$1,000 Consoles Could Have This Dramatic, Negative Effect On Gaming – Report
🎮 PlayStation, Xbox, Multi-platformNews
#News

$1,000 Consoles Could Have This Dramatic, Negative Effect On Gaming – Report

GameSpot » All News RSS FeedLevi Winslow4 min read(about 7 hours ago)

Overview & Key Takeaways

While we don't exactly know when the next PlayStation and Xbox consoles will arrive, the working theory is that they may come with a $1,000 price tag attached. An analytics firm is suggesting, however, that should this happen, Microsoft and Sony would be shooting themselves in the foot and costing their business billions by 2031.

According to an August 17 breakdown, the market-research firm Ampere Analysis has published an examination of the $1,000 console price consideration. The group said that if Microsoft and Sony launched "conventionally designed, incrementally improved next-generation consoles" in 2028 that ran your wallet that eye-watering $1,000 price tag, the PlayStation 6 and Xbox Project Helix would see a 38% lower sales rate in the first five years as compared to the PlayStation 5 and Xbox Series X|S over the same period.

Such a slow adoption rate would ultimately cost the console games and services market $3.4 billion by 2031 if $1,000 systems become a thing, according to Ampere Analysis' estimation. And considering that the Nintendo Switch 2, PlayStation 5, and Xbox Series X|S have all seen multiple price increases in recent months due to the ongoing chip shortage, a $1,000 PlayStation or Xbox isn't out of the realm of possibility anymore. The Steam Machine is over $1,000 already.

The market-research firm did suggest three possible solutions for how Microsoft and Sony could avoid a $1,000 console::

  1. Stay the course with "incrementally improved next-generation consoles," but "delay the launch of the next generation beyond the end of 2028, extending the lifecycle of current consoles." That way, both companies can monitor the chipageddon situation.
  2. Aim for the 2028 release window, but reduce prices by leveraging "heavier hardware subsidies, new monetization models, more aggressive digital content strategies, and optimized sales channels" to recoup lost costs.
  3. Ditch the modest upgrade and opt to "substantially innovate on hardware form factor and use cases, placing less emphasis on graphical improvement" to differentiate the current-gen from the next-gen consoles better while keeping prices low. Think of the Wii here.

Whatever the decision ends up being, Ampere Analysis is urging Microsoft and Sony not to release consoles that cost that much. Otherwise, console gaming may be a much tougher sell for consumers.

While we don’t exactly know when the next PlayStation and Xbox consoles will arrive, the working theory is that they may come with a $1,000 price tag attached. An analytics firm is suggesting, however, that should this happen, Microsoft and Sony would be shooting themselves in the foot and costing their business billions by 2031.

According to an August 17 breakdown, the market-research firm Ampere Analysis has published an examination of the $1,000 console price consideration. The group said that if Microsoft and Sony launched “conventionally designed, incrementally improved next-generation consoles” in 2028 that ran your wallet that eye-watering $1,000 price tag, the PlayStation 6 and Xbox Project Helix would see a 38% lower sales rate in the first five years as compared to the PlayStation 5 and Xbox Series X|S over the same period.

Such a slow adoption rate would ultimately cost the console games and services market $3.4 billion by 2031 if $1,000 systems become a thing, according to Ampere Analysis’ estimation. And considering that the Nintendo Switch 2, PlayStation 5, and Xbox Series X|S have all seen multiple price increases in recent months due to the ongoing chip shortage, a $1,000 PlayStation or Xbox isn’t out of the realm of possibility anymore. The Steam Machine is over $1,000 already.

The market-research firm did suggest three possible solutions for how Microsoft and Sony could avoid a $1,000 console::

  1. Stay the course with “incrementally improved next-generation consoles,” but “delay the launch of the next generation beyond the end of 2028, extending the lifecycle of current consoles.” That way, both companies can monitor the chipageddon situation.
  2. Aim for the 2028 release window, but reduce prices by leveraging “heavier hardware subsidies, new monetization models, more aggressive digital content strategies, and optimized sales channels” to recoup lost costs.
  3. Ditch the modest upgrade and opt to “substantially innovate on hardware form factor and use cases, placing less emphasis on graphical improvement” to differentiate the current-gen from the next-gen consoles better while keeping prices low. Think of the Wii here.

Whatever the decision ends up being, Ampere Analysis is urging Microsoft and Sony not to release consoles that cost that much. Otherwise, console gaming may be a much tougher sell for consumers.

Share:

More in PlayStation, Xbox, Multi-platform

GTA 6 Has Already Made $400 Million+ From Preorders, Apparently🎮 PlayStation, Xbox, Multi-platform

GTA 6 Has Already Made $400 Million+ From Preorders, Apparently

According to a third-party research company, GTA 6(https://www.gamespot.com/articles/grand-theft-auto-6-everything-we-know/1100-6503729/) has already brought in more than $400 million in revenue from preorders. Sensor Tower's sales tracker for GTA 6(https://sensortower.com/grand-theft-auto-VI/sales-tracker) states that Rockstar sold 4.38 million copies, including any returns, through August 18, generating $429 million. The research firm said the sales mix is 77% PS5 and 23% Xbox Series X|S. This data is not confirmed, but it would not be a surprise to learn that GTA 6 is performing exceptionally well already given the massive hype behind it. Preorders began on June 25 for the $80 standard edition and $100 Ultimate Edition. According to Rockstar owner Take-Two, preorder numbers for GTA 6 are unprecedented in the video game industry(https://www.gamespot.com/articles/gta-6-preorders-are-unprecedented-across-the-industry-take-two-claims/?utmsource=dlvr.it&utmmedium=facebook), though the company declined to share an official figure(https://www.gamespot.com/articles/gta-6-preorder-numbers-wont-be-revealed-because-they-could-be-misleading-take-two-ceo-says/). So far, more people are preordering the game's $100 edition(https://www.gamespot.com/articles/gta-6-could-have-had-an-even-higher-price-as-100-edition-proves-popular/). GTA 6 preorder numbers are expected to climb higher still, as experts believe the majority of preorders will come in the last week or so before launch(https://www.gamespot.com/articles/gta-6-preorders-alone-could-pay-for-production-budget-expert/). One analyst has said GTA 6 could achieve 25 million preorders by launch, and that would work out to about $2 billion in revenue(https://www.gamespot.com/articles/gta-6-preorders-alone-could-pay-for-production-budget-expert/). That's enough to cover the game's development budget and the majority of marketing expenses. GTA 6’s proper marketing campaign has not begun yet–fans can expect it to kick off with the August 27 trailer on Netflix(https://www.gamespot.com/articles/netflix-gta-6-exclusive-seems-doomed/). Following multiple delays, GTA 6 releases on November 19 for PS5 and Xbox Series X|S. The standard edition could have been even more than $80(https://www.gamespot.com/articles/gta-6-could-have-had-an-even-higher-price-as-100-edition-proves-popular/), but Take-Two's Strauss Zelnick said the company wanted the game to be in reach for most people. For comparison, GTA 5 launched at $60 back in 2013. That same $60 is equivalent to about $85 today due to inflation.

🎮 GTA🎮 GTA 6
GameSpotNewsabout 4 hours ago
Sega's 84-Hour Open-World Masterpiece Has Aged Like Fine Wine🎮 PlayStation, Xbox, Multi-platform

Sega's 84-Hour Open-World Masterpiece Has Aged Like Fine Wine

Like a Dragon: Infinite Wealth had plenty of opposition from other big-ticket RPGs when it launched in 2024. If you missed it, now's the time to play.

🎮 Metaphor🎮 Elden Ring
PolygonNewsabout 23 hours ago
Control Resonant Has Gone Gold, but the Physical Release Has Been Delayed🎮 PlayStation, Xbox, Multi-platform

Control Resonant Has Gone Gold, but the Physical Release Has Been Delayed

Remedy has announced development on Control Resonant is complete though the physical disc release has been delayed a few weeks

🎮 Control🎮 Remedy
PolygonNews1 day ago