Rhythm Heaven never misses a beat
🍄 Nintendo Switch, Multi-platformNews
#Entertainment#Games Review#Gaming#Nintendo

Rhythm Heaven never misses a beat

The Verge » Games RSS FeedAndrew Webster4 min read(about 2 months ago)

Overview & Key Takeaways

Rhythm Heaven isn't Nintendo's best-known series, nor its most prolific. Prior to the launch of Rhythm Heaven Groove on the Switch this week - it's out on July 2nd - there were only four previous entries, one of which was exclusive to Japan. The most recent came out more than a decade ago. Even still, […]

Rhythm Heaven isn’t Nintendo’s best-known series, nor its most prolific. Prior to the launch of Rhythm Heaven Groove on the Switch this week — it’s out on July 2nd — there were only four previous entries, one of which was exclusive to Japan. The most recent came out more than a decade ago. Even still, there’s a case to be made that this is Nintendo’s most consistent franchise. There are few guarantees in life, but a new Rhythm Heaven being great is one of them.

If you’re unfamiliar, Rhythm Heaven is sort of like a music-focused version of WarioWare. That means it’s a collection of short and bizarre minigames, except these ones all test your sense of, well, rhythm. In Groove, for instance, there’s a stage where you’re controlling a car’s brakes and gas, and another has you helping a crab throw macarons. But all of these actions need to be done on beat. Most of the levels seem simple, given that they usually only require one or two different buttons, but keeping the rhythm can be a challenge.

What makes the games work is a combination of great, catchy music — the series is produced by Japanese singer-songwriter Tsunku — and weirdo minigames. Groove’s levels will have you doing everything from avoiding a sneezing moon to chopping vegetables to serving as a background dancer during a J-pop concert. I always find myself tapping and singing along to help get myself into the right mindset. Even now as I write this, the beeping track from the car level is stuck in my head.

Groove may be the first new Rhythm Heaven title in quite some time, but it’s not some kind of drastic reinvention of the formula. The structure remains largely the same: you slowly unlock levels, and they get progressively more challenging. Each level is grouped into a series of four, and when you complete all of those you’re presented with a remix stage that blends all of them together. These can be particularly tough as they force you to jump back and forth between actions while dealing with an ever-changing beat. This generally works well, though the structure can be a little restrictive. If you ever find yourself really struggling with a level — it took me forever to get the hang of a can-smashing minigame — you can’t progress until you figure it out.

That said, Groove does offer some things to do outside of the main levels for those times when you’re stuck. There are musical toys you can play around with, which include bouncing a puffer fish on a tennis racket, along with a miniature musical RPG called Beatspell where you hit buttons to the beat to perform spells. I particularly enjoyed the RPG — I wish it was longer — but these modes do require progressing through the main game to unlock them. Eventually, I had to suck it up and learn to smash those cans.

My biggest issue with Groove is that when playing on my TV, no matter which controllers I used, there was a slight delay for button presses. The game does allow you to calibrate your controllers with the TV to try and address this, but no matter what I did, I couldn’t get things to work properly. It may sound like a small detail, but any delay, no matter how slight, makes a huge difference in a rhythm game. I kept regularly failing levels I could beat handily in handheld mode, where the game worked perfectly fine for me.

Hopefully the TV issue gets fixed in a future update. Otherwise, Groove, like the rest of Rhythm Heaven series, is a near-perfect collection of bite-sized rhythm action. I always think of these games like albums, and Groove is a familiar yet new offering from one of my favorite bands.

Share:

More in Nintendo Switch, Multi-platform

The 7 Most Perfect Cozy Games Like Animal Crossing🍄 Nintendo Switch, Multi-platform

The 7 Most Perfect Cozy Games Like Animal Crossing

The best games like Animal Crossing set you loose in a cozy world full where laid-back routines take center stage and your imagination matters most

PolygonNews2 days ago
Beloved Legend of Zelda Games Get New Enhanced 3DS Ports🍄 Nintendo Switch, Multi-platform

Beloved Legend of Zelda Games Get New Enhanced 3DS Ports

These new versions of classic Zelda games like Minish Cap and A Link to the Past have additional bells and whistles and better performance

🎮 Zelda
PolygonNews2 days ago
Call Of Duty: Modern Warfare 4 Beta Will Do Something No Previous CoD Beta Has🍄 Nintendo Switch, Multi-platform

Call Of Duty: Modern Warfare 4 Beta Will Do Something No Previous CoD Beta Has

Activision has announced that the upcoming Call of Duty: Modern Warfare 4 beta will have more than just multiplayer content. The MW4 beta will also include access to the campaign mission, Entrenched, along with the upcoming Warzone mode, Resurgence Zodiac(https://www.gamespot.com/articles/cod-modern-warfare-4-beta-may-include-a-new-warzone-map/). Activision will show off some of this content during the Call of Duty: Next event on August 21. As announced previously, the beta begins with an early access period August 21-25 for people who preorder, before opening up to everyone to try August 28-September 1. The early-access beta will not be available on Switch 2, as preorders for the Switch 2 version don't begin until August 28. !(https://www.gamespot.com/wp-content/uploads/2026/08/Screenshot-2026-08-14-at-10.47.27-AM.png) The MW4 beta approaches. Activision also revealed all the maps, modes, and content in the beta. You can find the full details in GameSpot's rundown of the MW4 beta(https://www.gamespot.com/articles/call-of-duty-modern-warfare-4-beta-dates-revealed-heres-how-to-get-in/). Call of Duty: Modern Warfare 4 releases on October 23 for PC, PS5, Xbox Series X|S, and Switch 2, and preordering grants access to the campaign a week before launch(https://www.gamespot.com/articles/call-of-duty-modern-warfare-4-brings-back-campaign-early-access-heres-how-to-get-it/). The game coming to Switch 2 is notable since the franchise hasn't appeared on a Nintendo platform since 2013's Call of Duty: Ghosts. MW4 is also the first entry since Ghosts in 2013 to skip PS4 and Xbox One. Infinity Ward is leading development on the game, which comes after back-to-back Black Ops releases, the latter of which, 2025's Black Ops 7, had the worst sales ranking in the US since 2008(https://www.gamespot.com/articles/black-ops-7-had-call-of-dutys-worst-sales-year-ranking-in-the-us-since-2008/1100-6537567/). Also noteworthy for Modern Warfare 4 is that it will not launch directly into Xbox Game Pass, as both Black Ops 6 and Black Ops 7 did.

🎮 Call of Duty🎮 Modern Warfare
GameSpotNews2 days ago