Marathon game director says Bungie's rebalancing 'god-like' knife damage, buffing Vandal and Recon shells, and knocking bubble shields down a peg
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Marathon game director says Bungie's rebalancing 'god-like' knife damage, buffing Vandal and Recon shells, and knocking bubble shields down a peg

PC Gamer RSS FeedLincoln Carpenter2 min read(5 months ago)

Overview & Key Takeaways

Maybe Recon's tracker drone will start terrorizing someone else for once.

Amidst yesterday's yearly crop of April Fool's japery, Marathon game director Joe Ziegler broke from seasonal convention on X by sharing an early, fool-free preview of balance adjustments Bungie has planned for upcoming patches in the weeks ahead.

With tweaks planned for weapons, attachments, deployables, runner shells, and more, Ziegler said the wide-ranging slate of updates is intended "to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch."

Gear balance seems like a major focus of current Marathon retuning efforts. Bungie's concluded that bubble shields and thermal scopes are too accessible for how dominant they've proven to be in firefights, Ziegler says. Likewise, Snipers—which Ziegler says are "too strong in all scenarios"—are due for a nerf.

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Also primed for a depowering is the knife, which Ziegler has acknowledged is currently "scaling too easily to god-like power levels." Considering it only takes a couple upgrades before you're better off bringing a knife to a Tau Ceti gunfight, that's probably a safe call.

Some runner shells, meanwhile, will be getting the opposite treatment, as Vandal and Recon players should soon be enjoying "some more oomph to match their counterparts." Hopefully that extra bit of oomph will mean my tracker drone spends a bit more time exploding anyone but me.

Ziegler also teased a pair of secret new features Bungie is adding to inject some more variety into how firefights can pan out: a "new item to give solos a more common option when downed" and "a new item to give a more merciful option between crews." I'm not sure what mercy might look like when Marathon's interactions skew so hostile, but I'm interested to see it.

We should start seeing these balance changes arrive before long, as they'll be split between Marathon's next patch and another that will follow a week later. And that's evidently not all Bungie has in store, because Ziegler says there will be "a lot more goodies in the coming patches," promising more details when the inevitable patch notes arrive.

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"Thank you all again for keeping the feedback flowing," Ziegler said. "We've still got a big list of things we're looking into that extends beyond this that will take us more time to figure out and we'll update you as we continue to build on our evolving plans."

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