CoD Launches Are Gone, But Game Pass Should Ditch All The Other Games You've Heard Of, Too
🟩 Xbox, Multi-platformIndie, News
🎮 Call of Duty

CoD Launches Are Gone, But Game Pass Should Ditch All The Other Games You've Heard Of, Too

GameSpot » All News RSS FeedDarryn Bonthuys4 min read(4 months ago)

Overview & Key Takeaways

For the past few years, getting Call of Duty on release day has been a big reason to subscribe to Xbox Game Pass. Call of Duty is still hugely popular, but now, if you want it on launch day, you'll have to pay for it separately. Microsoft has lowered the price of Xbox Game Pass Ultimate from $30 to $23 a month, but this means day-one access to Call of Duty is gone. This move makes sense financially for Microsoft, but I hope it's a precursor to an even bigger move: a new, even-cheaper Game Pass tier that doesn't include big AAA games like CoD.

Give us a Game Pass focused on a curated selection of AA and indie games, price it appropriately, and allow these titles to shine when they're not competing for attention from games and franchises that regularly overshadow them.

One of the big problems with Xbox Game Pass is that its biggest games want to monopolize all of your attention. Call of Duty and Forza Horizon are cleverly designed to be "Forever Games": experiences that demand all your free time and also influence you to spend more on them. The tactics aren't exactly subtle, as Microsoft has experimented with early access to first-party games, allowing you to dive into those titles by upgrading to a deluxe edition for a few dollars more. Microsoft is still making money and getting a monthly pound of flesh out of you by keeping you subscribed to Game Pass, while flashy marketing campaigns and live-service elements keep you hooked for longer.

Continue Reading at GameSpot

For the past few years, getting Call of Duty on release day has been a big reason to subscribe to Xbox Game Pass. Call of Duty is still hugely popular, but now, if you want it on launch day, you'll have to pay for it separately. Microsoft has lowered the price of Xbox Game Pass Ultimate from $30 to $23 a month, but this means day-one access to Call of Duty is gone. This move makes sense financially for Microsoft, but I hope it's a precursor to an even bigger move: a new, even-cheaper Game Pass tier that doesn't include big AAA games like CoD.

Give us a Game Pass focused on a curated selection of AA and indie games, price it appropriately, and allow these titles to shine when they're not competing for attention from games and franchises that regularly overshadow them.

One of the big problems with Xbox Game Pass is that its biggest games want to monopolize all of your attention. Call of Duty and Forza Horizon are cleverly designed to be "Forever Games": experiences that demand all your free time and also influence you to spend more on them. The tactics aren't exactly subtle, as Microsoft has experimented with early access to first-party games, allowing you to dive into those titles by upgrading to a deluxe edition for a few dollars more. Microsoft is still making money and getting a monthly pound of flesh out of you by keeping you subscribed to Game Pass, while flashy marketing campaigns and live-service elements keep you hooked for longer.

No Caption Provided

AAA games eat up all the available attention bandwidth, burying what could be the next breakout hit. In contrast, a Game Pass tier focused on smaller games--while also avoiding paralysis with a smaller library--offers other benefits. More games do not always equal better value, and Game Pass could benefit from curation. Subscribers do not necessarily need 100-hour games; they need games they'll actually finish, and a Game Pass service that acts like a tastemaker, not a distributor, could be the solution.

After all, these are the games taking the risks that larger game publishers and developers are averse to when they're focused on maximizing sales. Take Hades and Vampire Survivors, for example: huge hits with a strong identity, with Game Pass and strong word of mouth being factors that allowed them to become genre-defining success stories. A smaller tier could be the place to discover that next breakout hit, an increasingly challenging issue as the number of total game releases increases every year.

No Caption Provided

Lately, it feels like we're seeing fewer of those games arrive on Game Pass. That's not to say that they aren't there, but new additions arrive with very little fanfare. We're not asking for Microsoft to lock in some music rights to a Nine Inch Nails single like it did with last year's Call of Duty promotions, but the current laissez-faire attitude isn't doing these games any favors.

What Game Pass needs to do is evolve into a service that caters to different philosophies: one for the players looking to jump into a blockbuster, and another that excels in discovery and retention. It's a potential tier where less could be more with a handpicked library of games, making the subscription feel like a film festival, without breaking the bank.

In an age of AAA burnout, a curated escape from the endless grind of battle passes and FOMO-stoking login bonuses sounds like a great idea.

Got a news tip or want to contact us directly? Email news@gamespot.com

Share:

More in Xbox, Multi-platform

PlayStation and Xbox Sales Are in Big Trouble After Massive Price Hikes🎮 PlayStation, Nintendo Switch, Xbox, Multi-platform

PlayStation and Xbox Sales Are in Big Trouble After Massive Price Hikes

The game industry just hit its lowest hardware sales figures since the pandemic due to AI-driven price increases.

PolygonNewsabout 6 hours ago
Halo Co-Creator Has An Idea To Revive The Franchise, But Doubts Xbox CEO “Gives A Sh**”🟩 Xbox, Multi-platform

Halo Co-Creator Has An Idea To Revive The Franchise, But Doubts Xbox CEO “Gives A Sh**”

It's no secret that the Halo franchise is no longer Microsoft's crown jewel in terms of sales or prominence, and it hasn't been for some time. Halo co-creator Marcus Lehto has now weighed in with his idea for a new game and new development philosophies to help revive the Halo brand. However, Lehto went on to say his ideas are probably "fanciful," in part because he believes Xbox CEO Asha Sharma doesn't have a real interest in reviving the franchise. Posting on social media, Lehto said his pitch for a new Halo would be a project that does not aim to please all fans. Instead, he believes his idea for a "darker" and "more grounded" Halo game would not be embraced by many. "It would be a lot darker with a more grounded military feel," he said. "PvP would be the brains, PvE the heart and soul. It would not be 'everyone's' Halo." https://twitter.com/gamefabricator/status/2090175195390820456?s=46 Lehto went on to say that Halo's lore has "become too convoluted"(https://x.com/gamefabricator/status/2090280369379819685) and is now alienating players who might otherwise be interested in Halo. "My goal would be to carefully thread that lore through a new baseline that allows players the opportunity to experience Halo fresh and unencumbered," he said. "I would probably bench much of the current lore - respect it, but build a new future narrative for both the old and new audiences which makes much more sense," he added(https://x.com/gamefabricator/status/2090176084952400184). Lehto went on to say that Halo could have a bright future if management executes, but he thinks this might all be wishful thinking given the new leadership at Xbox these days. "I'm aware that it's fanciful and that I doubt Asha really gives a sh," he said. Lehto also suggested(https://x.com/gamefabricator/status/2090260733670105404) a new Halo game "must be built by a local team together, not outsourced around the globe to a group that has ZERO investment in making something great." Outsourcing development is a common strategy for game production today. Halo: Campaign Evolved, for example, was developed by numerous studios outside of Halo Studios. The game didn't get off to the best start(https://www.gamespot.com/articles/halo-campaign-evolved-biggest-competition-on-pc-might-be-halo/), and some people didn't enjoy some of the creative decisions, while others were confounded by Microsoft's decision to release a Halo game with no PvP multiplayer. For his part, Lehto said, "Outsourcing killed the game."(https://x.com/gamefabricator/status/2090278774554468410) In another post(https://x.com/gamefabricator/status/2090265187756699986), Lehto said he could foresee a future where multiple teams work on parts of a game that they "own." However, Lehto said "the core game and experience has to come from a centralized cohesive team - no exceptions." This isn't the first time that Lehto has offered a spicy Halo take. Before this, Lehto called out(https://www.gamespot.com/articles/halo-co-creator-calls-out-remake-for-pandering-to-new-era-of-players-with-0-attention-span/) Campaign Evolved for "pandering to a new era of players with 0% attention span." Overall, however, Lehto really loved the game's upgrades(https://www.gamespot.com/articles/halo-co-creator-calls-out-remake-for-pandering-to-new-era-of-players-with-0-attention-span/). In other Halo news, it was recently reported that Microsoft could enlist Call of Duty developer Sledgehammer to make a new Halo game(https://www.gamespot.com/articles/a-call-of-duty-studio-could-work-on-halo-report-says/).

🎮 Halo🎮 Halo Co-Creator
GameSpotNewsabout 9 hours ago
US Video Game Spending Just Had One Of Its Worst Julys Ever🎮 PlayStation, Xbox, Multi-platform

US Video Game Spending Just Had One Of Its Worst Julys Ever

After a few solid months(https://www.gamespot.com/articles/these-new-releases-gave-game-spending-a-much-needed-boost-in-march/1100-6539539/), it looks like video game spending hit a slump in July. That's according to new data by Circana, with the analyst firm saying that total video game spending in the US fell 10% year-over-year in July to $4.5 billion. New physical software sales also hit an all-time July low of $85 million--since tracking began in 1995 by Circana--and hardware sales dropped to their lowest July level since 2020. According to Circana, higher hardware prices driven by the components crisis have had a significant impact on PS5 and Xbox Series X|S console sales, and year-over-year metrics continue to suffer against the record-breaking June 2025 launch of the Nintendo Switch 2. "July video game hardware spending fell 29% when compared to a year ago, to $282 million, the lowest total for a July month since 2020 ($163 million)," Video Games at Circana senior director Mat Piscatella explained in the report. "Total hardware unit sales fell 39% versus July 2025, while the average selling price of a new unit of video game hardware jumped by 16%, to $542.  Unit sales were down on all console platforms when compared to a year ago. PlayStation 5 unit sales fell 6% versus July 2025, while Xbox Series dropped 18% and Switch 2 declined by 51%." https://www.youtube.com/watch?v=92NCgo5zce0 The PS5 still led the July hardware market in dollar sales, while the Switch 2 sold the most units overall last month. Having been on the market for 14 months, the Switch 2 is outselling the original Switch by 11% over the same period. Circana also noted that for the 2026 year-to-date period, physical game sales for PlayStation consoles accounted for 32% of total US consumer spending, while spending on physical games for Nintendo hardware sat at 63%. In terms of content, spending fell 9% in July when compared to a year ago, to $4.1 billion. Circana noted a decline in spending on mobile games as the primary driver of this drop, alongside a decrease in spending on console and PC games. For the video game highlights, Call of Duty: Black Ops 2 was the best-selling game of July in dollar sales, thanks to a PS5/PS4 port of it and its predecessor. EA Sports College Football 27 was July’s second-best-selling individual title in full-game dollar sales. Monopoly Go also experienced a surge in popularity--thanks mostly to a crossover with The Simpsons, and was the biggest game when it came to consumer spending. Pokemon Go also hopped several places upward in the top ten on the back of its anniversary celebrations. "Pokemon Go was the biggest mover, climbing to third during its 10th anniversary month," Sensor Tower's Bryan Isagholian added. "Niantic ran boosted XP events, anniversary-themed Pokemon, and follow-up events through July, alongside larger real-world activations like Go Fest and a Times Square Mega Mewtwo raid. Revenue rose +230% month-over-month." Resident Evil Requiem(https://www.gamespot.com/articles/capcom-is-having-a-great-year-and-it-has-franchises-new-and-old-to-thank/) is still the best-selling game in the US for 2026, but it could drop a few places soon. As we draw closer to the busy holiday season, sports games like NBA 2K27 and AAA releases like Call of Duty usually emerge as the year's best-sellers. On top of that, early sales for GTA 6 are looking impressive(https://www.gamespot.com/articles/gta-6-has-already-made-400-million-from-preorders-apparently/), reportedly bringing in $400 million before the game's launch in November. Top 10 Best-Selling US Video Games (July 2026) Based on combined physical and full-game digital dollar sales (7/5/2026 – 8/1/2026). Excludes mobile games and digital add-on content. 1. Call of Duty: Black Ops 2 (Previous Rank: 67) 2. EA Sports College Football 27 (New) 3. Assassin's Creed: Black Flag: Resynced (New) 4. EA Sports MVP Bundle (2026) (New) 5. Call of Duty: Black Ops (Previous rank: 150) 6. Halo: Campaign Evolved (New) 7. Splatoon Raiders (New) 8. Echoes of Aincrad: Sword Art Online (New) 9. Tomodachi Life: Living the Dream (Previous Rank: 6) 10. 007 First Light (Previous Rank: 3) Top 10 Best-Selling US Video Games to date in 2026 Based on combined year-to-date physical and full-game digital dollar sales. Excludes mobile games and digital add-on content. 1. Resident Evil: Requiem (Previous Rank: 1) 2. 007 First Light (Previous Rank: 3) 3. Crimson Desert (Previous Rank: 2) 4. MLB: The Show 26 (Previous Rank: 4) 5. Call of Duty: Black Ops II (Previous Rank: 130) 6. Forza Horizon 6 (Previous Rank: 5) 7. Tomodachi Life: Living the Dream (Previous Rank: 7) 8. Lego Batman: Legacy of the Dark Knight (Previous Rank: 6) 9. Pokemon: Pokopia (Previous Rank: 8) 10. EA Sports College Football 27 (Rank: New)

GameSpotNewsabout 9 hours ago