game would automatically switch between monitors on setups that featured multiple monitors. - Online Lobby - Fixed an issue where some players would become invisible after viewing rankings in Ranked Mode and then enter the Online Lobby. - Ranked Mode - Fixed an issue where the screen would become distorted when a large number of digits were displayed. - Game Server Connectivity - Improved communication stability between the client and the game server. - Mouse - Fixed an issue where the game would sometimes crash when using the mouse too quickly in the game's menus. - Text Optimization - Fixed an issue where performance was significantly reduced when large amounts of text were on screen; particularly when set to Arabic or Thai. - Connectivity- Fixed an issue where the game would become unplayable if the network connection was lost during the Challenger Alert screen. Gameplay Adjustments - Input Optimization - Changed the input prioritization to 236 < 623 < 236 after 41236, allowing for a more accurate activation of 623 when using the input 6236. - Danger - Revised the input handling for ground dashes. Have made it possible to cancel into a skill from a ground dash to make it less likely for aerial special moves to be accidentally triggered.

The World’s Gone To Hell, But You Still Have To Go To Work, Just Like In This Horror Game
A famous poet once said, "Work sucks; I know." That timeless truth is the backdrop for HR: Human Remains, an upcoming first-person horror game in which demons have taken over the world, but you're still clocking in for your desk job. Today, GameSpot can exclusively reveal the release date; it's coming to Steam on September 22. Check out the brand-new release date trailer below for more. With an aesthetic reminiscent of the original PlayStation era, HR: Human Remains has a darkly humorous tone, but is still very much a horror game. In it, you'll be stuck as an office clerk, interacting with co-workers and your extra-horrible bosses while uncovering a story with multiple endings to experience based on your choices. There are Sunday Scaries, and then there's whatever this guy has got himself into. You'll need to solve puzzles to explore hidden places, while also collecting items with which you can decorate your break room. To me, it sounds sort of like three parts Hellraiser and one part Office Space, and I can surely dig that. The game is on the way from developer DennisCorner and publisher Black Lantern Collective(https://www.gamespot.com/gallery/10-horror-games-were-just-announced-from-this-new-publisher/2900-6803/), which specializes in indie horror games. You can check out HR: Human Remains on Steam(https://store.steampowered.com/app/3541630/HRHumanRemains/). 30 Best Horror Games To Play In The Dark In 2026 !4562165-horrorgames20252(1).jpg(https://www.gamespot.com/wp-content/uploads/original/1632/16320660/4562165-horrorgames20252(1).jpg?w=636) !4366948-cifhphwmm4cz22vbkxi3pu.jpg(https://www.gamespot.com/wp-content/uploads/original/1632/16320660/4366948-cifhphwmm4cz22vbkxi3pu.jpg?w=636) !4206982-alienisolation.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4206982-alienisolation.jpg?w=636) !4206981-incident-at-grove-lake.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4206981-incident-at-grove-lake.jpg?w=636) !4206971-amnesia.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4206971-amnesia.jpg?w=636) !4366963-mortuaryassistant.jpg(https://www.gamespot.com/wp-content/uploads/original/1632/16320660/4366963-mortuaryassistant.jpg?w=636) !4206974-deadspace.jpg(https://www.gamespot.com/wp-content/uploads/original/1601/16018044/4206974-deadspace.jpg?w=636) View Images(https://www.gamespot.com/gallery/best-horror-games/2900-4900/)

Former Sony exec Shuhei Yoshida is 'a huge fan' of Bloodborne, says it's 'a complete mystery' why it was never put on PC
A riddle for the ages.

We haven't needed motion blur in games for a long time, so I wish it would stop being the default
Do you also turn it off immediately, like I do?

In happier times, Sony was courting PC gamers with lavish magazine ads for its 'most popular CD-ROM titles'
Back when Sony still liked discs and publishing games on the PC.

Sony exec says killing discs won't make the PlayStation 6 too much like a PC: 'Going forward, we can coexist peacefully with PC games'
Despite pushback, Sony isn't changing its mind about dropping physical discs in 2028.

There's a timeline where Dark Souls was a PlayStation exclusive, but Sony lost out on the chance because it wouldn't publish Demon's Souls in North America
Things could always be worse.

Silksong's new replacement is about to become the best action game of the year
Chronoscript: The Endless End mixes Hollow Knight combat with an eye-catching hand-drawn art style

Final Fantasy 7 remake director says he hopes Revelation will get 'some kind of physical edition' despite the industry and Sony's 'shift away' from discs
A difficult disc-ussion.

The Last of Us multiplayer mod has hit a 'big milestone' as it prepares for launch in September
If Sony won't grant me my wish, then creative fans will instead.

The latest ugly-cool immersive sim is scratching my itch for new Deus Ex
And it lets you drive, which feels somehow momentous.

Marvel Tōkon devs vow to fix performance issues for launch day next week: 'To our PC players, message received'
"This is exactly why we run these."