Forza Horizon 6 Finally Fixes One Of The Series' Most Annoying Aspects
🎮 Multi-platformNews
🎮 Horizon

Forza Horizon 6 Finally Fixes One Of The Series' Most Annoying Aspects

GameSpot » All News RSS FeedMark Delaney3 min read(4 months ago)

Overview & Key Takeaways

Forza Horizon 6 offers another massive open world to fulfill your every racing and car culture desire, but among all the headlining features it offers, it also addresses a small but annoying milestone of the franchise that has irritatingly been seen in every previous entry in the series: a goal that insists you drive down literally every last stretch of road.

There are always hundreds of roads in these games, and you don't get credit for driving on a road until you've driven the whole length of it. The game tracks which roads you've been on by changing them from gray to white (or orange for dirt roads) on the map screen.

For those who wanted to complete this feat and unlock the related Achievement or Trophy, this often meant painstakingly scanning over the map after many hours to find small patches of grayed-out roads that you'd not yet cruised over. Thus, maddeningly, the closer you were to finishing this task, the harder it was to spot the little bits you'd missed.

Continue Reading at GameSpot

Forza Horizon 6 offers another massive open world to fulfill your every racing and car culture desire, but among all the headlining features it offers, it also addresses a small but annoying milestone of the franchise that has irritatingly been seen in every previous entry in the series: a goal that insists you drive down literallyevery last stretch of road.

There are always hundreds of roads in these games, and you don’t get credit for driving on a road until you’ve driven the whole length of it. The game tracks which roads you’ve been on by changing them from gray to white (or orange for dirt roads) on the map screen.

For those who wanted to complete this feat and unlock the related Achievement or Trophy, this often meant painstakingly scanning over the map after many hours to find small patches of grayed-out roads that you’d not yet cruised over. Thus, maddeningly, the closer you were to finishing this task, the harder it was to spot the little bits you’d missed.

Forza Horizon 6 has mercifully changed this objective for its version of the Achievement (and eventual Trophy when Forza Horizon 6 comes to PS5). In this latest sequel, you only need to “reveal 100%” of the map, which means something different from the way past games did it.

I unlocked this Achievement once I had revealed 100% of all of the game’s regions, including Legends Island, the 10th region that opens up when you get your last Horizon Festival wristband (which took me about 40 gameplay hours, if you’re curious).

In-game stat-tracking makes this so much simpler than needing to drive across every last bit of dirt or paved road in the game. Instead, you can open the map, press LB (L1 on a PlayStation controller) to view the map as distinct regions, each with its own completion stats. What you’re looking for is the Region Discovered stat at the bottom. Once all 10 regions are 100% revealed, you’ll unlock the Achievement/Trophy, likely well before you drive down every road.

Toward the end of this process, this is done most efficiently in drone mode (down, then up, on the D-pad while unpaused), as all you’re doing is trying to erase the light fog effect from each region. Pro tip: Some fog on the outskirts stays there even after the job is done, because it’s in places where your car can’t get to anyway, so focus on the drivable areas and clear all that fog, and you’ll have this done in due time. Hopefully, the inevitable Forza Horizon 7 uses this same approach.

For more on Playground’s lauded racer, don’t miss where to find all treasure cars in Forza Horizon 6.

Share:

More in Multi-platform

GTA 6’s Extended Look Trailer Seemingly Paid Off For Netflix With Massive Viewership🎮 Multi-platform

GTA 6’s Extended Look Trailer Seemingly Paid Off For Netflix With Massive Viewership

Netflix has confirmed(https://www.netflix.com/tudum/articles/top-10-august-24-2026) that GTA 6's recent "extended look" trailer(https://www.gamespot.com/articles/gta-6s-big-reveal-all-the-things-we-learned/) was the streamer's most-viewed title overall last week, drawing 31.1 million views. The trailer was labeled an "English-language film" by Netflix, and it was No. 1 by that designation in 87 of 93 regions globally that Netflix's tracks. The GTA 6 trailer was well ahead of the No. 2 title last week, which was the movie The Whisper Man, which had 23.2 million viewers. https://www.youtube.com/watch?v=XpPpqZwUwl0 Netflix's view counts cover views for each title from Monday to Sunday of the previous week. A "view" is defined by Netflix as the total hours viewed divided by the total runtime. Netflix publishes this data each Tuesday. The extended look trailer was published first on Netflix before being released on Rockstar's own YouTube channel and elsewhere six hours later. Rockstar's own video has 17 million views(https://www.youtube.com/watch?v=tJbzMqJGH4k), but YouTube counts views differently, and that represents just one channel, as numerous other sites and sources hosted it, including here at GameSpot.(https://www.youtube.com/watch?v=AsyOVBDRgtk) Netflix called its partnership with Rockstar Games for the trailer a "first-of-its-kind"(https://www.netflix.com/tudum/articles/grand-theft-auto-6-extended-first-look) offering for the popular streaming platform. Netflix's stock price has crashed since its bailed out of its deal to buy Warner Bros. Discovery, and the company has undertaken numerous efforts to increase engagement and total watching time on the platform. Beyond this partnership for the GTA 6 trailer, Netflix has expanded into video podcasts. The New York Times recently reported(https://www.nytimes.com/2026/08/24/business/media/amazon-youtube-netflix-streaming-platform.html) that Netflix is in discussions to add Fox One and Peacock to the platform, while it's also been reported that Netflix could add free ad-supported TV content(https://www.hollywoodreporter.com/business/business-news/netflix-not-launching-fast-offering-yet-1236650551/). As for GTA 6, the game launches on November 19 for PS5 and Xbox Series X|S.

🎮 GTA🎮 s Extended Look
GameSpotNewsabout 4 hours ago
Releasing Cyberpunk 2077 In Its Poor State “Was For Sure Wrong,” CD Projekt Admits🎮 PlayStation, Multi-platform

Releasing Cyberpunk 2077 In Its Poor State “Was For Sure Wrong,” CD Projekt Admits

CD Projekt Red's RPG Cyberpunk 2077 infamously launched in December 2020 in such a poor technical state that Sony took the rare move to remove it from the PlayStation Store. Thousands of people refunded the game(https://www.gamespot.com/articles/cyberpunk-2077-sold-13-7-million-copies-in-21-days-30000-people-got-refunds/1100-6490486/). CD Projekt joint-CEO Michał Nowakowski has now reflected on this, saying it "was for sure wrong" to launch the game in that state, but he pushed back against the theory that the studio did so to appease investors who wanted to see financial returns. Speaking to The Game Business(https://www.thegamebusiness.com/p/cd-projekt-red-if-you-want-a-cost), Nowakowski said COVID "was a factor" in the game's rough state at launch, because "the team was getting exhausted in a different way." He admitted there were "people outside telling us we should launch," and fans lobbied for this as well. The developers themselves also "wanted to push it out the door" because the ongoing development was "really tiring." Looking back on it, now with the benefit of hindsight, Nowakowski said, "The decision to launch was for sure wrong, period. There is no denying it." That being said, Nowakowski said, "There were no magical investors telling us, 'You have to get this out.'" Instead, he said, "It was much more complicated and psychological." !(https://www.gamespot.com/wp-content/uploads/2026/09/cyberpunk20bf82.jpg?w=636) A scene from Cyberpunk 2077. CD Projekt's fiscal years follow the calendar and end on December 31. Cyberpunk 2077 was released on December 10 in 2020, and this timing led people to wonder if the developer put the game out then instead of delaying to 2021 to meet the fiscal deadline. There is, after all, precedent for game developers pushing games out the door in a rough state to hit certain fiscal deadlines. Cyberpunk 2077 might have released in a rough technical state, but it was a smashing success at launch commercially. The game sold nearly 14 million copies right out of the gate, which made it one of the most successful RPG releases in the history of video games(https://www.gamespot.com/articles/cyberpunk-2077-sold-13-7-million-copies-in-21-days-30000-people-got-refunds/1100-6490486/). Given that success, CD Projekt Red executives got multimillion-dollar bonus payouts(https://www.gamespot.com/articles/cyberpunk-2077-dev-execs-got-huge-bonuses-despite-games-troubled-launch/1100-6490859/), while developers also took home big bonus payouts related to the game's huge success in sales. Following Cyberpunk 2077's rough launch, CD Projekt Red steadily supported the game with numerous updates and improvements over the years, culminating with a massive, game-changing 2.0 update in 2023(https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/) alongside the Phantom Liberty expansion. Today, the game has sold more than 40 million copies(https://www.gamespot.com/articles/cyberpunk-2077-just-hit-another-massive-sales-milestone/). In other news about Cyberpunk 2077, Microsoft just announced that the game is leaving Xbox Game Pass soon(https://www.gamespot.com/articles/xbox-game-pass-removes-cyberpunk-2077-and-9-other-games-very-soon/). Given the huge commercial success of Cyberpunk 2077, it only makes sense that CD Projekt is now making Cyberpunk 2, but it is likely still years away from release(https://www.gamespot.com/articles/cyberpunk-2-is-probably-further-away-than-you-hope/1100-6531896/). On the more immediate horizon is The Witcher 3: Remastered this year(https://www.gamespot.com/articles/the-witcher-3-remastered-is-adding-dozens-of-upgrades-and-it-might-be-free-for-you/), The Witcher 3's new Songs of the Past expansion in 2027(https://www.gamespot.com/articles/the-witcher-3-songs-of-the-past-is-a-mystery-centered-on-dandelion/), and then The Witcher 4 in 2028.(https://www.gamespot.com/articles/witcher-4-release-window-narrowed-down-to-2028/) Fans hoping to play The Witcher 1's remake might want to get comfortable(https://www.gamespot.com/articles/the-witcher-remake-is-waiting-on-the-witcher-4-to-continue-development).

🎮 Cyberpunk 2077
GameSpotNewsabout 5 hours ago
New Transformers Film with Peter Cullen's Final Performance Announced🎮 Multi-platform

New Transformers Film with Peter Cullen's Final Performance Announced

Transformers: The Movie's 40th anniversary rerelease will include a new short film, Optimus Prime: Awakening, Peter Cullen's final performance.

🎮 New Transformers Film with Peter Cullen's Final Performance
PolygonNewsabout 5 hours ago