New Digger trailer shows off iconic Tom Cruise moments from Top Gun to Mission: Impossible
🎮 Multi-platformNews
🎮 New Digger#News#Digger#Top Gun: Maverick#Mission: Impossible - The Final Reckoning#Movies

New Digger trailer shows off iconic Tom Cruise moments from Top Gun to Mission: Impossible

Polygon RSS FeedWilla Rowe3 min read(2 months ago)

Overview & Key Takeaways

Alejandro G. Iñárritu's new film is capitalizing on the legendary filmography of its star

Tom Cruise is perhaps the greatest living movie star there is. Since the '80s, he's been turning in iconic performances across genres and been the face of franchises like Top Gun and Mission: Impossible. When Tom Cruise is in a movie, people are seated. That's the idea behind the trailer for his upcoming film Digger, from director Alejandro G. Iñárritu (Birdman, The Revenant).

Warner Bros. released the latest trailer on YouTube, and while it lasts a little over three minutes, only thirty seconds of that is from Digger. The rest is a sizzle reel comprised of every legendary Tom Cruise moment on film you can think of. It begins with "I feel the need. The need for speed" from Top Gun, and somehow it only gets better from there. A particularly brilliant pull comes from 1994's Interview with the Vampire, in which Cruise as the vampire Lestat (yes, the same Lestat in season 3 of AMC's Anne Rice adaptation) says, "I assume I need no introduction."

Action plays a big part in the hype trailer, of course, with plenty of clips of Cruise performing death-defying stunts across the Mission: Impossible series. The mashup does a good job of reminding viewers that Cruise has real acting chops as well, with excerpts from his Oscar-nominated roles in Jerry Maguire, Magnolia, and Born on the Fourth of July. It is also a real treat to see some of the wilder parts of Cruise's filmography show up. 2012's Rock of Ages, a critically panned adaptation of the Jukebox musical, still gets some love.

For roughly two and a half minutes, it is easy to watch the trailer and get lost in it, forgetting that it has any relation to a movie that hasn't been released. That is until the trailer uses a piece of Eugene Kittridge's dialogue from Mission: Impossible – The Final Reckoning, "Everything you are. Everything you've done has come to this." The trailer then cuts to a shovel hitting the floor and a short teaser for Digger finally plays. It is an excellent piece of marketing centered around the real-life legend that Tom Cruise has become thanks to his filmography. The trailer played in theaters earlier this summer before 40th anniversary showings of Top Gun and Top Gun: Maverick. When the trailer played in my showing, the crowd went absolutely bananas.

Digger is directed by Iñárritu, the director of The Revenant and Birdman, and is billed as a satirical comedy. According to the synopsis, it, "tells the tale of the most powerful man in the world as he embarks on a frantic mission to prove he is humanity’s savior before the disaster he’s unleashed destroys everything." In addition to Cruise in the lead role, the film also stars Sandra Hüller (Project Hail Mary), John Goodman (The Big Lebowski), Michael Stuhlbarg (Call Me by Your Name), Jesse Plemons (Bugonia), and more. It is set for an October 2 release. The film marks Cruise's return to more dramatic roles after the conclusion of the Mission: Impossible series. Could that elusive Oscar be within reach?

Share:

More in Multi-platform

Unlike The Big Console Makers, Playdate Is Refunding You Those Tariff Fees🎮 Multi-platform

Unlike The Big Console Makers, Playdate Is Refunding You Those Tariff Fees

As with so many other companies, including video game console makers, Panic increased the price of its Playdate handheld when US President Donald Trump implemented sweeping tariffs. When those tariffs were deemed unlawful and refunds become available to companies, most kept the money for themselves--but Panic has now confirmed it will be passing those refunds on to customers. Word of the refunds was emailed(https://bsky.app/profile/mrgan.com/post/3mtwxeiq2kc2o) out to impacted customers recently. In the email, Panic explained how it had charged extra to compensate for its increased costs due to the tariffs, and that it had now received refunds from the government. With that money secured, it's automatically refunding the tariff amount--$12.36--to anyone who paid that surcharge, and the money should automatically end up in their accounts within the next few days. !(https://www.gamespot.com/wp-content/uploads/2026/08/playdate.jpg?w=636) A Playdate system This move is in marked contrast to companies like Sony, Nintendo, and Microsoft, among others. Although many companies have sidestepped addressing the possibility of tariff refunds directly, there have been instances of them touting the impact of those refunds on their financials: both Sony(https://www.gamespot.com/articles/playstation-parent-company-made-more-money-thanks-to-tariffs-it-shouldnt-have-paid/) and Nintendo(https://www.gamespot.com/articles/nintendos-profits-jump-300-million-after-tariff-refunds-and-strong-software-sales/) highlighted the positive impact on their revenue from suddenly having a bunch of free money show up in their bank accounts. The lack of refunds has led to class-action lawsuits(https://www.gamespot.com/articles/nintendo-sued-by-fans-who-want-tariff-refunds/1100-6539543/) that remain undecided. Nintendo, for its part, claimed in a court filing that it only imposed "modest and selective price adjustments," highlighting that it avoided increasing the Switch 2 price last year. “Nintendo or one of its retailers set a price for each product, and consumers decided whether that price was worth paying,” Nintendo said. “Those who bought Nintendo’s products received exactly what they bargained and paid for: a console, game and/or accessory at a price to which both parties agreed.” "If a consumer did not want to pay the advertised price, they were free to abstain from purchasing the product or seek out competing products," it added. On its website, Panic had provided a detailed rundown(https://help.play.date/orders/tariffs/) on what it was doing and why, explaining that due to the low margins it makes on the hardware, it couldn't afford to absorb the cost of tariffs. "Just so you know: We hate this. We know money is tight for everyone. We thank you for your patience and your kind understanding. Our deepest dream is that we can delete this line item, and this page, entirely, someday soon," it wrote back in February, shortly after the Supreme Court ruled against the tariffs. Whether or not that page does go away, Panic is now refunding these charges, despite the work it took to secure the refunds. "It's just not our money to keep, and it felt really good to give it back," Panic's Cabel Sasser told Game Developer(https://www.gamedeveloper.com/business/playdate-maker-is-refunding-tariff-fees-to-customers). "That's an easy way to know you made the right decision." "Still, it took a lot of work for us to file all the paperwork to get the refund from the government, and it took work to build a little system to process the refund, and sometimes it felt like, wait, why are we seemingly doing more work than even gigantic companies are on this issue? That felt weird," he added. "But I guess it makes sense in a way, because our small size means we’re far more directly affected by something like a tariff." Panic's Neven Mrgan added on Bluesky(https://bsky.app/profile/mrgan.com/post/3mtwxeiq2kc2o), "Refunding tariffs took a bit of work on our end, ande definitely lost sales over the stupid thing after it was announced, but we still all agreed refunding them to customers was the right call." While this move by Panic is unlikely to put any real pressure on bigger companies to follow suit, it does demonstrate that such a move is possible. If nothing else, it helps to spotlight a delightful little gaming system that you might otherwise be unaware of.

🎮 Playdate
GameSpotNewsabout 1 hour ago
How Switching Between GTA 6’s Two Protagonists Works🎮 PlayStation, Xbox, Multi-platform

How Switching Between GTA 6’s Two Protagonists Works

Despite the "heartbreaking" leaks(https://www.gamespot.com/articles/rockstar-finally-comments-on-all-those-gta-6-leaks-heartbreaking-for-our-team/) plaguing Rockstar Games right now, the team is speaking a bit more about what you can expect when Grand Theft Auto 6(https://www.gamespot.com/games/grand-theft-auto-vi/) hits PlayStation 5 and Xbox Series X|S on November 19. This includes detailing how switching between the dual protagonists, Jason Duval and Lucia Caminos, works. British youth-culture magazine Dazed released its Autumn 2026 Issue(https://www.dazeddigital.com/life-culture/article/70859/1/gta-6-grand-theft-auto-vi-rockstar-exclusive-deep-dive-game-unparalleled-world), which features some fascinating quotes from key members of Rockstar Games' development team and some interesting tidbits about GTA 6. Within the feature is a bit of a breakdown of what it's like jumping between the game's two protagonists. While you can choose to play as a couple or wreak havoc independently in Leonida, you can also freely jump between Jason and Lucia as you play the full game. More specifically, as Jason is driving on the highway, you (as Lucia) could scroll the in-game phone in the passenger seat. When things take a turn for the worse, as they always do in GTA, the game will fluidly let you switch between Jason to swerve through traffic and Lucia to shoot at folks. And as a reward for a job well done, the two can hop on a jet ski to soak in the sun while snuggling in bloody matrimony. As Dazed notes, GTA 6 will undoubtedly be the franchise's first demonstration of true romance, with the story focusing on a romantic, crime-ridden relationship where the choices you make have consequences. Although GTA as a franchise isn't known for its romance, it has featured multiple playable protagonists before. The last entry, Grand Theft Auto 5(https://www.gamespot.com/games/grand-theft-auto-v/), let you swap between three characters: Franklin Clinton, Michael Townley, and Trevor Philips. In almost any given moment, you could control any of the three characters as the camera zoomed out and zoomed back in to wherever they were in the world. What's being described in GTA 6, although reminiscent of GTA 5, sounds much more fluid and seamless, particularly because Jason and Lucia are a romantic couple and not just friends doing crimes together. Thankfully, with the game just two months away, we'll learn just how fluid and seamless character swapping is when GTA 6 launches on November 19 for PlayStation 5 and Xbox Series X|S. That is, if we don't learn more about the game from all the recent leaks(https://www.gamespot.com/articles/gta-6-leaks-a-timeline-of-the-events-so-far/) circulating on the internet.

🎮 GTA🎮 Grand Theft Auto
GameSpotNewsabout 1 hour ago
This D&D Game Made A Better First Impression Than Warlock🎮 Multi-platform

This D&D Game Made A Better First Impression Than Warlock

Most Dungeons & Dragons games over the years have put you in the shoes of an adventurer who sets out to explore a fantasy world, defeat dangerous monsters, and bask in the riches you're rewarded. But what about the people those adventurers interact with during their journey? In Dungeons & Dragons: Long Rest Tavern, you'll have the chance to experience a very different side of D&D, running an inn full of weary travelers who just want a nap and some beer. Developed by Homo Ludens and set in a section of Faerûn known as the Dalelands, Long Rest Tavern (a play on the "long rest" mechanic in D&D) will let you grow your humble, small tavern into a formidable operation, with adventurers making use of your new recipes to enhance their abilities. You'll also have to deal with a rival innkeeper looking to stifle your business, so success is far from guaranteed. https://www.youtube.com/watch?v=P2eSIp9QjRw We get a quick look at gameplay in the official reveal trailer, showing a Sims-like interface for building out the tavern. You'll be able to hire staff, each with their own specialties, strengths, and weaknesses, and you can assign challenges to the adventurers who stay at the inn. Dice will factor into this part of the experience, much like they do for so many elements of traditional D&D. To be honest, the quick reveal trailer for Long Rest Tavern made a better first impression on me than the Warlock gameplay trailer(https://www.gamespot.com/articles/warlock-dungeons-dragons-doesnt-seem-too-concerned-with-the-dd-part-of-its-title/) shown during Gamescom Opening Night Live. It's too early to make any judgments, but it certainly looks like a novel and creative way to experience D&D. Dungeons & Dragons: Long Rest Tavern will be available in 2027 on PC.

GameSpotNewsabout 1 hour ago