Kenneth Branagh's Thor 5 MCU pitch sounds a lot like this Marvel masterpiece
🎮 Multi-platformNews
🎮 Ragnarok#Entertainment

Kenneth Branagh's Thor 5 MCU pitch sounds a lot like this Marvel masterpiece

Polygon RSS FeedAustin Manchester5 min read(4 months ago)

Overview & Key Takeaways

The Marvel Cinematic Universe should look to this 10/10 Marvel comic if it ever wants to give Thor his 'Old Man Logan' moment.

The Marvel Cinematic Universe is almost 20 years old, and Thor has been around since nearly the beginning. Chris Hemsworth debuted as the God of Thunder in 2011’s Thor, which turns 15 on May 6. And it turns out, all these years later, director Kenneth Branagh (yep, Hercule Poirot directed an MCU film) is still thinking about what he would have liked to do with the character had he stuck around in the MCU.

“Part of me would love to finish my relationship with that character. I'd always wanted to do more and indeed had a couple of ideas, more in the territory of James Mangold's brilliant Logan,” Branagh told Business Insider in a recent Q&A. “I would love to see Chris Hemsworth and the others have their own individual final story that takes Thor into a glorious twilight.”

Thor is nowhere near his twilight in the MCU. This is a god who can and will, in theory, live for eons. Though 1,500 years old in the MCU, he’s still a young pup. The comics his films are based on, however, much more freely jump through time and continuity. Because of that, it turns out that Thor has already been given a Logan-style, “glorious twilight” story.

Thor (Chris Hemsworth), all glowy-eyed and crackling with lightning, in Thor: Love and Thunder Image: Marvel Studios

Jason Aaron is a prolific comics writer, and one of his seminal works is his Thor run from 2012 to 2019. Even if you don’t read comics, you’re likely familiar with his creations as the MCU borrowed heavily from his work in 2022’s Thor: Love and Thunder. With artist Esad Ribic, he created Gorr the God Butcher and, with artist Russell Dauterman, turned Jane Foster into The Mighty Thor — both of whom appeared in the fourth Thor film.

Aaron’s work on Thor culminated in the Ribic-illustrated 2019 miniseries King Thor, which is something of Thor’s own Old Man Logan story. A future version of Thor plays a heavy part in the comics’ Gorr storyline (because of time travel shenanigans), and he stars in the miniseries set eons in the future. Like so many Thor stories, King Thor features a climactic clash between brothers Thor and Loki. No matter how much time has passed, Loki still wants to kill his brother. Some things never change! The action in King Thor’s pages is wonderful, including Thor exploding a planet full of napalm and using his own intestines entwined with Mjolnir to send Loki flying into a star.

Loki wields All-Black the Necrosword, the same weapon Gorr used to butcher countless gods in Aaron and Ribic’s first Thor stories. And where the All-Black goes, so does Gorr. All things end where they begin, and Aaron and Ribic end this seven-year saga with a battle amid the cosmos against Gorr.

All-Father Thor, two of his granddaughters, the goddesses of thunder, and Loki, on the cover of King Thor #1, Marvel Comics (2019). Esad Ribić/Marvel Comics

Between the hammer smashes and planet-bursting blows are ruminations on godhood and reconciliation between Thor and Loki. Because, again like so many Thor stories, the brothers come together to face a greater threat. No matter how many falling outs the brothers have had or how many times Loki has tried to kill him, Thor still won’t give up on his mischief-loving brother.

Thor’s three granddaughters, who also played key roles in the original Gorr-starring “Godbomb” storyline, return as well, riding in on Thor’s goats and a flying shark. They bring long-dormant gods back into the fold to confront Gorr, gods who were once forgotten and whom Thor helped be remembered after he escaped the clutches of Gorr the first time around.

Like Mark Millar and Steve McNiven’s Old Man Logan, King Thor gives Thor one last chance to confront one of his greatest foes. But instead of how Logan decapitated the Red Skull, Thor allows Gorr a much more merciful end. His decision fits the character well as Aaron has always been one to spotlight Thor’s mercy and his love, particularly for mortals; King Thor has the elder Thor protecting a newly reforged Midgard and its peoples.

“This... is why all gods must die,” intones Gorr the God Butcher, a sallow-skinned alien with tentacles coming from his head and an dark, amorphous cloak in King Thor #1 (2019). Image: Jason Aaron, Esad Ribić/Marvel Comics

The Marvel Cinematic Universe would do well to give Branagh the reins once again and let him deliver Thor into his “glorious twilight.” (Especially after Taika Waititi turned the character into a caricature.) Though the MCU already killed off Gorr — and gave him some redemption in his final moments — these are superhero stories, after all. Only Uncle Ben ever remains dead. In fact, King Thor itself mostly hand waves away the return of the God Butcher; just go with it.

An ending for Thor in the MCU wouldn’t even have to be a one-to-one adaptation of the book, but instead it could adapt the spirit of King Thor. Mangold’s Logan mostly just borrowed general concepts from the Old Man Logan comics; there’s no reason the MCU couldn’t do the same in bringing the elder King Thor to the big screen.

So to the idea of Branagh returning to Thor and giving him a final MCU story, I say: “Another!”

Avengers: Doomsday still featuring Thor's face Related

In case you wiped Thor: Love and Thunder from your memory, the Asgardian's got a kid

Share:

More in Multi-platform

Magic: The Gathering Isn’t Done With Final Fantasy Just Yet🎮 Multi-platform

Magic: The Gathering Isn’t Done With Final Fantasy Just Yet

Final Fantasy 7 Revelation includes an exclusive Magic: The Gathering promo card, continuing Wizards’ steady stream of Final Fantasy releases.

🎮 Final Fantasy🎮 Magic: The Gathering
PolygonNewsabout 4 hours ago
‘Worst Crash We’ve Seen Since the 1980s,’ Warns Epic Games CEO🖥 PC, Multi-platform

‘Worst Crash We’ve Seen Since the 1980s,’ Warns Epic Games CEO

A panel of experts said the game industry is currently in the worse state it's been in 40 years.

🎮 Fortnite
PolygonNewsabout 4 hours ago
Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For🎮 Multi-platform

Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For

!Halloween The Game Michael Myers Illfonic Gun Interactive Single Player Campaign (https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/03/af83b5ce/halloweenpromo1.jpg.webp) Colorado-based developer IllFonic has been making asymmetrical multiplayer games based on iconic movie IPs for most of its existence. Arguably its biggest hit remains its first stab at the genre, with 2017's Friday the 13th: The Game (a great game now infamous for its shutdown), but since then, the team has released Predator: Hunting Grounds, Ghostbusters: Spirits Unleashed, and most recently, Killer Klowns from Outer Space: The Game. Finally, though, IllFonic is making the biggest horror-movie-turned-asymmetrical-multiplayer layup game of all time with Halloween: The Game. If you preorder the more expensive fancy-smancy version, you can hop into the game early on September 4; otherwise, the game goes wide on September 8. I need more time to work through and digest IllFonic's multiplayer offering in Halloween, but I have completed the single-player campaign (the studio's first in one of these games) and wanted to bring you some initial thoughts. A Few Notches Above Glorified Tutorial !Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/03/2e83139b/halloween1.jpg.webp) If you aren't a multiplayer person and were curious about picking up Halloween for its single-player offering... I wouldn't. It lasts just a couple of hours – though you can extend it by replaying chapters to knock out optional objectives and unlock cosmetic rewards – and is just a few notches above a glorified tutorial for playing as Michael Myers. Each chapter introduces new mechanics in his kit that you will then hone and master in the multiplayer side of Halloween. There is a heaping dose of love from IllFonic, however, to the movies, primarily the 1978 Halloween from director/synth player/gamer John Carpenter that started it all, that elevates it just so. As you might expect, a single-player campaign where you play as Michael Myers based on the first Halloween film is, well, a video game version of that movie. If you've never played an IllFonice game before, this campaign will give you the rundown on how its games feel, including the at-this-point-must-be-a-feature-and-not-a-bug baked-in instability. I encountered nothing game-ruining, but like its predecessors, Halloween has a distinguishable jank to it that you will either come to love because it adds to the unpredictable nature of these multiplayer experiences or you will hate because... it's still jank. It runs fine, performance-wise, but I did encounter some noticeable bugs, like falling through floors or being unable to hide bodies in designated hiding areas; I would not categorize this as the acceptable jank I expect in an IllFonic game, and I hope the team is working on patching issues like that up. !Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/03/bd2832aa/halloweenpromo3.jpg.webp) Nonetheless, escaping Smith's Grove, killing a mechanic and donning Michael's trademark navy blue jumpsuit, and killing the clerk at a department store so you can steal and put on the William Shatner mask to complete the set is good fun. A filmic look overlaid on the game's true-to-movie visual style sells the aesthetics. Though if you aren't a fan of film grain, you won't like what you see. Performances in the campaign are fine, with Dr. Loomis being the only real standout/named character in the otherwise boilerplate cast who are there to be victims. Running around Haddonfield's suburbs as Michael is good, terrifying fun. In quiet moments, his pained breaths add a sinister air to every step, while screams from nearby houses or hushed breathing in closets sell the idea that you embody evil and everyone is afraid of you. So, too, does the wide array of kills at your disposal. You can stalk victims from afar, completing minigames to raise what is essentially their fear level, and then strike using your knife, your hands, other weapons you find out and about like pitchforks and fire pokers, or even the environment for special contextual kills (like piercing bodies onto telephone poles or throwing someone off a second-floor porch). It remains a good time throughout the short campaign, which ends with Michael escaping Haddonfield to presumably go kill a bunch of random players in online matchmaking lobbies, but it does little more than teach you the ropes within the context of some of Michael's most notorious kills. !Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/03/05b7c47e/halloween2.jpg.webp) I'm satisfied as this campaign is about what I expected, but I would have liked something bigger to dig my knife into for IllFonic's first go at a single-player experience like this. Admittedly, however, that's not what you're here for (or at least, not what you should be here for). IllFonic's games of this ilk live and die by the multiplayer, and though I can see how playing as Michael will be interesting, I still have no idea what it's like to play alongside real players or as a resident running from him. With the campaign behind me, I'll be starting my multiplayer Halloween journey properly. Look forward to my review for Game Informerat a later date. In the meantime, read Game Informer's reviews for Friday the 13th: The Game(https://gameinformer.com/games/fridaythe13ththegame/b/playstation4/archive/2017/06/02/a-killer-formula-suffering-massive-casualties.aspx), Predator: Hunting Grounds(https://gameinformer.com/review/predator-hunting-grounds/not-quite-at-its-apex), and Killer Klowns from Outer Space: The Game(https://gameinformer.com/review/killer-klowns-from-outer-space-the-game/more-fun-than-a-pie-in-the-face). After that, read our interview with IllFonic about what to expect in Halloween(https://gameinformer.com/gamescom-2025/2025/08/25/everything-we-learned-about-single-player-and-multiplayer-in-illfonics).

🎮 Playing Halloween: The Game's Single-Player Campaign
GameNewsabout 4 hours ago