MMOs Have “Stagnated,” Guild Wars 3 Studio Head Says
🎮 PlayStation, Multi-platformNews
#Gaming,News

MMOs Have “Stagnated,” Guild Wars 3 Studio Head Says

GameSpot » All News RSS FeedCameron Koch8 min read(about 5 hours ago)

Overview & Key Takeaways

Guild Wars 3 developer ArenaNet wants to try "wild, crazy ideas" in a genre that, according to its studio head, has "stagnated" in recent years.

During a hands-off demo where early Guild Wars 3 gameplay was shown to members of the press, I asked ArenaNet studio head Colin Johanson about the state of the MMO genre in 2026 and what problems Guild Wars 3 is looking to solve.

He had plenty to say on the subject. Many MMO players are still playing the same games they were 10-20 years ago, Johanson said, citing decade-old (or older) examples like World of Warcraft, The Elder Scrolls Online, Final Fantasy 14, and, of course, ArenaNet's own Guild Wars 2. In that same time, "minute-to-minute gameplay in MMOs has stagnated," even as other genres have modernized and become more approachable, he said.

https://www.youtube.com/watch?v=ITPzxITngqA

That's "really good timing" for ArenaNet and Guild Wars 3, Johanson said, and one that presents a big opportunity for a new game to break in and shake up the scene.

"There's been very little new in the last decade, and a lot of those [newer] games either don't exist anymore or were canceled in development before they made their way out," Johanson said. "We see MMO fans constantly clamoring for and asking for something new and saying this genre desperately needs something new to move it forward right now."

Johanson certainly has a point. The biggest new MMOs of the last few years have been games like 2021's New World or Korean MMOs like Lost Ark and Throne and Liberty, all originally tied to Amazon's game publishing arm. If nothing else, their launches showed how hungry MMO players are for a big new game in the space, with each title attracting hundreds of thousands of concurrent players in their first weeks, or in the case of Lost Ark, over 1.3 million.

Flash forward to now, and Amazon is pulling out of the MMO business entirely and shutting New World down. Other prospective MMOs fans were eager to learn more about have also languished. Riot's planned League of Legends MMO went back to the drawing board in 2024 after years of development, even as the former executive producer of that project's next new MMO also got canceled. ESO is being scaled back amidst layoffs, with a sci-fi MMO codenamed Project Blackbird from the same studio getting canceled before ever being officially announced. Another promising MMO that raised $3 million onKickstarter, Ashes of Creation, imploded earlier this year following the resignation of its game director and an ongoing legal battle.

It's a grim state of affairs for MMO fans, but Johanson said there is an opportunity to make a MMO that looks to solve the genre's approachability problem and overcome the perception they are "second jobs" many players don't have time for. For him, that means making a game where meaningful progress can be made in shorter play sessions, you can play with a controller, and prep time is massively cut down.

"For many gamers today, where we have so many different games to pick from and our time is more challenged than ever in how much time we have to play any individual game, if you don't have a couple of hours available, you're just not going to play an MMO and you're going to play other genres that are more approachable and can be played in quicker sessions," Johanson said.

He said it also means designing a MMO where it's okay to have a "healthy relationship" with the game, one where players can take breaks between expansions and not feel like they've been completely left behind. Being more approachable is about more than just attracting a wider audience, he said. It's also about making it more approachable for MMO fans who have busy real-life schedules and more game options than ever before.

"You can set this game down and go play a bunch of other games and come back when the next expansion comes out and that's okay," Johanson said. "That's a totally healthy relationship to have with a game, and we don't need to demand that you be in this game 24/7 to stay relevant and to stay up with everybody else."

Johanson's comments line up with a blog post he penned shortly after Guild Wars 3 was announced. In it, he said the goal is to make a game that respects players' time and investment and can be enjoyed by those who only have a few hours a week to play. In that same blog, Johanson said Guild Wars 3 won't have a subscription fee, nor what he described as "hidden" subscriptions like battle passes.

Guild Wars 3 doesn't currently have a release date but will release for PC and PlayStation 5. A beta is slated to begin Fall 2027.

Guild Wars 3 developer ArenaNet wants to try “wild, crazy ideas” in a genre that, according to its studio head, has “stagnated” in recent years.

During a hands-off demo where early Guild Wars 3 gameplay was shown to members of the press, I asked ArenaNet studio head Colin Johanson about the state of the MMO genre in 2026 and what problems Guild Wars 3 is looking to solve.

He had plenty to say on the subject. Many MMO players are still playing the same games they were 10-20 years ago, Johanson said, citing decade-old (or older) examples like World of Warcraft, The Elder Scrolls Online, Final Fantasy 14, and, of course, ArenaNet’s own Guild Wars 2. In that same time, “minute-to-minute gameplay in MMOs has stagnated,” even as other genres have modernized and become more approachable, he said.

VIDEO

That’s “really good timing” for ArenaNet and Guild Wars 3, Johanson said, and one that presents a big opportunity for a new game to break in and shake up the scene.

“There’s been very little new in the last decade, and a lot of those [newer] games either don’t exist anymore or were canceled in development before they made their way out,” Johanson said. “We see MMO fans constantly clamoring for and asking for something new and saying this genre desperately needs something new to move it forward right now.”

Johanson certainly has a point. The biggest new MMOs of the last few years have been games like 2021’s New World or Korean MMOs like Lost Ark and Throne and Liberty, all originally tied to Amazon’s game publishing arm. If nothing else, their launches showed how hungry MMO players are for a big new game in the space, with each title attracting hundreds of thousands of concurrent players in their first weeks, or in the case of Lost Ark, over 1.3 million.

Flash forward to now, and Amazon is pulling out of the MMO business entirely and shutting New World down. Other prospective MMOs fans were eager to learn more about have also languished. Riot’s planned League of Legends MMO went back to the drawing board in 2024 after years of development, even as the former executive producer of that project’s next new MMO also got canceled. ESO is being scaled back amidst layoffs, with a sci-fi MMO codenamed Project Blackbird from the same studio getting canceled before ever being officially announced. Another promising MMO that raised $3 million onKickstarter, Ashes of Creation, imploded earlier this year following the resignation of its game director and an ongoing legal battle.

It’s a grim state of affairs for MMO fans, but Johanson said there is an opportunity to make a MMO that looks to solve the genre’s approachability problem and overcome the perception they are “second jobs” many players don’t have time for. For him, that means making a game where meaningful progress can be made in shorter play sessions, you can play with a controller, and prep time is massively cut down.

“For many gamers today, where we have so many different games to pick from and our time is more challenged than ever in how much time we have to play any individual game, if you don’t have a couple of hours available, you’re just not going to play an MMO and you’re going to play other genres that are more approachable and can be played in quicker sessions,” Johanson said.

He said it also means designing a MMO where it’s okay to have a “healthy relationship” with the game, one where players can take breaks between expansions and not feel like they’ve been completely left behind. Being more approachable is about more than just attracting a wider audience, he said. It’s also about making it more approachable for MMO fans who have busy real-life schedules and more game options than ever before.

“You can set this game down and go play a bunch of other games and come back when the next expansion comes out and that’s okay,” Johanson said. “That’s a totally healthy relationship to have with a game, and we don’t need to demand that you be in this game 24/7 to stay relevant and to stay up with everybody else.”

Johanson’s comments line up with a blog post he penned shortly after Guild Wars 3 was announced. In it, he said the goal is to make a game that respects players’ time and investment and can be enjoyed by those who only have a few hours a week to play. In that same blog, Johanson said Guild Wars 3 won’t have a subscription fee, nor what he described as “hidden” subscriptions like battle passes.

Guild Wars 3 doesn’t currently have a release date but will release for PC and PlayStation 5. A beta is slated to begin Fall 2027.

Share:

More in PlayStation, Multi-platform

Sony’s State of Play Was Overshadowed By Angry PS5 Fan Demands🎮 PlayStation, Multi-platform

Sony’s State of Play Was Overshadowed By Angry PS5 Fan Demands

September's PS5 State of Play showcase was full of angry fans asking for new disc policies or demanding the development of Destiny 3

PolygonNewsabout 2 hours ago
Everything Konami Showed At Its 2026 Press Start Showcase🎮 PlayStation, Multi-platform

Everything Konami Showed At Its 2026 Press Start Showcase

!Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/03/fdc474d0/KONAMI%20PRESS%20START%209.3.2026%20%28%20KONAMI%20Game%20News%20%29%208-49%20screenshot.jpg.webp) If today's State of Play from PlayStation(https://gameinformer.com/state-of-play/2026/09/03/everything-announced-at-the-september-2026-playstation-state-of-play) wasn't enough gaming news, Konami was hot in its heels with its own showcase. The Press Start stream showed off looks at a handful of Konami games, with new trailers and details. Here's a rundown of everything we saw. Everything Shown At The Konami Press Start Stream !Game Informer News(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/5fc203e3/konamipressstart9.3.2026konamigamenews4-4screenshot.jpg.webp)(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/5fc203e3/konamipressstart9.3.2026konamigamenews4-4screenshot.jpg.webp) Silent Hill: Townfall Release Date: September 24 Motoi Okamoto, Silent Hill series producer, teed up a new trailer showing off the game's creators and cast. Writer/director Jon McKellan tells the story of how he cast Jovan Adepo as Simon after seeing his performance in Three Body Problem, how Terry O'Quinn (Lost) was his dream casting for the game (he did an impression of O'Quinn in an early teaser) and how the studio was excited to reunite with Kezia Burrows, who worked with developer Screen Burn Interactive on 2019's Observation. For more on the game, check out our thoughts from a Summer Game Fest demo(https://gameinformer.com/preview/2026/06/08/radio-drama). Castlevania: Belmont's Curse Release Date: October 15 This new footage of Belmont's Curse provides a look at some new abilities and weapons Rose can equip, but it also showed off a trio of formidable new bosses. It looks just as good as it did when I played it in France back in June(https://gameinformer.com/feature/2026/07/21/a-worthy-heir-to-the-belmont-bloodline). Wai Wai World Craft Release Date: TBA This game has you create levels for a 3D platformer using a 3D block grid system. You can create levels, share them online, and compete for high scores. The trailer mostly shows off gameplay on mobile devices and PCs. It also includes crossovers with Castlevania and Contra, and I wouldn't be surprised to see more crossovers with other Konami franchises. !Game Informer News(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/bbe07703/konamipressstart9.3.2026konamigamenews13-28screenshot.jpg.webp)(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/bbe07703/konamipressstart9.3.2026konamigamenews13-28screenshot.jpg.webp) eFootball Kick Off! Release Date: Out Now A new trailer for the Switch 2 game that teases a Leagues mode, which comes out this Autumn, was shown. !Game Informer News(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/d0629d64/konamipressstart9.3.2026konamigamenews15-41screenshot.jpg.webp)(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/d0629d64/konamipressstart9.3.2026konamigamenews15-41screenshot.jpg.webp) Project Zircon Release Date: TBA This roguelike deckbuilder was announced in September 2023 as Konami's first "Web3 project." Today's trailer showed off some new gameplay, but if its current iteration includes any blockchain-based elements, today's footage did not mention it, and it's excluded from the game's steam page. It combines strategic and narrative elements, and the story has multiple endings depending on your actions during the campaign. !Game Informer News(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/a7db4f19/konamipressstart9.3.2026konamigamenews23-23screenshot.jpg.webp)(https://gameinformer.com/sites/default/files/styles/nocompression/public/2026/09/03/a7db4f19/konamipressstart9.3.2026konamigamenews23-23screenshot.jpg.webp) Rev. Noir Release Date: 2027 This is one of Konami's headliners, and it looks like a big swing into the action-RPG genre. Rev. Noir follows Asch and his companions as they attempt to end Lightfall, a catastrophe that turns people into blight husks, killing them. In this world, people also live according to their Astral Ordinances, and while many people accept them without question while the world is peaceful, Lightfall's return changes things. Asch Finé, and the rest of their companions embark on a journey next year on PS5, Xbox, and PC. Rhapsody in Scarlet Release Date: TBA Revealed during today's State of Play, the Press Play showcase gives another look at Rhapsody in Scarlet. Co-Producer Takanori Murayama reveals the protagonist, Ellie Myer, is played by Cherami Leigh in English, while her Japanese VO will be provided by Akari Kito. Meanwhile, Ilya, a supporting character, will be voiced by Hannah Grace, with a Japanese performance from Saori Onishi. Murayama also shares a little more about the game's combat, hinting at customizable combat-based gameplay. The trailer shows footage of Rhapsody in Scarlet's New York City, and includes a jazz performance from Soil & "Pimp" sessions and singer Emi Meyer.

GameNewsabout 2 hours ago
Everything Shown At The September 2026 State Of Play Japan🎮 PlayStation, Multi-platform

Everything Shown At The September 2026 State Of Play Japan

!Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/09/03/4132e810/dragonball.jpg.webp) Sony hosted a double-header showcase today, split between its main State of Play showcase(https://gameinformer.com/state-of-play/2026/09/03/everything-announced-at-the-september-2026-playstation-state-of-play) and a specific State of Play Japan right after. The first showcase hosted quite a bit of new info, from release dates for big games to reveals of upcoming titles. State of Play Japan, right after, veered into a series of trailers for Japan-developed titles for PlayStation consoles with host Yuki Kaji. Here's everything we saw in the big September 2026 showcase for Sony State of Play Japan. Dragon Ball Xenoverse 3 Release Date: 2027 Leading off today's showcase is a trailer for Dragon Ball Xenoverse 3, showing the many, many characters and fighting styles we can expect to see in the new entry of Bandai Namco's Xenoverse series. It looks packed full of Dragon Ball action, as well as the many cameos you'd hope for. Really, though, I'm just looking forward to making my awesome Saiyan avatar and having him do nothing but Ginyu Force moves. Fate/Extra Record Release Date: January 28, 2027 Though it was recently shifted to a new publisher in Aniplex, Fate/Extra Record seems to be pushing ahead towards a January 2027 release date. This remake of the original 2010 dungeon-crawling RPG Fate/Extra certainly looks intriguing for all the Nasuverse fans. Now, they won't be waiting long until the full game arrives. Monster Hunter Wilds: Ascendance Release Date: 2027 Today's trailer showed off the new vertical zones in Ascendance, which the hunter and their Seikret can float around in. Producer Ryozo Tsujimoto sat down with the host to share some new info, including the name of our new Elder Dragon, Gundoraja. Dragon Quest Monsters: The Withered World Release Date: December 3, 2026 The latest Dragon Quest Monsters game is headed to PlayStation 5 (as well as Switch 1 and 2, Xbox, and PC), and we got a new glimpse of the exciting journey ahead. It will be, of course, filled with various Dragon Quest Monsters from throughout the series. In today's trailer, we got to see some colosseum fights as well as some story teases. And I also really dig the brides from Dragon Quest V taking the lead in this game. You can look forward to that in December. The Eminence In Shadow: Phantom Echoes Release Date: 2027 This is some news for a very specific subset of anime and manga fans, but an Eminence In Shadow game is on the way. Few details were given, other than it starring Alpha of Shadow Garden and seemingly showing a darker version of the main protagonist from The Eminence In Shadow. (Which, by the way, is a surprisingly fun and comedic take on isekai stories, if you're looking for something a little off the beaten path.) It's also a roguelite of some kind. This likely appeals to a very specific subset of fans, but if you're in that group, it might be worth keeping an eye on Phantom Echoes. Rematch x Blue Lock Release Date: September 24, 2026 Remember Rematch? The surprisingly excellent soccer title from Sifu developer SloClap? Well, the anime hit Blue Lock is crossing over into Rematch, with some special cosmetics this September. Honestly, I like it as an excuse to get back into Rematch. I've been itching to revisit this game, and maybe the power of anime will help me score a few more goals than I normally would have. Where The Seeds Fall Release Date: November 5, 2026 A new game under CyGames' new publishing label, Where The Seeds Fall is a game about risk-taking vertical jumps and platforming, as your hero tries to descend down the World Tree. The main story takes about three hours to play, but there are also extra levels and time trials. It's a pretty neat new effort from CyGames Edge, and I'm happy to see something new and novel get a spotlight here amid some big names. Gundam Rogue Orbit Release Date: March 5, 2027 Bandai Namco's new action-driven Gundam game Rogue Orbit got a March release date(https://gameinformer.com/state-of-play/2026/09/03/gundam-rogue-orbit-launches-into-action-on-march-2027) during the Sony State of Play, and a sit-down interview section during today's State of Play Japan put the spotlight on a few more cool notes. Namely, you can pilot a version of the Gundam RX-78-2 in Rogue Orbit. That's really all I wanted. Well, maybe add the Gundam Sandrock and that windmill one from G Gundam, too. WPCA: World Phasebound Control Authority Release Date: 2028 This brand-new game had surprisingly little fanfare during the show, but its trailer description adds at least a little more context. WPCA seems to be an action-horror game, immediately reminiscent of Scarlet Nexus. (When are we getting another one of those, by the way?) As a containment agent of the Seoul Branch of the World Phasebound Control Authority (WPCA), your job is to apparently slice, dice, and destroy supernatural phenomena for the benefit of humanity. We've got some time to learn more, though, as it's currently targeting a 2028 launch. Stupid Never Dies Release Date: October 21, 2026 Man, I really love the vibe of Stupid Never Dies. It feels like a long-lost Xbox 360 game in the best way. Today's trailer for the pop-punk dungeon-diver showed off a bunch of boss characters, ranging from the werewolf Wolfgang and vampire Dragul to a scary specter named Takiyasha-Hime. If you're curious about this one ahead of its October release, a demo is out today with the first two hours of the game, and save data will carry over to the final. Pop punk never dies! SlashZero Release Date: Spring 2027 This gorgeous 3D anime side-scrolling action game has apparently had a closed beta rolling around for a while now, but today's cinematic trailer revealed a new demo out today, featuring a new map and a total of three playable characters now available. I'm admittedly in the dark on this one, but I like how colorful and action-filled the game looks. And it's a demo! No better way to try and pitch me than offering a taster slice of the game up for free. Echoes Of Aincrad DLC: Genesis Maidens Release Date: Winter 2026 Bandai Namco took the virtual stage next to announce two new DLC additions to existing games in its catalog. The first: Sword Art Online game Echoes of Aincrad is getting a new DLC this winter, centering on the Genesis Maidens. Mito from Sword Art Online Progressive will join the fray; there's a new Curved Sword weapon type, and some new systems to dig into. My experience with SAO goes as far as exactly a single season of the anime, but I did get a kick out of Echoes of Aincrad's permadeath mode. More games should have that. Digimon Story Time Stranger DLC: A Hero's Eternal Legacy Release Date: 2027 Second on the Bandai Namco DLC lineup, Digimon Story Time Stranger is getting its big new story DLC in 2027. Dubbed A Hero's Eternal Legacy, the new story will center on a new protagonist, with new maps in Iliad and 50 new Digimon. That's a whole lot of new. Digimon fans have often raved about this series as a viable competitor in the monster-trainer genre, and though I only got enough time to dip my toes into Time Stranger, maybe this is a good enough push to get further in. CONQ: Crown Of No Quarter Release Date: 2027 Saying it up front: I love this name. "CONQ." Onomatopoetic is your word of the day, and CONQ is it. Anyways, CONQ is not a grim reboot of the Conker series but is instead an action game that seems to lift some good notes from various Assassin's Creed entries, including Black Flag and Valhalla. We've got Viking warriors, ship battles, cannons, and even some impressive-looking castle sieges. Add in some magical powers, like summoning the undead, and I'm pretty interested in CONQ. You'll have to wait a bit to CONQ, though, as it won't launch until sometime next year. Rhapsody In Scarlet Release Date: TBD Revealed during the preceding State of Play(https://gameinformer.com/state-of-play/2026/09/03/konami-announces-rhapsody-in-scarlet-bringing-urban-fantasy-action-to-nyc), we got a longer look at Rhapsody In Scarlet, the strangely magical New York action game that looks to pit mages and wizards against each other in a roaring '20s setting. It looks absolutely bonkers, but honestly? I'm enjoying how strange it all is. Producer Takanori Murayama offered some more details in a sit-down interview, expanding on the story of polar-opposite characters Ellie and Ilya caught up in the drama of this magical Big Apple. Even more new information is set for the upcoming Konami presentation today, so keep an eye out for that. Rev. Noir Release Date: 2027 The new RPG from Konami is certainly laden with proper nouns and mysterious dialogue, with phrases like "Travelers of the Cessation." That does, however, mean it's probably of high interest to people who love deep party-driven RPGs, like myself. We got a glimpse at the journey ahead, and the potentially grim twists and turns waiting for Asch and crew. This one stays on my radar as an under-the-radar RPG to watch for next year. Daba: Land Of Water Scar Release Date: Spring 2027 Another new game reveal, and part of Sony's China Hero Project, Daba: Land of Water Scar is a third-person action game where you play as a clayman brought to life, seeking to seize the water and reforge the divine soul. In practice, it looks like a challenging action game, likely with some parries, impressive boss fights, and various weapons to master. The aesthetic really draws me in here; I love the ornamental attire on the various characters we see in the trailer, and some of the attacks — from both foes and the player character — are wonderfully balletic. Consider me intrigued for the spring 2027 arrival of Daba. Ghost of Yotei: Complete Edition Release Date: TK The Complete Edition of Ghost of Yotei is on the way, with several modes and new gameplay options packed in. During the stream, Fairouz Ai sat down with the host of State of Play Japan to discuss her own approach to playing Atsu in Japanese, including taking cues from Erika Ishii's performance and the drama of specific moments in Yotei's story. We also got a narrative trailer for the Echoes of Sekigahara expansion, arriving as part of the Complete Edition. That, alongside the Most Wanted mode shown off during the State of Play(https://gameinformer.com/state-of-play/2026/09/03/ghost-of-yotei-roguelike-dlc-makes-jin-from-ghost-of-tsushima-playable), arrives on October 1, 2026.

GameNewsabout 2 hours ago