Subnautica 2: Where to find all Blueprints
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Subnautica 2: Where to find all Blueprints

Rock Paper Shotgun » GuidesGrace Dean(12 days ago)

Summary

In Subnautica 2, Blueprints are vital to your progression in the game. Discovering Blueprints is how you unlock crafting recipes from important tools and equipment to simple decorations for your Base. But, in order to get these Blueprints, first you need to find them and then you need to scan them.

Fortunately, with the help of our friends over at MapGenie, we've put together a comprehensive guide on where to find all Blueprints in Subnautica 2, how to unlock them and handy crafting recipes of the resources you'll need. While the Blueprints are first shown in a table below, be sure to click on the item name to discover their locations in more detail. There's a lot to learn, so let's get into it!

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In Subnautica 2, Blueprints are vital to your progression in the game. Discovering Blueprints is how you unlock crafting recipes from important tools and equipment to simple decorations for your Base. But, in order to get these Blueprints, first you need to find them and then you need to scan them.

Fortunately, with the help of our friends over at MapGenie, we've put together a comprehensive guide on where to find all Blueprints in Subnautica 2, how to unlock them and handy crafting recipes of the resources you'll need. While the Blueprints are first shown in a table below, be sure to click on the item name to discover their locations in more detail. There's a lot to learn, so let's get into it!

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How to unlock Blueprints

Before we jump into the full Blueprints list, it's important to note that if you want to unlock the Blueprints, you're going to need to scan them. For this, you need to craft a Scanner at your Fabricator using 2x Titanium, 2x Quartz, and 1x Basic Battery. Then, whenever you approach an item that you need, scan it fully to unlock the Blueprint. Note: You may need to scan multiple fragments before you unlock some Blueprints.


All Blueprints: Full List

Basic Materials

BlueprintLocationRecipe
Mild AcidUnlocked from start2x Acidic Raion Pouch, 1x Copper (Fabricator)
Salvaged TitaniumUnlocked from start1x Metal Salvage (Fabricator)
GlassUnlocked from start2x Quartz (Fabricator)
Enameled GlassUnlocked with Fully Functional Fabricator1x Glass, 1x Creature Enamel (Fabricator)
FiberUnlocked from start2x Fibrous Pulp (Fabricator)
Fiber MeshUnlocked with Fully Functional Fabricator2x Fiber, 1x Strong Acid (Fabricator)
RubberUnlocked from start2x Lucifer Rotsac (Fabricator)
GreaseUnlocked with Fully Functional Fabricator1x Lucifer Rotsac (Fabricator)
AlcoholUnlocked from start1x Fibrous Pulp, 1x Water (Fabricator)

Prepared Food

BlueprintLocationRecipe
Sugar of SaturnUnlocked with Fully Functional Fabricator1x Lead, 1x Salt (Fabricator)
Halfmoon Jerky (2x)Unlocked with Fully Functional Fabricator/Catch Fish2x Halfmoon, 1x Salt (Fabricator)
Threemoon Temaki (3x)Unlocked with Fully Functional Fabricator/Catch Fish1x Halfmoon, 1x Harvestmoon, 1x Bluemoon, 1x Fibrous Pulp (Fabricator)
Hoverthorn Souvlaki (3x)Unlocked with Fully Functional Fabricator/Catch Fish3x Hoverthorn, 1x Salt (Fabricator)
Cherimoya Chutney (2x)Unlocked with Fully Functional Fabricator/Catch Fish2x Cherimoya Rotsac, 1x Sugar of Saturn (Fabricator)
PavlovaUnlocked with Fully Functional Fabricator/Craft Sugar of Saturn1x Deepwing Egg Clump, 1x Sugar of Saturn, 1x Cherimoya Rotsac (Fabricator)

Cooked Food

BlueprintLocationRecipe
Oily SaladUnlocked from start2x Fibrous Pulp (Fabricator)
Cooked HalfmoonUnlocked from start1x Halfmoon (Fabricator)
Cooked HarvestmoonUnlocked from start1x Harvestmoon (Fabricator)
Cooked BluemoonUnlocked from start1x Bluemoon (Fabricator)
Cooked GeordieUnlocked from start1x Geordie (Fabricator)
Nutrient BlockUnlocked from start1x Biofuel Block, 1x Salt (Fabricator)
Coral MashShallows3x Coral Shavings, 1x Sugar of Saturn (Fabricator)
Cooked QuadrateUnlocked with Fully Functional Fabricator/Catch Fish1x Quadrate (Fabricator)
Cooked HoverthornUnlocked with Fully Functional Fabricator/Catch Fish1x Hoverthorn (Fabricator)
Cooked Electric GeordieUnlocked with Fully Functional Fabricator/Catch Fish1x Electric Geordie (Fabricator)
Cooked Black HoverthornUnlocked with Fully Functional Fabricator/Catch Fish1x Black Hoverthorn (Fabricator)
Cooked PneumaUnlocked with Fully Functional Fabricator/Catch Fish1x Pneuma (Fabricator)

Water

BlueprintLocationRecipe
WaterUnlocked from start1x Water Slug (Fabricator)
Isotonic WaterAlien Ruins1x Flash Slug, 1x Salt (Fabricator)

Consumables

BlueprintLocationRecipe
Basic First Aid KitUnlocked with Fully Functional Fabricator1x Fiber (Fabricator)
Enhanced First Aid KitUnlocked with Fully Functional Fabricator1x Fiber, 1x Medical Gel Sac (Fabricator)
Distraction Flare (3x)Unlocked from start1x Titanium, 1x Quartz (Fabricator)

Equipment

BlueprintLocationRecipe
Basic FinsUnlocked from start2x Rubber, 2x Fiber (Fabricator)
Improved FinsAlien Ruins1x Basic Fins, 1x Fiber Mesh, 2x Conduit Crystals (Fabricator)
Standard Air TankUnlocked from start2x Titanium, 1x Rubber, 2x Silver (Fabricator)
High Capacity Air TankCicada Wreck (Canteen)1x Standard Air Tank, 1x Plasteel Ingot (Fabricator)
Ultra High Capacity Air TankCreative mode only1x High Capacity Air Tank, 3x Troilite, 3x Atacamite (Fabricator)
RebreatherCicada Wreck (Canteen)2x Fiber Mesh, 1x System Chip (Fabricator)
BlueprintLocationRecipe
Survival MultitoolUnlocked from start3x Titanium (Fabricator)
FlashlightShallows, Blighted Coral, North Raceway2x Titanium, 1x Quartz, 1x Basic Battery (Fabricator)
ScannerUnlocked from start2x Titanium, 2x Quartz, 1x Basic Battery (Fabricator)
BioscannerCicada Wreck (EVA Prep)1x Scanner, 2x Enameled Glass, 3x Conduit Crystal (Modification Station)
Habitat BuilderShallows, Blighted Coral, Plateaus2x Titanium, 1x Glass, 1x Basic Battery, 1x Copper Wire (Fabricator)
Repair ToolShallows, Graveyard, Cicada Wreck (Canteen), Jelly Barrens1x Titanium Ingot, 1x Wiring Kit, 1x Basic Battery, 1x Sulfur (Fabricator)
WakemakerShallows, Blighted Coral, Plateaus, North Raceway1x Silver, 1x Wiring Kit, 1x Grease, 1x Basic Battery (Fabricator)
Air BladderUnlocked from start2x Titanium, 1x Rubber (Fabricator)
Sonic ResonatorOld Habitat, Plateaus, Graveyard, Power Plant1x Basic Battery, 2x Titanium Ingot, 2x Lead, 1x Wiring Kit (Fabricator)
Feedback ResonatorCicada Wreck (Therapy Room), Metal Farms1x Sonic Resonator, 2x Enameled Glass, 2x Conduit Crystal, 2x Strontium (Modification Station)

Electronics

BlueprintLocationRecipe
Basic BatteryUnlocked from start2x Copper, 1x Acidic Raion Pouch (Fabricator)
Advanced BatteryRoot Canyon1x Conduit Crystal, 1x Strong Acid, 1x Silver Ingot (Fabricator)
Copper WireUnlocked from start2x Copper (Fabricator)
Power CellUnlocked with Fully Functional Fabricator2x Basic Battery, 1x Strong Acid, 1x Salt (Fabricator)
Entangled Power CellPower Plant1x Conduit Crystal, 1x Strong Acid, 1x Gold Ingot, 1x Troilite (Fabricator)
Wiring KitUnlocked with Fully Functional Fabricator1x Silver, 1x Copper Wire (Fabricator)
Advanced Wiring KitUnlocked with Fully Functional Fabricator1x Wiring Kit, 1x Gold, 1x Sulfur (Fabricator)
System ChipUnlocked with Fully Functional Fabricator1x Wiring Kit, 2x Quartz (Fabricator)
Dedicated CoreUnlocked with Fully Functional Fabricator1x Advanced Wiring Kit, 2x Quartz, 1x Strong Acid (Fabricator)

Base Pieces

BlueprintLocationRecipe
CorridorUnlocked with Habitat Builder2x Titanium (Habitat Builder)
RoomOld Habitat5x Titanium (Habitat Builder)
HatchUnlocked with Habitat Builder1x Titanium, 1x Quartz (Habitat Builder)
WindowUnlocked with Habitat Builder1x Glass (Habitat Builder)
NookPlateaus3x Titanium, 2x Glass (Habitat Builder)
Half Round RoomCicada Wreck5x Titanium, 5x Glass (Habitat Builder)
MoonpoolTadpole Pens5x Titanium (Habitat Builder)

Furniture

BlueprintLocationRecipe
Dining ChairOld Habitat2x Titanium (Habitat Builder)
Lab ChairOld Habitat2x Titanium (Habitat Builder)
StoolOld Habitat1x Titanium, 1x Rubber (Habitat Builder)
Dining TableOld Habitat3x Titanium, 1x Glass (Habitat Builder)
Single BedColonist Bunker2x Titanium, 3x Fiber (Habitat Builder)
S ShelfColonist Bunker2x Titanium (Habitat Builder)
TrashcanOld Habitat2x Titanium (Habitat Builder)
Small CrateTadpole Pens1x Titanium (Habitat Builder)
SignCicada Wreck, Camp One1x Titanium, 1x Copper (Habitat Builder)
Reaper LeviathanUnlocked with Habitat Builder1x Titanium (Habitat Builder)

Production

BlueprintLocationRecipe
FabricatorUnlocked from Habitat Builder1x Titanium, 1x Copper, 1x Quartz (Habitat Builder)
ProcessorOld Habitat1x Titanium, 1x Mild Acid, 1x Copper Wire (Habitat Builder)
BiolabWelcome Center3x Titanium, 1x Copper wire, 1x Mild Acid (Habitat Builder)
Modification StationAlien Ruins2x Titanium, 2x Celestine, 2x Copper (Habitat Builder)

Power

BlueprintLocationRecipe
Battery TerminalOld Habitat2x Titanium, 2x Quartz, 1x Copper Wire (Habitat Builder)
Solar PanelUnlocked from Habitat Builder1x Titanium, 2x Quartz (Habitat Builder)
Duplex Solar PanelUnlocked from Habitat Builder1x Titanium, 1x Germanium Ingot, 1x Copper (Habitat Builder)
Power Cell TerminalCicada Wreck (Lander Garage), Camp One3x Titanium, 3x Copper, 1x Wiring Kit (Habitat Builder)
BioreactorOld Habitat, Cicada Wreck (Lander Garage)2x Titanium Ingot, 2x Copper Ingot (Habitat Builder)
Hydroelectric TurbineOld Habitat3x Titanium, 3x Copper, 3x Silver (Habitat Builder)
Thermal PlantHydrothermal Vents3x Titanium, 3x Copper, 3x Gold (Habitat Builder)
Power StorageColonist Bunker, Alien Ruins1x Germanium Ingot, 3x Titanium, 2x Salt (Habitat Builder)
Power TransmitterOld Habitat1x Titanium, 1x Copper (Habitat Builder)

Storage

BlueprintLocationRecipe
Wall LockerUnlocked from Habitat Builder2x Titanium (Habitat Builder)
Floor LockerColonist Bunkers3x Titanium, 1x Quartz (Habitat Builder)
Tailing ChestHydrothermal Vents3x Titanium (Habitat Builder)
Wall RackCicada Wreck, Camp One1x Titanium, 1x Copper (Habitat Builder)

Utility

BlueprintLocationRecipe
Habitat BeaconUnlocked from Habitat Builder1x Titanium (Habitat Builder)
BeaconWelcome Center1x Titanium, 1x Copper (Habitat Builder)
Portable LockerUnlocked from Habitat Builder4x Titanium (Habitat Builder)
Portable Oxygen GeneratorGreat Jaw Leviathan3x Titanium, 2x Lithium (Habitat Builder)
Work LightWelcome Center, Colonist Bunker (Salvage)3x Titanium, 2x Quartz (Habitat Builder)
Dive ElevatorWelcome Center, Cicada Wreck (Canteen)4x Titanium, 2x Copper, 2x Quartz (Habitat Builder)

Cultivation Structures

BlueprintLocationRecipe
GrowbedAlien Ruins1x Titanium (Habitat Builder)
Metal FarmMetal Farms1x Mangalloy Ingot, 1x Axum Bacterial Culture (Habitat Builder)

Habitat Systems

BlueprintLocationRecipe
BiobedColonist Bunker, Alien Ruins3x Titanium, 1x Glass, 1x Copper Wire (Habitat Builder)
NOA TerminalUnlocked from Habitat Builder3x Titanium, 1x Copper Wire, 1x Glass (Habitat Builder)
Scanner StationOld Habitat3x Titanium, 1x Wiring Kit, 1x System Chip (Habitat Builder)
Time of Day DisplayAlien Ruins, Needler Nest1x Titanium, 1x Enameled Glass, 1x Copper (Habitat Builder)

Vehicles

BlueprintLocationRecipe
TadpoleTadpole Pens2x Titanium Ingot, 1x Glass, 1x System Chip, 1x Power Cell (Vehicle Fabricator)
Tadpole Scout Ray ChassisTadpole Pens2x Plasteel Ingot, 1x Advanced Wiring Kit, 1x Dedicated Core, 1x Strong Acid (Vehicle Fabricator)
Tadpole Haul ChassisNeedler Nest, Cicada Wreck (Therapy Room), Alien Ruins4x Titanium Ingot, 3x Strontium, 3x Enameled Glass, 1x Dedicated Core (Vehicle Fabricator)
Tadpole DockUnlocked with Tadpole2x Titanium Ingot, 1x Silver Ingot, 2x Copper Wire (Vehicle Fabricator)
Vehicle FabricatorUnlocked with Tadpole2x Titanium Ingot, 1x Copper Ingot, 2x Glass (Habitat Builder)

Ingots

BlueprintLocationRecipe
Titanium IngotUnlocked from Processor3x Titanium (Processor)
Copper IngotUnlocked from Processor3x Copper (Processor)
Silver IngotUnlocked from Processor3x Silver (Processor)
Gold IngotUnlocked from Processor3x Gold (Processor)
Germanium (From Silver)Unlocked from Processor2x Silver (Processor)
Germanium (From Lead)Unlocked from Processor2x Lead (Processor)
Plasteel IngotUnlocked from Processor2x Titanium, 1x Lithium (Processor)
Mangalloy IngotUnlocked from Processor1x Titanium Ingot, 1x Atacamite, 1x Troilite (Processor)

Refinement

BlueprintLocationRecipe
StrontiumUnlocked from Processor2x Celestine (Processor)
Strong AcidUnlocked from Processor2x Necrolei Cyst (Processor)

Divisional

BlueprintLocationRecipe
Interior WallOld Habitat1x Titanium (Habitat Builder)
Interior ArchUnlocked with Interior Wall1x Titanium (Habitat Builder)
Interior DoorUnlocked with Interior Wall3x Titanium, 1x Glass, 1x Copper Wire (Habitat Builder)
LadderUnlocked with Room2x Titanium (Habitat Builder)

Lighting

BlueprintLocationRecipe
Exterior Wall LightUnlocked with Spotlight1x Titanium, 1x Copper (Habitat Builder)
SpotlightOld Habitat1x Titanium, 2x Copper (Habitat Builder)
Small Ceiling LightUnlocked with Habitat Builder1x Titanium, 1x Copper (Habitat Builder)
Rectangular Ceiling LightCamp One2x Titanium, 1x Copper (Habitat Builder)
Wall Light SmallUnlocked with Habitat Builder1x Titanium, 1x Copper (Habitat Builder)
Wall Light LargeUnlocked with Habitat Builder2x Titanium, 1x Copper (Habitat Builder)
Axum Wall LampTadpole Pens1x Titanium, 1x Celestine (Habitat Builder)

Tailing Furniture

BlueprintLocationRecipe
Tailing TableTailings Village2x Titanium (Habitat Builder)
Tailing DrumTailings Village2x Titanium, 2x Fiber Mesh (Habitat Builder)
Tailing BarrelTailings Village2x Titanium (Habitat Builder)
Coral JarTailings Village2x Coral Shavings (Habitat Builder)
Small Coral JarTailings Village1x Coral Shavings (Habitat Builder)
Tailing JarTailings Village1x Fiber, 1x Salt (Habitat Builder)
Hanging Tailing JarTailings Village2x Fiber, 1x Salt (Habitat Builder)
Tailing RugTailings Village3x Fiber (Habitat Builder)

Axum Furniture

BlueprintLocationRecipe
Small Axum JarTailings Village1x Glass, 1x Copper (Habitat Builder)
Axum JarTailings Village1x Glass, 2x Copper (Habitat Builder)
Tall Axum JarTailings Village1x Glass, 3x Copper (Habitat Builder)

Decorations

BlueprintLocationRecipe
Wall Unit SmallUnlocked with Small Crate1x Titanium (Habitat Builder)
Wall PanelUnlocked with Small Crate1x Titanium (Habitat Builder)
Wall Unit LargeUnlocked with Small Crate3x Titanium (Habitat Builder)
Wall VentUnlocked with Small Crate2x Titanium (Habitat Builder)
Wall Vent LargeUnlocked with Small Crate3x Titanium (Habitat Builder)
Roof PumpHydrothermal Vents1x Titanium (Habitat Builder)
Roof Pump DoubleUnlocked with Roof Pump2x Titanium (Habitat Builder)
Roof CylinderCicada Wreck (Empty Hold)1x Titanium (Habitat Builder)
Roof Panel LargeUnlocked with Roof Cylinder2x Titanium (Habitat Builder)
Roof AntennaHydrothermal Vents1x Titanium (Habitat Builder)
Roof Antenna LargeUnlocked with Roof Antenna3x Titanium (Habitat Builder)
Roof Listening DishUnlocked with Roof Antenna3x Titanium (Habitat Builder)

Posters

Tadpole Upgrade Modules

BlueprintLocationRecipe
Cavitation MufflerMetal Farms3x Titanium, 3x Strontium (Modification Station)
Engine EfficiencyAlien Ruins1x Titanium Ingot, 2x Glass, 1x System Chip (Modification Station)
Photovoltaic ChargerCicada Wreck (EVA Prep)1x Copper Ingot, 1x Strong Acid, 1x Troilite (Modification Station)
Strike ArmorAlien Ruins2x Enameled Glass, 2x Strontium (Modification Station)
Tadpole Depth Module MK 1Needler Nest3x Celestine, 2x Enameled Glass, 1x System Chip (Modification Station)

Detailed Blueprint locations

Coral Mash

Scan any Dragon's Scale Coral around the Shallows biome, which is located just around your Biome. They appear as hard coral around the edges of caverns and archways. You'll need a Survival Multitool to collect Coral Shavings, so be sure to craft that first.

Isotonic Water

To unlock the Isotonic Water Blueprint, you'll need to catch a Flash Slug. These are located in the Alien Ruins near the Angel Comb around 1000 meters east of your Lifepod and descending around 300 meters deep. They shine bright blue, so should be easy to spot, but make sure to scan them before you pick them up. And watch out for their bright flash.

Improved Fins

You'll need to scan three Blueprints to unlock the Improved Fins. Head to the Alien Ruins around 800 to 100 meters east of your Lifepod. They'll be found on a ledge a little south of the Alien Ruins, then swim around 230 meters east-southeast to a tall rock where you'll find a platform. Then, drop down to 260 meters deep and look southeast. You should see a blue light and next to this is a crate with the final fragment to scan.

High Capacity Air Tank

The High Capacity Air Tank appears as a data card which can be found on the top floor of the Cicada Wreck (Canteen) located in the Tufa Towers biome around 280 meters south-southwest of your Lifepod. You'll need to swim around 90 meters deep.

Rebreather

In the Cicada Wreck (Canteen), located around 280 meters south-southwest of your Lifepod at 90 meters deep, you can also find the Rebreather to scan.

Flashlight

The Flashlight requires two fragment scans. One can be found in the cave directly below your Lifepod and the second is in a cave just a few meters east of your Lifepod.

Bioscanner

The Bioscanner Blueprint can be found within the Cicada Wreck (EVA Prep) located around 1200 meters east of your Lifepod to the Alien Ruins and then head around 600 meters east-southeast directly. You'll need a Repair Tool to get through the door, follow the rooms through, head down the hole in the far corner, follow the tunnels and it'll be on the floor.

Habitat Builder

The Habitat Builder requires two fragment scans. One is just outside the Welcome Center and the second is in a hole in the middle of the Welcome Center.

The Repair Tool requires three fragment scans. The first is laying on a couch inside the Cicada Wreck (Canteen) located around 280 meters south-southwest of your Lifepod at about 90 meters deep. The second is by Chap's black box 200 meters southeast of your Lifepod. The third is in the Colonist Bunker (Salvage) located around 200 meters north-northeast of your Lifepod, between the Digestion Angel Comb and the Old Habitat.

Wakemaker

The Wakemaker requires three fragment scans. The first is at an outpost 200 meters northeast of your Lifepod. The second is around 90 meters east of your Lifepod, just before the Digestion Angel Comb. The third is in a crate just southwest of the Digestion Angel Comb.

Sonic Resonator

The Sonic Resonator requires two fragment scans. Both can be found in the Old Habitat, one near Wu's audio log and the other in the next room.

Feedback Resonator

The Feedback Resonator requires two fragment scans. One can be found inside the Cicada Wreck (Therapy Room). First, head to the Alien Ruins around 800 to 1000 meters from your Lifepod. Then, head 760m east-southeast. It's around 300 meters east-northeast of ISO's black box. The second is in a mine just southeast of the Metal Farms, though there's two other fragments in this location around the structures.

Advanced Battery

First, head to the Alien Ruins around 800 to 1000 meters east of your Lifepod. Head east to the Power Plant until you reach the Axum Vision Angel Comb beneath. Then, head 475 meters east at around 200 meters deep to locate a cliffside research platform.

Entangled Power Cell

The Entangled Power Cell requires two fragment scans. Head 1300 meters east of your Lifepod until you reach the Power Plant around 200 to 300 meters deep. On the cliffside northeast, you should find both scans needed, one under a light and one in a box.

Room

Head to the Old Habitat located around 350 to 400 meters north-northwest of your Lifepod. On the top floor, the Room data card will be resting on a desk by the NOA Terminal.

Nook

Head 330 meters southeast of your Lifepod until you reach a wreckage. The Nook data card will be glowing blue at around 40 meters deep.

Half Round Room

Head to the Tadpole Pens located around 670-700 meters east of your Lifepod. Then, advance to the Cicada Wreck (Empty Hold) around 190 meters west. The Half Round Room data card can be found inside.

Moonpool

Head to the Tadpole Pens located around 670-700 meters east of your Lifepod. The Moonpool data card can be found inside resting on a bottom bunk.

Dining Chair

The Dining Chair requires three fragment scans. Head to the Old Habitat around 400 meters north of your Lifepod. Floating furniture will be found throughout this area.

Lab Chair

The Lab Chair requires two fragment scans. Head to the Old Habitat around 400 meters north of your Lifepod. Floating furniture will be found throughout this area.

Head to the Old Habitat around 400 meters north of your Lifepod. Floating furniture will be found throughout this area.

Dining Table

The Dining Table requires two fragment scans. Head to the Old Habitat around 400 meters north of your Lifepod. Floating furniture will be found throughout this area.

Single Bed

The Single Bed requires two fragment scans. Head to the base at Chap's black box located 200 meters southeast of your Lifepod. The second is inside the Colonist Bunker (Unauthorized NOA Modification) located around 200 meters southwest of your Lifepod at around 70 meters deep.

S Shelf

Head inside the Colonist Bunker (Unauthorized NOA Modification) located around 200 meters southwest of your Lifepod at around 70 meters deep.

Trashcan

Head to the Old Habitat around 400 meters north of your Lifepod. Floating furniture will be found throughout this area, but the Trashcan will be at the base buried in the sand.

Small Crate

Head around 650 meters northeast of your Lifepod to a destroyed building just outside the Tadpole Pens. You'll want to dive around 145 meters deep to retrieve it.

Sign

The Sign requires three fragment scans. You'll scan wall racks located at the Cicada Wreck 90 meters northeast of your Lifepod. Head further northeast to a research outpost for the second scan. The third scan is located at a research outpost southwest of Camp One located 200 meters north of your Lifepod.

Processor

Head to the Old Habitat around 400 meters north of your Lifepod.

Biolab

Head inside the Welcome Center around 100 meters southeast of your Lifepod.

Modification Station

Head inside the Alien Ruins Research Lab around 800 to 1000 meters east of your Lifepod.

Battery Terminal

The Battery Terminal requires two fragment scans. Head inside the Welcome Center around 100 meters southeast of your Lifepod to find both.

Power Cell Terminal

The Power Cell Terminal requires two fragment scans. The first is inside the Cicada Wreck (Lander Garage) located around 600 meters northeast of your Lifepod. You'll need a Repair Tool to get inside. The second can be found on a metal dish outside Camp One located around 250 meters north-northeast of your Lifepod around 25 meters deep.

Bioreactor

The Bioreactor requires three fragment scans. Head to the Old Habitat around 400 meters north of your Lifepod. You'll find the first scan by the ladder. For the second scan, head 150 meters east of the Old Habitat. It'll be in a semi-buried crate at around 35 meters deep. The third scan can be found inside the Cicada Wreck (Lander Garage) located around 600 meters northeast of your Lifepod or 300 meters east of the Old Habitat.

Hydroelectric Turbine

The Hydroelectric Turbine requires two fragment scans. Head to the Old Habitat around 400 meters north of your Lifepod and the first scan is just south near the water current. Just east of the Old Habitat, you'll also find the second scan at an abandoned research station.

Thermal Plant

The Thermal Plant requires two fragment scans. Head around 500 meters east of your Lifepod and around 80 meters deep to reach a cliff at the edge of the Hydrothermal Vents for the first scan. The second is at a cave directly below the first fragment scan.

Power Storage

The Power Storage requires two fragment scans. Head to the Colonist Bunker (Unauthorized NOA Modification) located around 200 meters southwest of your Lifepod at around 70 meters deep. The first scan is on the wall. The second is inside the Alien Ruins Research Lab located around 800 to 1000 meters east of your Lifepod.

Power Transmitter

Head to the Old Habitat around 400 meters north of your Lifepod and then go slightly east next to a water current to find an abandoned research outpost. The Power Transmitter fragment will be inside a box.

Floor Locker

Head to the Colonist Bunker (also known as Quaker’s Meetinghouse) located around 250 meters southwest of your Lifepod. You’ll need to dive around 90 meters deep to spot the bunker entrance.

Tailing Chest

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. Search the pods on cliff tops until you find one hidden underneath.

Wall Rack

The Wall Rack requires three fragment scans. The first can be found in the Cicada Wreck (EVA Prep) around 90 meters northeast of your Lifepod. The second will be further northeast from here on an abandoned outpost. The final one is at Camp One, located 200 meters north of your Lifepod. Head further southwest and you’ll find it on another abandoned outpost.

Beacon

The Beacon requires two fragment scans. Head to the Welcome Center around 100 meters southeast of your Lifepod. A cave where an upward current is emerging from has the first scan. The second is at the bottom of small cliff just 80 meters east of the Welcome Center at around 40 meters deep.

Portable Oxygen Generator

The Portable Oxygen Generator requires two fragment scans. Follow our guide to finding all the Leviathans in Subnautica 2. The Great Jaw Leviathan is where you'll find both fragments you need.

Work Light

The Work Light requires two fragment scans. Head to the Welcome Center around 100 meters southeast of your Lifepod. Then, head 80 meters east and around 40 meters deep to a cave. The strong water current above will help you access it. The second scan is in the Colonist Bunker (Salvage) around 200 meters north-northeast of your Lifepod at around 80 meters deep. The entrance is marked by glowing flowers.

Dive Elevator

The Dive Elevator requires two fragment scans. Head to the Welcome Center around 100 meters southeast of your Lifepod. Then, head 50 meters southwest to a wreckage. The second will be found at the Cicada Wreck (Canteen) around 280 meters south-southwest of your Lifepod.

Growbed

The Growbed requires two fragment scans. Both can be found in the Alien Ruins Research Outpost around 1300 meters east of your Lifepod. One is on the top and the other is on the seabed west of the Outpost.

Head to the Karakorum Metal Farms located around 400 to 500 meters east of the Alien Ruins. There are several scannable fragments dotted around.

Biobed

Biobeds can be found at abandoned shelters. The nearest one you'll find is near Chap's black box around 220 to 250 meters south-southeast of your Lifepod.

Scanner Station

Head to the Old Habitat around 400 meters north of your Lifepod. There's a Scanner Station inside to scan.

Time of Day Display

The Time of Day Display requires two fragment scans. Head to the Rosetta Stone around 225 meters south of the Alien Ruins Research Outpost (1300 meters east of your Lifepod). The second is by the Needler Nest around 300 meters southeast of the Alien Ruins. You'll find it on a ledge around 260 meters deep.

Tadpole

The Tadpole requires three fragment scans. These can all be found at the Tadpole Pens around 675 meters east of your Lifepod at around 150 meters deep.

Tadpole Scout Ray Chassis

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Tadpole Haul Chassis

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Interior Wall

Head to the Old Habitat around 400 meters north of your Lifepod. The Interior Wall is located around 130 meters east of here on a research platform by a strong current.

Spotlight

Head to the Old Habitat around 400 meters north of your Lifepod. You'll find the Spotlight on a shelf.

Rectangular Ceiling Light

Head to Camp One around 250 meters north-northeast of your Lifepod. Head to the wreckage located around 100 meters west of here to find the Rectangular Ceiling Light.

Axum Wall Lamp

Head to the Tadpole Pens around 675 meters east of your Lifepod at around 150 meters deep. You'll need to know how to investigate the Tadpole Pens to unlock the room where the Axum Wall Lamp is.

Tailing Table

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's in a round purple structure to the north.

Tailing Drum

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's in a structure that's around 135 meters deep.

Tailing Barrel

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. Multiple scans can be found around the area.

Coral Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. The Coral Jar is hidden inside a round structure.

Small Coral Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. The Small Coral Jar is hidden inside a round structure.

Tailing Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's in a round purple structure to the north.

Hanging Tailing Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's in a round purple structure to the north.

Tailing Rug

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's under some purple coral and a large rock on the south side of this area.

Small Axum Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's outside a round purple structure to the north.

Axum Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's outside a round purple structure to the north.

Tall Axum Jar

Head to the Tailings Village around 500 to 600 meters southeast of your Lifepod at around 90 meters deep. It's outside a round purple structure to the north.

Roof Pump

Head to the Hydrothermal Vents biome around 490 meters east-southeast of your Lifepod. You need to enter the cave structure located on the western side of the biome until you find a small hole around 250 meters deep.

Roof Cylinder

Head to the Tadpole Pens located around 670-700 meters east of your Lifepod. Then, advance to the Cicada Wreck (Empty Hold) around 190 meters west. Dive into the cave underneath the Cicada Wreck until you find the Tallshroom. The Roof Cylinder is on top of it.

Roof Antenna

Head to the Hydrothermal Vents biome to a coral structure around 375 meters east of your Lifepod and around 70 meters deep.

Keep Calm Poster

Head to Camp One around 250 meters north-northeast of your Lifepod. Find the wreckage west of Camp One. You'll need a Sonic Resonator to enter.

Just Keep Swimming Poster

Follow our guide to finding all the Leviathans in Subnautica 2. The wreck to the south of Great Jaw is where you'll find this Poster.

Safety First Poster

Head to the Old Habitat located around 350 to 400 meters north-northwest of your Lifepod. The Safety First Poster is inside.

Scout Ray Poster

Head to the Tadpole Pens around 675 meters east of your Lifepod at around 150 meters deep. You'll need to know how to investigate the Tadpole Pens to unlock the room where the Scout Ray Poster is.

New Life Poster

Head inside the Welcome Center around 100 meters southeast of your Lifepod.

Painted Tree Poster

Head to Camp One around 250 meters north-northeast of your Lifepod. The Painted Tree Poster is inside.

CHBC Live Poster

Head inside the Cicada Wreck (Canteen) located around 280 meters south-southwest of your Lifepod at about 90 meters deep.

Pioneer Program Poster

Head to Camp One around 250 meters north-northeast of your Lifepod. The Pioneer Program Poster is in a wreck just west of here.

Cavitation Muffler

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Engine Efficiency

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Photovoltaic Charger

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Strike Armor

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Tadpole Depth Module MK 1

Check out our guide to unlocking all Tadpole upgrades in Subnautica 2.

Collecting all these Blueprints will give you plenty to do in Subnautica 2. But, before you do so it's helpful to get clued up on how to reach max oxygen as well as unlocking all the Tadpole upgrades to make your discovery trips a bit easier!