GTA 6 Soars to No. 1 on Netflix's Movie Chart
🎮 PlayStation, Multi-platformNews
🎮 GTA🎮 Grand Theft Auto#Gaming#Grand Theft Auto 6

GTA 6 Soars to No. 1 on Netflix's Movie Chart

Polygon RSS FeedSam Hill3 min read(about 5 hours ago)

Overview & Key Takeaways

Grand Theft Auto 6 is dominating Netflix's movie charts, with its 27-minute extended look hitting No. 1 in 87 countries.

After 13 years of waiting, Grand Theft Auto 6 is finally starting to feel real — and fans have been desperate for every scrap of information they can get. Recent leaks offered glimpses of the game ahead of its official reveal, while Rockstar's latest footage confirmed that GTA 6 is shaping up to be the bloodiest entry in the series yet. The map is reportedly three times the size of Red Dead Redemption 2's, and the hype has even sent PlayStation 5 Pro prices through the roof.

So when Rockstar brought its latest GTA 6 footage to Netflix, it knew people would watch. The company probably didn't expect over 31.1 million people to do so in just a few days.

Grand Theft Auto VI: An Extended Look, the nearly 27-minute gameplay showcase that premiered on Netflix last week, hit No. 1 on the English film list in 87 of the 93 countries tracked globally, according to Netflix. That's a pretty remarkable result for what is, essentially, a very long video game trailer. The showcase has also been uploaded to YouTube, where it's now passed 17 million views.

What the GTA 6 Extended Look revealed

The Netflix showcase finally gave everyone a lengthy look at the game following two shorter trailers — and there was plenty to unpack.

For starters,Vice City is only part of the story. Rockstar says the playable area in GTA 6 will be roughly three times the size of Red Dead Redemption 2's playable map. The showcase gave us a better sense of that scale, jumping between the city, beaches, rural areas, and a Florida-inspired wilderness packed with wildlife.

London in Watch Dogs Legion Image: Ubisoft

Then there are the tiny details. GTA 6 is going all-in on realism, with clothing that reacts naturally to movement, individual strands of hair, visible sweat on characters, and reflections that dynamically respond to the environment. The game also finally appears to deliver on an old GTA 5 promise: actual environmental destruction. During one fight, two characters crash through a wall, while other scenes show debris, dust and bottles reacting to the chaos around them.

Jason and Lucia are also more flexible than the trailers initially suggested. The game brings back GTA 5's ability to switch between protagonists, although scripted story sequences will sometimes lock you into one character. Rockstar also seems to be putting more emphasis on the relationship between the two, with players able to develop their romance — or apparently keep things platonic.

vice city beach gta 6 Image: Rockstar Games

And, naturally, there's a lot of classic GTA weirdness. The showcase featured beach activities, scooters, dirt bikes, sports cars, skydiving, and a parade of strange Vice City residents. You can even hug a dog.

For a game that's still more than two months away, Rockstar has now shown an awful lot. But one major question remains unanswered: what exactly is happening with GTA Online? Rockstar still hasn't officially detailed an online component for GTA 6, despite the enormous success of the existing game.

Grand Theft Auto 6 is coming to PlayStation 5 and Xbox Series X on Nov. 19. A PC version has not been announced.

Share:

More in PlayStation, Multi-platform

Sony To Pay Out Nearly $8 Million In Class-Action Settlement Over Game Prices🎮 PlayStation, Multi-platform

Sony To Pay Out Nearly $8 Million In Class-Action Settlement Over Game Prices

Sony is set to pay out nearly $8 million to PlayStation customers as part of a settlement regarding digital game prices. The settlement (via IGN(https://www.ign.com/articles/playstation-is-set-to-pay-out-785-million-to-users-as-part-of-class-action-lawsuit)) comes after Sony's motion to dismiss the lawsuit was denied, and settlement class members across a more-than-four-year period are potentially eligible for a payment. The lawsuit, originally filed back in 2024(https://psndigitalgamessettlement.com/media/f2sbfoy2/0190-2024-12-13-second-amended-consolidated-complaint.pdf), alleged that Sony established a monopoly over PlayStation Store prices by making publishers "cede control over the final price to Sony" and that Sony "eliminated the last vestiges of price competition when it stopped allowing outside retailers to sell digital download codes that could be redeemed on the PlayStation Store." Sony is not agreeing to wrongdoing(https://psndigitalgamessettlement.com/faqs/) as part of the settlement, and will be avoiding a civil trial if the terms are agreed upon by the court. Once that happens, the claims against Sony will be dismissed "with prejudice," meaning another lawsuit on the subject cannot be filed. You are potentially eligible for a payout if you purchased one of the affected games via the PlayStation Store between April 1, 2019 and December 31, 2023. Dozens of games(https://psndigitalgamessettlement.com/media/qeefysnv/0219-06-2026-02-26-exhibit-e-list-of-eligible-games-and-plan-of-allocation.pdf) are listed in the official court documents, including Nier: Automata, Resident Evil 4, The Last of Us Remastered, and Vita games like Uncharted: Golden Abyss and Killzone: Mercenary.

GameSpotNewsabout 6 hours ago
Releasing Cyberpunk 2077 In Its Poor State “Was For Sure Wrong,” CD Projekt Admits🎮 PlayStation, Multi-platform

Releasing Cyberpunk 2077 In Its Poor State “Was For Sure Wrong,” CD Projekt Admits

CD Projekt Red's RPG Cyberpunk 2077 infamously launched in December 2020 in such a poor technical state that Sony took the rare move to remove it from the PlayStation Store. Thousands of people refunded the game(https://www.gamespot.com/articles/cyberpunk-2077-sold-13-7-million-copies-in-21-days-30000-people-got-refunds/1100-6490486/). CD Projekt joint-CEO Michał Nowakowski has now reflected on this, saying it "was for sure wrong" to launch the game in that state, but he pushed back against the theory that the studio did so to appease investors who wanted to see financial returns. Speaking to The Game Business(https://www.thegamebusiness.com/p/cd-projekt-red-if-you-want-a-cost), Nowakowski said COVID "was a factor" in the game's rough state at launch, because "the team was getting exhausted in a different way." He admitted there were "people outside telling us we should launch," and fans lobbied for this as well. The developers themselves also "wanted to push it out the door" because the ongoing development was "really tiring." Looking back on it, now with the benefit of hindsight, Nowakowski said, "The decision to launch was for sure wrong, period. There is no denying it." That being said, Nowakowski said, "There were no magical investors telling us, 'You have to get this out.'" Instead, he said, "It was much more complicated and psychological." !(https://www.gamespot.com/wp-content/uploads/2026/09/cyberpunk20bf82.jpg?w=636) A scene from Cyberpunk 2077. CD Projekt's fiscal years follow the calendar and end on December 31. Cyberpunk 2077 was released on December 10 in 2020, and this timing led people to wonder if the developer put the game out then instead of delaying to 2021 to meet the fiscal deadline. There is, after all, precedent for game developers pushing games out the door in a rough state to hit certain fiscal deadlines. Cyberpunk 2077 might have released in a rough technical state, but it was a smashing success at launch commercially. The game sold nearly 14 million copies right out of the gate, which made it one of the most successful RPG releases in the history of video games(https://www.gamespot.com/articles/cyberpunk-2077-sold-13-7-million-copies-in-21-days-30000-people-got-refunds/1100-6490486/). Given that success, CD Projekt Red executives got multimillion-dollar bonus payouts(https://www.gamespot.com/articles/cyberpunk-2077-dev-execs-got-huge-bonuses-despite-games-troubled-launch/1100-6490859/), while developers also took home big bonus payouts related to the game's huge success in sales. Following Cyberpunk 2077's rough launch, CD Projekt Red steadily supported the game with numerous updates and improvements over the years, culminating with a massive, game-changing 2.0 update in 2023(https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/) alongside the Phantom Liberty expansion. Today, the game has sold more than 40 million copies(https://www.gamespot.com/articles/cyberpunk-2077-just-hit-another-massive-sales-milestone/). In other news about Cyberpunk 2077, Microsoft just announced that the game is leaving Xbox Game Pass soon(https://www.gamespot.com/articles/xbox-game-pass-removes-cyberpunk-2077-and-9-other-games-very-soon/). Given the huge commercial success of Cyberpunk 2077, it only makes sense that CD Projekt is now making Cyberpunk 2, but it is likely still years away from release(https://www.gamespot.com/articles/cyberpunk-2-is-probably-further-away-than-you-hope/1100-6531896/). On the more immediate horizon is The Witcher 3: Remastered this year(https://www.gamespot.com/articles/the-witcher-3-remastered-is-adding-dozens-of-upgrades-and-it-might-be-free-for-you/), The Witcher 3's new Songs of the Past expansion in 2027(https://www.gamespot.com/articles/the-witcher-3-songs-of-the-past-is-a-mystery-centered-on-dandelion/), and then The Witcher 4 in 2028.(https://www.gamespot.com/articles/witcher-4-release-window-narrowed-down-to-2028/) Fans hoping to play The Witcher 1's remake might want to get comfortable(https://www.gamespot.com/articles/the-witcher-remake-is-waiting-on-the-witcher-4-to-continue-development).

🎮 Cyberpunk 2077
GameSpotNewsabout 11 hours ago
Konami Digital Showcase Will Feature Updates On Three Games Including Silent Hill: Townfall And Castlevania: Belmont’s Curse🎮 PlayStation, Multi-platform

Konami Digital Showcase Will Feature Updates On Three Games Including Silent Hill: Townfall And Castlevania: Belmont’s Curse

!Game Informer News(https://gameinformer.com/sites/default/files/styles/bodydefault/public/2026/08/25/5d601af1/silenthill03.jpg.webp) Konami has announced a new Press Start digital showcase that will air Thursday morning, September 3, shortly after PlayStation’s scheduled State of Play(https://gameinformer.com/2026/08/31/playstation-schedules-back-to-back-state-of-plays-for-thursday). The presentation will provide new updates on Silent Hill: Townfall(https://gameinformer.com/state-of-play/2026/02/12/silent-hill-townfall-is-coming-this-year-from-konami-and-annapurna), Castlevania: Belmont’s Curse(https://gameinformer.com/state-of-play/2026/02/12/castlevania-belmonts-curse-made-by-konami-and-the-dead-cells-devs-launches), and Rev. Noir(https://youtu.be/SGRT0YrOZs?si=x-2iT1XwhQa4iAS). The showcase begins at 8 a.m. PT/11 a.m. ET and will air on Konami’s YouTube(https://youtu.be/us-U1NKynio?si=nUYUfTGj4b3HZ8i6) and Twitch(https://www.twitch.tv/konami) channels. A press release states, “In this broadcast, Konami will present information on its latest lineup—including Silent Hill: Townfall (releasing Sept. 24), Castlevania: Belmont’s Curse (releasing October 15), and the recently announced RPG Rev. Noir—interspersed with new gameplay footage and video messages from the developers.” It appears Konami Press Start will only feature the three advertised titles based on the verbiage. The press release specifically clarifies that there will be no announcements regarding the remake of the original Silent Hill(https://gameinformer.com/2025/06/12/konami-teases-a-remake-of-the-original-silent-hill), which is currently in production by Bloober Team. Silent Hill: Townfall releases later this month and is a first-person adventure by Screenburn, the developer of Observation. You can learn more about the game in our extended preview from Summer Game Fest(https://gameinformer.com/preview/2026/06/08/radio-drama). Castlevania: Belmont’s Curse is a new side-scrolling entry by Dead Cells developer Evil Empire, and it launches next month. We played it at a recent hands-on event, and you can read our impressions here(https://gameinformer.com/preview/2026/03/03/back-from-the-dead). Rev. Noir is an action RPG that was revealed during a PlayStation State of Play in February(https://gameinformer.com/state-of-play/2026/02/12/everything-announced-at-the-february-playstation-state-of-play), and it's the title we know the least about.  It's currently slated as a PlayStation 5 exclusive and has no release window, so perhaps Konami will narrow that launch timing on Thursday.

🎮 Konami Digital Showcase🎮 Feature
GameNewsabout 15 hours ago